
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (fma (sin b) (- (sin a)) (* (cos a) (cos b)))))
double code(double r, double a, double b) {
return (sin(b) * r) / fma(sin(b), -sin(a), (cos(a) * cos(b)));
}
function code(r, a, b) return Float64(Float64(sin(b) * r) / fma(sin(b), Float64(-sin(a)), Float64(cos(a) * cos(b)))) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(N[Sin[b], $MachinePrecision] * (-N[Sin[a], $MachinePrecision]) + N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\mathsf{fma}\left(\sin b, -\sin a, \cos a \cdot \cos b\right)}
\end{array}
Initial program 75.0%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (fma (cos b) (cos a) (* (- (sin b)) (sin a)))))
double code(double r, double a, double b) {
return (sin(b) * r) / fma(cos(b), cos(a), (-sin(b) * sin(a)));
}
function code(r, a, b) return Float64(Float64(sin(b) * r) / fma(cos(b), cos(a), Float64(Float64(-sin(b)) * sin(a)))) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + N[((-N[Sin[b], $MachinePrecision]) * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\mathsf{fma}\left(\cos b, \cos a, \left(-\sin b\right) \cdot \sin a\right)}
\end{array}
Initial program 75.0%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (- (* (cos a) (cos b)) (* (sin a) (sin b)))))
double code(double r, double a, double b) {
return (sin(b) * r) / ((cos(a) * cos(b)) - (sin(a) * sin(b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) * r) / ((cos(a) * cos(b)) - (sin(a) * sin(b)))
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) * r) / ((Math.cos(a) * Math.cos(b)) - (Math.sin(a) * Math.sin(b)));
}
def code(r, a, b): return (math.sin(b) * r) / ((math.cos(a) * math.cos(b)) - (math.sin(a) * math.sin(b)))
function code(r, a, b) return Float64(Float64(sin(b) * r) / Float64(Float64(cos(a) * cos(b)) - Float64(sin(a) * sin(b)))) end
function tmp = code(r, a, b) tmp = (sin(b) * r) / ((cos(a) * cos(b)) - (sin(a) * sin(b))); end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[a], $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\cos a \cdot \cos b - \sin a \cdot \sin b}
\end{array}
Initial program 75.0%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
lower-*.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (* (sin b) r) (cos a)))) (if (<= a -5e-6) t_0 (if (<= a 50.0) (* (/ (sin b) (cos b)) r) t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) * r) / cos(a);
double tmp;
if (a <= -5e-6) {
tmp = t_0;
} else if (a <= 50.0) {
tmp = (sin(b) / cos(b)) * r;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (sin(b) * r) / cos(a)
if (a <= (-5d-6)) then
tmp = t_0
else if (a <= 50.0d0) then
tmp = (sin(b) / cos(b)) * r
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (Math.sin(b) * r) / Math.cos(a);
double tmp;
if (a <= -5e-6) {
tmp = t_0;
} else if (a <= 50.0) {
tmp = (Math.sin(b) / Math.cos(b)) * r;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (math.sin(b) * r) / math.cos(a) tmp = 0 if a <= -5e-6: tmp = t_0 elif a <= 50.0: tmp = (math.sin(b) / math.cos(b)) * r else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(sin(b) * r) / cos(a)) tmp = 0.0 if (a <= -5e-6) tmp = t_0; elseif (a <= 50.0) tmp = Float64(Float64(sin(b) / cos(b)) * r); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (sin(b) * r) / cos(a); tmp = 0.0; if (a <= -5e-6) tmp = t_0; elseif (a <= 50.0) tmp = (sin(b) / cos(b)) * r; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -5e-6], t$95$0, If[LessEqual[a, 50.0], N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b \cdot r}{\cos a}\\
\mathbf{if}\;a \leq -5 \cdot 10^{-6}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 50:\\
\;\;\;\;\frac{\sin b}{\cos b} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -5.00000000000000041e-6 or 50 < a Initial program 54.6%
Taylor expanded in b around 0
lower-cos.f6455.9
Applied rewrites55.9%
if -5.00000000000000041e-6 < a < 50Initial program 97.7%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.7
Applied rewrites99.7%
Taylor expanded in a around 0
lower-cos.f6497.7
Applied rewrites97.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Final simplification75.7%
(FPCore (r a b)
:precision binary64
(if (<= b -1.56e-6)
(* (/ (sin b) (cos b)) r)
