
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
Initial program 99.7%
(FPCore (x) :precision binary64 (if (<= (/ x (+ 1.0 (sqrt (+ x 1.0)))) 0.01) (* (fma (- (* (fma -0.0390625 x 0.0625) x) 0.125) x 0.5) x) (- (sqrt x) 1.0)))
double code(double x) {
double tmp;
if ((x / (1.0 + sqrt((x + 1.0)))) <= 0.01) {
tmp = fma(((fma(-0.0390625, x, 0.0625) * x) - 0.125), x, 0.5) * x;
} else {
tmp = sqrt(x) - 1.0;
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) <= 0.01) tmp = Float64(fma(Float64(Float64(fma(-0.0390625, x, 0.0625) * x) - 0.125), x, 0.5) * x); else tmp = Float64(sqrt(x) - 1.0); end return tmp end
code[x_] := If[LessEqual[N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.01], N[(N[(N[(N[(N[(-0.0390625 * x + 0.0625), $MachinePrecision] * x), $MachinePrecision] - 0.125), $MachinePrecision] * x + 0.5), $MachinePrecision] * x), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + \sqrt{x + 1}} \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-0.0390625, x, 0.0625\right) \cdot x - 0.125, x, 0.5\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} - 1\\
\end{array}
\end{array}
if (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6499.3
Applied rewrites99.3%
if 0.0100000000000000002 < (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 99.2%
Taylor expanded in x around inf
lower--.f64N/A
lower-sqrt.f6497.3
Applied rewrites97.3%
(FPCore (x) :precision binary64 (if (<= (/ x (+ 1.0 (sqrt (+ x 1.0)))) 0.01) (/ x (fma (fma -0.125 x 0.5) x 2.0)) (- (sqrt x) 1.0)))
double code(double x) {
double tmp;
if ((x / (1.0 + sqrt((x + 1.0)))) <= 0.01) {
tmp = x / fma(fma(-0.125, x, 0.5), x, 2.0);
} else {
tmp = sqrt(x) - 1.0;
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) <= 0.01) tmp = Float64(x / fma(fma(-0.125, x, 0.5), x, 2.0)); else tmp = Float64(sqrt(x) - 1.0); end return tmp end
code[x_] := If[LessEqual[N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.01], N[(x / N[(N[(-0.125 * x + 0.5), $MachinePrecision] * x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + \sqrt{x + 1}} \leq 0.01:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\mathsf{fma}\left(-0.125, x, 0.5\right), x, 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} - 1\\
\end{array}
\end{array}
if (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6499.1
Applied rewrites99.1%
if 0.0100000000000000002 < (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 99.2%
Taylor expanded in x around inf
lower--.f64N/A
lower-sqrt.f6497.3
Applied rewrites97.3%
(FPCore (x) :precision binary64 (if (<= (/ x (+ 1.0 (sqrt (+ x 1.0)))) 0.01) (* (fma (- (* 0.0625 x) 0.125) x 0.5) x) (- (sqrt x) 1.0)))
double code(double x) {
double tmp;
if ((x / (1.0 + sqrt((x + 1.0)))) <= 0.01) {
tmp = fma(((0.0625 * x) - 0.125), x, 0.5) * x;
} else {
tmp = sqrt(x) - 1.0;
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) <= 0.01) tmp = Float64(fma(Float64(Float64(0.0625 * x) - 0.125), x, 0.5) * x); else tmp = Float64(sqrt(x) - 1.0); end return tmp end
code[x_] := If[LessEqual[N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.01], N[(N[(N[(N[(0.0625 * x), $MachinePrecision] - 0.125), $MachinePrecision] * x + 0.5), $MachinePrecision] * x), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + \sqrt{x + 1}} \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(0.0625 \cdot x - 0.125, x, 0.5\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} - 1\\
\end{array}
\end{array}
if (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-*.f6499.1
Applied rewrites99.1%
if 0.0100000000000000002 < (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 99.2%
Taylor expanded in x around inf
lower--.f64N/A
lower-sqrt.f6497.3
Applied rewrites97.3%
(FPCore (x) :precision binary64 (if (<= (/ x (+ 1.0 (sqrt (+ x 1.0)))) 0.01) (/ x (fma 0.5 x 2.0)) (- (sqrt x) 1.0)))
double code(double x) {
double tmp;
if ((x / (1.0 + sqrt((x + 1.0)))) <= 0.01) {
tmp = x / fma(0.5, x, 2.0);
} else {
tmp = sqrt(x) - 1.0;
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) <= 0.01) tmp = Float64(x / fma(0.5, x, 2.0)); else tmp = Float64(sqrt(x) - 1.0); end return tmp end
code[x_] := If[LessEqual[N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.01], N[(x / N[(0.5 * x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + \sqrt{x + 1}} \leq 0.01:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(0.5, x, 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} - 1\\
