
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
(FPCore (x y z t a) :precision binary64 (fma (/ -60.0 (- z t)) y (fma (/ x (- z t)) 60.0 (* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
return fma((-60.0 / (z - t)), y, fma((x / (z - t)), 60.0, (120.0 * a)));
}
function code(x, y, z, t, a) return fma(Float64(-60.0 / Float64(z - t)), y, fma(Float64(x / Float64(z - t)), 60.0, Float64(120.0 * a))) end
code[x_, y_, z_, t_, a_] := N[(N[(-60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * y + N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{-60}{z - t}, y, \mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in y around -inf
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-neg-inN/A
sub-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* -60.0 y) (- z t))) (t_2 (/ (* (- x y) 60.0) (- z t))))
(if (<= t_2 -1e+267)
t_1
(if (<= t_2 -5e+104)
(* (/ x (- z t)) 60.0)
(if (<= t_2 1e+128) (* 120.0 a) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (-60.0 * y) / (z - t);
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -1e+267) {
tmp = t_1;
} else if (t_2 <= -5e+104) {
tmp = (x / (z - t)) * 60.0;
} else if (t_2 <= 1e+128) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((-60.0d0) * y) / (z - t)
t_2 = ((x - y) * 60.0d0) / (z - t)
if (t_2 <= (-1d+267)) then
tmp = t_1
else if (t_2 <= (-5d+104)) then
tmp = (x / (z - t)) * 60.0d0
else if (t_2 <= 1d+128) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (-60.0 * y) / (z - t);
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -1e+267) {
tmp = t_1;
} else if (t_2 <= -5e+104) {
tmp = (x / (z - t)) * 60.0;
} else if (t_2 <= 1e+128) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (-60.0 * y) / (z - t) t_2 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_2 <= -1e+267: tmp = t_1 elif t_2 <= -5e+104: tmp = (x / (z - t)) * 60.0 elif t_2 <= 1e+128: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(-60.0 * y) / Float64(z - t)) t_2 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_2 <= -1e+267) tmp = t_1; elseif (t_2 <= -5e+104) tmp = Float64(Float64(x / Float64(z - t)) * 60.0); elseif (t_2 <= 1e+128) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (-60.0 * y) / (z - t); t_2 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_2 <= -1e+267) tmp = t_1; elseif (t_2 <= -5e+104) tmp = (x / (z - t)) * 60.0; elseif (t_2 <= 1e+128) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(-60.0 * y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+267], t$95$1, If[LessEqual[t$95$2, -5e+104], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$2, 1e+128], N[(120.0 * a), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-60 \cdot y}{z - t}\\
t_2 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+267}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{+104}:\\
\;\;\;\;\frac{x}{z - t} \cdot 60\\
\mathbf{elif}\;t\_2 \leq 10^{+128}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -9.9999999999999997e266 or 1.0000000000000001e128 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.8%
Taylor expanded in y around -inf
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-neg-inN/A
sub-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
Applied rewrites99.9%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6489.6
Applied rewrites89.6%
Taylor expanded in x around 0
Applied rewrites56.5%
if -9.9999999999999997e266 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999997e104Initial program 99.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6458.5
Applied rewrites58.5%
if -4.9999999999999997e104 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.0000000000000001e128Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6465.8
Applied rewrites65.8%
Final simplification63.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- x y) 60.0) (- z t))))
(if (<= t_1 -1e+114)
(* (/ (- x y) (- z t)) 60.0)
(if (<= t_1 1e+128)
(fma (/ x (- z t)) 60.0 (* 120.0 a))
(* (/ 60.0 (- z t)) (- x y))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -1e+114) {
tmp = ((x - y) / (z - t)) * 60.0;
} else if (t_1 <= 1e+128) {
tmp = fma((x / (z - t)), 60.0, (120.0 * a));
} else {
tmp = (60.0 / (z - t)) * (x - y);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_1 <= -1e+114) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); elseif (t_1 <= 1e+128) tmp = fma(Float64(x / Float64(z - t)), 60.0, Float64(120.0 * a)); else tmp = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+114], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+128], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+114}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{elif}\;t\_1 \leq 10^{+128}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1e114Initial program 99.8%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6489.3
Applied rewrites89.3%
