
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (or (<= z -6.2e+186) (not (<= z 4.9e+125))) (* (fma (* (/ (/ x (* c z)) t) 9.0) y (* (/ a c) -4.0)) t) (/ (/ (fma (* (* -4.0 z) a) t (fma (* y 9.0) x b)) c) z)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((z <= -6.2e+186) || !(z <= 4.9e+125)) {
tmp = fma((((x / (c * z)) / t) * 9.0), y, ((a / c) * -4.0)) * t;
} else {
tmp = (fma(((-4.0 * z) * a), t, fma((y * 9.0), x, b)) / c) / z;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if ((z <= -6.2e+186) || !(z <= 4.9e+125)) tmp = Float64(fma(Float64(Float64(Float64(x / Float64(c * z)) / t) * 9.0), y, Float64(Float64(a / c) * -4.0)) * t); else tmp = Float64(Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(y * 9.0), x, b)) / c) / z); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[z, -6.2e+186], N[Not[LessEqual[z, 4.9e+125]], $MachinePrecision]], N[(N[(N[(N[(N[(x / N[(c * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] * 9.0), $MachinePrecision] * y + N[(N[(a / c), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], N[(N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{+186} \lor \neg \left(z \leq 4.9 \cdot 10^{+125}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{x}{c \cdot z}}{t} \cdot 9, y, \frac{a}{c} \cdot -4\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(y \cdot 9, x, b\right)\right)}{c}}{z}\\
\end{array}
\end{array}
if z < -6.2000000000000002e186 or 4.90000000000000016e125 < z Initial program 52.8%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites73.7%
Taylor expanded in b around 0
Applied rewrites79.3%
if -6.2000000000000002e186 < z < 4.90000000000000016e125Initial program 89.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites91.4%
Final simplification88.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c))))
(if (<= t_1 -1e-310)
(/ (fma (* (* -4.0 z) a) t (fma (* y 9.0) x b)) (* z c))
(if (<= t_1 0.0)
(/ (/ (fma -4.0 (* (* t z) a) b) z) c)
(if (<= t_1 INFINITY)
(/ (fma (* 9.0 x) y (fma (* -4.0 z) (* a t) b)) (* z c))
(* -4.0 (/ (* a t) c)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
double tmp;
if (t_1 <= -1e-310) {
tmp = fma(((-4.0 * z) * a), t, fma((y * 9.0), x, b)) / (z * c);
} else if (t_1 <= 0.0) {
tmp = (fma(-4.0, ((t * z) * a), b) / z) / c;
} else if (t_1 <= ((double) INFINITY)) {
tmp = fma((9.0 * x), y, fma((-4.0 * z), (a * t), b)) / (z * c);
} else {
tmp = -4.0 * ((a * t) / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) tmp = 0.0 if (t_1 <= -1e-310) tmp = Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(y * 9.0), x, b)) / Float64(z * c)); elseif (t_1 <= 0.0) tmp = Float64(Float64(fma(-4.0, Float64(Float64(t * z) * a), b) / z) / c); elseif (t_1 <= Inf) tmp = Float64(fma(Float64(9.0 * x), y, fma(Float64(-4.0 * z), Float64(a * t), b)) / Float64(z * c)); else tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-310], N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.0], N[(N[(N[(-4.0 * N[(N[(t * z), $MachinePrecision] * a), $MachinePrecision] + b), $MachinePrecision] / z), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(N[(9.0 * x), $MachinePrecision] * y + N[(N[(-4.0 * z), $MachinePrecision] * N[(a * t), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(y \cdot 9, x, b\right)\right)}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(-4, \left(t \cdot z\right) \cdot a, b\right)}{z}}{c}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(9 \cdot x, y, \mathsf{fma}\left(-4 \cdot z, a \cdot t, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < -9.999999999999969e-311Initial program 89.1%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites87.4%
if -9.999999999999969e-311 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < 0.0Initial program 25.2%
Taylor expanded in x around 0
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6480.7
Applied rewrites80.7%
if 0.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 92.7%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6490.3
Applied rewrites90.3%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6479.2
Applied rewrites79.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) INFINITY) (/ (/ (fma (* (* -4.0 z) a) t (fma (* y 9.0) x b)) c) z) (* (fma x (* (/ (/ y (* c z)) t) 9.0) (* -4.0 (/ a c))) t)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)) <= ((double) INFINITY)) {
tmp = (fma(((-4.0 * z) * a), t, fma((y * 9.0), x, b)) / c) / z;
} else {
