
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (let* ((t_0 (* (* (/ 0.5 d) M_m) D_m))) (* w0 (sqrt (- 1.0 (* (/ t_0 l) (/ t_0 (pow h -1.0))))))))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = ((0.5 / d) * M_m) * D_m;
return w0 * sqrt((1.0 - ((t_0 / l) * (t_0 / pow(h, -1.0)))));
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: t_0
t_0 = ((0.5d0 / d) * m_m) * d_m
code = w0 * sqrt((1.0d0 - ((t_0 / l) * (t_0 / (h ** (-1.0d0))))))
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = ((0.5 / d) * M_m) * D_m;
return w0 * Math.sqrt((1.0 - ((t_0 / l) * (t_0 / Math.pow(h, -1.0)))));
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): t_0 = ((0.5 / d) * M_m) * D_m return w0 * math.sqrt((1.0 - ((t_0 / l) * (t_0 / math.pow(h, -1.0)))))
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(Float64(Float64(0.5 / d) * M_m) * D_m) return Float64(w0 * sqrt(Float64(1.0 - Float64(Float64(t_0 / l) * Float64(t_0 / (h ^ -1.0)))))) end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
t_0 = ((0.5 / d) * M_m) * D_m;
tmp = w0 * sqrt((1.0 - ((t_0 / l) * (t_0 / (h ^ -1.0)))));
end
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(N[(N[(0.5 / d), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision]}, N[(w0 * N[Sqrt[N[(1.0 - N[(N[(t$95$0 / l), $MachinePrecision] * N[(t$95$0 / N[Power[h, -1.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := \left(\frac{0.5}{d} \cdot M\_m\right) \cdot D\_m\\
w0 \cdot \sqrt{1 - \frac{t\_0}{\ell} \cdot \frac{t\_0}{{h}^{-1}}}
\end{array}
\end{array}
Initial program 81.6%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
div-invN/A
times-fracN/A
lower-*.f64N/A
Applied rewrites92.1%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l))) 2.0)
(* w0 1.0)
(*
w0
(sqrt
(fma
(* h (/ (* -0.5 (* D_m M_m)) (* l d)))
(* (* (/ 0.5 d) M_m) D_m)
1.0)))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l))) <= 2.0) {
tmp = w0 * 1.0;
} else {
tmp = w0 * sqrt(fma((h * ((-0.5 * (D_m * M_m)) / (l * d))), (((0.5 / d) * M_m) * D_m), 1.0));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 2.0) tmp = Float64(w0 * 1.0); else tmp = Float64(w0 * sqrt(fma(Float64(h * Float64(Float64(-0.5 * Float64(D_m * M_m)) / Float64(l * d))), Float64(Float64(Float64(0.5 / d) * M_m) * D_m), 1.0))); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(w0 * 1.0), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(h * N[(N[(-0.5 * N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(0.5 / d), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 2:\\
\;\;\;\;w0 \cdot 1\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(h \cdot \frac{-0.5 \cdot \left(D\_m \cdot M\_m\right)}{\ell \cdot d}, \left(\frac{0.5}{d} \cdot M\_m\right) \cdot D\_m, 1\right)}\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2Initial program 99.4%
Taylor expanded in M around 0
Applied rewrites100.0%
if 2 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 52.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites58.4%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f6474.4
Applied rewrites74.4%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l))) 2.0)
(* w0 1.0)
(*
w0
(sqrt
(fma (* (* -0.25 h) (* M_m D_m)) (* (/ M_m d) (/ D_m (* d l))) 1.0)))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l))) <= 2.0) {
tmp = w0 * 1.0;
} else {
tmp = w0 * sqrt(fma(((-0.25 * h) * (M_m * D_m)), ((M_m / d) * (D_m / (d * l))), 1.0));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 2.0) tmp = Float64(w0 * 1.0); else tmp = Float64(w0 * sqrt(fma(Float64(Float64(-0.25 * h) * Float64(M_m * D_m)), Float64(Float64(M_m / d) * Float64(D_m / Float64(d * l))), 1.0))); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(w0 * 1.0), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(N[(-0.25 * h), $MachinePrecision] * N[(M$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(M$95$m / d), $MachinePrecision] * N[(D$95$m / N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 2:\\
\;\;\;\;w0 \cdot 1\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\left(-0.25 \cdot h\right) \cdot \left(M\_m \cdot D\_m\right), \frac{M\_m}{d} \cdot \frac{D\_m}{d \cdot \ell}, 1\right)}\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2Initial program 99.4%
Taylor expanded in M around 0
