
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* (/ (sqrt (/ A V)) (sqrt l)) c0)
(if (<= (* l V) -2e-270)
(* (* (sqrt (/ -1.0 (* l V))) (sqrt (- A))) c0)
(if (<= (* l V) 0.0)
(/ c0 (* (sqrt (/ V A)) (sqrt l)))
(* (/ (sqrt A) (sqrt (* l V))) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
} else if ((l * V) <= -2e-270) {
tmp = (sqrt((-1.0 / (l * V))) * sqrt(-A)) * c0;
} else if ((l * V) <= 0.0) {
tmp = c0 / (sqrt((V / A)) * sqrt(l));
} else {
tmp = (sqrt(A) / sqrt((l * V))) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
} else if ((l * V) <= -2e-270) {
tmp = (Math.sqrt((-1.0 / (l * V))) * Math.sqrt(-A)) * c0;
} else if ((l * V) <= 0.0) {
tmp = c0 / (Math.sqrt((V / A)) * Math.sqrt(l));
} else {
tmp = (Math.sqrt(A) / Math.sqrt((l * V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = (math.sqrt((A / V)) / math.sqrt(l)) * c0 elif (l * V) <= -2e-270: tmp = (math.sqrt((-1.0 / (l * V))) * math.sqrt(-A)) * c0 elif (l * V) <= 0.0: tmp = c0 / (math.sqrt((V / A)) * math.sqrt(l)) else: tmp = (math.sqrt(A) / math.sqrt((l * V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0); elseif (Float64(l * V) <= -2e-270) tmp = Float64(Float64(sqrt(Float64(-1.0 / Float64(l * V))) * sqrt(Float64(-A))) * c0); elseif (Float64(l * V) <= 0.0) tmp = Float64(c0 / Float64(sqrt(Float64(V / A)) * sqrt(l))); else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(l * V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
elseif ((l * V) <= -2e-270)
tmp = (sqrt((-1.0 / (l * V))) * sqrt(-A)) * c0;
elseif ((l * V) <= 0.0)
tmp = c0 / (sqrt((V / A)) * sqrt(l));
else
tmp = (sqrt(A) / sqrt((l * V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -2e-270], N[(N[(N[Sqrt[N[(-1.0 / N[(l * V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 0.0], N[(c0 / N[(N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision] * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq -2 \cdot 10^{-270}:\\
\;\;\;\;\left(\sqrt{\frac{-1}{\ell \cdot V}} \cdot \sqrt{-A}\right) \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A}} \cdot \sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{\ell \cdot V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 32.2%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6445.8
Applied rewrites45.8%
if -inf.0 < (*.f64 V l) < -2.0000000000000001e-270Initial program 85.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6473.3
Applied rewrites73.3%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6440.0
Applied rewrites40.0%
lift-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-undivN/A
lift-/.f64N/A
div-invN/A
associate-/l*N/A
sqrt-prodN/A
associate-/l/N/A
lift-neg.f64N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lift-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
metadata-evalN/A
frac-2negN/A
lower-/.f6499.5
lift-*.f64N/A
*-commutativeN/A
lift-*.f6499.5
Applied rewrites99.5%
if -2.0000000000000001e-270 < (*.f64 V l) < 0.0Initial program 43.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6443.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6443.5
Applied rewrites43.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
sqrt-prodN/A
lift-sqrt.f64N/A
pow1/2N/A
*-commutativeN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f6451.3
Applied rewrites51.3%
if 0.0 < (*.f64 V l) Initial program 77.8%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.6
Applied rewrites90.6%
Final simplification83.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* l V))))
(if (<= t_0 1e-298)
(* (sqrt (/ (/ A V) l)) c0)
(if (<= t_0 2e+270)
(/ c0 (sqrt (/ (* l V) A)))
(/ c0 (sqrt (* (/ V A) l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double tmp;
if (t_0 <= 1e-298) {
tmp = sqrt(((A / V) / l)) * c0;
} else if (t_0 <= 2e+270) {
tmp = c0 / sqrt(((l * V) / A));
} else {
tmp = c0 / sqrt(((V / A) * l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (l * v)
if (t_0 <= 1d-298) then
tmp = sqrt(((a / v) / l)) * c0
else if (t_0 <= 2d+270) then
tmp = c0 / sqrt(((l * v) / a))
else
tmp = c0 / sqrt(((v / a) * l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double tmp;
if (t_0 <= 1e-298) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else if (t_0 <= 2e+270) {
tmp = c0 / Math.sqrt(((l * V) / A));
} else {
tmp = c0 / Math.sqrt(((V / A) * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (l * V) tmp = 0 if t_0 <= 1e-298: tmp = math.sqrt(((A / V) / l)) * c0 elif t_0 <= 2e+270: tmp = c0 / math.sqrt(((l * V) / A)) else: tmp = c0 / math.sqrt(((V / A) * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(l * V)) tmp = 0.0 if (t_0 <= 1e-298) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); elseif (t_0 <= 2e+270) tmp = Float64(c0 / sqrt(Float64(Float64(l * V) / A))); else tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (l * V);
tmp = 0.0;
if (t_0 <= 1e-298)
tmp = sqrt(((A / V) / l)) * c0;
elseif (t_0 <= 2e+270)
tmp = c0 / sqrt(((l * V) / A));
else
tmp = c0 / sqrt(((V / A) * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-298], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 2e+270], N[(c0 / N[Sqrt[N[(N[(l * V), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{\ell \cdot V}\\
