
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.2e+126)
(* -2.0 (/ b_2 a))
(if (<= b_2 2.3e-184)
(/ (+ (- b_2) (sqrt (fma (- c) a (* b_2 b_2)))) a)
(if (<= b_2 90000000.0)
(/ (/ (fma (- c) a 0.0) (+ (sqrt (fma b_2 b_2 (* (- c) a))) b_2)) a)
(* (/ c b_2) -0.5)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.2e+126) {
tmp = -2.0 * (b_2 / a);
} else if (b_2 <= 2.3e-184) {
tmp = (-b_2 + sqrt(fma(-c, a, (b_2 * b_2)))) / a;
} else if (b_2 <= 90000000.0) {
tmp = (fma(-c, a, 0.0) / (sqrt(fma(b_2, b_2, (-c * a))) + b_2)) / a;
} else {
tmp = (c / b_2) * -0.5;
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.2e+126) tmp = Float64(-2.0 * Float64(b_2 / a)); elseif (b_2 <= 2.3e-184) tmp = Float64(Float64(Float64(-b_2) + sqrt(fma(Float64(-c), a, Float64(b_2 * b_2)))) / a); elseif (b_2 <= 90000000.0) tmp = Float64(Float64(fma(Float64(-c), a, 0.0) / Float64(sqrt(fma(b_2, b_2, Float64(Float64(-c) * a))) + b_2)) / a); else tmp = Float64(Float64(c / b_2) * -0.5); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.2e+126], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 2.3e-184], N[(N[((-b$95$2) + N[Sqrt[N[((-c) * a + N[(b$95$2 * b$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 90000000.0], N[(N[(N[((-c) * a + 0.0), $MachinePrecision] / N[(N[Sqrt[N[(b$95$2 * b$95$2 + N[((-c) * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b$95$2), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.2 \cdot 10^{+126}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 2.3 \cdot 10^{-184}:\\
\;\;\;\;\frac{\left(-b\_2\right) + \sqrt{\mathsf{fma}\left(-c, a, b\_2 \cdot b\_2\right)}}{a}\\
\mathbf{elif}\;b\_2 \leq 90000000:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(-c, a, 0\right)}{\sqrt{\mathsf{fma}\left(b\_2, b\_2, \left(-c\right) \cdot a\right)} + b\_2}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b\_2} \cdot -0.5\\
\end{array}
\end{array}
if b_2 < -2.19999999999999999e126Initial program 47.7%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
if -2.19999999999999999e126 < b_2 < 2.2999999999999999e-184Initial program 78.9%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6478.9
Applied rewrites78.9%
if 2.2999999999999999e-184 < b_2 < 9e7Initial program 54.2%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6454.2
Applied rewrites54.2%
lift-+.f64N/A
+-commutativeN/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-prodN/A
lower-fma.f64N/A
Applied rewrites53.6%
lift-fma.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
flip-+N/A
lower-/.f64N/A
Applied rewrites54.3%
lift--.f64N/A
lift-fma.f64N/A
lift-*.f64N/A
+-commutativeN/A
associate--l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lower--.f6481.1
Applied rewrites81.1%
if 9e7 < b_2 Initial program 8.3%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6493.4
Applied rewrites93.4%
Final simplification87.3%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.2e+126)
(* -2.0 (/ b_2 a))
(if (<= b_2 7.8e-84)
(/ (+ (- b_2) (sqrt (fma (- c) a (* b_2 b_2)))) a)
(* (/ c b_2) -0.5))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.2e+126) {
tmp = -2.0 * (b_2 / a);
} else if (b_2 <= 7.8e-84) {
tmp = (-b_2 + sqrt(fma(-c, a, (b_2 * b_2)))) / a;
} else {
tmp = (c / b_2) * -0.5;
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.2e+126) tmp = Float64(-2.0 * Float64(b_2 / a)); elseif (b_2 <= 7.8e-84) tmp = Float64(Float64(Float64(-b_2) + sqrt(fma(Float64(-c), a, Float64(b_2 * b_2)))) / a); else tmp = Float64(Float64(c / b_2) * -0.5); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.2e+126], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 7.8e-84], N[(N[((-b$95$2) + N[Sqrt[N[((-c) * a + N[(b$95$2 * b$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.2 \cdot 10^{+126}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 7.8 \cdot 10^{-84}:\\
\;\;\;\;\frac{\left(-b\_2\right) + \sqrt{\mathsf{fma}\left(-c, a, b\_2 \cdot b\_2\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b\_2} \cdot -0.5\\
\end{array}
\end{array}
if b_2 < -2.19999999999999999e126Initial program 47.7%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
if -2.19999999999999999e126 < b_2 < 7.80000000000000045e-84Initial program 76.7%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6476.8
