
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 3e-133)
(* (/ (/ (sin y) z) y) x_m)
(/ (* x_m (/ (sin y) y)) z))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 3e-133) {
tmp = ((sin(y) / z) / y) * x_m;
} else {
tmp = (x_m * (sin(y) / y)) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 3d-133) then
tmp = ((sin(y) / z) / y) * x_m
else
tmp = (x_m * (sin(y) / y)) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 3e-133) {
tmp = ((Math.sin(y) / z) / y) * x_m;
} else {
tmp = (x_m * (Math.sin(y) / y)) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 3e-133: tmp = ((math.sin(y) / z) / y) * x_m else: tmp = (x_m * (math.sin(y) / y)) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 3e-133) tmp = Float64(Float64(Float64(sin(y) / z) / y) * x_m); else tmp = Float64(Float64(x_m * Float64(sin(y) / y)) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 3e-133) tmp = ((sin(y) / z) / y) * x_m; else tmp = (x_m * (sin(y) / y)) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 3e-133], N[(N[(N[(N[Sin[y], $MachinePrecision] / z), $MachinePrecision] / y), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 3 \cdot 10^{-133}:\\
\;\;\;\;\frac{\frac{\sin y}{z}}{y} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot \frac{\sin y}{y}}{z}\\
\end{array}
\end{array}
if x < 3.00000000000000019e-133Initial program 94.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
frac-2negN/A
distribute-frac-neg2N/A
distribute-frac-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
distribute-frac-negN/A
distribute-frac-neg2N/A
associate-/r*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-neg.f6491.8
Applied rewrites91.8%
if 3.00000000000000019e-133 < x Initial program 99.7%
Final simplification95.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* x_m (/ (sin y) y)))) (* x_s (if (<= t_0 2e-314) (/ (/ (* (sin y) x_m) z) y) (/ t_0 z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (sin(y) / y);
double tmp;
if (t_0 <= 2e-314) {
tmp = ((sin(y) * x_m) / z) / y;
} else {
tmp = t_0 / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (sin(y) / y)
if (t_0 <= 2d-314) then
tmp = ((sin(y) * x_m) / z) / y
else
tmp = t_0 / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (Math.sin(y) / y);
double tmp;
if (t_0 <= 2e-314) {
tmp = ((Math.sin(y) * x_m) / z) / y;
} else {
tmp = t_0 / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (math.sin(y) / y) tmp = 0 if t_0 <= 2e-314: tmp = ((math.sin(y) * x_m) / z) / y else: tmp = t_0 / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(sin(y) / y)) tmp = 0.0 if (t_0 <= 2e-314) tmp = Float64(Float64(Float64(sin(y) * x_m) / z) / y); else tmp = Float64(t_0 / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (sin(y) / y); tmp = 0.0; if (t_0 <= 2e-314) tmp = ((sin(y) * x_m) / z) / y; else tmp = t_0 / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 2e-314], N[(N[(N[(N[Sin[y], $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision] / y), $MachinePrecision], N[(t$95$0 / z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{\sin y}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-314}:\\
\;\;\;\;\frac{\frac{\sin y \cdot x\_m}{z}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 x (/.f64 (sin.f64 y) y)) < 1.9999999999e-314Initial program 93.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
associate-*l/N/A
lower-/.f64N/A
frac-2negN/A
associate-*r/N/A
distribute-rgt-neg-inN/A
*-commutativeN/A
frac-2neg-revN/A
remove-double-negN/A
lower-/.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
distribute-rgt-neg-inN/A
remove-double-negN/A
lower-*.f6490.6
Applied rewrites90.6%
if 1.9999999999e-314 < (*.f64 x (/.f64 (sin.f64 y) y)) Initial program 99.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* x_m (/ (sin y) y)))) (* x_s (if (<= t_0 2e-314) (/ (* x_m (/ (sin y) z)) y) (/ t_0 z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (sin(y) / y);
double tmp;
if (t_0 <= 2e-314) {
tmp = (x_m * (sin(y) / z)) / y;
} else {
tmp = t_0 / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (sin(y) / y)
if (t_0 <= 2d-314) then
tmp = (x_m * (sin(y) / z)) / y
else
tmp = t_0 / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (Math.sin(y) / y);
double tmp;
if (t_0 <= 2e-314) {
tmp = (x_m * (Math.sin(y) / z)) / y;
} else {
tmp = t_0 / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (math.sin(y) / y) tmp = 0 if t_0 <= 2e-314: tmp = (x_m * (math.sin(y) / z)) / y else: tmp = t_0 / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(sin(y) / y)) tmp = 0.0 if (t_0 <= 2e-314) tmp = Float64(Float64(x_m * Float64(sin(y) / z)) / y); else tmp = Float64(t_0 / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (sin(y) / y); tmp = 0.0; if (t_0 <= 2e-314) tmp = (x_m * (sin(y) / z)) / y; else tmp = t_0 / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 2e-314], N[(N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(t$95$0 / z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{\sin y}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-314}:\\
\;\;\;\;\frac{x\_m \cdot \frac{\sin y}{z}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 x (/.f64 (sin.f64 y) y)) < 1.9999999999e-314Initial program 93.0%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6489.1
Applied rewrites89.1%
if 1.9999999999e-314 < (*.f64 x (/.f64 (sin.f64 y) y)) Initial program 99.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= (/ (sin y) y) 0.995) (* (/ (sin y) z) (/ x_m y)) (/ x_m z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((sin(y) / y) <= 0.995) {
tmp = (sin(y) / z) * (x_m / y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 0.995d0) then
tmp = (sin(y) / z) * (x_m / y)
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 0.995) {