if -1e114 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.0000000000000001e128Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6484.6
Applied rewrites84.6%
if 1.0000000000000001e128 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.8%
Taylor expanded in y around -inf
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-neg-inN/A
sub-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
Applied rewrites99.9%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6487.6
Applied rewrites87.6%
Applied rewrites87.7%
Final simplification85.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- x y) 60.0) (- z t))))
(if (<= t_1 -5e-43)
(* (/ 60.0 (- z t)) (- x y))
(if (<= t_1 2e-58) (* 120.0 a) (* (/ (- x y) (- z t)) 60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -5e-43) {
tmp = (60.0 / (z - t)) * (x - y);
} else if (t_1 <= 2e-58) {
tmp = 120.0 * a;
} else {
tmp = ((x - y) / (z - t)) * 60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((x - y) * 60.0d0) / (z - t)
if (t_1 <= (-5d-43)) then
tmp = (60.0d0 / (z - t)) * (x - y)
else if (t_1 <= 2d-58) then
tmp = 120.0d0 * a
else
tmp = ((x - y) / (z - t)) * 60.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -5e-43) {
tmp = (60.0 / (z - t)) * (x - y);
} else if (t_1 <= 2e-58) {
tmp = 120.0 * a;
} else {
tmp = ((x - y) / (z - t)) * 60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_1 <= -5e-43: tmp = (60.0 / (z - t)) * (x - y) elif t_1 <= 2e-58: tmp = 120.0 * a else: tmp = ((x - y) / (z - t)) * 60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e-43) tmp = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)); elseif (t_1 <= 2e-58) tmp = Float64(120.0 * a); else tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_1 <= -5e-43) tmp = (60.0 / (z - t)) * (x - y); elseif (t_1 <= 2e-58) tmp = 120.0 * a; else tmp = ((x - y) / (z - t)) * 60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-43], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-58], N[(120.0 * a), $MachinePrecision], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-43}:\\
\;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-58}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.00000000000000019e-43Initial program 99.7%
Taylor expanded in y around -inf
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-neg-inN/A
sub-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
Applied rewrites99.9%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6472.0
Applied rewrites72.0%
Applied rewrites72.1%
if -5.00000000000000019e-43 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.0000000000000001e-58Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6481.3
Applied rewrites81.3%
if 2.0000000000000001e-58 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6471.3
Applied rewrites71.3%
Final simplification75.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ 60.0 (- z t)) (- x y))) (t_2 (/ (* (- x y) 60.0) (- z t)))) (if (<= t_2 -5e-43) t_1 (if (<= t_2 2e-58) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / (z - t)) * (x - y);
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -5e-43) {
tmp = t_1;
} else if (t_2 <= 2e-58) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (60.0d0 / (z - t)) * (x - y)
t_2 = ((x - y) * 60.0d0) / (z - t)
if (t_2 <= (-5d-43)) then
tmp = t_1
else if (t_2 <= 2d-58) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / (z - t)) * (x - y);
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -5e-43) {
tmp = t_1;
} else if (t_2 <= 2e-58) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 / (z - t)) * (x - y) t_2 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_2 <= -5e-43: tmp = t_1 elif t_2 <= 2e-58: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)) t_2 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_2 <= -5e-43) tmp = t_1; elseif (t_2 <= 2e-58) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 / (z - t)) * (x - y); t_2 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_2 <= -5e-43) tmp = t_1; elseif (t_2 <= 2e-58) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-43], t$95$1, If[LessEqual[t$95$2, 2e-58], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\
t_2 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-43}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-58}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.00000000000000019e-43 or 2.0000000000000001e-58 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in y around -inf
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-neg-inN/A
sub-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
Applied rewrites99.8%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6471.6
Applied rewrites71.6%
Applied rewrites71.6%
if -5.00000000000000019e-43 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.0000000000000001e-58Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6481.3
Applied rewrites81.3%
Final simplification75.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- x y) 60.0) (- z t))))
