
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (+ (sqrt (+ (* re re) (* im im))) re) 0.0) (* 0.5 (sqrt (* (/ (- im) re) im))) (* 0.5 (sqrt (+ (+ (+ (hypot im re) re) (hypot im re)) re)))))
double code(double re, double im) {
double tmp;
if ((sqrt(((re * re) + (im * im))) + re) <= 0.0) {
tmp = 0.5 * sqrt(((-im / re) * im));
} else {
tmp = 0.5 * sqrt((((hypot(im, re) + re) + hypot(im, re)) + re));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if ((Math.sqrt(((re * re) + (im * im))) + re) <= 0.0) {
tmp = 0.5 * Math.sqrt(((-im / re) * im));
} else {
tmp = 0.5 * Math.sqrt((((Math.hypot(im, re) + re) + Math.hypot(im, re)) + re));
}
return tmp;
}
def code(re, im): tmp = 0 if (math.sqrt(((re * re) + (im * im))) + re) <= 0.0: tmp = 0.5 * math.sqrt(((-im / re) * im)) else: tmp = 0.5 * math.sqrt((((math.hypot(im, re) + re) + math.hypot(im, re)) + re)) return tmp
function code(re, im) tmp = 0.0 if (Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re) <= 0.0) tmp = Float64(0.5 * sqrt(Float64(Float64(Float64(-im) / re) * im))); else tmp = Float64(0.5 * sqrt(Float64(Float64(Float64(hypot(im, re) + re) + hypot(im, re)) + re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((sqrt(((re * re) + (im * im))) + re) <= 0.0) tmp = 0.5 * sqrt(((-im / re) * im)); else tmp = 0.5 * sqrt((((hypot(im, re) + re) + hypot(im, re)) + re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision], 0.0], N[(0.5 * N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(N[(N[(N[Sqrt[im ^ 2 + re ^ 2], $MachinePrecision] + re), $MachinePrecision] + N[Sqrt[im ^ 2 + re ^ 2], $MachinePrecision]), $MachinePrecision] + re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{re \cdot re + im \cdot im} + re \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{-im}{re} \cdot im}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\left(\left(\mathsf{hypot}\left(im, re\right) + re\right) + \mathsf{hypot}\left(im, re\right)\right) + re}\\
\end{array}
\end{array}
if (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 0.0Initial program 8.2%
lift-sqrt.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6413.3
Applied rewrites13.3%
lift-*.f64N/A
lift-hypot.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-sqrt.f64N/A
count-2-revN/A
lift-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
Applied rewrites13.3%
Taylor expanded in re around -inf
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6447.5
Applied rewrites47.5%
Applied rewrites56.0%
if 0.0 < (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) Initial program 54.9%
lift-sqrt.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6494.6
Applied rewrites94.6%
lift-*.f64N/A
lift-hypot.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-sqrt.f64N/A
count-2-revN/A
lift-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
Applied rewrites94.6%
Final simplification88.1%
(FPCore (re im) :precision binary64 (if (<= (+ (sqrt (+ (* re re) (* im im))) re) 0.0) (* 0.5 (sqrt (* (/ (- im) re) im))) (* 0.5 (sqrt (* 2.0 (+ (hypot re im) re))))))
double code(double re, double im) {
double tmp;
if ((sqrt(((re * re) + (im * im))) + re) <= 0.0) {
tmp = 0.5 * sqrt(((-im / re) * im));
} else {
tmp = 0.5 * sqrt((2.0 * (hypot(re, im) + re)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if ((Math.sqrt(((re * re) + (im * im))) + re) <= 0.0) {
tmp = 0.5 * Math.sqrt(((-im / re) * im));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (Math.hypot(re, im) + re)));
}
return tmp;
}
def code(re, im): tmp = 0 if (math.sqrt(((re * re) + (im * im))) + re) <= 0.0: tmp = 0.5 * math.sqrt(((-im / re) * im)) else: tmp = 0.5 * math.sqrt((2.0 * (math.hypot(re, im) + re))) return tmp
function code(re, im) tmp = 0.0 if (Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re) <= 0.0) tmp = Float64(0.5 * sqrt(Float64(Float64(Float64(-im) / re) * im))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(hypot(re, im) + re)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((sqrt(((re * re) + (im * im))) + re) <= 0.0) tmp = 0.5 * sqrt(((-im / re) * im)); else tmp = 0.5 * sqrt((2.0 * (hypot(re, im) + re))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision], 0.0], N[(0.5 * N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{re \cdot re + im \cdot im} + re \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{-im}{re} \cdot im}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\mathsf{hypot}\left(re, im\right) + re\right)}\\
\end{array}
\end{array}
if (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 0.0Initial program 8.2%
lift-sqrt.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6413.3
Applied rewrites13.3%
lift-*.f64N/A
lift-hypot.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-sqrt.f64N/A
count-2-revN/A
lift-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
Applied rewrites13.3%
Taylor expanded in re around -inf
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6447.5
Applied rewrites47.5%
Applied rewrites56.0%
if 0.0 < (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) Initial program 54.9%