tmp = fma(x, (((y / (c * z)) / t) * 9.0), (-4.0 * (a / c))) * t;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) <= Inf) tmp = Float64(Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(y * 9.0), x, b)) / c) / z); else tmp = Float64(fma(x, Float64(Float64(Float64(y / Float64(c * z)) / t) * 9.0), Float64(-4.0 * Float64(a / c))) * t); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision], N[(N[(x * N[(N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] * 9.0), $MachinePrecision] + N[(-4.0 * N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(y \cdot 9, x, b\right)\right)}{c}}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \frac{\frac{y}{c \cdot z}}{t} \cdot 9, -4 \cdot \frac{a}{c}\right) \cdot t\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites88.7%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites61.6%
Taylor expanded in z around inf
Applied rewrites82.1%
Taylor expanded in b around 0
Applied rewrites87.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) INFINITY) (/ (/ (fma (* (* -4.0 z) a) t (fma (* y 9.0) x b)) c) z) (* -4.0 (/ (* a t) c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)) <= ((double) INFINITY)) {
tmp = (fma(((-4.0 * z) * a), t, fma((y * 9.0), x, b)) / c) / z;
} else {
tmp = -4.0 * ((a * t) / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) <= Inf) tmp = Float64(Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(y * 9.0), x, b)) / c) / z); else tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(y \cdot 9, x, b\right)\right)}{c}}{z}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites88.7%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6479.2
Applied rewrites79.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) INFINITY) (/ (fma (* a t) (* -4.0 z) (fma (* y 9.0) x b)) (* z c)) (* -4.0 (/ (* a t) c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)) <= ((double) INFINITY)) {
tmp = fma((a * t), (-4.0 * z), fma((y * 9.0), x, b)) / (z * c);
} else {
tmp = -4.0 * ((a * t) / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) <= Inf) tmp = Float64(fma(Float64(a * t), Float64(-4.0 * z), fma(Float64(y * 9.0), x, b)) / Float64(z * c)); else tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(a * t), $MachinePrecision] * N[(-4.0 * z), $MachinePrecision] + N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(a \cdot t, -4 \cdot z, \mathsf{fma}\left(y \cdot 9, x, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.2%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
+-commutativeN/A
Applied rewrites87.9%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6479.2
Applied rewrites79.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) INFINITY) (/ (fma (* 9.0 x) y (fma (* -4.0 z) (* a t) b)) (* z c)) (* -4.0 (/ (* a t) c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)) <= ((double) INFINITY)) {
tmp = fma((9.0 * x), y, fma((-4.0 * z), (a * t), b)) / (z * c);
} else {
tmp = -4.0 * ((a * t) / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) <= Inf) tmp = Float64(fma(Float64(9.0 * x), y, fma(Float64(-4.0 * z), Float64(a * t), b)) / Float64(z * c)); else tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(9.0 * x), $MachinePrecision] * y + N[(N[(-4.0 * z), $MachinePrecision] * N[(a * t), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(9 \cdot x, y, \mathsf{fma}\left(-4 \cdot z, a \cdot t, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.2%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6487.8
Applied rewrites87.8%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6479.2
Applied rewrites79.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* x 9.0) y)))
(if (<= t_1 -5e+169)
(* (/ (* 9.0 x) z) (/ y c))
(if (<= t_1 500.0)
(/ (fma (* t -4.0) (* a z) b) (* z c))
(if (<= t_1 4e+267)
(/ (/ (fma (* y x) 9.0 b) z) c)
(* (/ (* y 9.0) z) (/ x c)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * 9.0) * y;
double tmp;
if (t_1 <= -5e+169) {
tmp = ((9.0 * x) / z) * (y / c);
} else if (t_1 <= 500.0) {
tmp = fma((t * -4.0), (a * z), b) / (z * c);
} else if (t_1 <= 4e+267) {
tmp = (fma((y * x), 9.0, b) / z) / c;
} else {
tmp = ((y * 9.0) / z) * (x / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(x * 9.0) * y) tmp = 0.0 if (t_1 <= -5e+169) tmp = Float64(Float64(Float64(9.0 * x) / z) * Float64(y / c)); elseif (t_1 <= 500.0) tmp = Float64(fma(Float64(t * -4.0), Float64(a * z), b) / Float64(z * c)); elseif (t_1 <= 4e+267) tmp = Float64(Float64(fma(Float64(y * x), 9.0, b) / z) / c); else tmp = Float64(Float64(Float64(y * 9.0) / z) * Float64(x / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+169], N[(N[(N[(9.0 * x), $MachinePrecision] / z), $MachinePrecision] * N[(y / c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 500.0], N[(N[(N[(t * -4.0), $MachinePrecision] * N[(a * z), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+267], N[(N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / z), $MachinePrecision] / c), $MachinePrecision], N[(N[(N[(y * 9.0), $MachinePrecision] / z), $MachinePrecision] * N[(x / c), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(x \cdot 9\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+169}:\\
