
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (fma (/ (- z t) (- a t)) y x))
double code(double x, double y, double z, double t, double a) {
return fma(((z - t) / (a - t)), y, x);
}
function code(x, y, z, t, a) return fma(Float64(Float64(z - t) / Float64(a - t)), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z - t}{a - t}, y, x\right)
\end{array}
Initial program 97.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6497.4
Applied rewrites97.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -5e+118)
(- x (/ (* (- z t) y) t))
(if (<= t_1 5e-15)
(fma (/ (- z t) a) y x)
(if (<= t_1 1.0) (+ y x) (* (- z t) (/ y (- a t))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+118) {
tmp = x - (((z - t) * y) / t);
} else if (t_1 <= 5e-15) {
tmp = fma(((z - t) / a), y, x);
} else if (t_1 <= 1.0) {
tmp = y + x;
} else {
tmp = (z - t) * (y / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -5e+118) tmp = Float64(x - Float64(Float64(Float64(z - t) * y) / t)); elseif (t_1 <= 5e-15) tmp = fma(Float64(Float64(z - t) / a), y, x); elseif (t_1 <= 1.0) tmp = Float64(y + x); else tmp = Float64(Float64(z - t) * Float64(y / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+118], N[(x - N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-15], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1.0], N[(y + x), $MachinePrecision], N[(N[(z - t), $MachinePrecision] * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+118}:\\
\;\;\;\;x - \frac{\left(z - t\right) \cdot y}{t}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 1:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\left(z - t\right) \cdot \frac{y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.99999999999999972e118Initial program 91.4%
Taylor expanded in a around 0
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6478.6
Applied rewrites78.6%
if -4.99999999999999972e118 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.99999999999999999e-15Initial program 98.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.3
Applied rewrites98.3%
Taylor expanded in a around inf
lower-/.f64N/A
lower--.f6493.1
Applied rewrites93.1%
if 4.99999999999999999e-15 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if 1 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6474.3
Applied rewrites74.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 5e-15)
(fma (/ (- z t) a) y x)
(if (<= t_1 1.0) (+ y x) (* (- z t) (/ y (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 5e-15) {
tmp = fma(((z - t) / a), y, x);
} else if (t_1 <= 1.0) {
tmp = y + x;
} else {
tmp = (z - t) * (y / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 5e-15) tmp = fma(Float64(Float64(z - t) / a), y, x); elseif (t_1 <= 1.0) tmp = Float64(y + x); else tmp = Float64(Float64(z - t) * Float64(y / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-15], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1.0], N[(y + x), $MachinePrecision], N[(N[(z - t), $MachinePrecision] * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 1:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\left(z - t\right) \cdot \frac{y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.99999999999999999e-15Initial program 97.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6497.1
Applied rewrites97.1%
Taylor expanded in a around inf
lower-/.f64N/A
lower--.f6486.9
Applied rewrites86.9%
if 4.99999999999999999e-15 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if 1 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6474.3
Applied rewrites74.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 5e-15)
(fma (/ (- z t) a) y x)
(if (<= t_1 2000000.0) (+ y x) (* z (/ y (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 5e-15) {
tmp = fma(((z - t) / a), y, x);
} else if (t_1 <= 2000000.0) {
tmp = y + x;
} else {
tmp = z * (y / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 5e-15) tmp = fma(Float64(Float64(z - t) / a), y, x); elseif (t_1 <= 2000000.0) tmp = Float64(y + x); else tmp = Float64(z * Float64(y / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-15], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 2000000.0], N[(y + x), $MachinePrecision], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 2000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.99999999999999999e-15Initial program 97.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6497.1
Applied rewrites97.1%
Taylor expanded in a around inf
lower-/.f64N/A
lower--.f6486.9
Applied rewrites86.9%
if 4.99999999999999999e-15 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e6Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.9
Applied rewrites97.9%
if 2e6 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.3%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.1
Applied rewrites69.1%
Applied rewrites74.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 2e-17)
(fma (- z t) (/ y a) x)
(if (<= t_1 2000000.0) (+ y x) (* z (/ y (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 2e-17) {
tmp = fma((z - t), (y / a), x);
} else if (t_1 <= 2000000.0) {
tmp = y + x;
} else {
tmp = z * (y / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 2e-17) tmp = fma(Float64(z - t), Float64(y / a), x); elseif (t_1 <= 2000000.0) tmp = Float64(y + x); else tmp = Float64(z * Float64(y / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-17], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2000000.0], N[(y + x), $MachinePrecision], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-17}:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2.00000000000000014e-17Initial program 97.0%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
if 2.00000000000000014e-17 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e6Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6496.9
Applied rewrites96.9%
if 2e6 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.3%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.1
