
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 1e+305) (fma (* (fma (- z) z t) y) 4.0 (* x x)) (fma (* (* z y) z) -4.0 (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+305) {
tmp = fma((fma(-z, z, t) * y), 4.0, (x * x));
} else {
tmp = fma(((z * y) * z), -4.0, (x * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1e+305) tmp = fma(Float64(fma(Float64(-z), z, t) * y), 4.0, Float64(x * x)); else tmp = fma(Float64(Float64(z * y) * z), -4.0, Float64(x * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+305], N[(N[(N[((-z) * z + t), $MachinePrecision] * y), $MachinePrecision] * 4.0 + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z * y), $MachinePrecision] * z), $MachinePrecision] * -4.0 + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+305}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-z, z, t\right) \cdot y, 4, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(z \cdot y\right) \cdot z, -4, x \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 9.9999999999999994e304Initial program 98.2%
Taylor expanded in x around 0
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
associate-*r*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
distribute-lft-neg-outN/A
associate-*r*N/A
*-commutativeN/A
distribute-lft-neg-outN/A
lower-fma.f64N/A
Applied rewrites98.2%
if 9.9999999999999994e304 < (*.f64 z z) Initial program 75.6%
Taylor expanded in t around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6475.6
Applied rewrites75.6%
Applied rewrites96.3%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 1.5e+116) (fma (* t 4.0) y (* x x)) (fma (* (* z y) z) -4.0 (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1.5e+116) {
tmp = fma((t * 4.0), y, (x * x));
} else {
tmp = fma(((z * y) * z), -4.0, (x * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1.5e+116) tmp = fma(Float64(t * 4.0), y, Float64(x * x)); else tmp = fma(Float64(Float64(z * y) * z), -4.0, Float64(x * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1.5e+116], N[(N[(t * 4.0), $MachinePrecision] * y + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z * y), $MachinePrecision] * z), $MachinePrecision] * -4.0 + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 1.5 \cdot 10^{+116}:\\
\;\;\;\;\mathsf{fma}\left(t \cdot 4, y, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(z \cdot y\right) \cdot z, -4, x \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 1.4999999999999999e116Initial program 98.5%
Taylor expanded in z around 0
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6490.9
Applied rewrites90.9%
Applied rewrites92.4%
if 1.4999999999999999e116 < (*.f64 z z) Initial program 82.2%
Taylor expanded in t around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6478.5
Applied rewrites78.5%
Applied rewrites92.9%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 5e+218) (fma (* t 4.0) y (* x x)) (* (* (* y z) z) -4.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+218) {
tmp = fma((t * 4.0), y, (x * x));
} else {
tmp = ((y * z) * z) * -4.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e+218) tmp = fma(Float64(t * 4.0), y, Float64(x * x)); else tmp = Float64(Float64(Float64(y * z) * z) * -4.0); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+218], N[(N[(t * 4.0), $MachinePrecision] * y + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision] * -4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+218}:\\
\;\;\;\;\mathsf{fma}\left(t \cdot 4, y, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(y \cdot z\right) \cdot z\right) \cdot -4\\
\end{array}
\end{array}
if (*.f64 z z) < 4.99999999999999983e218Initial program 98.6%
Taylor expanded in z around 0
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6487.8
Applied rewrites87.8%
Applied rewrites89.0%
if 4.99999999999999983e218 < (*.f64 z z) Initial program 78.5%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6479.9
Applied rewrites79.9%
Applied rewrites90.5%
(FPCore (x y z t) :precision binary64 (if (<= z 1.08e+58) (* (* t y) 4.0) (* (* (* y z) z) -4.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.08e+58) {
tmp = (t * y) * 4.0;
} else {
tmp = ((y * z) * z) * -4.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 1.08d+58) then
tmp = (t * y) * 4.0d0
else
tmp = ((y * z) * z) * (-4.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.08e+58) {
tmp = (t * y) * 4.0;
} else {
tmp = ((y * z) * z) * -4.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 1.08e+58: tmp = (t * y) * 4.0 else: tmp = ((y * z) * z) * -4.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 1.08e+58) tmp = Float64(Float64(t * y) * 4.0); else tmp = Float64(Float64(Float64(y * z) * z) * -4.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 1.08e+58) tmp = (t * y) * 4.0; else tmp = ((y * z) * z) * -4.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 1.08e+58], N[(N[(t * y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision] * -4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.08 \cdot 10^{+58}:\\
\;\;\;\;\left(t \cdot y\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;\left(\left(y \cdot z\right) \cdot z\right) \cdot -4\\
\end{array}
\end{array}
if z < 1.0799999999999999e58Initial program 92.8%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6440.8
Applied rewrites40.8%
if 1.0799999999999999e58 < z Initial program 83.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6471.5
Applied rewrites71.5%
Applied rewrites80.7%
(FPCore (x y z t) :precision binary64 (* (* t y) 4.0))
double code(double x, double y, double z, double t) {
return (t * y) * 4.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (t * y) * 4.0d0
end function
public static double code(double x, double y, double z, double t) {
return (t * y) * 4.0;
}
def code(x, y, z, t): return (t * y) * 4.0
function code(x, y, z, t) return Float64(Float64(t * y) * 4.0) end
function tmp = code(x, y, z, t) tmp = (t * y) * 4.0; end
code[x_, y_, z_, t_] := N[(N[(t * y), $MachinePrecision] * 4.0), $MachinePrecision]
\begin{array}{l}
\\
\left(t \cdot y\right) \cdot 4
\end{array}
Initial program 90.9%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6435.8
Applied rewrites35.8%
(FPCore (x y z t) :precision binary64 (- (* x x) (* 4.0 (* y (- (* z z) t)))))
double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - (4.0d0 * (y * ((z * z) - t)))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
def code(x, y, z, t): return (x * x) - (4.0 * (y * ((z * z) - t)))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(4.0 * Float64(y * Float64(Float64(z * z) - t)))) end
function tmp = code(x, y, z, t) tmp = (x * x) - (4.0 * (y * ((z * z) - t))); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(y * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 4 \cdot \left(y \cdot \left(z \cdot z - t\right)\right)
\end{array}
herbie shell --seed 2024326
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (* x x) (* 4 (* y (- (* z z) t)))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))