\mathbf{if}\;t\_0 \leq 10^{-298}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+270}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell \cdot V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 9.99999999999999912e-299Initial program 32.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6452.7
Applied rewrites52.7%
if 9.99999999999999912e-299 < (/.f64 A (*.f64 V l)) < 2.0000000000000001e270Initial program 99.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
if 2.0000000000000001e270 < (/.f64 A (*.f64 V l)) Initial program 44.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6450.9
Applied rewrites50.9%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6450.6
Applied rewrites50.6%
Final simplification76.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* l V))))
(if (<= t_0 0.0)
(* (sqrt (/ (/ A V) l)) c0)
(if (<= t_0 5e+278) (* (sqrt t_0) c0) (/ c0 (sqrt (* (/ V A) l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double tmp;
if (t_0 <= 0.0) {
tmp = sqrt(((A / V) / l)) * c0;
} else if (t_0 <= 5e+278) {
tmp = sqrt(t_0) * c0;
} else {
tmp = c0 / sqrt(((V / A) * l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (l * v)
if (t_0 <= 0.0d0) then
tmp = sqrt(((a / v) / l)) * c0
else if (t_0 <= 5d+278) then
tmp = sqrt(t_0) * c0
else
tmp = c0 / sqrt(((v / a) * l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double tmp;
if (t_0 <= 0.0) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else if (t_0 <= 5e+278) {
tmp = Math.sqrt(t_0) * c0;
} else {
tmp = c0 / Math.sqrt(((V / A) * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (l * V) tmp = 0 if t_0 <= 0.0: tmp = math.sqrt(((A / V) / l)) * c0 elif t_0 <= 5e+278: tmp = math.sqrt(t_0) * c0 else: tmp = c0 / math.sqrt(((V / A) * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(l * V)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); elseif (t_0 <= 5e+278) tmp = Float64(sqrt(t_0) * c0); else tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (l * V);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = sqrt(((A / V) / l)) * c0;
elseif (t_0 <= 5e+278)
tmp = sqrt(t_0) * c0;
else
tmp = c0 / sqrt(((V / A) * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 5e+278], N[(N[Sqrt[t$95$0], $MachinePrecision] * c0), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{\ell \cdot V}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+278}:\\
\;\;\;\;\sqrt{t\_0} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 28.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6451.9
Applied rewrites51.9%
if 0.0 < (/.f64 A (*.f64 V l)) < 5.00000000000000029e278Initial program 99.6%
if 5.00000000000000029e278 < (/.f64 A (*.f64 V l)) Initial program 42.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6450.9
Applied rewrites50.9%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6449.9
Applied rewrites49.9%
Final simplification77.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (/ A (* l V))) (t_1 (* (sqrt (/ (/ A V) l)) c0))) (if (<= t_0 0.0) t_1 (if (<= t_0 2e+270) (* (sqrt t_0) c0) t_1))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double t_1 = sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+270) {
tmp = sqrt(t_0) * c0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a / (l * v)
t_1 = sqrt(((a / v) / l)) * c0
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 2d+270) then
tmp = sqrt(t_0) * c0
else
tmp = t_1
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double t_1 = Math.sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+270) {
tmp = Math.sqrt(t_0) * c0;
} else {
tmp = t_1;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (l * V) t_1 = math.sqrt(((A / V) / l)) * c0 tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 2e+270: tmp = math.sqrt(t_0) * c0 else: tmp = t_1 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(l * V)) t_1 = Float64(sqrt(Float64(Float64(A / V) / l)) * c0) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2e+270) tmp = Float64(sqrt(t_0) * c0); else tmp = t_1; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (l * V);
t_1 = sqrt(((A / V) / l)) * c0;
tmp = 0.0;
if (t_0 <= 0.0)
tmp = t_1;
elseif (t_0 <= 2e+270)
tmp = sqrt(t_0) * c0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 2e+270], N[(N[Sqrt[t$95$0], $MachinePrecision] * c0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{\ell \cdot V}\\
t_1 := \sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+270}:\\
\;\;\;\;\sqrt{t\_0} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0 or 2.0000000000000001e270 < (/.f64 A (*.f64 V l)) Initial program 37.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6449.7
Applied rewrites49.7%
if 0.0 < (/.f64 A (*.f64 V l)) < 2.0000000000000001e270Initial program 99.6%
Final simplification76.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* (/ (sqrt (/ A V)) (sqrt l)) c0)
(if (<= (* l V) -2e-270)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* l V) 0.0)
(/ c0 (* (sqrt (/ V A)) (sqrt l)))
(* (/ (sqrt A) (sqrt (* l V))) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
} else if ((l * V) <= -2e-270) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((l * V) <= 0.0) {
tmp = c0 / (sqrt((V / A)) * sqrt(l));
} else {