Applied rewrites100.0%
if 2 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 52.9%
Taylor expanded in M around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites52.5%
Applied rewrites57.7%
Applied rewrites72.5%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l))) 2.0)
(* w0 1.0)
(*
w0
(sqrt
(fma (* h -0.25) (/ (* (/ M_m d) (* (* D_m M_m) D_m)) (* l d)) 1.0)))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l))) <= 2.0) {
tmp = w0 * 1.0;
} else {
tmp = w0 * sqrt(fma((h * -0.25), (((M_m / d) * ((D_m * M_m) * D_m)) / (l * d)), 1.0));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 2.0) tmp = Float64(w0 * 1.0); else tmp = Float64(w0 * sqrt(fma(Float64(h * -0.25), Float64(Float64(Float64(M_m / d) * Float64(Float64(D_m * M_m) * D_m)) / Float64(l * d)), 1.0))); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(w0 * 1.0), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(h * -0.25), $MachinePrecision] * N[(N[(N[(M$95$m / d), $MachinePrecision] * N[(N[(D$95$m * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision]), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 2:\\
\;\;\;\;w0 \cdot 1\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(h \cdot -0.25, \frac{\frac{M\_m}{d} \cdot \left(\left(D\_m \cdot M\_m\right) \cdot D\_m\right)}{\ell \cdot d}, 1\right)}\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2Initial program 99.4%
Taylor expanded in M around 0
Applied rewrites100.0%
if 2 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 52.9%
Taylor expanded in M around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites52.5%
Applied rewrites57.7%
Applied rewrites66.7%
Applied rewrites69.4%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l))) 2.0)
(* w0 1.0)
(*
w0
(sqrt
(fma (* h -0.25) (/ (* (* D_m M_m) (* D_m M_m)) (* (* d l) d)) 1.0)))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l))) <= 2.0) {
tmp = w0 * 1.0;
} else {
tmp = w0 * sqrt(fma((h * -0.25), (((D_m * M_m) * (D_m * M_m)) / ((d * l) * d)), 1.0));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 2.0) tmp = Float64(w0 * 1.0); else tmp = Float64(w0 * sqrt(fma(Float64(h * -0.25), Float64(Float64(Float64(D_m * M_m) * Float64(D_m * M_m)) / Float64(Float64(d * l) * d)), 1.0))); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(w0 * 1.0), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(h * -0.25), $MachinePrecision] * N[(N[(N[(D$95$m * M$95$m), $MachinePrecision] * N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(d * l), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 2:\\
\;\;\;\;w0 \cdot 1\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(h \cdot -0.25, \frac{\left(D\_m \cdot M\_m\right) \cdot \left(D\_m \cdot M\_m\right)}{\left(d \cdot \ell\right) \cdot d}, 1\right)}\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2Initial program 99.4%
Taylor expanded in M around 0
Applied rewrites100.0%
if 2 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 52.9%
Taylor expanded in M around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites52.5%
Applied rewrites57.7%
Applied rewrites68.0%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -5e+27)
(*
w0
(sqrt (fma (* h -0.25) (* M_m (* (* D_m M_m) (/ D_m (* (* d d) l)))) 1.0)))
(* w0 1.0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -5e+27) {
tmp = w0 * sqrt(fma((h * -0.25), (M_m * ((D_m * M_m) * (D_m / ((d * d) * l)))), 1.0));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -5e+27) tmp = Float64(w0 * sqrt(fma(Float64(h * -0.25), Float64(M_m * Float64(Float64(D_m * M_m) * Float64(D_m / Float64(Float64(d * d) * l)))), 1.0))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -5e+27], N[(w0 * N[Sqrt[N[(N[(h * -0.25), $MachinePrecision] * N[(M$95$m * N[(N[(D$95$m * M$95$m), $MachinePrecision] * N[(D$95$m / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -5 \cdot 10^{+27}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(h \cdot -0.25, M\_m \cdot \left(\left(D\_m \cdot M\_m\right) \cdot \frac{D\_m}{\left(d \cdot d\right) \cdot \ell}\right), 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.99999999999999979e27Initial program 73.0%
Taylor expanded in M around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites50.8%
Applied rewrites59.5%