(if (<= t_1 -5e+104)
(/ (- x y) (* 0.016666666666666666 (- t)))
(if (<= t_1 5e+155) (* 120.0 a) (* (/ 60.0 (- t)) (- x y))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -5e+104) {
tmp = (x - y) / (0.016666666666666666 * -t);
} else if (t_1 <= 5e+155) {
tmp = 120.0 * a;
} else {
tmp = (60.0 / -t) * (x - y);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((x - y) * 60.0d0) / (z - t)
if (t_1 <= (-5d+104)) then
tmp = (x - y) / (0.016666666666666666d0 * -t)
else if (t_1 <= 5d+155) then
tmp = 120.0d0 * a
else
tmp = (60.0d0 / -t) * (x - y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -5e+104) {
tmp = (x - y) / (0.016666666666666666 * -t);
} else if (t_1 <= 5e+155) {
tmp = 120.0 * a;
} else {
tmp = (60.0 / -t) * (x - y);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_1 <= -5e+104: tmp = (x - y) / (0.016666666666666666 * -t) elif t_1 <= 5e+155: tmp = 120.0 * a else: tmp = (60.0 / -t) * (x - y) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+104) tmp = Float64(Float64(x - y) / Float64(0.016666666666666666 * Float64(-t))); elseif (t_1 <= 5e+155) tmp = Float64(120.0 * a); else tmp = Float64(Float64(60.0 / Float64(-t)) * Float64(x - y)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_1 <= -5e+104) tmp = (x - y) / (0.016666666666666666 * -t); elseif (t_1 <= 5e+155) tmp = 120.0 * a; else tmp = (60.0 / -t) * (x - y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+104], N[(N[(x - y), $MachinePrecision] / N[(0.016666666666666666 * (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+155], N[(120.0 * a), $MachinePrecision], N[(N[(60.0 / (-t)), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+104}:\\
\;\;\;\;\frac{x - y}{0.016666666666666666 \cdot \left(-t\right)}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+155}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{60}{-t} \cdot \left(x - y\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999997e104Initial program 99.7%
Taylor expanded in y around -inf
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-neg-inN/A
sub-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
Applied rewrites100.0%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6489.7
Applied rewrites89.7%
Taylor expanded in z around 0
Applied rewrites59.0%
Applied rewrites59.1%
if -4.9999999999999997e104 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 4.9999999999999999e155Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6465.0
Applied rewrites65.0%
if 4.9999999999999999e155 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.8%
Taylor expanded in y around -inf
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-neg-inN/A
sub-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
Applied rewrites100.0%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6489.1
Applied rewrites89.1%
Taylor expanded in z around 0
Applied rewrites64.0%
Applied rewrites64.1%
Final simplification64.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ 60.0 (- t)) (- x y))) (t_2 (/ (* (- x y) 60.0) (- z t)))) (if (<= t_2 -5e+104) t_1 (if (<= t_2 5e+155) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / -t) * (x - y);
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -5e+104) {
tmp = t_1;
} else if (t_2 <= 5e+155) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (60.0d0 / -t) * (x - y)
t_2 = ((x - y) * 60.0d0) / (z - t)
if (t_2 <= (-5d+104)) then
tmp = t_1
else if (t_2 <= 5d+155) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / -t) * (x - y);
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -5e+104) {
tmp = t_1;
} else if (t_2 <= 5e+155) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 / -t) * (x - y) t_2 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_2 <= -5e+104: tmp = t_1 elif t_2 <= 5e+155: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 / Float64(-t)) * Float64(x - y)) t_2 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_2 <= -5e+104) tmp = t_1; elseif (t_2 <= 5e+155) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 / -t) * (x - y); t_2 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_2 <= -5e+104) tmp = t_1; elseif (t_2 <= 5e+155) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / (-t)), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+104], t$95$1, If[LessEqual[t$95$2, 5e+155], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60}{-t} \cdot \left(x - y\right)\\
t_2 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+104}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+155}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999997e104 or 4.9999999999999999e155 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.8%
Taylor expanded in y around -inf
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-neg-inN/A
sub-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
Applied rewrites100.0%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6489.4