(if (<= b 108000.0)
(/ (* (fma (* -0.16666666666666666 r) (* b b) r) b) (cos (+ a b)))
(* (/ r (cos b)) (sin b)))))
double code(double r, double a, double b) {
double tmp;
if (b <= -1.56e-6) {
tmp = (sin(b) / cos(b)) * r;
} else if (b <= 108000.0) {
tmp = (fma((-0.16666666666666666 * r), (b * b), r) * b) / cos((a + b));
} else {
tmp = (r / cos(b)) * sin(b);
}
return tmp;
}
function code(r, a, b) tmp = 0.0 if (b <= -1.56e-6) tmp = Float64(Float64(sin(b) / cos(b)) * r); elseif (b <= 108000.0) tmp = Float64(Float64(fma(Float64(-0.16666666666666666 * r), Float64(b * b), r) * b) / cos(Float64(a + b))); else tmp = Float64(Float64(r / cos(b)) * sin(b)); end return tmp end
code[r_, a_, b_] := If[LessEqual[b, -1.56e-6], N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], If[LessEqual[b, 108000.0], N[(N[(N[(N[(-0.16666666666666666 * r), $MachinePrecision] * N[(b * b), $MachinePrecision] + r), $MachinePrecision] * b), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.56 \cdot 10^{-6}:\\
\;\;\;\;\frac{\sin b}{\cos b} \cdot r\\
\mathbf{elif}\;b \leq 108000:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.16666666666666666 \cdot r, b \cdot b, r\right) \cdot b}{\cos \left(a + b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{r}{\cos b} \cdot \sin b\\
\end{array}
\end{array}
if b < -1.5600000000000001e-6Initial program 52.0%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in a around 0
lower-cos.f6452.0
Applied rewrites52.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6452.1
Applied rewrites52.1%
if -1.5600000000000001e-6 < b < 108000Initial program 98.7%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.7%
Taylor expanded in b around 0
Applied rewrites98.8%
if 108000 < b Initial program 48.2%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6447.2
Applied rewrites47.2%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (* (/ r (cos b)) (sin b))))
(if (<= b -0.022)
t_0
(if (<= b 108000.0)
(/ (* (fma (* -0.16666666666666666 r) (* b b) r) b) (cos (+ a b)))
t_0))))
double code(double r, double a, double b) {
double t_0 = (r / cos(b)) * sin(b);
double tmp;
if (b <= -0.022) {
tmp = t_0;
} else if (b <= 108000.0) {
tmp = (fma((-0.16666666666666666 * r), (b * b), r) * b) / cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(Float64(r / cos(b)) * sin(b)) tmp = 0.0 if (b <= -0.022) tmp = t_0; elseif (b <= 108000.0) tmp = Float64(Float64(fma(Float64(-0.16666666666666666 * r), Float64(b * b), r) * b) / cos(Float64(a + b))); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -0.022], t$95$0, If[LessEqual[b, 108000.0], N[(N[(N[(N[(-0.16666666666666666 * r), $MachinePrecision] * N[(b * b), $MachinePrecision] + r), $MachinePrecision] * b), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{r}{\cos b} \cdot \sin b\\
\mathbf{if}\;b \leq -0.022:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 108000:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.16666666666666666 \cdot r, b \cdot b, r\right) \cdot b}{\cos \left(a + b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -0.021999999999999999 or 108000 < b Initial program 50.1%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6449.8
Applied rewrites49.8%
if -0.021999999999999999 < b < 108000Initial program 98.7%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.7%
Taylor expanded in b around 0
Applied rewrites98.8%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (cos (+ a b))) r))
double code(double r, double a, double b) {
return (sin(b) / cos((a + b))) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) / cos((a + b))) * r
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) / Math.cos((a + b))) * r;
}
def code(r, a, b): return (math.sin(b) / math.cos((a + b))) * r
function code(r, a, b) return Float64(Float64(sin(b) / cos(Float64(a + b))) * r) end
function tmp = code(r, a, b) tmp = (sin(b) / cos((a + b))) * r; end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\cos \left(a + b\right)} \cdot r
\end{array}
Initial program 75.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.0
Applied rewrites75.0%
(FPCore (r a b) :precision binary64 (* (/ r (cos (+ a b))) (sin b)))
double code(double r, double a, double b) {
return (r / cos((a + b))) * sin(b);