\end{array}
\end{array}
if (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6498.7
Applied rewrites98.7%
if 0.0100000000000000002 < (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 99.2%
Taylor expanded in x around inf
lower--.f64N/A
lower-sqrt.f6497.3
Applied rewrites97.3%
(FPCore (x) :precision binary64 (if (<= (/ x (+ 1.0 (sqrt (+ x 1.0)))) 0.01) (* (fma -0.125 x 0.5) x) (- (sqrt x) 1.0)))
double code(double x) {
double tmp;
if ((x / (1.0 + sqrt((x + 1.0)))) <= 0.01) {
tmp = fma(-0.125, x, 0.5) * x;
} else {
tmp = sqrt(x) - 1.0;
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) <= 0.01) tmp = Float64(fma(-0.125, x, 0.5) * x); else tmp = Float64(sqrt(x) - 1.0); end return tmp end
code[x_] := If[LessEqual[N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.01], N[(N[(-0.125 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + \sqrt{x + 1}} \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(-0.125, x, 0.5\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} - 1\\
\end{array}
\end{array}
if (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6498.7
Applied rewrites98.7%
if 0.0100000000000000002 < (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 99.2%
Taylor expanded in x around inf
lower--.f64N/A
lower-sqrt.f6497.3
Applied rewrites97.3%
(FPCore (x) :precision binary64 (if (<= (/ x (+ 1.0 (sqrt (+ x 1.0)))) 0.01) (* (fma -0.125 x 0.5) x) (sqrt x)))
double code(double x) {
double tmp;
if ((x / (1.0 + sqrt((x + 1.0)))) <= 0.01) {
tmp = fma(-0.125, x, 0.5) * x;
} else {
tmp = sqrt(x);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) <= 0.01) tmp = Float64(fma(-0.125, x, 0.5) * x); else tmp = sqrt(x); end return tmp end
code[x_] := If[LessEqual[N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.01], N[(N[(-0.125 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], N[Sqrt[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + \sqrt{x + 1}} \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(-0.125, x, 0.5\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x}\\
\end{array}
\end{array}
if (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6498.7
Applied rewrites98.7%
if 0.0100000000000000002 < (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 99.2%
Taylor expanded in x around inf
lower-sqrt.f6495.6
Applied rewrites95.6%
(FPCore (x) :precision binary64 (if (<= (/ x (+ 1.0 (sqrt (+ x 1.0)))) 0.01) (* 0.5 x) (sqrt x)))
double code(double x) {
double tmp;
if ((x / (1.0 + sqrt((x + 1.0)))) <= 0.01) {
tmp = 0.5 * x;
} else {
tmp = sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x / (1.0d0 + sqrt((x + 1.0d0)))) <= 0.01d0) then
tmp = 0.5d0 * x
else
tmp = sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x / (1.0 + Math.sqrt((x + 1.0)))) <= 0.01) {
tmp = 0.5 * x;
} else {
tmp = Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if (x / (1.0 + math.sqrt((x + 1.0)))) <= 0.01: tmp = 0.5 * x else: tmp = math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) <= 0.01) tmp = Float64(0.5 * x); else tmp = sqrt(x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x / (1.0 + sqrt((x + 1.0)))) <= 0.01) tmp = 0.5 * x; else tmp = sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.01], N[(0.5 * x), $MachinePrecision], N[Sqrt[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + \sqrt{x + 1}} \leq 0.01:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x}\\
\end{array}
\end{array}
if (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6497.7
Applied rewrites97.7%
if 0.0100000000000000002 < (/.f64 x (+.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 99.2%
Taylor expanded in x around inf
lower-sqrt.f6495.6
Applied rewrites95.6%
(FPCore (x) :precision binary64 (* 0.5 x))
double code(double x) {
return 0.5 * x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * x
end function
public static double code(double x) {
return 0.5 * x;
}
def code(x): return 0.5 * x
function code(x) return Float64(0.5 * x) end
function tmp = code(x) tmp = 0.5 * x; end
code[x_] := N[(0.5 * x), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot x
\end{array}
Initial program 99.7%
Taylor expanded in x around 0
lower-*.f6469.4
Applied rewrites69.4%
herbie shell --seed 2024326
(FPCore (x)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, B"
:precision binary64
(/ x (+ 1.0 (sqrt (+ x 1.0)))))