
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ (pow (+ 1.0 x) -0.5) (/ 1.0 (/ (+ 0.5 (/ (- (/ 0.0625 x) 0.125) x)) x))))
double code(double x) {
return pow((1.0 + x), -0.5) / (1.0 / ((0.5 + (((0.0625 / x) - 0.125) / x)) / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 + x) ** (-0.5d0)) / (1.0d0 / ((0.5d0 + (((0.0625d0 / x) - 0.125d0) / x)) / x))
end function
public static double code(double x) {
return Math.pow((1.0 + x), -0.5) / (1.0 / ((0.5 + (((0.0625 / x) - 0.125) / x)) / x));
}
def code(x): return math.pow((1.0 + x), -0.5) / (1.0 / ((0.5 + (((0.0625 / x) - 0.125) / x)) / x))
function code(x) return Float64((Float64(1.0 + x) ^ -0.5) / Float64(1.0 / Float64(Float64(0.5 + Float64(Float64(Float64(0.0625 / x) - 0.125) / x)) / x))) end
function tmp = code(x) tmp = ((1.0 + x) ^ -0.5) / (1.0 / ((0.5 + (((0.0625 / x) - 0.125) / x)) / x)); end
code[x_] := N[(N[Power[N[(1.0 + x), $MachinePrecision], -0.5], $MachinePrecision] / N[(1.0 / N[(N[(0.5 + N[(N[(N[(0.0625 / x), $MachinePrecision] - 0.125), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\left(1 + x\right)}^{-0.5}}{\frac{1}{\frac{0.5 + \frac{\frac{0.0625}{x} - 0.125}{x}}{x}}}
\end{array}
Initial program 38.3%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-/.f64N/A
Applied rewrites38.3%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f6498.5
Applied rewrites98.5%
lift-/.f64N/A
lift-/.f64N/A
div-invN/A
associate-/r*N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-/.f64N/A
Applied rewrites99.3%
lift-pow.f64N/A
unpow-1N/A
lower-/.f6499.3
Applied rewrites99.3%
Final simplification99.3%
(FPCore (x)
:precision binary64
(let* ((t_0 (sqrt (+ 1.0 x))))
(if (<= (- (/ 1.0 (sqrt x)) (/ 1.0 t_0)) 0.0)
(/ (* (sqrt (/ 1.0 x)) 0.5) x)
(/ (- (+ 1.0 x) x) (* (+ (sqrt x) t_0) (+ 0.5 x))))))
double code(double x) {
double t_0 = sqrt((1.0 + x));
double tmp;
if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 0.0) {
tmp = (sqrt((1.0 / x)) * 0.5) / x;
} else {
tmp = ((1.0 + x) - x) / ((sqrt(x) + t_0) * (0.5 + x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x))
if (((1.0d0 / sqrt(x)) - (1.0d0 / t_0)) <= 0.0d0) then
tmp = (sqrt((1.0d0 / x)) * 0.5d0) / x
else
tmp = ((1.0d0 + x) - x) / ((sqrt(x) + t_0) * (0.5d0 + x))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x));
double tmp;
if (((1.0 / Math.sqrt(x)) - (1.0 / t_0)) <= 0.0) {
tmp = (Math.sqrt((1.0 / x)) * 0.5) / x;
} else {
tmp = ((1.0 + x) - x) / ((Math.sqrt(x) + t_0) * (0.5 + x));
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) tmp = 0 if ((1.0 / math.sqrt(x)) - (1.0 / t_0)) <= 0.0: tmp = (math.sqrt((1.0 / x)) * 0.5) / x else: tmp = ((1.0 + x) - x) / ((math.sqrt(x) + t_0) * (0.5 + x)) return tmp
function code(x) t_0 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / t_0)) <= 0.0) tmp = Float64(Float64(sqrt(Float64(1.0 / x)) * 0.5) / x); else tmp = Float64(Float64(Float64(1.0 + x) - x) / Float64(Float64(sqrt(x) + t_0) * Float64(0.5 + x))); end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)); tmp = 0.0; if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 0.0) tmp = (sqrt((1.0 / x)) * 0.5) / x; else tmp = ((1.0 + x) - x) / ((sqrt(x) + t_0) * (0.5 + x)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision] / x), $MachinePrecision], N[(N[(N[(1.0 + x), $MachinePrecision] - x), $MachinePrecision] / N[(N[(N[Sqrt[x], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(0.5 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x}\\
\mathbf{if}\;\frac{1}{\sqrt{x}} - \frac{1}{t\_0} \leq 0:\\
\;\;\;\;\frac{\sqrt{\frac{1}{x}} \cdot 0.5}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + x\right) - x}{\left(\sqrt{x} + t\_0\right) \cdot \left(0.5 + x\right)}\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0Initial program 36.8%