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r / cos((a + b))) * sin(b)
end function
public static double code(double r, double a, double b) {
return (r / Math.cos((a + b))) * Math.sin(b);
}
def code(r, a, b): return (r / math.cos((a + b))) * math.sin(b)
function code(r, a, b) return Float64(Float64(r / cos(Float64(a + b))) * sin(b)) end
function tmp = code(r, a, b) tmp = (r / cos((a + b))) * sin(b); end
code[r_, a_, b_] := N[(N[(r / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r}{\cos \left(a + b\right)} \cdot \sin b
\end{array}
Initial program 75.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.0
Applied rewrites75.0%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (/ (* (sin b) r) 1.0)))
(if (<= b -4.6)
t_0
(if (<= b 5.0)
(*
(/ (/ -1.0 (cos (+ a b))) (/ -1.0 r))
(/
(*
(fma
(fma
(fma 0.0001984126984126984 (* b b) -0.008333333333333333)
(* b b)
0.16666666666666666)
(* b b)
-1.0)
b)
-1.0))
t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) * r) / 1.0;
double tmp;
if (b <= -4.6) {
tmp = t_0;
} else if (b <= 5.0) {
tmp = ((-1.0 / cos((a + b))) / (-1.0 / r)) * ((fma(fma(fma(0.0001984126984126984, (b * b), -0.008333333333333333), (b * b), 0.16666666666666666), (b * b), -1.0) * b) / -1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(Float64(sin(b) * r) / 1.0) tmp = 0.0 if (b <= -4.6) tmp = t_0; elseif (b <= 5.0) tmp = Float64(Float64(Float64(-1.0 / cos(Float64(a + b))) / Float64(-1.0 / r)) * Float64(Float64(fma(fma(fma(0.0001984126984126984, Float64(b * b), -0.008333333333333333), Float64(b * b), 0.16666666666666666), Float64(b * b), -1.0) * b) / -1.0)); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / 1.0), $MachinePrecision]}, If[LessEqual[b, -4.6], t$95$0, If[LessEqual[b, 5.0], N[(N[(N[(-1.0 / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(-1.0 / r), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[(N[(0.0001984126984126984 * N[(b * b), $MachinePrecision] + -0.008333333333333333), $MachinePrecision] * N[(b * b), $MachinePrecision] + 0.16666666666666666), $MachinePrecision] * N[(b * b), $MachinePrecision] + -1.0), $MachinePrecision] * b), $MachinePrecision] / -1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b \cdot r}{1}\\
\mathbf{if}\;b \leq -4.6:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 5:\\
\;\;\;\;\frac{\frac{-1}{\cos \left(a + b\right)}}{\frac{-1}{r}} \cdot \frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.0001984126984126984, b \cdot b, -0.008333333333333333\right), b \cdot b, 0.16666666666666666\right), b \cdot b, -1\right) \cdot b}{-1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.5999999999999996 or 5 < b Initial program 49.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.2
Applied rewrites99.2%
Taylor expanded in b around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
sin-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sin-negN/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-cos.f647.5
Applied rewrites7.5%
Taylor expanded in a around 0
Applied rewrites13.0%
if -4.5999999999999996 < b < 5Initial program 99.1%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.8
Applied rewrites99.8%
Applied rewrites98.9%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.8%
Final simplification57.3%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (/ (* (sin b) r) 1.0)))
(if (<= b -2.8e+18)
t_0
(if (<= b 750.0)
(/
(*
(fma
(* (fma 0.008333333333333333 (* b b) -0.16666666666666666) r)
(* b b)
r)
b)
(cos (+ a b)))
t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) * r) / 1.0;
double tmp;
if (b <= -2.8e+18) {
tmp = t_0;
} else if (b <= 750.0) {
tmp = (fma((fma(0.008333333333333333, (b * b), -0.16666666666666666) * r), (b * b), r) * b) / cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(Float64(sin(b) * r) / 1.0) tmp = 0.0 if (b <= -2.8e+18) tmp = t_0; elseif (b <= 750.0) tmp = Float64(Float64(fma(Float64(fma(0.008333333333333333, Float64(b * b), -0.16666666666666666) * r), Float64(b * b), r) * b) / cos(Float64(a + b))); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / 1.0), $MachinePrecision]}, If[LessEqual[b, -2.8e+18], t$95$0, If[LessEqual[b, 750.0], N[(N[(N[(N[(N[(0.008333333333333333 * N[(b * b), $MachinePrecision] + -0.16666666666666666), $MachinePrecision] * r), $MachinePrecision] * N[(b * b), $MachinePrecision] + r), $MachinePrecision] * b), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b \cdot r}{1}\\