Applied rewrites76.8%
if 7.80000000000000045e-84 < b_2 Initial program 13.5%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.9
Applied rewrites88.9%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.2e+126)
(* -2.0 (/ b_2 a))
(if (<= b_2 7.8e-84)
(/ (- b_2 (sqrt (- (* b_2 b_2) (* a c)))) (- a))
(* (/ c b_2) -0.5))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.2e+126) {
tmp = -2.0 * (b_2 / a);
} else if (b_2 <= 7.8e-84) {
tmp = (b_2 - sqrt(((b_2 * b_2) - (a * c)))) / -a;
} else {
tmp = (c / b_2) * -0.5;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.2d+126)) then
tmp = (-2.0d0) * (b_2 / a)
else if (b_2 <= 7.8d-84) then
tmp = (b_2 - sqrt(((b_2 * b_2) - (a * c)))) / -a
else
tmp = (c / b_2) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.2e+126) {
tmp = -2.0 * (b_2 / a);
} else if (b_2 <= 7.8e-84) {
tmp = (b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / -a;
} else {
tmp = (c / b_2) * -0.5;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.2e+126: tmp = -2.0 * (b_2 / a) elif b_2 <= 7.8e-84: tmp = (b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / -a else: tmp = (c / b_2) * -0.5 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.2e+126) tmp = Float64(-2.0 * Float64(b_2 / a)); elseif (b_2 <= 7.8e-84) tmp = Float64(Float64(b_2 - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / Float64(-a)); else tmp = Float64(Float64(c / b_2) * -0.5); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.2e+126) tmp = -2.0 * (b_2 / a); elseif (b_2 <= 7.8e-84) tmp = (b_2 - sqrt(((b_2 * b_2) - (a * c)))) / -a; else tmp = (c / b_2) * -0.5; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.2e+126], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 7.8e-84], N[(N[(b$95$2 - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / (-a)), $MachinePrecision], N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.2 \cdot 10^{+126}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 7.8 \cdot 10^{-84}:\\
\;\;\;\;\frac{b\_2 - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b\_2} \cdot -0.5\\
\end{array}
\end{array}
if b_2 < -2.19999999999999999e126Initial program 47.7%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
if -2.19999999999999999e126 < b_2 < 7.80000000000000045e-84Initial program 76.7%
if 7.80000000000000045e-84 < b_2 Initial program 13.5%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.9
Applied rewrites88.9%
Final simplification85.4%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.5e-116)
(* -2.0 (/ b_2 a))
(if (<= b_2 7.5e-84)
(/ (- b_2 (sqrt (* (- c) a))) (- a))
(* (/ c b_2) -0.5))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.5e-116) {
tmp = -2.0 * (b_2 / a);
} else if (b_2 <= 7.5e-84) {
tmp = (b_2 - sqrt((-c * a))) / -a;
} else {
tmp = (c / b_2) * -0.5;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.5d-116)) then
tmp = (-2.0d0) * (b_2 / a)
else if (b_2 <= 7.5d-84) then
tmp = (b_2 - sqrt((-c * a))) / -a
else
tmp = (c / b_2) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.5e-116) {
tmp = -2.0 * (b_2 / a);
} else if (b_2 <= 7.5e-84) {
tmp = (b_2 - Math.sqrt((-c * a))) / -a;
} else {
tmp = (c / b_2) * -0.5;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.5e-116: tmp = -2.0 * (b_2 / a) elif b_2 <= 7.5e-84: tmp = (b_2 - math.sqrt((-c * a))) / -a else: tmp = (c / b_2) * -0.5 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.5e-116) tmp = Float64(-2.0 * Float64(b_2 / a)); elseif (b_2 <= 7.5e-84) tmp = Float64(Float64(b_2 - sqrt(Float64(Float64(-c) * a))) / Float64(-a)); else tmp = Float64(Float64(c / b_2) * -0.5); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.5e-116) tmp = -2.0 * (b_2 / a); elseif (b_2 <= 7.5e-84) tmp = (b_2 - sqrt((-c * a))) / -a; else tmp = (c / b_2) * -0.5; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.5e-116], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 7.5e-84], N[(N[(b$95$2 - N[Sqrt[N[((-c) * a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / (-a)), $MachinePrecision], N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.5 \cdot 10^{-116}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 7.5 \cdot 10^{-84}:\\
\;\;\;\;\frac{b\_2 - \sqrt{\left(-c\right) \cdot a}}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b\_2} \cdot -0.5\\