tmp = (sqrt(A) / sqrt((l * V))) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
} else if ((l * V) <= -2e-270) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((l * V) <= 0.0) {
tmp = c0 / (Math.sqrt((V / A)) * Math.sqrt(l));
} else {
tmp = (Math.sqrt(A) / Math.sqrt((l * V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = (math.sqrt((A / V)) / math.sqrt(l)) * c0 elif (l * V) <= -2e-270: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (l * V) <= 0.0: tmp = c0 / (math.sqrt((V / A)) * math.sqrt(l)) else: tmp = (math.sqrt(A) / math.sqrt((l * V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0); elseif (Float64(l * V) <= -2e-270) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(l * V) <= 0.0) tmp = Float64(c0 / Float64(sqrt(Float64(V / A)) * sqrt(l))); else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(l * V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
elseif ((l * V) <= -2e-270)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((l * V) <= 0.0)
tmp = c0 / (sqrt((V / A)) * sqrt(l));
else
tmp = (sqrt(A) / sqrt((l * V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -2e-270], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 0.0], N[(c0 / N[(N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision] * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq -2 \cdot 10^{-270}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A}} \cdot \sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{\ell \cdot V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 32.2%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6445.8
Applied rewrites45.8%
if -inf.0 < (*.f64 V l) < -2.0000000000000001e-270Initial program 85.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6473.3
Applied rewrites73.3%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
if -2.0000000000000001e-270 < (*.f64 V l) < 0.0Initial program 43.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6443.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6443.5
Applied rewrites43.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
sqrt-prodN/A
lift-sqrt.f64N/A
pow1/2N/A
*-commutativeN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f6451.3
Applied rewrites51.3%
if 0.0 < (*.f64 V l) Initial program 77.8%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.6
Applied rewrites90.6%
Final simplification83.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (/ (sqrt (/ A V)) (sqrt l)) c0)))
(if (<= (* l V) (- INFINITY))
t_0
(if (<= (* l V) -1e-276)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* l V) 0.0) t_0 (* (/ (sqrt A) (sqrt (* l V))) c0))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = (sqrt((A / V)) / sqrt(l)) * c0;
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = t_0;
} else if ((l * V) <= -1e-276) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else {
tmp = (sqrt(A) / sqrt((l * V))) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = t_0;
} else if ((l * V) <= -1e-276) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else {
tmp = (Math.sqrt(A) / Math.sqrt((l * V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = (math.sqrt((A / V)) / math.sqrt(l)) * c0 tmp = 0 if (l * V) <= -math.inf: tmp = t_0 elif (l * V) <= -1e-276: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (l * V) <= 0.0: tmp = t_0 else: tmp = (math.sqrt(A) / math.sqrt((l * V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = t_0; elseif (Float64(l * V) <= -1e-276) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(l * V) <= 0.0) tmp = t_0; else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(l * V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = (sqrt((A / V)) / sqrt(l)) * c0;
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = t_0;
elseif ((l * V) <= -1e-276)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((l * V) <= 0.0)
tmp = t_0;
else
tmp = (sqrt(A) / sqrt((l * V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], t$95$0, If[LessEqual[N[(l * V), $MachinePrecision], -1e-276], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 0.0], t$95$0, N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\ell \cdot V \leq -1 \cdot 10^{-276}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{\ell \cdot V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0 or -1e-276 < (*.f64 V l) < 0.0Initial program 38.0%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6448.4
Applied rewrites48.4%
if -inf.0 < (*.f64 V l) < -1e-276Initial program 85.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6473.6
Applied rewrites73.6%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
if 0.0 < (*.f64 V l) Initial program 77.8%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.6
Applied rewrites90.6%
Final simplification83.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* (sqrt (/ (/ A V) l)) c0)
(if (<= (* l V) -2e-322)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* l V) 2e-315)
(/ c0 (sqrt (* (/ l A) V)))
(* (* (sqrt (/ 1.0 (* l V))) (sqrt A)) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = sqrt(((A / V) / l)) * c0;
} else if ((l * V) <= -2e-322) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((l * V) <= 2e-315) {