if -4.99999999999999979e27 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 84.9%
Taylor expanded in M around 0
Applied rewrites95.0%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -2e+141) (* w0 (fma (* (* D_m D_m) -0.125) (* (/ M_m (* d d)) (/ (* h M_m) l)) 1.0)) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -2e+141) {
tmp = w0 * fma(((D_m * D_m) * -0.125), ((M_m / (d * d)) * ((h * M_m) / l)), 1.0);
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -2e+141) tmp = Float64(w0 * fma(Float64(Float64(D_m * D_m) * -0.125), Float64(Float64(M_m / Float64(d * d)) * Float64(Float64(h * M_m) / l)), 1.0)); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -2e+141], N[(w0 * N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * -0.125), $MachinePrecision] * N[(N[(M$95$m / N[(d * d), $MachinePrecision]), $MachinePrecision] * N[(N[(h * M$95$m), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -2 \cdot 10^{+141}:\\
\;\;\;\;w0 \cdot \mathsf{fma}\left(\left(D\_m \cdot D\_m\right) \cdot -0.125, \frac{M\_m}{d \cdot d} \cdot \frac{h \cdot M\_m}{\ell}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2.00000000000000003e141Initial program 71.5%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites48.7%
Applied rewrites58.1%
if -2.00000000000000003e141 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 85.2%
Taylor expanded in M around 0
Applied rewrites93.2%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -2e+141) (* w0 (fma (* (* D_m D_m) -0.125) (* (/ M_m d) (/ (* h M_m) (* l d))) 1.0)) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -2e+141) {
tmp = w0 * fma(((D_m * D_m) * -0.125), ((M_m / d) * ((h * M_m) / (l * d))), 1.0);
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -2e+141) tmp = Float64(w0 * fma(Float64(Float64(D_m * D_m) * -0.125), Float64(Float64(M_m / d) * Float64(Float64(h * M_m) / Float64(l * d))), 1.0)); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -2e+141], N[(w0 * N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * -0.125), $MachinePrecision] * N[(N[(M$95$m / d), $MachinePrecision] * N[(N[(h * M$95$m), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -2 \cdot 10^{+141}:\\
\;\;\;\;w0 \cdot \mathsf{fma}\left(\left(D\_m \cdot D\_m\right) \cdot -0.125, \frac{M\_m}{d} \cdot \frac{h \cdot M\_m}{\ell \cdot d}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2.00000000000000003e141Initial program 71.5%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites48.7%
Applied rewrites58.2%
if -2.00000000000000003e141 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 85.2%
Taylor expanded in M around 0
Applied rewrites93.2%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -2e+141) (* w0 (fma (* (* D_m D_m) -0.125) (* M_m (/ (* h M_m) (* (* d d) l))) 1.0)) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -2e+141) {
tmp = w0 * fma(((D_m * D_m) * -0.125), (M_m * ((h * M_m) / ((d * d) * l))), 1.0);
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -2e+141) tmp = Float64(w0 * fma(Float64(Float64(D_m * D_m) * -0.125), Float64(M_m * Float64(Float64(h * M_m) / Float64(Float64(d * d) * l))), 1.0)); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -2e+141], N[(w0 * N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * -0.125), $MachinePrecision] * N[(M$95$m * N[(N[(h * M$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -2 \cdot 10^{+141}:\\
\;\;\;\;w0 \cdot \mathsf{fma}\left(\left(D\_m \cdot D\_m\right) \cdot -0.125, M\_m \cdot \frac{h \cdot M\_m}{\left(d \cdot d\right) \cdot \ell}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2.00000000000000003e141Initial program 71.5%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites48.7%
Applied rewrites55.0%
if -2.00000000000000003e141 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 85.2%
Taylor expanded in M around 0
Applied rewrites93.2%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -1e+91) (fma (* w0 -0.125) (/ (* (* (* (* M_m M_m) h) D_m) D_m) (* (* l d) d)) w0) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1e+91) {
tmp = fma((w0 * -0.125), (((((M_m * M_m) * h) * D_m) * D_m) / ((l * d) * d)), w0);