Applied rewrites89.4%
Taylor expanded in z around 0
Applied rewrites61.5%
Applied rewrites61.6%
if -4.9999999999999997e104 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 4.9999999999999999e155Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6465.0
Applied rewrites65.0%
Final simplification64.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- x y) 60.0) (- z t))))
(if (<= t_1 -5e+104)
(* (/ x t) -60.0)
(if (<= t_1 2e+191) (* 120.0 a) (* (/ -60.0 t) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -5e+104) {
tmp = (x / t) * -60.0;
} else if (t_1 <= 2e+191) {
tmp = 120.0 * a;
} else {
tmp = (-60.0 / t) * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((x - y) * 60.0d0) / (z - t)
if (t_1 <= (-5d+104)) then
tmp = (x / t) * (-60.0d0)
else if (t_1 <= 2d+191) then
tmp = 120.0d0 * a
else
tmp = ((-60.0d0) / t) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -5e+104) {
tmp = (x / t) * -60.0;
} else if (t_1 <= 2e+191) {
tmp = 120.0 * a;
} else {
tmp = (-60.0 / t) * x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_1 <= -5e+104: tmp = (x / t) * -60.0 elif t_1 <= 2e+191: tmp = 120.0 * a else: tmp = (-60.0 / t) * x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+104) tmp = Float64(Float64(x / t) * -60.0); elseif (t_1 <= 2e+191) tmp = Float64(120.0 * a); else tmp = Float64(Float64(-60.0 / t) * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_1 <= -5e+104) tmp = (x / t) * -60.0; elseif (t_1 <= 2e+191) tmp = 120.0 * a; else tmp = (-60.0 / t) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+104], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+191], N[(120.0 * a), $MachinePrecision], N[(N[(-60.0 / t), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+104}:\\
\;\;\;\;\frac{x}{t} \cdot -60\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+191}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{-60}{t} \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999997e104Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6448.2
Applied rewrites48.2%
Taylor expanded in z around 0
Applied rewrites36.1%
if -4.9999999999999997e104 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.00000000000000015e191Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6462.8
Applied rewrites62.8%
if 2.00000000000000015e191 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6453.3
Applied rewrites53.3%
Taylor expanded in z around 0
Applied rewrites53.1%
Applied rewrites53.2%
Final simplification58.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ -60.0 t) x)) (t_2 (/ (* (- x y) 60.0) (- z t)))) (if (<= t_2 -5e+104) t_1 (if (<= t_2 2e+191) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (-60.0 / t) * x;
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -5e+104) {
tmp = t_1;
} else if (t_2 <= 2e+191) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((-60.0d0) / t) * x
t_2 = ((x - y) * 60.0d0) / (z - t)
if (t_2 <= (-5d+104)) then
tmp = t_1
else if (t_2 <= 2d+191) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (-60.0 / t) * x;
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -5e+104) {
tmp = t_1;
} else if (t_2 <= 2e+191) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (-60.0 / t) * x t_2 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_2 <= -5e+104: tmp = t_1 elif t_2 <= 2e+191: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(-60.0 / t) * x) t_2 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_2 <= -5e+104) tmp = t_1; elseif (t_2 <= 2e+191) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (-60.0 / t) * x; t_2 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_2 <= -5e+104) tmp = t_1; elseif (t_2 <= 2e+191) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(-60.0 / t), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+104], t$95$1, If[LessEqual[t$95$2, 2e+191], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-60}{t} \cdot x\\
t_2 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+104}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+191}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999997e104 or 2.00000000000000015e191 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6450.3
Applied rewrites50.3%
Taylor expanded in z around 0
Applied rewrites43.2%
Applied rewrites43.1%
if -4.9999999999999997e104 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.00000000000000015e191Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6462.8
Applied rewrites62.8%
Final simplification58.2%
(FPCore (x y z t a)
:precision binary64
(if (<= (* 120.0 a) -1e+90)
(fma (/ x t) -60.0 (* 120.0 a))
(if (<= (* 120.0 a) -2e+16)
(+ (* (/ -60.0 z) y) (* 120.0 a))
(if (<= (* 120.0 a) 4e-103)
(* (/ (- x y) (- z t)) 60.0)
(+ (/ y (* -0.016666666666666666 z)) (* 120.0 a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -1e+90) {
tmp = fma((x / t), -60.0, (120.0 * a));
