
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Initial program 100.0%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e-32) (* (/ x t) 0.5) (if (<= (+ x y) 2e-35) (/ (* -0.5 z) t) (/ (* 0.5 y) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 * z) / t;
} else {
tmp = (0.5 * y) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d-32)) then
tmp = (x / t) * 0.5d0
else if ((x + y) <= 2d-35) then
tmp = ((-0.5d0) * z) / t
else
tmp = (0.5d0 * y) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 * z) / t;
} else {
tmp = (0.5 * y) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e-32: tmp = (x / t) * 0.5 elif (x + y) <= 2e-35: tmp = (-0.5 * z) / t else: tmp = (0.5 * y) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e-32) tmp = Float64(Float64(x / t) * 0.5); elseif (Float64(x + y) <= 2e-35) tmp = Float64(Float64(-0.5 * z) / t); else tmp = Float64(Float64(0.5 * y) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e-32) tmp = (x / t) * 0.5; elseif ((x + y) <= 2e-35) tmp = (-0.5 * z) / t; else tmp = (0.5 * y) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-32], N[(N[(x / t), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e-35], N[(N[(-0.5 * z), $MachinePrecision] / t), $MachinePrecision], N[(N[(0.5 * y), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-32}:\\
\;\;\;\;\frac{x}{t} \cdot 0.5\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{-35}:\\
\;\;\;\;\frac{-0.5 \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot y}{t}\\
\end{array}
\end{array}
if (+.f64 x y) < -2.00000000000000011e-32Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6442.6
Applied rewrites42.6%
if -2.00000000000000011e-32 < (+.f64 x y) < 2.00000000000000002e-35Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6474.4
Applied rewrites74.4%
Applied rewrites74.7%
if 2.00000000000000002e-35 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6446.4
Applied rewrites46.4%
Applied rewrites46.5%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e-32) (* (/ x t) 0.5) (if (<= (+ x y) 2e-35) (/ (* -0.5 z) t) (* (/ 0.5 t) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 * z) / t;
} else {
tmp = (0.5 / t) * y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d-32)) then
tmp = (x / t) * 0.5d0
else if ((x + y) <= 2d-35) then
tmp = ((-0.5d0) * z) / t
else
tmp = (0.5d0 / t) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 * z) / t;
} else {
tmp = (0.5 / t) * y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e-32: tmp = (x / t) * 0.5 elif (x + y) <= 2e-35: tmp = (-0.5 * z) / t else: tmp = (0.5 / t) * y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e-32) tmp = Float64(Float64(x / t) * 0.5); elseif (Float64(x + y) <= 2e-35) tmp = Float64(Float64(-0.5 * z) / t); else tmp = Float64(Float64(0.5 / t) * y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e-32) tmp = (x / t) * 0.5; elseif ((x + y) <= 2e-35) tmp = (-0.5 * z) / t; else tmp = (0.5 / t) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-32], N[(N[(x / t), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e-35], N[(N[(-0.5 * z), $MachinePrecision] / t), $MachinePrecision], N[(N[(0.5 / t), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-32}:\\
\;\;\;\;\frac{x}{t} \cdot 0.5\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{-35}:\\
\;\;\;\;\frac{-0.5 \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{t} \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -2.00000000000000011e-32Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6442.6
Applied rewrites42.6%
if -2.00000000000000011e-32 < (+.f64 x y) < 2.00000000000000002e-35Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6474.4
Applied rewrites74.4%
Applied rewrites74.7%
if 2.00000000000000002e-35 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6446.4
Applied rewrites46.4%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e-32) (* (/ x t) 0.5) (if (<= (+ x y) 2e-35) (* (/ -0.5 t) z) (* (/ 0.5 t) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 / t) * z;
} else {
tmp = (0.5 / t) * y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d-32)) then
tmp = (x / t) * 0.5d0
else if ((x + y) <= 2d-35) then
tmp = ((-0.5d0) / t) * z
else
tmp = (0.5d0 / t) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 / t) * z;
} else {
tmp = (0.5 / t) * y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e-32: tmp = (x / t) * 0.5 elif (x + y) <= 2e-35: tmp = (-0.5 / t) * z else: tmp = (0.5 / t) * y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e-32) tmp = Float64(Float64(x / t) * 0.5); elseif (Float64(x + y) <= 2e-35) tmp = Float64(Float64(-0.5 / t) * z); else tmp = Float64(Float64(0.5 / t) * y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e-32) tmp = (x / t) * 0.5; elseif ((x + y) <= 2e-35) tmp = (-0.5 / t) * z; else tmp = (0.5 / t) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-32], N[(N[(x / t), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e-35], N[(N[(-0.5 / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(0.5 / t), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-32}:\\