tmp = c0 / sqrt(((l / A) * V));
} else {
tmp = (sqrt((1.0 / (l * V))) * sqrt(A)) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else if ((l * V) <= -2e-322) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((l * V) <= 2e-315) {
tmp = c0 / Math.sqrt(((l / A) * V));
} else {
tmp = (Math.sqrt((1.0 / (l * V))) * Math.sqrt(A)) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = math.sqrt(((A / V) / l)) * c0 elif (l * V) <= -2e-322: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (l * V) <= 2e-315: tmp = c0 / math.sqrt(((l / A) * V)) else: tmp = (math.sqrt((1.0 / (l * V))) * math.sqrt(A)) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); elseif (Float64(l * V) <= -2e-322) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(l * V) <= 2e-315) tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); else tmp = Float64(Float64(sqrt(Float64(1.0 / Float64(l * V))) * sqrt(A)) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = sqrt(((A / V) / l)) * c0;
elseif ((l * V) <= -2e-322)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((l * V) <= 2e-315)
tmp = c0 / sqrt(((l / A) * V));
else
tmp = (sqrt((1.0 / (l * V))) * sqrt(A)) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -2e-322], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 2e-315], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(1.0 / N[(l * V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq -2 \cdot 10^{-322}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq 2 \cdot 10^{-315}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{1}{\ell \cdot V}} \cdot \sqrt{A}\right) \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 32.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6469.5
Applied rewrites69.5%
if -inf.0 < (*.f64 V l) < -1.97626e-322Initial program 84.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6473.0
Applied rewrites73.0%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6498.7
Applied rewrites98.7%
if -1.97626e-322 < (*.f64 V l) < 2.0000000019e-315Initial program 39.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6439.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6439.6
Applied rewrites39.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6457.7
Applied rewrites57.7%
if 2.0000000019e-315 < (*.f64 V l) Initial program 77.8%
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
sqrt-prodN/A
pow1/2N/A
lower-*.f64N/A
inv-powN/A
pow-powN/A
lower-pow.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
lower-sqrt.f6491.0
Applied rewrites91.0%
Taylor expanded in V around 0
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f6490.9
Applied rewrites90.9%
Final simplification87.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* (sqrt (/ (/ A V) l)) c0)
(if (<= (* l V) -2e-322)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* l V) 2e-315)
(/ c0 (sqrt (* (/ l A) V)))
(* (/ (sqrt A) (sqrt (* l V))) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = sqrt(((A / V) / l)) * c0;
} else if ((l * V) <= -2e-322) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((l * V) <= 2e-315) {
tmp = c0 / sqrt(((l / A) * V));
} else {
tmp = (sqrt(A) / sqrt((l * V))) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else if ((l * V) <= -2e-322) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((l * V) <= 2e-315) {
tmp = c0 / Math.sqrt(((l / A) * V));
} else {
tmp = (Math.sqrt(A) / Math.sqrt((l * V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = math.sqrt(((A / V) / l)) * c0 elif (l * V) <= -2e-322: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (l * V) <= 2e-315: tmp = c0 / math.sqrt(((l / A) * V)) else: tmp = (math.sqrt(A) / math.sqrt((l * V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); elseif (Float64(l * V) <= -2e-322) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(l * V) <= 2e-315) tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(l * V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = sqrt(((A / V) / l)) * c0;
elseif ((l * V) <= -2e-322)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((l * V) <= 2e-315)
tmp = c0 / sqrt(((l / A) * V));
else
tmp = (sqrt(A) / sqrt((l * V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -2e-322], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 2e-315], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq -2 \cdot 10^{-322}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq 2 \cdot 10^{-315}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{\ell \cdot V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 32.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6469.5
Applied rewrites69.5%
if -inf.0 < (*.f64 V l) < -1.97626e-322Initial program 84.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6473.0
Applied rewrites73.0%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6498.7
Applied rewrites98.7%
if -1.97626e-322 < (*.f64 V l) < 2.0000000019e-315Initial program 39.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6439.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6439.6
Applied rewrites39.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6457.7
Applied rewrites57.7%