\mathbf{if}\;b \leq -2.8 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 750:\\
\;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.008333333333333333, b \cdot b, -0.16666666666666666\right) \cdot r, b \cdot b, r\right) \cdot b}{\cos \left(a + b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -2.8e18 or 750 < b Initial program 48.9%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.2
Applied rewrites99.2%
Taylor expanded in b around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
sin-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sin-negN/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-cos.f647.6
Applied rewrites7.6%
Taylor expanded in a around 0
Applied rewrites13.5%
if -2.8e18 < b < 750Initial program 97.2%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites94.7%
Final simplification57.3%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (/ (* (sin b) r) 1.0)))
(if (<= b -4.6)
t_0
(if (<= b 2.4)
(/ (* (fma (* -0.16666666666666666 r) (* b b) r) b) (cos (+ a b)))
t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) * r) / 1.0;
double tmp;
if (b <= -4.6) {
tmp = t_0;
} else if (b <= 2.4) {
tmp = (fma((-0.16666666666666666 * r), (b * b), r) * b) / cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(Float64(sin(b) * r) / 1.0) tmp = 0.0 if (b <= -4.6) tmp = t_0; elseif (b <= 2.4) tmp = Float64(Float64(fma(Float64(-0.16666666666666666 * r), Float64(b * b), r) * b) / cos(Float64(a + b))); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / 1.0), $MachinePrecision]}, If[LessEqual[b, -4.6], t$95$0, If[LessEqual[b, 2.4], N[(N[(N[(N[(-0.16666666666666666 * r), $MachinePrecision] * N[(b * b), $MachinePrecision] + r), $MachinePrecision] * b), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b \cdot r}{1}\\
\mathbf{if}\;b \leq -4.6:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 2.4:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.16666666666666666 \cdot r, b \cdot b, r\right) \cdot b}{\cos \left(a + b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.5999999999999996 or 2.39999999999999991 < b Initial program 49.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.2
Applied rewrites99.2%
Taylor expanded in b around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
sin-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sin-negN/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-cos.f647.5
Applied rewrites7.5%
Taylor expanded in a around 0
Applied rewrites13.0%
if -4.5999999999999996 < b < 2.39999999999999991Initial program 99.1%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.7%
Taylor expanded in b around 0
Applied rewrites98.5%
Final simplification57.1%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (* (sin b) r) 1.0))) (if (<= b -3.9e+18) t_0 (if (<= b 750.0) (/ (* b r) (cos (+ a b))) t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) * r) / 1.0;
double tmp;
if (b <= -3.9e+18) {
tmp = t_0;
} else if (b <= 750.0) {
tmp = (b * r) / cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (sin(b) * r) / 1.0d0
if (b <= (-3.9d+18)) then
tmp = t_0
else if (b <= 750.0d0) then
tmp = (b * r) / cos((a + b))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (Math.sin(b) * r) / 1.0;
double tmp;
if (b <= -3.9e+18) {
tmp = t_0;
} else if (b <= 750.0) {
tmp = (b * r) / Math.cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (math.sin(b) * r) / 1.0 tmp = 0 if b <= -3.9e+18: tmp = t_0 elif b <= 750.0: tmp = (b * r) / math.cos((a + b)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(sin(b) * r) / 1.0) tmp = 0.0 if (b <= -3.9e+18) tmp = t_0; elseif (b <= 750.0) tmp = Float64(Float64(b * r) / cos(Float64(a + b))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (sin(b) * r) / 1.0; tmp = 0.0; if (b <= -3.9e+18) tmp = t_0; elseif (b <= 750.0) tmp = (b * r) / cos((a + b)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / 1.0), $MachinePrecision]}, If[LessEqual[b, -3.9e+18], t$95$0, If[LessEqual[b, 750.0], N[(N[(b * r), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b \cdot r}{1}\\