} else if ((120.0 * a) <= -2e+16) {
tmp = ((-60.0 / z) * y) + (120.0 * a);
} else if ((120.0 * a) <= 4e-103) {
tmp = ((x - y) / (z - t)) * 60.0;
} else {
tmp = (y / (-0.016666666666666666 * z)) + (120.0 * a);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -1e+90) tmp = fma(Float64(x / t), -60.0, Float64(120.0 * a)); elseif (Float64(120.0 * a) <= -2e+16) tmp = Float64(Float64(Float64(-60.0 / z) * y) + Float64(120.0 * a)); elseif (Float64(120.0 * a) <= 4e-103) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); else tmp = Float64(Float64(y / Float64(-0.016666666666666666 * z)) + Float64(120.0 * a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -1e+90], N[(N[(x / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], -2e+16], N[(N[(N[(-60.0 / z), $MachinePrecision] * y), $MachinePrecision] + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 4e-103], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], N[(N[(y / N[(-0.016666666666666666 * z), $MachinePrecision]), $MachinePrecision] + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -1 \cdot 10^{+90}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{t}, -60, 120 \cdot a\right)\\
\mathbf{elif}\;120 \cdot a \leq -2 \cdot 10^{+16}:\\
\;\;\;\;\frac{-60}{z} \cdot y + 120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 4 \cdot 10^{-103}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{-0.016666666666666666 \cdot z} + 120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -9.99999999999999966e89Initial program 99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6489.8
Applied rewrites89.8%
Taylor expanded in z around 0
Applied rewrites82.0%
Taylor expanded in z around 0
Applied rewrites82.0%
if -9.99999999999999966e89 < (*.f64 a #s(literal 120 binary64)) < -2e16Initial program 99.9%
Taylor expanded in x around 0
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6495.5
Applied rewrites95.5%
Taylor expanded in z around inf
Applied rewrites89.8%
if -2e16 < (*.f64 a #s(literal 120 binary64)) < 3.99999999999999983e-103Initial program 99.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6478.8
Applied rewrites78.8%
if 3.99999999999999983e-103 < (*.f64 a #s(literal 120 binary64)) Initial program 99.8%
Taylor expanded in x around 0
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6486.2
Applied rewrites86.2%
Applied rewrites86.2%
Taylor expanded in z around inf
Applied rewrites76.1%
Final simplification79.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ (* (/ -60.0 z) y) (* 120.0 a))))
(if (<= (* 120.0 a) -1e+90)
(fma (/ x t) -60.0 (* 120.0 a))
(if (<= (* 120.0 a) -2e+16)
t_1
(if (<= (* 120.0 a) 4e-103) (* (/ (- x y) (- z t)) 60.0) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((-60.0 / z) * y) + (120.0 * a);
double tmp;
if ((120.0 * a) <= -1e+90) {
tmp = fma((x / t), -60.0, (120.0 * a));
} else if ((120.0 * a) <= -2e+16) {
tmp = t_1;
} else if ((120.0 * a) <= 4e-103) {
tmp = ((x - y) / (z - t)) * 60.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(-60.0 / z) * y) + Float64(120.0 * a)) tmp = 0.0 if (Float64(120.0 * a) <= -1e+90) tmp = fma(Float64(x / t), -60.0, Float64(120.0 * a)); elseif (Float64(120.0 * a) <= -2e+16) tmp = t_1; elseif (Float64(120.0 * a) <= 4e-103) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(-60.0 / z), $MachinePrecision] * y), $MachinePrecision] + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(120.0 * a), $MachinePrecision], -1e+90], N[(N[(x / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], -2e+16], t$95$1, If[LessEqual[N[(120.0 * a), $MachinePrecision], 4e-103], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-60}{z} \cdot y + 120 \cdot a\\
\mathbf{if}\;120 \cdot a \leq -1 \cdot 10^{+90}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{t}, -60, 120 \cdot a\right)\\
\mathbf{elif}\;120 \cdot a \leq -2 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;120 \cdot a \leq 4 \cdot 10^{-103}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -9.99999999999999966e89Initial program 99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6489.8
Applied rewrites89.8%
Taylor expanded in z around 0
Applied rewrites82.0%
Taylor expanded in z around 0
Applied rewrites82.0%
if -9.99999999999999966e89 < (*.f64 a #s(literal 120 binary64)) < -2e16 or 3.99999999999999983e-103 < (*.f64 a #s(literal 120 binary64)) Initial program 99.9%
Taylor expanded in x around 0
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6488.2
Applied rewrites88.2%
Taylor expanded in z around inf
Applied rewrites79.2%
if -2e16 < (*.f64 a #s(literal 120 binary64)) < 3.99999999999999983e-103Initial program 99.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6478.8
Applied rewrites78.8%
Final simplification79.5%
(FPCore (x y z t a)
:precision binary64
(if (<= (* 120.0 a) -5e-49)
(fma (/ x t) -60.0 (* 120.0 a))
(if (<= (* 120.0 a) 4e-103)
(* (/ (- x y) (- z t)) 60.0)