if 2.0000000019e-315 < (*.f64 V l) Initial program 77.8%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.8
Applied rewrites90.8%
Final simplification87.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= V -4e-311) (/ c0 (* (sqrt (- V)) (sqrt (/ (- l) A)))) (/ (* (sqrt A) c0) (* (sqrt V) (sqrt l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -4e-311) {
tmp = c0 / (sqrt(-V) * sqrt((-l / A)));
} else {
tmp = (sqrt(A) * c0) / (sqrt(V) * sqrt(l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (v <= (-4d-311)) then
tmp = c0 / (sqrt(-v) * sqrt((-l / a)))
else
tmp = (sqrt(a) * c0) / (sqrt(v) * sqrt(l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -4e-311) {
tmp = c0 / (Math.sqrt(-V) * Math.sqrt((-l / A)));
} else {
tmp = (Math.sqrt(A) * c0) / (Math.sqrt(V) * Math.sqrt(l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if V <= -4e-311: tmp = c0 / (math.sqrt(-V) * math.sqrt((-l / A))) else: tmp = (math.sqrt(A) * c0) / (math.sqrt(V) * math.sqrt(l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (V <= -4e-311) tmp = Float64(c0 / Float64(sqrt(Float64(-V)) * sqrt(Float64(Float64(-l) / A)))); else tmp = Float64(Float64(sqrt(A) * c0) / Float64(sqrt(V) * sqrt(l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (V <= -4e-311)
tmp = c0 / (sqrt(-V) * sqrt((-l / A)));
else
tmp = (sqrt(A) * c0) / (sqrt(V) * sqrt(l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[V, -4e-311], N[(c0 / N[(N[Sqrt[(-V)], $MachinePrecision] * N[Sqrt[N[((-l) / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[(N[Sqrt[V], $MachinePrecision] * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \leq -4 \cdot 10^{-311}:\\
\;\;\;\;\frac{c0}{\sqrt{-V} \cdot \sqrt{\frac{-\ell}{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{V} \cdot \sqrt{\ell}}\\
\end{array}
\end{array}
if V < -3.99999999999979e-311Initial program 68.8%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6468.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6468.8
Applied rewrites68.8%
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
clear-numN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l/N/A
frac-2negN/A
lift-neg.f64N/A
lift-neg.f64N/A
associate-/r/N/A
lift-/.f64N/A
sqrt-undivN/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
associate-/r/N/A
/-rgt-identityN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites83.1%
if -3.99999999999979e-311 < V Initial program 73.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6437.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6437.2
Applied rewrites37.2%
lift-sqrt.f64N/A
lift-*.f64N/A
sqrt-prodN/A
lift-sqrt.f64N/A
lower-*.f64N/A
lower-sqrt.f6444.7
Applied rewrites44.7%
Final simplification63.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (* l V) 2e-315) (/ c0 (sqrt (* (/ l A) V))) (* (/ (sqrt A) (sqrt (* l V))) c0)))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= 2e-315) {
tmp = c0 / sqrt(((l / A) * V));
} else {
tmp = (sqrt(A) / sqrt((l * V))) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((l * v) <= 2d-315) then
tmp = c0 / sqrt(((l / a) * v))
else
tmp = (sqrt(a) / sqrt((l * v))) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= 2e-315) {
tmp = c0 / Math.sqrt(((l / A) * V));
} else {
tmp = (Math.sqrt(A) / Math.sqrt((l * V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= 2e-315: tmp = c0 / math.sqrt(((l / A) * V)) else: tmp = (math.sqrt(A) / math.sqrt((l * V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= 2e-315) tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(l * V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= 2e-315)
tmp = c0 / sqrt(((l / A) * V));
else
tmp = (sqrt(A) / sqrt((l * V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], 2e-315], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq 2 \cdot 10^{-315}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{\ell \cdot V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < 2.0000000019e-315Initial program 65.3%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6465.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6465.4
Applied rewrites65.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6468.8
Applied rewrites68.8%
if 2.0000000019e-315 < (*.f64 V l) Initial program 77.8%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.8
Applied rewrites90.8%
Final simplification78.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* (sqrt (/ A (* l V))) c0))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return sqrt((A / (l * V))) * c0;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = sqrt((a / (l * v))) * c0
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return Math.sqrt((A / (l * V))) * c0;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return math.sqrt((A / (l * V))) * c0
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(sqrt(Float64(A / Float64(l * V))) * c0) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = sqrt((A / (l * V))) * c0;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(N[Sqrt[N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\sqrt{\frac{A}{\ell \cdot V}} \cdot c0
\end{array}
Initial program 70.9%
Final simplification70.9%
herbie shell --seed 2024325
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))