tmp = (Math.sin(y) / z) * (x_m / y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (math.sin(y) / y) <= 0.995: tmp = (math.sin(y) / z) * (x_m / y) else: tmp = x_m / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 0.995) tmp = Float64(Float64(sin(y) / z) * Float64(x_m / y)); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((sin(y) / y) <= 0.995) tmp = (sin(y) / z) * (x_m / y); else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 0.995], N[(N[(N[Sin[y], $MachinePrecision] / z), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision], N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 0.995:\\
\;\;\;\;\frac{\sin y}{z} \cdot \frac{x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 0.994999999999999996Initial program 93.0%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6493.0
Applied rewrites93.0%
if 0.994999999999999996 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64100.0
Applied rewrites100.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= (/ (sin y) y) 0.995) (* (sin y) (/ x_m (* z y))) (/ x_m z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((sin(y) / y) <= 0.995) {
tmp = sin(y) * (x_m / (z * y));
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 0.995d0) then
tmp = sin(y) * (x_m / (z * y))
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 0.995) {
tmp = Math.sin(y) * (x_m / (z * y));
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (math.sin(y) / y) <= 0.995: tmp = math.sin(y) * (x_m / (z * y)) else: tmp = x_m / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 0.995) tmp = Float64(sin(y) * Float64(x_m / Float64(z * y))); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((sin(y) / y) <= 0.995) tmp = sin(y) * (x_m / (z * y)); else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 0.995], N[(N[Sin[y], $MachinePrecision] * N[(x$95$m / N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 0.995:\\
\;\;\;\;\sin y \cdot \frac{x\_m}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 0.994999999999999996Initial program 93.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
associate-*l/N/A
lower-/.f64N/A
frac-2negN/A
associate-*r/N/A
distribute-rgt-neg-inN/A
*-commutativeN/A
frac-2neg-revN/A
remove-double-negN/A
lower-/.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
distribute-rgt-neg-inN/A
remove-double-negN/A
lower-*.f6494.7
Applied rewrites94.7%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
lift-sin.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lift-sin.f64N/A
lift-*.f64N/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-rgt-neg-inN/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
distribute-rgt-neg-inN/A
remove-double-negN/A
lift-*.f6490.2
Applied rewrites90.2%
if 0.994999999999999996 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64100.0
Applied rewrites100.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= (/ (* x_m (/ (sin y) y)) z) 0.0) (/ (* x_m y) (* z y)) (/ x_m z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (sin(y) / y)) / z) <= 0.0) {
tmp = (x_m * y) / (z * y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x_m * (sin(y) / y)) / z) <= 0.0d0) then
tmp = (x_m * y) / (z * y)
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (Math.sin(y) / y)) / z) <= 0.0) {
tmp = (x_m * y) / (z * y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if ((x_m * (math.sin(y) / y)) / z) <= 0.0: tmp = (x_m * y) / (z * y) else: tmp = x_m / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(x_m * Float64(sin(y) / y)) / z) <= 0.0) tmp = Float64(Float64(x_m * y) / Float64(z * y)); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (((x_m * (sin(y) / y)) / z) <= 0.0) tmp = (x_m * y) / (z * y); else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], 0.0], N[(N[(x$95$m * y), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m \cdot \frac{\sin y}{y}}{z} \leq 0:\\
\;\;\;\;\frac{x\_m \cdot y}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < 0.0Initial program 94.1%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
frac-2negN/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
lower-/.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
distribute-rgt-neg-inN/A
remove-double-negN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6492.1
Applied rewrites92.1%
Taylor expanded in y around 0
lower-*.f6460.8
Applied rewrites60.8%
if 0.0 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) Initial program 99.8%
Taylor expanded in y around 0
lower-/.f6467.1
Applied rewrites67.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= (/ (sin y) y) 4e-86) (* (- y) (/ x_m (* (- y) z))) (/ x_m z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((sin(y) / y) <= 4e-86) {
tmp = -y * (x_m / (-y * z));
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 4d-86) then
tmp = -y * (x_m / (-y * z))
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 4e-86) {
tmp = -y * (x_m / (-y * z));
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (math.sin(y) / y) <= 4e-86: tmp = -y * (x_m / (-y * z)) else: tmp = x_m / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 4e-86) tmp = Float64(Float64(-y) * Float64(x_m / Float64(Float64(-y) * z))); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((sin(y) / y) <= 4e-86) tmp = -y * (x_m / (-y * z)); else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 4e-86], N[((-y) * N[(x$95$m / N[((-y) * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 4 \cdot 10^{-86}:\\
\;\;\;\;\left(-y\right) \cdot \frac{x\_m}{\left(-y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 4.00000000000000034e-86Initial program 91.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
frac-2negN/A
frac-timesN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-neg.f6489.4
