
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (sqrt (+ 1.0 x))))
(if (<= (- t_0 (sqrt x)) 0.0)
(* 0.5 (sqrt (/ 1.0 x)))
(/ (- (+ 1.0 x) x) (+ t_0 (sqrt x))))))
double code(double x) {
double t_0 = sqrt((1.0 + x));
double tmp;
if ((t_0 - sqrt(x)) <= 0.0) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = ((1.0 + x) - x) / (t_0 + sqrt(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x))
if ((t_0 - sqrt(x)) <= 0.0d0) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = ((1.0d0 + x) - x) / (t_0 + sqrt(x))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x));
double tmp;
if ((t_0 - Math.sqrt(x)) <= 0.0) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = ((1.0 + x) - x) / (t_0 + Math.sqrt(x));
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) tmp = 0 if (t_0 - math.sqrt(x)) <= 0.0: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = ((1.0 + x) - x) / (t_0 + math.sqrt(x)) return tmp
function code(x) t_0 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (Float64(t_0 - sqrt(x)) <= 0.0) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = Float64(Float64(Float64(1.0 + x) - x) / Float64(t_0 + sqrt(x))); end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)); tmp = 0.0; if ((t_0 - sqrt(x)) <= 0.0) tmp = 0.5 * sqrt((1.0 / x)); else tmp = ((1.0 + x) - x) / (t_0 + sqrt(x)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(t$95$0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.0], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + x), $MachinePrecision] - x), $MachinePrecision] / N[(t$95$0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x}\\
\mathbf{if}\;t\_0 - \sqrt{x} \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + x\right) - x}{t\_0 + \sqrt{x}}\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0Initial program 3.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 61.7%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (/ (fma (sqrt (/ -1.0 (* (* (- x) x) x))) 0.0625 (fma (sqrt (/ 1.0 x)) -0.125 (* (sqrt x) 0.5))) x))
double code(double x) {
return fma(sqrt((-1.0 / ((-x * x) * x))), 0.0625, fma(sqrt((1.0 / x)), -0.125, (sqrt(x) * 0.5))) / x;
}
function code(x) return Float64(fma(sqrt(Float64(-1.0 / Float64(Float64(Float64(-x) * x) * x))), 0.0625, fma(sqrt(Float64(1.0 / x)), -0.125, Float64(sqrt(x) * 0.5))) / x) end
code[x_] := N[(N[(N[Sqrt[N[(-1.0 / N[(N[((-x) * x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.0625 + N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * -0.125 + N[(N[Sqrt[x], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{\frac{-1}{\left(\left(-x\right) \cdot x\right) \cdot x}}, 0.0625, \mathsf{fma}\left(\sqrt{\frac{1}{x}}, -0.125, \sqrt{x} \cdot 0.5\right)\right)}{x}
\end{array}
Initial program 7.2%
Taylor expanded in x around inf
lower-/.f64N/A
Applied rewrites99.3%
Applied rewrites99.3%
Applied rewrites99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (/ (fma (sqrt (/ 1.0 x)) -0.125 (* (sqrt x) 0.5)) x))
double code(double x) {
return fma(sqrt((1.0 / x)), -0.125, (sqrt(x) * 0.5)) / x;
}
function code(x) return Float64(fma(sqrt(Float64(1.0 / x)), -0.125, Float64(sqrt(x) * 0.5)) / x) end
code[x_] := N[(N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * -0.125 + N[(N[Sqrt[x], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{\frac{1}{x}}, -0.125, \sqrt{x} \cdot 0.5\right)}{x}
\end{array}
Initial program 7.2%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.8
Applied rewrites98.8%
Final simplification98.8%
(FPCore (x) :precision binary64 (* 0.5 (sqrt (/ 1.0 x))))
double code(double x) {
return 0.5 * sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * sqrt((1.0d0 / x))
end function
public static double code(double x) {
return 0.5 * Math.sqrt((1.0 / x));
}
def code(x): return 0.5 * math.sqrt((1.0 / x))
function code(x) return Float64(0.5 * sqrt(Float64(1.0 / x))) end
function tmp = code(x) tmp = 0.5 * sqrt((1.0 / x)); end
code[x_] := N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{\frac{1}{x}}
\end{array}
Initial program 7.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
Final simplification97.5%
(FPCore (x) :precision binary64 (/ 0.5 (sqrt x)))
double code(double x) {
return 0.5 / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 / sqrt(x)
end function
public static double code(double x) {
return 0.5 / Math.sqrt(x);
}
def code(x): return 0.5 / math.sqrt(x)
function code(x) return Float64(0.5 / sqrt(x)) end
function tmp = code(x) tmp = 0.5 / sqrt(x); end
code[x_] := N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{\sqrt{x}}
\end{array}
Initial program 7.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
Applied rewrites97.3%
(FPCore (x) :precision binary64 (- (* 0.5 x) (sqrt x)))
double code(double x) {
return (0.5 * x) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 * x) - sqrt(x)
end function
public static double code(double x) {
return (0.5 * x) - Math.sqrt(x);
}
def code(x): return (0.5 * x) - math.sqrt(x)
function code(x) return Float64(Float64(0.5 * x) - sqrt(x)) end
function tmp = code(x) tmp = (0.5 * x) - sqrt(x); end
code[x_] := N[(N[(0.5 * x), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot x - \sqrt{x}
\end{array}
Initial program 7.2%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f644.5
Applied rewrites4.5%
Taylor expanded in x around inf
Applied rewrites4.5%
(FPCore (x) :precision binary64 (- 1.0 (sqrt x)))
double code(double x) {
return 1.0 - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - sqrt(x)
end function
public static double code(double x) {
return 1.0 - Math.sqrt(x);
}
def code(x): return 1.0 - math.sqrt(x)
function code(x) return Float64(1.0 - sqrt(x)) end
function tmp = code(x) tmp = 1.0 - sqrt(x); end
code[x_] := N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{x}
\end{array}
Initial program 7.2%
Taylor expanded in x around 0
Applied rewrites1.6%
(FPCore (x) :precision binary64 (* 0.5 (pow x -0.5)))
double code(double x) {
return 0.5 * pow(x, -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (x ** (-0.5d0))
end function
public static double code(double x) {
return 0.5 * Math.pow(x, -0.5);
}
def code(x): return 0.5 * math.pow(x, -0.5)
function code(x) return Float64(0.5 * (x ^ -0.5)) end
function tmp = code(x) tmp = 0.5 * (x ^ -0.5); end
code[x_] := N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot {x}^{-0.5}
\end{array}
herbie shell --seed 2024327
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (* 1/2 (pow x -1/2)))
(- (sqrt (+ x 1.0)) (sqrt x)))