\;\;\;\;\frac{9 \cdot x}{z} \cdot \frac{y}{c}\\
\mathbf{elif}\;t\_1 \leq 500:\\
\;\;\;\;\frac{\mathsf{fma}\left(t \cdot -4, a \cdot z, b\right)}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+267}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{z}}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot 9}{z} \cdot \frac{x}{c}\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -5.00000000000000017e169Initial program 72.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites76.0%
Taylor expanded in x around inf
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6479.4
Applied rewrites79.4%
if -5.00000000000000017e169 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 500Initial program 85.1%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6476.8
Applied rewrites76.8%
Applied rewrites76.9%
if 500 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 3.9999999999999999e267Initial program 83.7%
Taylor expanded in z around 0
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6471.9
Applied rewrites71.9%
if 3.9999999999999999e267 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 62.4%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6480.5
Applied rewrites80.5%
Applied rewrites84.9%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= c 7500000000.0) (/ (fma (* 9.0 x) y (fma (* -4.0 z) (* a t) b)) (* z c)) (* (fma (/ a c) -4.0 (/ (fma (* x 9.0) (/ y c) (/ b c)) (* t z))) t)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (c <= 7500000000.0) {
tmp = fma((9.0 * x), y, fma((-4.0 * z), (a * t), b)) / (z * c);
} else {
tmp = fma((a / c), -4.0, (fma((x * 9.0), (y / c), (b / c)) / (t * z))) * t;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (c <= 7500000000.0) tmp = Float64(fma(Float64(9.0 * x), y, fma(Float64(-4.0 * z), Float64(a * t), b)) / Float64(z * c)); else tmp = Float64(fma(Float64(a / c), -4.0, Float64(fma(Float64(x * 9.0), Float64(y / c), Float64(b / c)) / Float64(t * z))) * t); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[c, 7500000000.0], N[(N[(N[(9.0 * x), $MachinePrecision] * y + N[(N[(-4.0 * z), $MachinePrecision] * N[(a * t), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a / c), $MachinePrecision] * -4.0 + N[(N[(N[(x * 9.0), $MachinePrecision] * N[(y / c), $MachinePrecision] + N[(b / c), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;c \leq 7500000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(9 \cdot x, y, \mathsf{fma}\left(-4 \cdot z, a \cdot t, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{a}{c}, -4, \frac{\mathsf{fma}\left(x \cdot 9, \frac{y}{c}, \frac{b}{c}\right)}{t \cdot z}\right) \cdot t\\
\end{array}
\end{array}
if c < 7.5e9Initial program 88.9%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6489.0
Applied rewrites89.0%
if 7.5e9 < c Initial program 62.4%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites75.4%
Applied rewrites76.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= a -5.1e-142)
(* (* (/ t c) -4.0) a)
(if (<= a 5.5e+56)
(/ (fma (* y x) 9.0 b) (* z c))
(/ (fma -4.0 (* (* t z) a) b) (* z c)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -5.1e-142) {
tmp = ((t / c) * -4.0) * a;
} else if (a <= 5.5e+56) {
tmp = fma((y * x), 9.0, b) / (z * c);
} else {
tmp = fma(-4.0, ((t * z) * a), b) / (z * c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (a <= -5.1e-142) tmp = Float64(Float64(Float64(t / c) * -4.0) * a); elseif (a <= 5.5e+56) tmp = Float64(fma(Float64(y * x), 9.0, b) / Float64(z * c)); else tmp = Float64(fma(-4.0, Float64(Float64(t * z) * a), b) / Float64(z * c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[a, -5.1e-142], N[(N[(N[(t / c), $MachinePrecision] * -4.0), $MachinePrecision] * a), $MachinePrecision], If[LessEqual[a, 5.5e+56], N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * N[(N[(t * z), $MachinePrecision] * a), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.1 \cdot 10^{-142}:\\
\;\;\;\;\left(\frac{t}{c} \cdot -4\right) \cdot a\\
\mathbf{elif}\;a \leq 5.5 \cdot 10^{+56}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, \left(t \cdot z\right) \cdot a, b\right)}{z \cdot c}\\