Applied rewrites89.4%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6443.6
Applied rewrites43.6%
if 4.00000000000000034e-86 < (/.f64 (sin.f64 y) y) Initial program 99.9%
Taylor expanded in y around 0
lower-/.f6490.0
Applied rewrites90.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 3e-133)
(* (/ (sin y) (* y z)) x_m)
(/ (* x_m (/ (sin y) y)) z))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 3e-133) {
tmp = (sin(y) / (y * z)) * x_m;
} else {
tmp = (x_m * (sin(y) / y)) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 3d-133) then
tmp = (sin(y) / (y * z)) * x_m
else
tmp = (x_m * (sin(y) / y)) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 3e-133) {
tmp = (Math.sin(y) / (y * z)) * x_m;
} else {
tmp = (x_m * (Math.sin(y) / y)) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 3e-133: tmp = (math.sin(y) / (y * z)) * x_m else: tmp = (x_m * (math.sin(y) / y)) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 3e-133) tmp = Float64(Float64(sin(y) / Float64(y * z)) * x_m); else tmp = Float64(Float64(x_m * Float64(sin(y) / y)) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 3e-133) tmp = (sin(y) / (y * z)) * x_m; else tmp = (x_m * (sin(y) / y)) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 3e-133], N[(N[(N[Sin[y], $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 3 \cdot 10^{-133}:\\
\;\;\;\;\frac{\sin y}{y \cdot z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot \frac{\sin y}{y}}{z}\\
\end{array}
\end{array}
if x < 3.00000000000000019e-133Initial program 94.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
frac-2negN/A
distribute-frac-neg2N/A
distribute-frac-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
distribute-frac-negN/A
distribute-frac-neg2N/A
associate-/r*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-neg.f6491.8
Applied rewrites91.8%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f6488.0
Applied rewrites88.0%
if 3.00000000000000019e-133 < x Initial program 99.7%
Final simplification92.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 1000000.0)
(/ (fma (* -0.16666666666666666 x_m) (* y y) x_m) z)
(* (- y) (/ x_m (* (- y) z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1000000.0) {
tmp = fma((-0.16666666666666666 * x_m), (y * y), x_m) / z;
} else {
tmp = -y * (x_m / (-y * z));
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1000000.0) tmp = Float64(fma(Float64(-0.16666666666666666 * x_m), Float64(y * y), x_m) / z); else tmp = Float64(Float64(-y) * Float64(x_m / Float64(Float64(-y) * z))); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1000000.0], N[(N[(N[(-0.16666666666666666 * x$95$m), $MachinePrecision] * N[(y * y), $MachinePrecision] + x$95$m), $MachinePrecision] / z), $MachinePrecision], N[((-y) * N[(x$95$m / N[((-y) * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.16666666666666666 \cdot x\_m, y \cdot y, x\_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) \cdot \frac{x\_m}{\left(-y\right) \cdot z}\\
\end{array}
\end{array}
if y < 1e6Initial program 98.2%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6470.5
Applied rewrites70.5%
Taylor expanded in y around 0
Applied rewrites69.9%
if 1e6 < y Initial program 91.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
frac-2negN/A
frac-timesN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-neg.f6491.4
Applied rewrites91.4%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6446.8
Applied rewrites46.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 1000000.0)
(* (/ x_m z) (fma -0.16666666666666666 (* y y) 1.0))
(* (- y) (/ x_m (* (- y) z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1000000.0) {
tmp = (x_m / z) * fma(-0.16666666666666666, (y * y), 1.0);
} else {
tmp = -y * (x_m / (-y * z));
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1000000.0) tmp = Float64(Float64(x_m / z) * fma(-0.16666666666666666, Float64(y * y), 1.0)); else tmp = Float64(Float64(-y) * Float64(x_m / Float64(Float64(-y) * z))); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1000000.0], N[(N[(x$95$m / z), $MachinePrecision] * N[(-0.16666666666666666 * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[((-y) * N[(x$95$m / N[((-y) * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1000000:\\
\;\;\;\;\frac{x\_m}{z} \cdot \mathsf{fma}\left(-0.16666666666666666, y \cdot y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) \cdot \frac{x\_m}{\left(-y\right) \cdot z}\\
\end{array}
\end{array}
if y < 1e6Initial program 98.2%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6469.9
Applied rewrites69.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6469.8
Applied rewrites69.8%
if 1e6 < y Initial program 91.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
frac-2negN/A
frac-timesN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-neg.f6491.4
Applied rewrites91.4%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6446.8
Applied rewrites46.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m z)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / z)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / z)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / z)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / z); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{z}
\end{array}
Initial program 96.4%
Taylor expanded in y around 0
lower-/.f6462.3
Applied rewrites62.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024326
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -42173720203427147/1000000000000000000000000000000000000000000000) (/ (* x (/ 1 (/ y (sin y)))) z) (if (< z 44467023691138110000000000000000000000000000000000000000000000000) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1 (/ y (sin y)))) z))))
(/ (* x (/ (sin y) y)) z))