(fma (/ x z) 60.0 (* 120.0 a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -5e-49) {
tmp = fma((x / t), -60.0, (120.0 * a));
} else if ((120.0 * a) <= 4e-103) {
tmp = ((x - y) / (z - t)) * 60.0;
} else {
tmp = fma((x / z), 60.0, (120.0 * a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -5e-49) tmp = fma(Float64(x / t), -60.0, Float64(120.0 * a)); elseif (Float64(120.0 * a) <= 4e-103) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); else tmp = fma(Float64(x / z), 60.0, Float64(120.0 * a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -5e-49], N[(N[(x / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 4e-103], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -5 \cdot 10^{-49}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{t}, -60, 120 \cdot a\right)\\
\mathbf{elif}\;120 \cdot a \leq 4 \cdot 10^{-103}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 60, 120 \cdot a\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -4.9999999999999999e-49Initial program 99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6486.9
Applied rewrites86.9%
Taylor expanded in z around 0
Applied rewrites74.5%
Taylor expanded in z around 0
Applied rewrites74.5%
if -4.9999999999999999e-49 < (*.f64 a #s(literal 120 binary64)) < 3.99999999999999983e-103Initial program 99.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6481.5
Applied rewrites81.5%
if 3.99999999999999983e-103 < (*.f64 a #s(literal 120 binary64)) Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6482.2
Applied rewrites82.2%
Taylor expanded in z around inf
Applied rewrites70.8%
Final simplification76.0%
(FPCore (x y z t a)
:precision binary64
(if (<= (* 120.0 a) -5e-49)
(fma (/ x t) -60.0 (* 120.0 a))
(if (<= (* 120.0 a) 4e-103)
(* (/ (- x y) (- z t)) 60.0)
(fma a 120.0 (* (/ x z) 60.0)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -5e-49) {
tmp = fma((x / t), -60.0, (120.0 * a));
} else if ((120.0 * a) <= 4e-103) {
tmp = ((x - y) / (z - t)) * 60.0;
} else {
tmp = fma(a, 120.0, ((x / z) * 60.0));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -5e-49) tmp = fma(Float64(x / t), -60.0, Float64(120.0 * a)); elseif (Float64(120.0 * a) <= 4e-103) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); else tmp = fma(a, 120.0, Float64(Float64(x / z) * 60.0)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -5e-49], N[(N[(x / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 4e-103], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], N[(a * 120.0 + N[(N[(x / z), $MachinePrecision] * 60.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -5 \cdot 10^{-49}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{t}, -60, 120 \cdot a\right)\\
\mathbf{elif}\;120 \cdot a \leq 4 \cdot 10^{-103}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{x}{z} \cdot 60\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -4.9999999999999999e-49Initial program 99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6486.9
Applied rewrites86.9%
Taylor expanded in z around 0
Applied rewrites74.5%
Taylor expanded in z around 0
Applied rewrites74.5%
if -4.9999999999999999e-49 < (*.f64 a #s(literal 120 binary64)) < 3.99999999999999983e-103Initial program 99.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6481.5
Applied rewrites81.5%
if 3.99999999999999983e-103 < (*.f64 a #s(literal 120 binary64)) Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6482.2
Applied rewrites82.2%
Taylor expanded in z around inf
Applied rewrites70.8%
Applied rewrites70.8%
Final simplification76.0%
(FPCore (x y z t a) :precision binary64 (if (<= (* 120.0 a) -2e-111) (* 120.0 a) (if (<= (* 120.0 a) 2e-121) (* (/ x (- z t)) 60.0) (* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -2e-111) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 2e-121) {
tmp = (x / (z - t)) * 60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((120.0d0 * a) <= (-2d-111)) then
tmp = 120.0d0 * a
else if ((120.0d0 * a) <= 2d-121) then
tmp = (x / (z - t)) * 60.0d0
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -2e-111) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 2e-121) {
tmp = (x / (z - t)) * 60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (120.0 * a) <= -2e-111: tmp = 120.0 * a elif (120.0 * a) <= 2e-121: tmp = (x / (z - t)) * 60.0 else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -2e-111) tmp = Float64(120.0 * a); elseif (Float64(120.0 * a) <= 2e-121) tmp = Float64(Float64(x / Float64(z - t)) * 60.0); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((120.0 * a) <= -2e-111) tmp = 120.0 * a; elseif ((120.0 * a) <= 2e-121) tmp = (x / (z - t)) * 60.0; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -2e-111], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 2e-121], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -2 \cdot 10^{-111}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 2 \cdot 10^{-121}:\\