\end{array}
\end{array}
if a < -5.1000000000000001e-142Initial program 78.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites78.1%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites83.3%
Taylor expanded in z around inf
Applied rewrites52.0%
if -5.1000000000000001e-142 < a < 5.5000000000000002e56Initial program 83.2%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6475.3
Applied rewrites75.3%
if 5.5000000000000002e56 < a Initial program 84.1%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6478.4
Applied rewrites78.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= b -2.7e+53)
(/ b (* c z))
(if (<= b -1.42e-70)
(/ (* (* y x) 9.0) (* z c))
(if (<= b 1e+111) (* (* (/ a c) -4.0) t) (/ (/ b c) z)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -2.7e+53) {
tmp = b / (c * z);
} else if (b <= -1.42e-70) {
tmp = ((y * x) * 9.0) / (z * c);
} else if (b <= 1e+111) {
tmp = ((a / c) * -4.0) * t;
} else {
tmp = (b / c) / z;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2.7d+53)) then
tmp = b / (c * z)
else if (b <= (-1.42d-70)) then
tmp = ((y * x) * 9.0d0) / (z * c)
else if (b <= 1d+111) then
tmp = ((a / c) * (-4.0d0)) * t
else
tmp = (b / c) / z
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -2.7e+53) {
tmp = b / (c * z);
} else if (b <= -1.42e-70) {
tmp = ((y * x) * 9.0) / (z * c);
} else if (b <= 1e+111) {
tmp = ((a / c) * -4.0) * t;
} else {
tmp = (b / c) / z;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if b <= -2.7e+53: tmp = b / (c * z) elif b <= -1.42e-70: tmp = ((y * x) * 9.0) / (z * c) elif b <= 1e+111: tmp = ((a / c) * -4.0) * t else: tmp = (b / c) / z return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (b <= -2.7e+53) tmp = Float64(b / Float64(c * z)); elseif (b <= -1.42e-70) tmp = Float64(Float64(Float64(y * x) * 9.0) / Float64(z * c)); elseif (b <= 1e+111) tmp = Float64(Float64(Float64(a / c) * -4.0) * t); else tmp = Float64(Float64(b / c) / z); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (b <= -2.7e+53)
tmp = b / (c * z);
elseif (b <= -1.42e-70)
tmp = ((y * x) * 9.0) / (z * c);
elseif (b <= 1e+111)
tmp = ((a / c) * -4.0) * t;
else
tmp = (b / c) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[b, -2.7e+53], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, -1.42e-70], N[(N[(N[(y * x), $MachinePrecision] * 9.0), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1e+111], N[(N[(N[(a / c), $MachinePrecision] * -4.0), $MachinePrecision] * t), $MachinePrecision], N[(N[(b / c), $MachinePrecision] / z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.7 \cdot 10^{+53}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{elif}\;b \leq -1.42 \cdot 10^{-70}:\\
\;\;\;\;\frac{\left(y \cdot x\right) \cdot 9}{z \cdot c}\\
\mathbf{elif}\;b \leq 10^{+111}:\\
\;\;\;\;\left(\frac{a}{c} \cdot -4\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{b}{c}}{z}\\
\end{array}
\end{array}
if b < -2.70000000000000019e53Initial program 85.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6467.1
Applied rewrites67.1%
if -2.70000000000000019e53 < b < -1.42000000000000002e-70Initial program 90.0%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
+-commutativeN/A
Applied rewrites90.1%
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6490.0
Applied rewrites90.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6470.6
Applied rewrites70.6%
if -1.42000000000000002e-70 < b < 9.99999999999999957e110Initial program 78.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites74.3%
Taylor expanded in z around inf
Applied rewrites56.2%
if 9.99999999999999957e110 < b Initial program 83.9%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6467.4
Applied rewrites67.4%
Applied rewrites70.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= b -2.7e+53)
(/ b (* c z))
(if (<= b -1.42e-70)
(/ (* (* y 9.0) x) (* c z))
(if (<= b 1e+111) (* (* (/ a c) -4.0) t) (/ (/ b c) z)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -2.7e+53) {
tmp = b / (c * z);
} else if (b <= -1.42e-70) {
tmp = ((y * 9.0) * x) / (c * z);
} else if (b <= 1e+111) {
tmp = ((a / c) * -4.0) * t;
} else {
tmp = (b / c) / z;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2.7d+53)) then
tmp = b / (c * z)
else if (b <= (-1.42d-70)) then
tmp = ((y * 9.0d0) * x) / (c * z)
else if (b <= 1d+111) then
tmp = ((a / c) * (-4.0d0)) * t
else
tmp = (b / c) / z
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -2.7e+53) {
tmp = b / (c * z);
} else if (b <= -1.42e-70) {
tmp = ((y * 9.0) * x) / (c * z);