lift-sqrt.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6494.6
Applied rewrites94.6%
Final simplification88.1%
(FPCore (re im)
:precision binary64
(let* ((t_0 (+ (sqrt (+ (* re re) (* im im))) re)))
(if (<= t_0 0.0)
(* 0.5 (sqrt (* (/ (- im) re) im)))
(if (<= t_0 4e+152)
(* 0.5 (sqrt (* 2.0 (+ (sqrt (fma re re (* im im))) re))))
(* 0.5 (sqrt (* 2.0 (+ im re))))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im))) + re;
double tmp;
if (t_0 <= 0.0) {
tmp = 0.5 * sqrt(((-im / re) * im));
} else if (t_0 <= 4e+152) {
tmp = 0.5 * sqrt((2.0 * (sqrt(fma(re, re, (im * im))) + re)));
} else {
tmp = 0.5 * sqrt((2.0 * (im + re)));
}
return tmp;
}
function code(re, im) t_0 = Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(0.5 * sqrt(Float64(Float64(Float64(-im) / re) * im))); elseif (t_0 <= 4e+152) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(fma(re, re, Float64(im * im))) + re)))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im + re)))); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(0.5 * N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4e+152], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(re * re + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(im + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im} + re\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{-im}{re} \cdot im}\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{+152}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\sqrt{\mathsf{fma}\left(re, re, im \cdot im\right)} + re\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\end{array}
\end{array}
if (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 0.0Initial program 8.2%
lift-sqrt.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6413.3
Applied rewrites13.3%
lift-*.f64N/A
lift-hypot.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-sqrt.f64N/A
count-2-revN/A
lift-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
Applied rewrites13.3%
Taylor expanded in re around -inf
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6447.5
Applied rewrites47.5%
Applied rewrites56.0%
if 0.0 < (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 4.0000000000000002e152Initial program 96.1%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6496.1
Applied rewrites96.1%
if 4.0000000000000002e152 < (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) Initial program 3.9%
Taylor expanded in re around 0
lower-+.f6441.1
Applied rewrites41.1%
Final simplification68.9%
(FPCore (re im) :precision binary64 (if (<= re -1.75e+25) (* 0.5 (sqrt (* (/ (- im) re) im))) (if (<= re 2.05e+30) (* 0.5 (sqrt (* 2.0 (+ im re)))) (sqrt re))))
double code(double re, double im) {
double tmp;
if (re <= -1.75e+25) {
tmp = 0.5 * sqrt(((-im / re) * im));
} else if (re <= 2.05e+30) {
tmp = 0.5 * sqrt((2.0 * (im + re)));
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.75d+25)) then
tmp = 0.5d0 * sqrt(((-im / re) * im))
else if (re <= 2.05d+30) then
tmp = 0.5d0 * sqrt((2.0d0 * (im + re)))
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.75e+25) {
tmp = 0.5 * Math.sqrt(((-im / re) * im));
} else if (re <= 2.05e+30) {
tmp = 0.5 * Math.sqrt((2.0 * (im + re)));
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.75e+25: tmp = 0.5 * math.sqrt(((-im / re) * im)) elif re <= 2.05e+30: tmp = 0.5 * math.sqrt((2.0 * (im + re))) else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.75e+25) tmp = Float64(0.5 * sqrt(Float64(Float64(Float64(-im) / re) * im))); elseif (re <= 2.05e+30) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im + re)))); else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.75e+25) tmp = 0.5 * sqrt(((-im / re) * im)); elseif (re <= 2.05e+30) tmp = 0.5 * sqrt((2.0 * (im + re))); else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.75e+25], N[(0.5 * N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 2.05e+30], N[(0.5 * N[Sqrt[N[(2.0 * N[(im + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.75 \cdot 10^{+25}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{-im}{re} \cdot im}\\
\mathbf{elif}\;re \leq 2.05 \cdot 10^{+30}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < -1.75e25Initial program 8.7%
lift-sqrt.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6448.3
Applied rewrites48.3%
lift-*.f64N/A
lift-hypot.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-sqrt.f64N/A
count-2-revN/A
lift-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
Applied rewrites48.3%
Taylor expanded in re around -inf
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6447.0
Applied rewrites47.0%
Applied rewrites53.9%
if -1.75e25 < re < 2.05000000000000003e30Initial program 59.3%
Taylor expanded in re around 0
lower-+.f6436.1
Applied rewrites36.1%
if 2.05000000000000003e30 < re Initial program 52.1%
Taylor expanded in re around inf
*-commutativeN/A
associate-*l*N/A
unpow2N/A
rem-square-sqrtN/A
metadata-evalN/A
lower-*.f64N/A
lower-sqrt.f6472.8
Applied rewrites72.8%
Applied rewrites72.8%
Final simplification47.6%