\;\;\;\;\frac{x}{z - t} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -2.00000000000000018e-111 or 2e-121 < (*.f64 a #s(literal 120 binary64)) Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6466.2
Applied rewrites66.2%
if -2.00000000000000018e-111 < (*.f64 a #s(literal 120 binary64)) < 2e-121Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6448.4
Applied rewrites48.4%
Final simplification60.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ x (- z t)) 60.0 (* 120.0 a))))
(if (<= x -5.9e+16)
t_1
(if (<= x 4.6e+24) (fma (/ y (- z t)) -60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((x / (z - t)), 60.0, (120.0 * a));
double tmp;
if (x <= -5.9e+16) {
tmp = t_1;
} else if (x <= 4.6e+24) {
tmp = fma((y / (z - t)), -60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(x / Float64(z - t)), 60.0, Float64(120.0 * a)) tmp = 0.0 if (x <= -5.9e+16) tmp = t_1; elseif (x <= 4.6e+24) tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.9e+16], t$95$1, If[LessEqual[x, 4.6e+24], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\
\mathbf{if}\;x \leq -5.9 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -5.9e16 or 4.5999999999999998e24 < x Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6487.7
Applied rewrites87.7%
if -5.9e16 < x < 4.5999999999999998e24Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6493.2
Applied rewrites93.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* -60.0 y) (- z t))))
(if (<= y -1.35e+143)
t_1
(if (<= y 1.36e+166) (fma (/ x t) -60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (-60.0 * y) / (z - t);
double tmp;
if (y <= -1.35e+143) {
tmp = t_1;
} else if (y <= 1.36e+166) {
tmp = fma((x / t), -60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(-60.0 * y) / Float64(z - t)) tmp = 0.0 if (y <= -1.35e+143) tmp = t_1; elseif (y <= 1.36e+166) tmp = fma(Float64(x / t), -60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(-60.0 * y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.35e+143], t$95$1, If[LessEqual[y, 1.36e+166], N[(N[(x / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-60 \cdot y}{z - t}\\
\mathbf{if}\;y \leq -1.35 \cdot 10^{+143}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.36 \cdot 10^{+166}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{t}, -60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.3500000000000001e143 or 1.36000000000000004e166 < y Initial program 99.8%
Taylor expanded in y around -inf
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-neg-inN/A
sub-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
Applied rewrites99.8%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6473.3
Applied rewrites73.3%
Taylor expanded in x around 0
Applied rewrites69.0%
if -1.3500000000000001e143 < y < 1.36000000000000004e166Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6488.3
Applied rewrites88.3%
Taylor expanded in z around 0
Applied rewrites63.2%
Taylor expanded in z around 0
Applied rewrites63.2%
(FPCore (x y z t a) :precision binary64 (fma a 120.0 (* (- x y) (/ -60.0 (- t z)))))
double code(double x, double y, double z, double t, double a) {
return fma(a, 120.0, ((x - y) * (-60.0 / (t - z))));
}
function code(x, y, z, t, a) return fma(a, 120.0, Float64(Float64(x - y) * Float64(-60.0 / Float64(t - z)))) end
code[x_, y_, z_, t_, a_] := N[(a * 120.0 + N[(N[(x - y), $MachinePrecision] * N[(-60.0 / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, 120, \left(x - y\right) \cdot \frac{-60}{t - z}\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z t a) :precision binary64 (* 120.0 a))
double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = 120.0d0 * a
end function
public static double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
def code(x, y, z, t, a): return 120.0 * a
function code(x, y, z, t, a) return Float64(120.0 * a) end
function tmp = code(x, y, z, t, a) tmp = 120.0 * a; end
code[x_, y_, z_, t_, a_] := N[(120.0 * a), $MachinePrecision]
\begin{array}{l}
\\
120 \cdot a
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6450.1
Applied rewrites50.1%
(FPCore (x y z t a) :precision binary64 (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (60.0d0 / ((z - t) / (x - y))) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
def code(x, y, z, t, a): return (60.0 / ((z - t) / (x - y))) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(60.0 / Float64(Float64(z - t) / Float64(x - y))) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = (60.0 / ((z - t) / (x - y))) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(60.0 / N[(N[(z - t), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60}{\frac{z - t}{x - y}} + a \cdot 120
\end{array}
herbie shell --seed 2024325
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:alt
(! :herbie-platform default (+ (/ 60 (/ (- z t) (- x y))) (* a 120)))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))