} else if (b <= 1e+111) {
tmp = ((a / c) * -4.0) * t;
} else {
tmp = (b / c) / z;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if b <= -2.7e+53: tmp = b / (c * z) elif b <= -1.42e-70: tmp = ((y * 9.0) * x) / (c * z) elif b <= 1e+111: tmp = ((a / c) * -4.0) * t else: tmp = (b / c) / z return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (b <= -2.7e+53) tmp = Float64(b / Float64(c * z)); elseif (b <= -1.42e-70) tmp = Float64(Float64(Float64(y * 9.0) * x) / Float64(c * z)); elseif (b <= 1e+111) tmp = Float64(Float64(Float64(a / c) * -4.0) * t); else tmp = Float64(Float64(b / c) / z); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (b <= -2.7e+53)
tmp = b / (c * z);
elseif (b <= -1.42e-70)
tmp = ((y * 9.0) * x) / (c * z);
elseif (b <= 1e+111)
tmp = ((a / c) * -4.0) * t;
else
tmp = (b / c) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[b, -2.7e+53], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, -1.42e-70], N[(N[(N[(y * 9.0), $MachinePrecision] * x), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1e+111], N[(N[(N[(a / c), $MachinePrecision] * -4.0), $MachinePrecision] * t), $MachinePrecision], N[(N[(b / c), $MachinePrecision] / z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.7 \cdot 10^{+53}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{elif}\;b \leq -1.42 \cdot 10^{-70}:\\
\;\;\;\;\frac{\left(y \cdot 9\right) \cdot x}{c \cdot z}\\
\mathbf{elif}\;b \leq 10^{+111}:\\
\;\;\;\;\left(\frac{a}{c} \cdot -4\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{b}{c}}{z}\\
\end{array}
\end{array}
if b < -2.70000000000000019e53Initial program 85.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6467.1
Applied rewrites67.1%
if -2.70000000000000019e53 < b < -1.42000000000000002e-70Initial program 90.0%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6455.7
Applied rewrites55.7%
Applied rewrites70.6%
if -1.42000000000000002e-70 < b < 9.99999999999999957e110Initial program 78.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites74.3%
Taylor expanded in z around inf
Applied rewrites56.2%
if 9.99999999999999957e110 < b Initial program 83.9%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6467.4
Applied rewrites67.4%
Applied rewrites70.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (or (<= z -9.5e+76) (not (<= z 1.02e+126))) (* (* (/ a c) -4.0) t) (/ (fma (* y x) 9.0 b) (* z c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((z <= -9.5e+76) || !(z <= 1.02e+126)) {
tmp = ((a / c) * -4.0) * t;
} else {
tmp = fma((y * x), 9.0, b) / (z * c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if ((z <= -9.5e+76) || !(z <= 1.02e+126)) tmp = Float64(Float64(Float64(a / c) * -4.0) * t); else tmp = Float64(fma(Float64(y * x), 9.0, b) / Float64(z * c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[z, -9.5e+76], N[Not[LessEqual[z, 1.02e+126]], $MachinePrecision]], N[(N[(N[(a / c), $MachinePrecision] * -4.0), $MachinePrecision] * t), $MachinePrecision], N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+76} \lor \neg \left(z \leq 1.02 \cdot 10^{+126}\right):\\
\;\;\;\;\left(\frac{a}{c} \cdot -4\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{z \cdot c}\\
\end{array}
\end{array}
if z < -9.5000000000000003e76 or 1.02e126 < z Initial program 61.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites73.2%
Taylor expanded in z around inf
Applied rewrites66.9%
if -9.5000000000000003e76 < z < 1.02e126Initial program 92.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6477.0
Applied rewrites77.0%
Final simplification73.6%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (or (<= z -9.5e+76) (not (<= z 1.02e+126))) (* (* (/ a c) -4.0) t) (/ (fma y (* 9.0 x) b) (* c z))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((z <= -9.5e+76) || !(z <= 1.02e+126)) {
tmp = ((a / c) * -4.0) * t;
} else {
tmp = fma(y, (9.0 * x), b) / (c * z);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if ((z <= -9.5e+76) || !(z <= 1.02e+126)) tmp = Float64(Float64(Float64(a / c) * -4.0) * t); else tmp = Float64(fma(y, Float64(9.0 * x), b) / Float64(c * z)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[z, -9.5e+76], N[Not[LessEqual[z, 1.02e+126]], $MachinePrecision]], N[(N[(N[(a / c), $MachinePrecision] * -4.0), $MachinePrecision] * t), $MachinePrecision], N[(N[(y * N[(9.0 * x), $MachinePrecision] + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+76} \lor \neg \left(z \leq 1.02 \cdot 10^{+126}\right):\\
\;\;\;\;\left(\frac{a}{c} \cdot -4\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, 9 \cdot x, b\right)}{c \cdot z}\\