\;\;\;\;\frac{x}{t} \cdot 0.5\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{-35}:\\
\;\;\;\;\frac{-0.5}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{t} \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -2.00000000000000011e-32Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6442.6
Applied rewrites42.6%
if -2.00000000000000011e-32 < (+.f64 x y) < 2.00000000000000002e-35Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6474.4
Applied rewrites74.4%
if 2.00000000000000002e-35 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6446.4
Applied rewrites46.4%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e-32) (* x (/ 0.5 t)) (if (<= (+ x y) 2e-35) (* (/ -0.5 t) z) (* (/ 0.5 t) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = x * (0.5 / t);
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 / t) * z;
} else {
tmp = (0.5 / t) * y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d-32)) then
tmp = x * (0.5d0 / t)
else if ((x + y) <= 2d-35) then
tmp = ((-0.5d0) / t) * z
else
tmp = (0.5d0 / t) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = x * (0.5 / t);
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 / t) * z;
} else {
tmp = (0.5 / t) * y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e-32: tmp = x * (0.5 / t) elif (x + y) <= 2e-35: tmp = (-0.5 / t) * z else: tmp = (0.5 / t) * y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e-32) tmp = Float64(x * Float64(0.5 / t)); elseif (Float64(x + y) <= 2e-35) tmp = Float64(Float64(-0.5 / t) * z); else tmp = Float64(Float64(0.5 / t) * y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e-32) tmp = x * (0.5 / t); elseif ((x + y) <= 2e-35) tmp = (-0.5 / t) * z; else tmp = (0.5 / t) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-32], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e-35], N[(N[(-0.5 / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(0.5 / t), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-32}:\\
\;\;\;\;x \cdot \frac{0.5}{t}\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{-35}:\\
\;\;\;\;\frac{-0.5}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{t} \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -2.00000000000000011e-32Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6442.6
Applied rewrites42.6%
Applied rewrites42.6%
if -2.00000000000000011e-32 < (+.f64 x y) < 2.00000000000000002e-35Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6474.4
Applied rewrites74.4%
if 2.00000000000000002e-35 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6446.4
Applied rewrites46.4%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e-32) (* x (/ 0.5 t)) (if (<= (+ x y) 2e-35) (* (/ -0.5 t) z) (* (/ y t) 0.5))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = x * (0.5 / t);
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d-32)) then
tmp = x * (0.5d0 / t)
else if ((x + y) <= 2d-35) then
tmp = ((-0.5d0) / t) * z
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-32) {
tmp = x * (0.5 / t);
} else if ((x + y) <= 2e-35) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e-32: tmp = x * (0.5 / t) elif (x + y) <= 2e-35: tmp = (-0.5 / t) * z else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e-32) tmp = Float64(x * Float64(0.5 / t)); elseif (Float64(x + y) <= 2e-35) tmp = Float64(Float64(-0.5 / t) * z); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e-32) tmp = x * (0.5 / t); elseif ((x + y) <= 2e-35) tmp = (-0.5 / t) * z; else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-32], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e-35], N[(N[(-0.5 / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-32}:\\
\;\;\;\;x \cdot \frac{0.5}{t}\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{-35}:\\
\;\;\;\;\frac{-0.5}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 x y) < -2.00000000000000011e-32Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6442.6
Applied rewrites42.6%
Applied rewrites42.6%
if -2.00000000000000011e-32 < (+.f64 x y) < 2.00000000000000002e-35Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6474.4
Applied rewrites74.4%
if 2.00000000000000002e-35 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
div-add-revN/A
*-commutativeN/A
lower-*.f64N/A
div-add-revN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6479.0
Applied rewrites79.0%
Taylor expanded in x around 0
Applied rewrites46.5%
(FPCore (x y z t) :precision binary64 (if (<= (- (+ x y) z) -2e-186) (* x (/ 0.5 t)) (* (/ y t) 0.5)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + y) - z) <= -2e-186) {
tmp = x * (0.5 / t);
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x + y) - z) <= (-2d-186)) then
tmp = x * (0.5d0 / t)
