
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -8.8e-11) (not (<= y 520.0))) (* (+ z x) y) (fma y x x)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8.8e-11) || !(y <= 520.0)) {
tmp = (z + x) * y;
} else {
tmp = fma(y, x, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((y <= -8.8e-11) || !(y <= 520.0)) tmp = Float64(Float64(z + x) * y); else tmp = fma(y, x, x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.8e-11], N[Not[LessEqual[y, 520.0]], $MachinePrecision]], N[(N[(z + x), $MachinePrecision] * y), $MachinePrecision], N[(y * x + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{-11} \lor \neg \left(y \leq 520\right):\\
\;\;\;\;\left(z + x\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\end{array}
\end{array}
if y < -8.8000000000000006e-11 or 520 < y Initial program 100.0%
lift-+.f64N/A
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6496.8
Applied rewrites96.8%
Taylor expanded in y around -inf
distribute-lft-inN/A
associate-*r*N/A
mul-1-negN/A
distribute-rgt-neg-outN/A
distribute-lft-neg-inN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
if -8.8000000000000006e-11 < y < 520Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6475.4
Applied rewrites75.4%
Final simplification87.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -3e+77) (not (<= z 3.3e+124))) (* z y) (fma y x x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -3e+77) || !(z <= 3.3e+124)) {
tmp = z * y;
} else {
tmp = fma(y, x, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -3e+77) || !(z <= 3.3e+124)) tmp = Float64(z * y); else tmp = fma(y, x, x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -3e+77], N[Not[LessEqual[z, 3.3e+124]], $MachinePrecision]], N[(z * y), $MachinePrecision], N[(y * x + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{+77} \lor \neg \left(z \leq 3.3 \cdot 10^{+124}\right):\\
\;\;\;\;z \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\end{array}
\end{array}
if z < -2.9999999999999998e77 or 3.30000000000000015e124 < z Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6473.5
Applied rewrites73.5%
if -2.9999999999999998e77 < z < 3.30000000000000015e124Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6480.5
Applied rewrites80.5%
Final simplification78.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -15500000000000.0) (not (<= x 4.2e+163))) (* y x) (* z y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -15500000000000.0) || !(x <= 4.2e+163)) {
tmp = y * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-15500000000000.0d0)) .or. (.not. (x <= 4.2d+163))) then
tmp = y * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -15500000000000.0) || !(x <= 4.2e+163)) {
tmp = y * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -15500000000000.0) or not (x <= 4.2e+163): tmp = y * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -15500000000000.0) || !(x <= 4.2e+163)) tmp = Float64(y * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -15500000000000.0) || ~((x <= 4.2e+163))) tmp = y * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -15500000000000.0], N[Not[LessEqual[x, 4.2e+163]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[(z * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -15500000000000 \lor \neg \left(x \leq 4.2 \cdot 10^{+163}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if x < -1.55e13 or 4.2000000000000001e163 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6492.0
Applied rewrites92.0%
Taylor expanded in y around inf
Applied rewrites44.5%
if -1.55e13 < x < 4.2000000000000001e163Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6453.7
Applied rewrites53.7%
Final simplification50.7%
(FPCore (x y z) :precision binary64 (fma (+ z x) y x))
double code(double x, double y, double z) {
return fma((z + x), y, x);
}
function code(x, y, z) return fma(Float64(z + x), y, x) end
code[x_, y_, z_] := N[(N[(z + x), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z + x, y, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (* y x))
double code(double x, double y, double z) {
return y * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * x
end function
public static double code(double x, double y, double z) {
return y * x;
}
def code(x, y, z): return y * x
function code(x, y, z) return Float64(y * x) end
function tmp = code(x, y, z) tmp = y * x; end
code[x_, y_, z_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6463.5
Applied rewrites63.5%
Taylor expanded in y around inf
Applied rewrites26.8%
Final simplification26.8%
herbie shell --seed 2024326
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))