\end{array}
\end{array}
if z < -9.5000000000000003e76 or 1.02e126 < z Initial program 61.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites73.2%
Taylor expanded in z around inf
Applied rewrites66.9%
if -9.5000000000000003e76 < z < 1.02e126Initial program 92.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites91.7%
Taylor expanded in z around 0
*-commutativeN/A
associate-/r*N/A
div-addN/A
associate-*r/N/A
+-commutativeN/A
lower-/.f64N/A
+-commutativeN/A
associate-*r/N/A
div-addN/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6470.5
Applied rewrites70.5%
Applied rewrites77.0%
Final simplification73.6%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= b -2.7e-58) (/ b (* c z)) (if (<= b 1e+111) (* (* (/ a c) -4.0) t) (/ (/ b c) z))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -2.7e-58) {
tmp = b / (c * z);
} else if (b <= 1e+111) {
tmp = ((a / c) * -4.0) * t;
} else {
tmp = (b / c) / z;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2.7d-58)) then
tmp = b / (c * z)
else if (b <= 1d+111) then
tmp = ((a / c) * (-4.0d0)) * t
else
tmp = (b / c) / z
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -2.7e-58) {
tmp = b / (c * z);
} else if (b <= 1e+111) {
tmp = ((a / c) * -4.0) * t;
} else {
tmp = (b / c) / z;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if b <= -2.7e-58: tmp = b / (c * z) elif b <= 1e+111: tmp = ((a / c) * -4.0) * t else: tmp = (b / c) / z return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (b <= -2.7e-58) tmp = Float64(b / Float64(c * z)); elseif (b <= 1e+111) tmp = Float64(Float64(Float64(a / c) * -4.0) * t); else tmp = Float64(Float64(b / c) / z); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (b <= -2.7e-58)
tmp = b / (c * z);
elseif (b <= 1e+111)
tmp = ((a / c) * -4.0) * t;
else
tmp = (b / c) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[b, -2.7e-58], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1e+111], N[(N[(N[(a / c), $MachinePrecision] * -4.0), $MachinePrecision] * t), $MachinePrecision], N[(N[(b / c), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.7 \cdot 10^{-58}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{elif}\;b \leq 10^{+111}:\\
\;\;\;\;\left(\frac{a}{c} \cdot -4\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{b}{c}}{z}\\
\end{array}
\end{array}
if b < -2.6999999999999999e-58Initial program 87.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6455.5
Applied rewrites55.5%
if -2.6999999999999999e-58 < b < 9.99999999999999957e110Initial program 78.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites74.3%
Taylor expanded in z around inf
Applied rewrites56.2%
if 9.99999999999999957e110 < b Initial program 83.9%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6467.4
Applied rewrites67.4%
Applied rewrites70.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (or (<= b -2.7e-58) (not (<= b 4.3e+116))) (/ b (* c z)) (* (* (/ a c) -4.0) t)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((b <= -2.7e-58) || !(b <= 4.3e+116)) {
tmp = b / (c * z);
} else {
tmp = ((a / c) * -4.0) * t;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((b <= (-2.7d-58)) .or. (.not. (b <= 4.3d+116))) then
tmp = b / (c * z)
else
tmp = ((a / c) * (-4.0d0)) * t
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((b <= -2.7e-58) || !(b <= 4.3e+116)) {
tmp = b / (c * z);
} else {
tmp = ((a / c) * -4.0) * t;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if (b <= -2.7e-58) or not (b <= 4.3e+116): tmp = b / (c * z) else: tmp = ((a / c) * -4.0) * t return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if ((b <= -2.7e-58) || !(b <= 4.3e+116)) tmp = Float64(b / Float64(c * z)); else tmp = Float64(Float64(Float64(a / c) * -4.0) * t); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if ((b <= -2.7e-58) || ~((b <= 4.3e+116)))
tmp = b / (c * z);
else
tmp = ((a / c) * -4.0) * t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[b, -2.7e-58], N[Not[LessEqual[b, 4.3e+116]], $MachinePrecision]], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a / c), $MachinePrecision] * -4.0), $MachinePrecision] * t), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.7 \cdot 10^{-58} \lor \neg \left(b \leq 4.3 \cdot 10^{+116}\right):\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{a}{c} \cdot -4\right) \cdot t\\
\end{array}
\end{array}
if b < -2.6999999999999999e-58 or 4.3e116 < b Initial program 86.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6462.3
Applied rewrites62.3%
if -2.6999999999999999e-58 < b < 4.3e116Initial program 77.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites74.0%
