
(FPCore (x y z) :precision binary64 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z): return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z)) end
function tmp = code(x, y, z) tmp = (((x * y) + (z * z)) + (z * z)) + (z * z); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z): return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z)) end
function tmp = code(x, y, z) tmp = (((x * y) + (z * z)) + (z * z)) + (z * z); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma y x (* (* z z) 3.0)))
double code(double x, double y, double z) {
return fma(y, x, ((z * z) * 3.0));
}
function code(x, y, z) return fma(y, x, Float64(Float64(z * z) * 3.0)) end
code[x_, y_, z_] := N[(y * x + N[(N[(z * z), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \left(z \cdot z\right) \cdot 3\right)
\end{array}
Initial program 97.1%
Taylor expanded in x around 0
+-commutativeN/A
associate-+r+N/A
distribute-lft1-inN/A
metadata-evalN/A
unpow2N/A
associate-*r*N/A
remove-double-negN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-*.f64N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
lower-*.f6497.2
Applied rewrites97.2%
Applied rewrites99.9%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 1e+129) (fma z z (* y x)) (fma z (+ z z) (* z z))))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 1e+129) {
tmp = fma(z, z, (y * x));
} else {
tmp = fma(z, (z + z), (z * z));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 1e+129) tmp = fma(z, z, Float64(y * x)); else tmp = fma(z, Float64(z + z), Float64(z * z)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+129], N[(z * z + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(z * N[(z + z), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+129}:\\
\;\;\;\;\mathsf{fma}\left(z, z, y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, z + z, z \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 1e129Initial program 99.9%
Applied rewrites89.3%
lift-fma.f64N/A
lift-*.f64N/A
+-rgt-identity89.3
Applied rewrites89.3%
if 1e129 < (*.f64 z z) Initial program 93.4%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
count-2N/A
fp-cancel-sign-sub-invN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval93.4
Applied rewrites93.4%
Applied rewrites93.5%
+-rgt-identityN/A
+-inversesN/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
fp-cancel-sign-sub-invN/A
*-commutativeN/A
lift-*.f64N/A
associate--l-N/A
lower--.f64N/A
lower-fma.f64N/A
lower-neg.f64N/A
lift-*.f6442.7
Applied rewrites42.7%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6492.0
Applied rewrites92.0%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 1e+129) (fma z z (* y x)) (* (* 3.0 z) z)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 1e+129) {
tmp = fma(z, z, (y * x));
} else {
tmp = (3.0 * z) * z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 1e+129) tmp = fma(z, z, Float64(y * x)); else tmp = Float64(Float64(3.0 * z) * z); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+129], N[(z * z + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 * z), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+129}:\\
\;\;\;\;\mathsf{fma}\left(z, z, y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(3 \cdot z\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 z z) < 1e129Initial program 99.9%
Applied rewrites89.3%
lift-fma.f64N/A
lift-*.f64N/A
+-rgt-identity89.3
Applied rewrites89.3%
if 1e129 < (*.f64 z z) Initial program 93.4%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6491.9
Applied rewrites91.9%
Applied rewrites92.0%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 1e+129) (* x y) (* (* 3.0 z) z)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 1e+129) {
tmp = x * y;
} else {
tmp = (3.0 * z) * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 1d+129) then
tmp = x * y
else
tmp = (3.0d0 * z) * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 1e+129) {
tmp = x * y;
} else {
tmp = (3.0 * z) * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 1e+129: tmp = x * y else: tmp = (3.0 * z) * z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 1e+129) tmp = Float64(x * y); else tmp = Float64(Float64(3.0 * z) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 1e+129) tmp = x * y; else tmp = (3.0 * z) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+129], N[(x * y), $MachinePrecision], N[(N[(3.0 * z), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+129}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(3 \cdot z\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 z z) < 1e129Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
count-2N/A
fp-cancel-sign-sub-invN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval99.9
Applied rewrites99.9%
Applied rewrites100.0%
+-rgt-identityN/A
+-inversesN/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
fp-cancel-sign-sub-invN/A
*-commutativeN/A
lift-*.f64N/A
associate--l-N/A
lower--.f64N/A
lower-fma.f64N/A
lower-neg.f64N/A
lift-*.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
