
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.6%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (B x)
:precision binary64
(if (<= x -1150000000.0)
(/ (* (- x) (cos B)) (sin B))
(if (<= x 1.45)
(- (/ 1.0 (sin B)) (/ x B))
(- (/ 1.0 B) (* (/ 1.0 (tan B)) x)))))
double code(double B, double x) {
double tmp;
if (x <= -1150000000.0) {
tmp = (-x * cos(B)) / sin(B);
} else if (x <= 1.45) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = (1.0 / B) - ((1.0 / tan(B)) * x);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1150000000.0d0)) then
tmp = (-x * cos(b)) / sin(b)
else if (x <= 1.45d0) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = (1.0d0 / b) - ((1.0d0 / tan(b)) * x)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -1150000000.0) {
tmp = (-x * Math.cos(B)) / Math.sin(B);
} else if (x <= 1.45) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = (1.0 / B) - ((1.0 / Math.tan(B)) * x);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -1150000000.0: tmp = (-x * math.cos(B)) / math.sin(B) elif x <= 1.45: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = (1.0 / B) - ((1.0 / math.tan(B)) * x) return tmp
function code(B, x) tmp = 0.0 if (x <= -1150000000.0) tmp = Float64(Float64(Float64(-x) * cos(B)) / sin(B)); elseif (x <= 1.45) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = Float64(Float64(1.0 / B) - Float64(Float64(1.0 / tan(B)) * x)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -1150000000.0) tmp = (-x * cos(B)) / sin(B); elseif (x <= 1.45) tmp = (1.0 / sin(B)) - (x / B); else tmp = (1.0 / B) - ((1.0 / tan(B)) * x); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -1150000000.0], N[(N[((-x) * N[Cos[B], $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.45], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / B), $MachinePrecision] - N[(N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1150000000:\\
\;\;\;\;\frac{\left(-x\right) \cdot \cos B}{\sin B}\\
\mathbf{elif}\;x \leq 1.45:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B} - \frac{1}{\tan B} \cdot x\\
\end{array}
\end{array}
if x < -1.15e9Initial program 99.5%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.7
Applied rewrites99.7%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
lift-*.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
clear-numN/A
associate-*l/N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.7
Applied rewrites99.7%
Taylor expanded in x around inf
associate-*r*N/A
mul-1-negN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-cos.f6499.1
Applied rewrites99.1%
if -1.15e9 < x < 1.44999999999999996Initial program 99.8%
Taylor expanded in B around 0
lower-/.f6499.3
Applied rewrites99.3%
if 1.44999999999999996 < x Initial program 99.5%
Taylor expanded in B around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6474.6
Applied rewrites74.6%
Taylor expanded in B around 0
Applied rewrites98.9%
Final simplification99.2%
(FPCore (B x) :precision binary64 (/ (- 1.0 (* (cos B) x)) (sin B)))
double code(double B, double x) {
return (1.0 - (cos(B) * x)) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - (cos(b) * x)) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - (Math.cos(B) * x)) / Math.sin(B);
}
def code(B, x): return (1.0 - (math.cos(B) * x)) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - Float64(cos(B) * x)) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - (cos(B) * x)) / sin(B); end
code[B_, x_] := N[(N[(1.0 - N[(N[Cos[B], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos B \cdot x}{\sin B}
\end{array}
Initial program 99.6%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
lift-*.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
clear-numN/A
associate-*l/N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.7
Applied rewrites99.7%
(FPCore (B x)
:precision binary64
(let* ((t_0 (- (/ 1.0 B) (* (/ 1.0 (tan B)) x))))
(if (<= x -1150000000.0)
t_0
(if (<= x 1.45) (- (/ 1.0 (sin B)) (/ x B)) t_0))))
double code(double B, double x) {
double t_0 = (1.0 / B) - ((1.0 / tan(B)) * x);
double tmp;
if (x <= -1150000000.0) {
tmp = t_0;
} else if (x <= 1.45) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / b) - ((1.0d0 / tan(b)) * x)
if (x <= (-1150000000.0d0)) then