Taylor expanded in z around inf
Applied rewrites55.5%
Final simplification58.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (or (<= b -2.7e-58) (not (<= b 4.3e+116))) (/ b (* c z)) (* (* a (/ -4.0 c)) t)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((b <= -2.7e-58) || !(b <= 4.3e+116)) {
tmp = b / (c * z);
} else {
tmp = (a * (-4.0 / c)) * t;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((b <= (-2.7d-58)) .or. (.not. (b <= 4.3d+116))) then
tmp = b / (c * z)
else
tmp = (a * ((-4.0d0) / c)) * t
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((b <= -2.7e-58) || !(b <= 4.3e+116)) {
tmp = b / (c * z);
} else {
tmp = (a * (-4.0 / c)) * t;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if (b <= -2.7e-58) or not (b <= 4.3e+116): tmp = b / (c * z) else: tmp = (a * (-4.0 / c)) * t return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if ((b <= -2.7e-58) || !(b <= 4.3e+116)) tmp = Float64(b / Float64(c * z)); else tmp = Float64(Float64(a * Float64(-4.0 / c)) * t); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if ((b <= -2.7e-58) || ~((b <= 4.3e+116)))
tmp = b / (c * z);
else
tmp = (a * (-4.0 / c)) * t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[b, -2.7e-58], N[Not[LessEqual[b, 4.3e+116]], $MachinePrecision]], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(-4.0 / c), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.7 \cdot 10^{-58} \lor \neg \left(b \leq 4.3 \cdot 10^{+116}\right):\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot \frac{-4}{c}\right) \cdot t\\
\end{array}
\end{array}
if b < -2.6999999999999999e-58 or 4.3e116 < b Initial program 86.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6462.3
Applied rewrites62.3%
if -2.6999999999999999e-58 < b < 4.3e116Initial program 77.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites74.0%
Taylor expanded in z around inf
Applied rewrites55.5%
Applied rewrites55.5%
Final simplification58.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (or (<= b -3.25e-63) (not (<= b 4.3e+116))) (/ b (* c z)) (* -4.0 (/ (* a t) c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((b <= -3.25e-63) || !(b <= 4.3e+116)) {
tmp = b / (c * z);
} else {
tmp = -4.0 * ((a * t) / c);
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((b <= (-3.25d-63)) .or. (.not. (b <= 4.3d+116))) then
tmp = b / (c * z)
else
tmp = (-4.0d0) * ((a * t) / c)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((b <= -3.25e-63) || !(b <= 4.3e+116)) {
tmp = b / (c * z);
} else {
tmp = -4.0 * ((a * t) / c);
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if (b <= -3.25e-63) or not (b <= 4.3e+116): tmp = b / (c * z) else: tmp = -4.0 * ((a * t) / c) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if ((b <= -3.25e-63) || !(b <= 4.3e+116)) tmp = Float64(b / Float64(c * z)); else tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if ((b <= -3.25e-63) || ~((b <= 4.3e+116)))
tmp = b / (c * z);
else
tmp = -4.0 * ((a * t) / c);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[b, -3.25e-63], N[Not[LessEqual[b, 4.3e+116]], $MachinePrecision]], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.25 \cdot 10^{-63} \lor \neg \left(b \leq 4.3 \cdot 10^{+116}\right):\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\end{array}
\end{array}
if b < -3.2499999999999999e-63 or 4.3e116 < b Initial program 86.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6462.3
Applied rewrites62.3%
if -3.2499999999999999e-63 < b < 4.3e116Initial program 77.1%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6451.6
Applied rewrites51.6%
Final simplification56.6%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (/ b (* c z)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (c * z);
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / (c * z)
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (c * z);
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): return b / (c * z)
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) return Float64(b / Float64(c * z)) end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp = code(x, y, z, t, a, b, c)
tmp = b / (c * z);
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\frac{b}{c \cdot z}
\end{array}
Initial program 81.7%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6439.9
Applied rewrites39.9%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ b (* c z)))
(t_2 (* 4.0 (/ (* a t) c)))
(t_3 (* (* x 9.0) y))
(t_4 (+ (- t_3 (* (* (* z 4.0) t) a)) b))
(t_5 (/ t_4 (* z c)))