\end{array}
\end{array}
if b_2 < -2.5000000000000001e-116Initial program 67.2%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6484.1
Applied rewrites84.1%
if -2.5000000000000001e-116 < b_2 < 7.50000000000000026e-84Initial program 68.8%
Taylor expanded in a around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6467.2
Applied rewrites67.2%
if 7.50000000000000026e-84 < b_2 Initial program 13.5%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.9
Applied rewrites88.9%
Final simplification81.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-309) (* -2.0 (/ b_2 a)) (* (/ c b_2) -0.5)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-309) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = (c / b_2) * -0.5;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-309)) then
tmp = (-2.0d0) * (b_2 / a)
else
tmp = (c / b_2) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-309) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = (c / b_2) * -0.5;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-309: tmp = -2.0 * (b_2 / a) else: tmp = (c / b_2) * -0.5 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-309) tmp = Float64(-2.0 * Float64(b_2 / a)); else tmp = Float64(Float64(c / b_2) * -0.5); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-309) tmp = -2.0 * (b_2 / a); else tmp = (c / b_2) * -0.5; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-309], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-309}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b\_2} \cdot -0.5\\
\end{array}
\end{array}
if b_2 < -1.000000000000002e-309Initial program 66.3%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6470.6
Applied rewrites70.6%
if -1.000000000000002e-309 < b_2 Initial program 30.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6469.9
Applied rewrites69.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-309) (* -2.0 (/ b_2 a)) (* (/ -0.5 b_2) c)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-309) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = (-0.5 / b_2) * c;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-309)) then
tmp = (-2.0d0) * (b_2 / a)
else
tmp = ((-0.5d0) / b_2) * c
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-309) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = (-0.5 / b_2) * c;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-309: tmp = -2.0 * (b_2 / a) else: tmp = (-0.5 / b_2) * c return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-309) tmp = Float64(-2.0 * Float64(b_2 / a)); else tmp = Float64(Float64(-0.5 / b_2) * c); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-309) tmp = -2.0 * (b_2 / a); else tmp = (-0.5 / b_2) * c; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-309], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 / b$95$2), $MachinePrecision] * c), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-309}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{b\_2} \cdot c\\
\end{array}
\end{array}
if b_2 < -1.000000000000002e-309Initial program 66.3%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6470.6
Applied rewrites70.6%
if -1.000000000000002e-309 < b_2 Initial program 30.7%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sub-sign-invN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower-pow.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6463.3
Applied rewrites63.3%
Taylor expanded in a around 0
Applied rewrites69.8%
(FPCore (a b_2 c) :precision binary64 (* -2.0 (/ b_2 a)))
double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-2.0d0) * (b_2 / a)
end function
public static double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
def code(a, b_2, c): return -2.0 * (b_2 / a)
function code(a, b_2, c) return Float64(-2.0 * Float64(b_2 / a)) end
function tmp = code(a, b_2, c) tmp = -2.0 * (b_2 / a); end
code[a_, b$95$2_, c_] := N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{b\_2}{a}
\end{array}
Initial program 48.5%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6436.6
Applied rewrites36.6%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024326
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ (- sqtD b_2) a) (/ (- c) (+ b_2 sqtD)))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))