\mathbf{if}\;b \leq -3.9 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 750:\\
\;\;\;\;\frac{b \cdot r}{\cos \left(a + b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -3.9e18 or 750 < b Initial program 48.9%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.2
Applied rewrites99.2%
Taylor expanded in b around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
sin-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sin-negN/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-cos.f647.6
Applied rewrites7.6%
Taylor expanded in a around 0
Applied rewrites13.5%
if -3.9e18 < b < 750Initial program 97.2%
Taylor expanded in b around 0
lower-*.f6494.1
Applied rewrites94.1%
Final simplification56.9%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (* (sin b) r) 1.0))) (if (<= b -0.92) t_0 (if (<= b 4.6) (* (/ b (cos a)) r) t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) * r) / 1.0;
double tmp;
if (b <= -0.92) {
tmp = t_0;
} else if (b <= 4.6) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (sin(b) * r) / 1.0d0
if (b <= (-0.92d0)) then
tmp = t_0
else if (b <= 4.6d0) then
tmp = (b / cos(a)) * r
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (Math.sin(b) * r) / 1.0;
double tmp;
if (b <= -0.92) {
tmp = t_0;
} else if (b <= 4.6) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (math.sin(b) * r) / 1.0 tmp = 0 if b <= -0.92: tmp = t_0 elif b <= 4.6: tmp = (b / math.cos(a)) * r else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(sin(b) * r) / 1.0) tmp = 0.0 if (b <= -0.92) tmp = t_0; elseif (b <= 4.6) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (sin(b) * r) / 1.0; tmp = 0.0; if (b <= -0.92) tmp = t_0; elseif (b <= 4.6) tmp = (b / cos(a)) * r; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / 1.0), $MachinePrecision]}, If[LessEqual[b, -0.92], t$95$0, If[LessEqual[b, 4.6], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b \cdot r}{1}\\
\mathbf{if}\;b \leq -0.92:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 4.6:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -0.92000000000000004 or 4.5999999999999996 < b Initial program 49.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.2
Applied rewrites99.2%
Taylor expanded in b around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
sin-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sin-negN/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-cos.f647.6
Applied rewrites7.6%
Taylor expanded in a around 0
Applied rewrites13.1%
if -0.92000000000000004 < b < 4.5999999999999996Initial program 99.4%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6498.5
Applied rewrites98.5%
Applied rewrites98.6%
Final simplification56.8%
(FPCore (r a b) :precision binary64 (* (/ b (cos a)) r))
double code(double r, double a, double b) {
return (b / cos(a)) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / cos(a)) * r
end function
public static double code(double r, double a, double b) {
return (b / Math.cos(a)) * r;
}
def code(r, a, b): return (b / math.cos(a)) * r
function code(r, a, b) return Float64(Float64(b / cos(a)) * r) end
function tmp = code(r, a, b) tmp = (b / cos(a)) * r; end
code[r_, a_, b_] := N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{\cos a} \cdot r
\end{array}
Initial program 75.0%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6452.4
Applied rewrites52.4%
Applied rewrites52.5%
(FPCore (r a b) :precision binary64 (* b r))
double code(double r, double a, double b) {
return b * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * r
end function
public static double code(double r, double a, double b) {
return b * r;
}
def code(r, a, b): return b * r
function code(r, a, b) return Float64(b * r) end
function tmp = code(r, a, b) tmp = b * r; end
code[r_, a_, b_] := N[(b * r), $MachinePrecision]
\begin{array}{l}
\\
b \cdot r
\end{array}
Initial program 75.0%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6452.4
Applied rewrites52.4%
Taylor expanded in a around 0
Applied rewrites35.9%
herbie shell --seed 2024325
(FPCore (r a b)
:name "rsin A (should all be same)"
:precision binary64
(/ (* r (sin b)) (cos (+ a b))))