(t_6 (/ (+ (- t_3 (* (* z 4.0) (* t a))) b) (* z c))))
(if (< t_5 -1.100156740804105e-171)
t_6
(if (< t_5 0.0)
(/ (/ t_4 z) c)
(if (< t_5 1.1708877911747488e-53)
t_6
(if (< t_5 2.876823679546137e+130)
(- (+ (* (* 9.0 (/ y c)) (/ x z)) t_1) t_2)
(if (< t_5 1.3838515042456319e+158)
t_6
(- (+ (* 9.0 (* (/ y (* c z)) x)) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = b / (c * z)
t_2 = 4.0d0 * ((a * t) / c)
t_3 = (x * 9.0d0) * y
t_4 = (t_3 - (((z * 4.0d0) * t) * a)) + b
t_5 = t_4 / (z * c)
t_6 = ((t_3 - ((z * 4.0d0) * (t * a))) + b) / (z * c)
if (t_5 < (-1.100156740804105d-171)) then
tmp = t_6
else if (t_5 < 0.0d0) then
tmp = (t_4 / z) / c
else if (t_5 < 1.1708877911747488d-53) then
tmp = t_6
else if (t_5 < 2.876823679546137d+130) then
tmp = (((9.0d0 * (y / c)) * (x / z)) + t_1) - t_2
else if (t_5 < 1.3838515042456319d+158) then
tmp = t_6
else
tmp = ((9.0d0 * ((y / (c * z)) * x)) + t_1) - t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = b / (c * z) t_2 = 4.0 * ((a * t) / c) t_3 = (x * 9.0) * y t_4 = (t_3 - (((z * 4.0) * t) * a)) + b t_5 = t_4 / (z * c) t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c) tmp = 0 if t_5 < -1.100156740804105e-171: tmp = t_6 elif t_5 < 0.0: tmp = (t_4 / z) / c elif t_5 < 1.1708877911747488e-53: tmp = t_6 elif t_5 < 2.876823679546137e+130: tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2 elif t_5 < 1.3838515042456319e+158: tmp = t_6 else: tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(c * z)) t_2 = Float64(4.0 * Float64(Float64(a * t) / c)) t_3 = Float64(Float64(x * 9.0) * y) t_4 = Float64(Float64(t_3 - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) t_5 = Float64(t_4 / Float64(z * c)) t_6 = Float64(Float64(Float64(t_3 - Float64(Float64(z * 4.0) * Float64(t * a))) + b) / Float64(z * c)) tmp = 0.0 if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = Float64(Float64(t_4 / z) / c); elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = Float64(Float64(Float64(Float64(9.0 * Float64(y / c)) * Float64(x / z)) + t_1) - t_2); elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = Float64(Float64(Float64(9.0 * Float64(Float64(y / Float64(c * z)) * x)) + t_1) - t_2); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = b / (c * z); t_2 = 4.0 * ((a * t) / c); t_3 = (x * 9.0) * y; t_4 = (t_3 - (((z * 4.0) * t) * a)) + b; t_5 = t_4 / (z * c); t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c); tmp = 0.0; if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = (t_4 / z) / c; elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2; elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$3 - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$5, -1.100156740804105e-171], t$95$6, If[Less[t$95$5, 0.0], N[(N[(t$95$4 / z), $MachinePrecision] / c), $MachinePrecision], If[Less[t$95$5, 1.1708877911747488e-53], t$95$6, If[Less[t$95$5, 2.876823679546137e+130], N[(N[(N[(N[(9.0 * N[(y / c), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[t$95$5, 1.3838515042456319e+158], t$95$6, N[(N[(N[(9.0 * N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{b}{c \cdot z}\\
t_2 := 4 \cdot \frac{a \cdot t}{c}\\
t_3 := \left(x \cdot 9\right) \cdot y\\
t_4 := \left(t\_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\
t_5 := \frac{t\_4}{z \cdot c}\\
t_6 := \frac{\left(t\_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\
\mathbf{if}\;t\_5 < -1.100156740804105 \cdot 10^{-171}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 0:\\
\;\;\;\;\frac{\frac{t\_4}{z}}{c}\\
\mathbf{elif}\;t\_5 < 1.1708877911747488 \cdot 10^{-53}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 2.876823679546137 \cdot 10^{+130}:\\
\;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t\_1\right) - t\_2\\
\mathbf{elif}\;t\_5 < 1.3838515042456319 \cdot 10^{+158}:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t\_1\right) - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024326
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) -220031348160821/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 0) (/ (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 365902434742109/31250000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 28768236795461370000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ (* (* 9 (/ y c)) (/ x z)) (/ b (* c z))) (* 4 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 138385150424563190000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (- (+ (* 9 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4 (/ (* a t) c)))))))))
(/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))