tmp = t_0
else if (x <= 1.45d0) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (1.0 / B) - ((1.0 / Math.tan(B)) * x);
double tmp;
if (x <= -1150000000.0) {
tmp = t_0;
} else if (x <= 1.45) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = (1.0 / B) - ((1.0 / math.tan(B)) * x) tmp = 0 if x <= -1150000000.0: tmp = t_0 elif x <= 1.45: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(1.0 / B) - Float64(Float64(1.0 / tan(B)) * x)) tmp = 0.0 if (x <= -1150000000.0) tmp = t_0; elseif (x <= 1.45) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = (1.0 / B) - ((1.0 / tan(B)) * x); tmp = 0.0; if (x <= -1150000000.0) tmp = t_0; elseif (x <= 1.45) tmp = (1.0 / sin(B)) - (x / B); else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(1.0 / B), $MachinePrecision] - N[(N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1150000000.0], t$95$0, If[LessEqual[x, 1.45], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{B} - \frac{1}{\tan B} \cdot x\\
\mathbf{if}\;x \leq -1150000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.45:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.15e9 or 1.44999999999999996 < x Initial program 99.5%
Taylor expanded in B around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6468.2
Applied rewrites68.2%
Taylor expanded in B around 0
Applied rewrites98.9%
if -1.15e9 < x < 1.44999999999999996Initial program 99.8%
Taylor expanded in B around 0
lower-/.f6499.3
Applied rewrites99.3%
Final simplification99.1%
(FPCore (B x)
:precision binary64
(let* ((t_0 (- (* 0.16666666666666666 B) (* (/ 1.0 (tan B)) x))))
(if (<= x -1.16e+26)
t_0
(if (<= x 340000000.0) (/ (- 1.0 x) (sin B)) t_0))))
double code(double B, double x) {
double t_0 = (0.16666666666666666 * B) - ((1.0 / tan(B)) * x);
double tmp;
if (x <= -1.16e+26) {
tmp = t_0;
} else if (x <= 340000000.0) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (0.16666666666666666d0 * b) - ((1.0d0 / tan(b)) * x)
if (x <= (-1.16d+26)) then
tmp = t_0
else if (x <= 340000000.0d0) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (0.16666666666666666 * B) - ((1.0 / Math.tan(B)) * x);
double tmp;
if (x <= -1.16e+26) {
tmp = t_0;
} else if (x <= 340000000.0) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = (0.16666666666666666 * B) - ((1.0 / math.tan(B)) * x) tmp = 0 if x <= -1.16e+26: tmp = t_0 elif x <= 340000000.0: tmp = (1.0 - x) / math.sin(B) else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(0.16666666666666666 * B) - Float64(Float64(1.0 / tan(B)) * x)) tmp = 0.0 if (x <= -1.16e+26) tmp = t_0; elseif (x <= 340000000.0) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = (0.16666666666666666 * B) - ((1.0 / tan(B)) * x); tmp = 0.0; if (x <= -1.16e+26) tmp = t_0; elseif (x <= 340000000.0) tmp = (1.0 - x) / sin(B); else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(0.16666666666666666 * B), $MachinePrecision] - N[(N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.16e+26], t$95$0, If[LessEqual[x, 340000000.0], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.16666666666666666 \cdot B - \frac{1}{\tan B} \cdot x\\
\mathbf{if}\;x \leq -1.16 \cdot 10^{+26}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 340000000:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.15999999999999996e26 or 3.4e8 < x Initial program 99.5%
Taylor expanded in B around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6470.4
Applied rewrites70.4%
Taylor expanded in B around inf
Applied rewrites80.8%
if -1.15999999999999996e26 < x < 3.4e8Initial program 99.8%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
lift-*.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
clear-numN/A
associate-*l/N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in B around 0
lower--.f6495.9
Applied rewrites95.9%
Final simplification88.6%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.6%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
lift-*.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
clear-numN/A
associate-*l/N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.7
Applied rewrites99.7%
Taylor expanded in B around 0
lower--.f6475.7
Applied rewrites75.7%
(FPCore (B x) :precision binary64 (- (/ 1.0 B) (- (/ x B) (* (* 0.3333333333333333 B) x))))