(FPCore (re im) :precision binary64 (if (<= (* im im) 1e-289) (sqrt re) (* 0.5 (sqrt (* 2.0 (+ im re))))))
double code(double re, double im) {
double tmp;
if ((im * im) <= 1e-289) {
tmp = sqrt(re);
} else {
tmp = 0.5 * sqrt((2.0 * (im + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im * im) <= 1d-289) then
tmp = sqrt(re)
else
tmp = 0.5d0 * sqrt((2.0d0 * (im + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im * im) <= 1e-289) {
tmp = Math.sqrt(re);
} else {
tmp = 0.5 * Math.sqrt((2.0 * (im + re)));
}
return tmp;
}
def code(re, im): tmp = 0 if (im * im) <= 1e-289: tmp = math.sqrt(re) else: tmp = 0.5 * math.sqrt((2.0 * (im + re))) return tmp
function code(re, im) tmp = 0.0 if (Float64(im * im) <= 1e-289) tmp = sqrt(re); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im + re)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im * im) <= 1e-289) tmp = sqrt(re); else tmp = 0.5 * sqrt((2.0 * (im + re))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(im * im), $MachinePrecision], 1e-289], N[Sqrt[re], $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(im + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \cdot im \leq 10^{-289}:\\
\;\;\;\;\sqrt{re}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\end{array}
\end{array}
if (*.f64 im im) < 1e-289Initial program 45.4%
Taylor expanded in re around inf
*-commutativeN/A
associate-*l*N/A
unpow2N/A
rem-square-sqrtN/A
metadata-evalN/A
lower-*.f64N/A
lower-sqrt.f6448.8
Applied rewrites48.8%
Applied rewrites48.8%
if 1e-289 < (*.f64 im im) Initial program 47.8%
Taylor expanded in re around 0
lower-+.f6437.0
Applied rewrites37.0%
(FPCore (re im) :precision binary64 (if (<= (* im im) 1e-289) (sqrt re) (* 0.5 (sqrt (* 2.0 im)))))
double code(double re, double im) {
double tmp;
if ((im * im) <= 1e-289) {
tmp = sqrt(re);
} else {
tmp = 0.5 * sqrt((2.0 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im * im) <= 1d-289) then
tmp = sqrt(re)
else
tmp = 0.5d0 * sqrt((2.0d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im * im) <= 1e-289) {
tmp = Math.sqrt(re);
} else {
tmp = 0.5 * Math.sqrt((2.0 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if (im * im) <= 1e-289: tmp = math.sqrt(re) else: tmp = 0.5 * math.sqrt((2.0 * im)) return tmp
function code(re, im) tmp = 0.0 if (Float64(im * im) <= 1e-289) tmp = sqrt(re); else tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im * im) <= 1e-289) tmp = sqrt(re); else tmp = 0.5 * sqrt((2.0 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(im * im), $MachinePrecision], 1e-289], N[Sqrt[re], $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \cdot im \leq 10^{-289}:\\
\;\;\;\;\sqrt{re}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\end{array}
\end{array}
if (*.f64 im im) < 1e-289Initial program 45.4%
Taylor expanded in re around inf
*-commutativeN/A
associate-*l*N/A
unpow2N/A
rem-square-sqrtN/A
metadata-evalN/A
lower-*.f64N/A
lower-sqrt.f6448.8
Applied rewrites48.8%
Applied rewrites48.8%
if 1e-289 < (*.f64 im im) Initial program 47.8%
lift-sqrt.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6485.3
Applied rewrites85.3%
Taylor expanded in re around 0
lower-*.f6435.2
Applied rewrites35.2%
(FPCore (re im) :precision binary64 (if (<= re -4e-310) 0.0 (sqrt re)))
double code(double re, double im) {
double tmp;
if (re <= -4e-310) {
tmp = 0.0;
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4d-310)) then
tmp = 0.0d0
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4e-310) {
tmp = 0.0;
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4e-310: tmp = 0.0 else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -4e-310) tmp = 0.0; else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4e-310) tmp = 0.0; else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4e-310], 0.0, N[Sqrt[re], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4 \cdot 10^{-310}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < -3.999999999999988e-310Initial program 27.2%
Applied rewrites9.0%
if -3.999999999999988e-310 < re Initial program 65.5%
Taylor expanded in re around inf
*-commutativeN/A
associate-*l*N/A
unpow2N/A
rem-square-sqrtN/A
metadata-evalN/A
lower-*.f64N/A
lower-sqrt.f6450.4
Applied rewrites50.4%
Applied rewrites50.4%
(FPCore (re im) :precision binary64 0.0)
double code(double re, double im) {
return 0.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.0d0
end function
public static double code(double re, double im) {
return 0.0;
}
def code(re, im): return 0.0
function code(re, im) return 0.0 end
function tmp = code(re, im) tmp = 0.0; end
code[re_, im_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 47.1%
Applied rewrites5.9%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t\_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t\_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2024326
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:alt
(! :herbie-platform default (if (< re 0) (* 1/2 (* (sqrt 2) (sqrt (/ (* im im) (- (modulus re im) re))))) (* 1/2 (sqrt (* 2 (+ (modulus re im) re))))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))