Taylor expanded in x around inf
div-subN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6485.2
Applied rewrites85.2%
Applied rewrites99.5%
Taylor expanded in x around inf
Applied rewrites99.8%
if 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 62.5%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
clear-numN/A
frac-subN/A
/-rgt-identityN/A
*-lft-identityN/A
metadata-evalN/A
div-invN/A
flip--N/A
*-rgt-identityN/A
metadata-evalN/A
div-invN/A
/-rgt-identityN/A
associate-/l/N/A
Applied rewrites99.6%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
*-lft-identityN/A
lower-+.f6485.0
Applied rewrites85.0%
Final simplification98.9%
(FPCore (x) :precision binary64 (/ (/ (+ 0.5 (/ (- (/ 0.0625 x) 0.125) x)) x) (sqrt (+ 1.0 x))))
double code(double x) {
return ((0.5 + (((0.0625 / x) - 0.125) / x)) / x) / sqrt((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((0.5d0 + (((0.0625d0 / x) - 0.125d0) / x)) / x) / sqrt((1.0d0 + x))
end function
public static double code(double x) {
return ((0.5 + (((0.0625 / x) - 0.125) / x)) / x) / Math.sqrt((1.0 + x));
}
def code(x): return ((0.5 + (((0.0625 / x) - 0.125) / x)) / x) / math.sqrt((1.0 + x))
function code(x) return Float64(Float64(Float64(0.5 + Float64(Float64(Float64(0.0625 / x) - 0.125) / x)) / x) / sqrt(Float64(1.0 + x))) end
function tmp = code(x) tmp = ((0.5 + (((0.0625 / x) - 0.125) / x)) / x) / sqrt((1.0 + x)); end
code[x_] := N[(N[(N[(0.5 + N[(N[(N[(0.0625 / x), $MachinePrecision] - 0.125), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5 + \frac{\frac{0.0625}{x} - 0.125}{x}}{x}}{\sqrt{1 + x}}
\end{array}
Initial program 38.3%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-/.f64N/A
Applied rewrites38.3%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f6498.5
Applied rewrites98.5%
lift-/.f64N/A
lift-/.f64N/A
clear-numN/A
lower-/.f6499.3
Applied rewrites99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (/ (/ -0.5 x) (* (/ x (- 1.0 x)) (sqrt x))))
double code(double x) {
return (-0.5 / x) / ((x / (1.0 - x)) * sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-0.5d0) / x) / ((x / (1.0d0 - x)) * sqrt(x))
end function
public static double code(double x) {
return (-0.5 / x) / ((x / (1.0 - x)) * Math.sqrt(x));
}
def code(x): return (-0.5 / x) / ((x / (1.0 - x)) * math.sqrt(x))
function code(x) return Float64(Float64(-0.5 / x) / Float64(Float64(x / Float64(1.0 - x)) * sqrt(x))) end
function tmp = code(x) tmp = (-0.5 / x) / ((x / (1.0 - x)) * sqrt(x)); end
code[x_] := N[(N[(-0.5 / x), $MachinePrecision] / N[(N[(x / N[(1.0 - x), $MachinePrecision]), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-0.5}{x}}{\frac{x}{1 - x} \cdot \sqrt{x}}
\end{array}
Initial program 38.3%
Taylor expanded in x around inf
div-subN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6483.7
Applied rewrites83.7%
Taylor expanded in x around inf
distribute-lft-out--N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
unpow2N/A
lower-*.f6482.1
Applied rewrites82.1%
Applied rewrites97.3%
(FPCore (x) :precision binary64 (/ (* (sqrt (/ 1.0 x)) 0.5) x))
double code(double x) {
return (sqrt((1.0 / x)) * 0.5) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sqrt((1.0d0 / x)) * 0.5d0) / x
end function
public static double code(double x) {
return (Math.sqrt((1.0 / x)) * 0.5) / x;
}
def code(x): return (math.sqrt((1.0 / x)) * 0.5) / x
function code(x) return Float64(Float64(sqrt(Float64(1.0 / x)) * 0.5) / x) end
function tmp = code(x) tmp = (sqrt((1.0 / x)) * 0.5) / x; end