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x + y) - z) <= -2e-186) {
tmp = x * (0.5 / t);
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x + y) - z) <= -2e-186: tmp = x * (0.5 / t) else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x + y) - z) <= -2e-186) tmp = Float64(x * Float64(0.5 / t)); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x + y) - z) <= -2e-186) tmp = x * (0.5 / t); else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision], -2e-186], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x + y\right) - z \leq -2 \cdot 10^{-186}:\\
\;\;\;\;x \cdot \frac{0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (-.f64 (+.f64 x y) z) < -1.9999999999999998e-186Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6438.8
Applied rewrites38.8%
Applied rewrites38.7%
if -1.9999999999999998e-186 < (-.f64 (+.f64 x y) z) Initial program 100.0%
Taylor expanded in z around 0
div-add-revN/A
*-commutativeN/A
lower-*.f64N/A
div-add-revN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6469.0
Applied rewrites69.0%
Taylor expanded in x around 0
Applied rewrites41.3%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e-186) (/ (- x z) (+ t t)) (/ (- y z) (+ t t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-186) {
tmp = (x - z) / (t + t);
} else {
tmp = (y - z) / (t + t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d-186)) then
tmp = (x - z) / (t + t)
else
tmp = (y - z) / (t + t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-186) {
tmp = (x - z) / (t + t);
} else {
tmp = (y - z) / (t + t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e-186: tmp = (x - z) / (t + t) else: tmp = (y - z) / (t + t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e-186) tmp = Float64(Float64(x - z) / Float64(t + t)); else tmp = Float64(Float64(y - z) / Float64(t + t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e-186) tmp = (x - z) / (t + t); else tmp = (y - z) / (t + t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-186], N[(N[(x - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-186}:\\
\;\;\;\;\frac{x - z}{t + t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z}{t + t}\\
\end{array}
\end{array}
if (+.f64 x y) < -1.9999999999999998e-186Initial program 100.0%
Taylor expanded in y around 0
lower--.f6469.8
Applied rewrites69.8%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lift-+.f6469.8
Applied rewrites69.8%
if -1.9999999999999998e-186 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0
lower--.f6471.3
Applied rewrites71.3%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6471.3
Applied rewrites71.3%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) 2e-35) (/ (- x z) (+ t t)) (/ (* 0.5 y) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 2e-35) {
tmp = (x - z) / (t + t);
} else {
tmp = (0.5 * y) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= 2d-35) then
tmp = (x - z) / (t + t)
else
tmp = (0.5d0 * y) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 2e-35) {
tmp = (x - z) / (t + t);
} else {
tmp = (0.5 * y) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= 2e-35: tmp = (x - z) / (t + t) else: tmp = (0.5 * y) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= 2e-35) tmp = Float64(Float64(x - z) / Float64(t + t)); else tmp = Float64(Float64(0.5 * y) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= 2e-35) tmp = (x - z) / (t + t); else tmp = (0.5 * y) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], 2e-35], N[(N[(x - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * y), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 2 \cdot 10^{-35}:\\
\;\;\;\;\frac{x - z}{t + t}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot y}{t}\\
\end{array}
\end{array}
if (+.f64 x y) < 2.00000000000000002e-35Initial program 100.0%
Taylor expanded in y around 0
lower--.f6474.0
Applied rewrites74.0%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lift-+.f6474.0
Applied rewrites74.0%
if 2.00000000000000002e-35 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6446.4
Applied rewrites46.4%
Applied rewrites46.5%
(FPCore (x y z t) :precision binary64 (* x (/ 0.5 t)))
double code(double x, double y, double z, double t) {
return x * (0.5 / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (0.5d0 / t)
end function
public static double code(double x, double y, double z, double t) {
return x * (0.5 / t);
}
def code(x, y, z, t): return x * (0.5 / t)
function code(x, y, z, t) return Float64(x * Float64(0.5 / t)) end
function tmp = code(x, y, z, t) tmp = x * (0.5 / t); end
code[x_, y_, z_, t_] := N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{0.5}{t}
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6438.4
Applied rewrites38.4%
Applied rewrites38.6%
herbie shell --seed 2024326
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B"
:precision binary64
(/ (- (+ x y) z) (* t 2.0)))