double code(double B, double x) {
return (1.0 / B) - ((x / B) - ((0.3333333333333333 * B) * x));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / b) - ((x / b) - ((0.3333333333333333d0 * b) * x))
end function
public static double code(double B, double x) {
return (1.0 / B) - ((x / B) - ((0.3333333333333333 * B) * x));
}
def code(B, x): return (1.0 / B) - ((x / B) - ((0.3333333333333333 * B) * x))
function code(B, x) return Float64(Float64(1.0 / B) - Float64(Float64(x / B) - Float64(Float64(0.3333333333333333 * B) * x))) end
function tmp = code(B, x) tmp = (1.0 / B) - ((x / B) - ((0.3333333333333333 * B) * x)); end
code[B_, x_] := N[(N[(1.0 / B), $MachinePrecision] - N[(N[(x / B), $MachinePrecision] - N[(N[(0.3333333333333333 * B), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B} - \left(\frac{x}{B} - \left(0.3333333333333333 \cdot B\right) \cdot x\right)
\end{array}
Initial program 99.6%
Taylor expanded in B around 0
metadata-evalN/A
cancel-sign-sub-invN/A
*-commutativeN/A
associate-*r*N/A
div-subN/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-*l*N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
*-commutativeN/A
associate-*l*N/A
Applied rewrites60.3%
Taylor expanded in B around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6447.9
Applied rewrites47.9%
Taylor expanded in B around 0
Applied rewrites48.4%
Final simplification48.4%
(FPCore (B x) :precision binary64 (/ (- (fma (fma 0.3333333333333333 x 0.16666666666666666) (* B B) 1.0) x) B))
double code(double B, double x) {
return (fma(fma(0.3333333333333333, x, 0.16666666666666666), (B * B), 1.0) - x) / B;
}
function code(B, x) return Float64(Float64(fma(fma(0.3333333333333333, x, 0.16666666666666666), Float64(B * B), 1.0) - x) / B) end
code[B_, x_] := N[(N[(N[(N[(0.3333333333333333 * x + 0.16666666666666666), $MachinePrecision] * N[(B * B), $MachinePrecision] + 1.0), $MachinePrecision] - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, x, 0.16666666666666666\right), B \cdot B, 1\right) - x}{B}
\end{array}
Initial program 99.6%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6448.1
Applied rewrites48.1%
(FPCore (B x) :precision binary64 (let* ((t_0 (/ (- x) B))) (if (<= x -1.0) t_0 (if (<= x 7e-11) (/ 1.0 B) t_0))))
double code(double B, double x) {
double t_0 = -x / B;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 7e-11) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -x / b
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 7d-11) then
tmp = 1.0d0 / b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = -x / B;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 7e-11) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = -x / B tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 7e-11: tmp = 1.0 / B else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(-x) / B) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 7e-11) tmp = Float64(1.0 / B); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = -x / B; tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 7e-11) tmp = 1.0 / B; else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[((-x) / B), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 7e-11], N[(1.0 / B), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{B}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-11}:\\
\;\;\;\;\frac{1}{B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 7.00000000000000038e-11 < x Initial program 99.5%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6449.0
Applied rewrites49.0%
Taylor expanded in x around 0
Applied rewrites3.3%
Taylor expanded in x around inf
Applied rewrites47.8%
if -1 < x < 7.00000000000000038e-11Initial program 99.8%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6446.4
Applied rewrites46.4%
Taylor expanded in x around 0
Applied rewrites46.3%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.6%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6447.8
Applied rewrites47.8%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.6%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6447.8
Applied rewrites47.8%
Taylor expanded in x around 0
Applied rewrites23.8%
herbie shell --seed 2024325
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))