lower-*.f6487.6
Applied rewrites87.6%
if 1e129 < (*.f64 z z) Initial program 93.4%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6491.9
Applied rewrites91.9%
Applied rewrites92.0%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 9e+128) (* x y) (* 3.0 (* z z))))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 9e+128) {
tmp = x * y;
} else {
tmp = 3.0 * (z * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 9d+128) then
tmp = x * y
else
tmp = 3.0d0 * (z * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 9e+128) {
tmp = x * y;
} else {
tmp = 3.0 * (z * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 9e+128: tmp = x * y else: tmp = 3.0 * (z * z) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 9e+128) tmp = Float64(x * y); else tmp = Float64(3.0 * Float64(z * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 9e+128) tmp = x * y; else tmp = 3.0 * (z * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 9e+128], N[(x * y), $MachinePrecision], N[(3.0 * N[(z * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 9 \cdot 10^{+128}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(z \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 9.0000000000000003e128Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
count-2N/A
fp-cancel-sign-sub-invN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval99.9
Applied rewrites99.9%
Applied rewrites100.0%
+-rgt-identityN/A
+-inversesN/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
fp-cancel-sign-sub-invN/A
*-commutativeN/A
lift-*.f64N/A
associate--l-N/A
lower--.f64N/A
lower-fma.f64N/A
lower-neg.f64N/A
lift-*.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
lower-*.f6487.6
Applied rewrites87.6%
if 9.0000000000000003e128 < (*.f64 z z) Initial program 93.4%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6491.9
Applied rewrites91.9%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 2.6e+226) (* x y) (* z z)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 2.6e+226) {
tmp = x * y;
} else {
tmp = z * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 2.6d+226) then
tmp = x * y
else
tmp = z * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 2.6e+226) {
tmp = x * y;
} else {
tmp = z * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 2.6e+226: tmp = x * y else: tmp = z * z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 2.6e+226) tmp = Float64(x * y); else tmp = Float64(z * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 2.6e+226) tmp = x * y; else tmp = z * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 2.6e+226], N[(x * y), $MachinePrecision], N[(z * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2.6 \cdot 10^{+226}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot z\\
\end{array}
\end{array}
if (*.f64 z z) < 2.6000000000000002e226Initial program 99.8%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
count-2N/A
fp-cancel-sign-sub-invN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval99.9
Applied rewrites99.9%
Applied rewrites99.9%
+-rgt-identityN/A
+-inversesN/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
fp-cancel-sign-sub-invN/A
*-commutativeN/A
lift-*.f64N/A
associate--l-N/A
lower--.f64N/A
lower-fma.f64N/A
lower-neg.f64N/A
lift-*.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
lower-*.f6477.2
Applied rewrites77.2%
if 2.6000000000000002e226 < (*.f64 z z) Initial program 91.2%
Applied rewrites75.1%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6481.5
Applied rewrites81.5%
Final simplification78.6%
(FPCore (x y z) :precision binary64 (* z z))
double code(double x, double y, double z) {
return z * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * z
end function
public static double code(double x, double y, double z) {
return z * z;
}
def code(x, y, z): return z * z
function code(x, y, z) return Float64(z * z) end
function tmp = code(x, y, z) tmp = z * z; end
code[x_, y_, z_] := N[(z * z), $MachinePrecision]
\begin{array}{l}
\\
z \cdot z
\end{array}
Initial program 97.1%
Applied rewrites78.8%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6434.5
Applied rewrites34.5%
Final simplification34.5%
(FPCore (x y z) :precision binary64 (+ (* (* 3.0 z) z) (* y x)))
double code(double x, double y, double z) {
return ((3.0 * z) * z) + (y * x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((3.0d0 * z) * z) + (y * x)
end function
public static double code(double x, double y, double z) {
return ((3.0 * z) * z) + (y * x);
}
def code(x, y, z): return ((3.0 * z) * z) + (y * x)
function code(x, y, z) return Float64(Float64(Float64(3.0 * z) * z) + Float64(y * x)) end
function tmp = code(x, y, z) tmp = ((3.0 * z) * z) + (y * x); end
code[x_, y_, z_] := N[(N[(N[(3.0 * z), $MachinePrecision] * z), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot z\right) \cdot z + y \cdot x
\end{array}
herbie shell --seed 2024326
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* (* 3 z) z) (* y x)))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))