code[x_] := N[(N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{\frac{1}{x}} \cdot 0.5}{x}
\end{array}
Initial program 38.3%
Taylor expanded in x around inf
div-subN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6483.7
Applied rewrites83.7%
Applied rewrites97.2%
Taylor expanded in x around inf
Applied rewrites97.3%
Final simplification97.3%
(FPCore (x) :precision binary64 (* (/ -1.0 (sqrt x)) (/ -0.5 x)))
double code(double x) {
return (-1.0 / sqrt(x)) * (-0.5 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / sqrt(x)) * ((-0.5d0) / x)
end function
public static double code(double x) {
return (-1.0 / Math.sqrt(x)) * (-0.5 / x);
}
def code(x): return (-1.0 / math.sqrt(x)) * (-0.5 / x)
function code(x) return Float64(Float64(-1.0 / sqrt(x)) * Float64(-0.5 / x)) end
function tmp = code(x) tmp = (-1.0 / sqrt(x)) * (-0.5 / x); end
code[x_] := N[(N[(-1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(-0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\sqrt{x}} \cdot \frac{-0.5}{x}
\end{array}
Initial program 38.3%
Taylor expanded in x around inf
div-subN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6483.7
Applied rewrites83.7%
Applied rewrites97.2%
Taylor expanded in x around inf
Applied rewrites97.1%
Applied rewrites97.1%
Final simplification97.1%
(FPCore (x) :precision binary64 (* (/ (- (sqrt x)) (* x x)) -0.5))
double code(double x) {
return (-sqrt(x) / (x * x)) * -0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-sqrt(x) / (x * x)) * (-0.5d0)
end function
public static double code(double x) {
return (-Math.sqrt(x) / (x * x)) * -0.5;
}
def code(x): return (-math.sqrt(x) / (x * x)) * -0.5
function code(x) return Float64(Float64(Float64(-sqrt(x)) / Float64(x * x)) * -0.5) end
function tmp = code(x) tmp = (-sqrt(x) / (x * x)) * -0.5; end
code[x_] := N[(N[((-N[Sqrt[x], $MachinePrecision]) / N[(x * x), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\sqrt{x}}{x \cdot x} \cdot -0.5
\end{array}
Initial program 38.3%
Taylor expanded in x around inf
div-subN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6483.7
Applied rewrites83.7%
Taylor expanded in x around inf
distribute-lft-out--N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
unpow2N/A
lower-*.f6482.1
Applied rewrites82.1%
Taylor expanded in x around -inf
Applied rewrites81.9%
Final simplification81.9%
(FPCore (x) :precision binary64 (sqrt (/ x (* x x))))
double code(double x) {
return sqrt((x / (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x / (x * x)))
end function
public static double code(double x) {
return Math.sqrt((x / (x * x)));
}
def code(x): return math.sqrt((x / (x * x)))
function code(x) return sqrt(Float64(x / Float64(x * x))) end
function tmp = code(x) tmp = sqrt((x / (x * x))); end
code[x_] := N[Sqrt[N[(x / N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{x}{x \cdot x}}
\end{array}
Initial program 38.3%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.7
Applied rewrites5.7%
Applied rewrites5.7%
Applied rewrites36.3%
(FPCore (x) :precision binary64 (sqrt (/ 1.0 x)))
double code(double x) {
return sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 / x))
end function
public static double code(double x) {
return Math.sqrt((1.0 / x));
}
def code(x): return math.sqrt((1.0 / x))
function code(x) return sqrt(Float64(1.0 / x)) end
function tmp = code(x) tmp = sqrt((1.0 / x)); end
code[x_] := N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{1}{x}}
\end{array}
Initial program 38.3%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.7
Applied rewrites5.7%
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024327
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))