Applied rewrites69.1%
Applied rewrites74.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 5e-15)
(fma (/ z a) y x)
(if (<= t_1 2000000.0) (+ y x) (* z (/ y (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 5e-15) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 2000000.0) {
tmp = y + x;
} else {
tmp = z * (y / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 5e-15) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 2000000.0) tmp = Float64(y + x); else tmp = Float64(z * Float64(y / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-15], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 2000000.0], N[(y + x), $MachinePrecision], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 2000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.99999999999999999e-15Initial program 97.1%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6482.1
Applied rewrites82.1%
if 4.99999999999999999e-15 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e6Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.9
Applied rewrites97.9%
if 2e6 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.3%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.1
Applied rewrites69.1%
Applied rewrites74.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t)))) (if (or (<= t_1 5e-15) (not (<= t_1 1000.0))) (fma (/ z a) y x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if ((t_1 <= 5e-15) || !(t_1 <= 1000.0)) {
tmp = fma((z / a), y, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if ((t_1 <= 5e-15) || !(t_1 <= 1000.0)) tmp = fma(Float64(z / a), y, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 5e-15], N[Not[LessEqual[t$95$1, 1000.0]], $MachinePrecision]], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-15} \lor \neg \left(t\_1 \leq 1000\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.99999999999999999e-15 or 1e3 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6477.5
Applied rewrites77.5%
if 4.99999999999999999e-15 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e3Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.8
Applied rewrites97.8%
Final simplification83.8%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t)))) (if (or (<= t_1 -2e+99) (not (<= t_1 2000000.0))) (* (/ z a) y) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if ((t_1 <= -2e+99) || !(t_1 <= 2000000.0)) {
tmp = (z / a) * y;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if ((t_1 <= (-2d+99)) .or. (.not. (t_1 <= 2000000.0d0))) then
tmp = (z / a) * y
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if ((t_1 <= -2e+99) || !(t_1 <= 2000000.0)) {
tmp = (z / a) * y;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if (t_1 <= -2e+99) or not (t_1 <= 2000000.0): tmp = (z / a) * y else: tmp = y + x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if ((t_1 <= -2e+99) || !(t_1 <= 2000000.0)) tmp = Float64(Float64(z / a) * y); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if ((t_1 <= -2e+99) || ~((t_1 <= 2000000.0))) tmp = (z / a) * y; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+99], N[Not[LessEqual[t$95$1, 2000000.0]], $MachinePrecision]], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+99} \lor \neg \left(t\_1 \leq 2000000\right):\\
\;\;\;\;\frac{z}{a} \cdot y\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.9999999999999999e99 or 2e6 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.3%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6466.5
Applied rewrites66.5%
Taylor expanded in z around inf
Applied rewrites51.9%
if -1.9999999999999999e99 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e6Initial program 99.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6468.5
Applied rewrites68.5%
Final simplification63.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+99)
(* (/ z a) y)
(if (<= t_1 2000000.0) (+ y x) (* z (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+99) {
tmp = (z / a) * y;
} else if (t_1 <= 2000000.0) {
tmp = y + x;
} else {
tmp = z * (y / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-2d+99)) then
tmp = (z / a) * y
else if (t_1 <= 2000000.0d0) then
tmp = y + x
else
tmp = z * (y / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+99) {
tmp = (z / a) * y;
} else if (t_1 <= 2000000.0) {
tmp = y + x;
} else {
tmp = z * (y / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -2e+99: tmp = (z / a) * y elif t_1 <= 2000000.0: tmp = y + x else: tmp = z * (y / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+99) tmp = Float64(Float64(z / a) * y); elseif (t_1 <= 2000000.0) tmp = Float64(y + x); else tmp = Float64(z * Float64(y / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -2e+99) tmp = (z / a) * y; elseif (t_1 <= 2000000.0) tmp = y + x; else tmp = z * (y / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+99], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 2000000.0], N[(y + x), $MachinePrecision], N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+99}:\\
\;\;\;\;\frac{z}{a} \cdot y\\
\mathbf{elif}\;t\_1 \leq 2000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.9999999999999999e99Initial program 93.4%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6470.6
Applied rewrites70.6%
Taylor expanded in z around inf
Applied rewrites61.3%
if -1.9999999999999999e99 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e6Initial program 99.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6468.5
Applied rewrites68.5%
if 2e6 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.3%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.1
Applied rewrites69.1%
Applied rewrites74.2%
Taylor expanded in t around 0
Applied rewrites46.2%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 97.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6456.7
Applied rewrites56.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024326
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))