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -1e+91) tmp = fma(Float64(w0 * -0.125), Float64(Float64(Float64(Float64(Float64(M_m * M_m) * h) * D_m) * D_m) / Float64(Float64(l * d) * d)), w0); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -1e+91], N[(N[(w0 * -0.125), $MachinePrecision] * N[(N[(N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] * h), $MachinePrecision] * D$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(l * d), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -1 \cdot 10^{+91}:\\
\;\;\;\;\mathsf{fma}\left(w0 \cdot -0.125, \frac{\left(\left(\left(M\_m \cdot M\_m\right) \cdot h\right) \cdot D\_m\right) \cdot D\_m}{\left(\ell \cdot d\right) \cdot d}, w0\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.00000000000000008e91Initial program 72.3%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites48.9%
Taylor expanded in w0 around 0
Applied rewrites50.8%
Applied rewrites52.5%
if -1.00000000000000008e91 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 85.0%
Taylor expanded in M around 0
Applied rewrites94.1%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -2e+141) (fma (* w0 -0.125) (/ (* (* (* (* M_m M_m) h) D_m) D_m) (* (* d d) l)) w0) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -2e+141) {
tmp = fma((w0 * -0.125), (((((M_m * M_m) * h) * D_m) * D_m) / ((d * d) * l)), w0);
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -2e+141) tmp = fma(Float64(w0 * -0.125), Float64(Float64(Float64(Float64(Float64(M_m * M_m) * h) * D_m) * D_m) / Float64(Float64(d * d) * l)), w0); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -2e+141], N[(N[(w0 * -0.125), $MachinePrecision] * N[(N[(N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] * h), $MachinePrecision] * D$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -2 \cdot 10^{+141}:\\
\;\;\;\;\mathsf{fma}\left(w0 \cdot -0.125, \frac{\left(\left(\left(M\_m \cdot M\_m\right) \cdot h\right) \cdot D\_m\right) \cdot D\_m}{\left(d \cdot d\right) \cdot \ell}, w0\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2.00000000000000003e141Initial program 71.5%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites50.2%
Taylor expanded in w0 around 0
Applied rewrites52.2%
if -2.00000000000000003e141 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 85.2%
Taylor expanded in M around 0
Applied rewrites93.2%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(*
w0
(sqrt
(fma
(* (* (/ 0.5 d) M_m) D_m)
(/ (* (* D_m 0.5) (* (/ M_m d) h)) (- l))
1.0))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * sqrt(fma((((0.5 / d) * M_m) * D_m), (((D_m * 0.5) * ((M_m / d) * h)) / -l), 1.0));
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(w0 * sqrt(fma(Float64(Float64(Float64(0.5 / d) * M_m) * D_m), Float64(Float64(Float64(D_m * 0.5) * Float64(Float64(M_m / d) * h)) / Float64(-l)), 1.0))) end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(N[(N[(N[(0.5 / d), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(N[(N[(D$95$m * 0.5), $MachinePrecision] * N[(N[(M$95$m / d), $MachinePrecision] * h), $MachinePrecision]), $MachinePrecision] / (-l)), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
w0 \cdot \sqrt{\mathsf{fma}\left(\left(\frac{0.5}{d} \cdot M\_m\right) \cdot D\_m, \frac{\left(D\_m \cdot 0.5\right) \cdot \left(\frac{M\_m}{d} \cdot h\right)}{-\ell}, 1\right)}
\end{array}
Initial program 81.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites91.4%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(*
w0
(sqrt
(fma
(* (/ (/ (* (* h M_m) D_m) d) l) -0.5)
(* (* (/ 0.5 d) M_m) D_m)
1.0))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * sqrt(fma((((((h * M_m) * D_m) / d) / l) * -0.5), (((0.5 / d) * M_m) * D_m), 1.0));
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(w0 * sqrt(fma(Float64(Float64(Float64(Float64(Float64(h * M_m) * D_m) / d) / l) * -0.5), Float64(Float64(Float64(0.5 / d) * M_m) * D_m), 1.0))) end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(N[(N[(N[(N[(N[(h * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / d), $MachinePrecision] / l), $MachinePrecision] * -0.5), $MachinePrecision] * N[(N[(N[(0.5 / d), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
w0 \cdot \sqrt{\mathsf{fma}\left(\frac{\frac{\left(h \cdot M\_m\right) \cdot D\_m}{d}}{\ell} \cdot -0.5, \left(\frac{0.5}{d} \cdot M\_m\right) \cdot D\_m, 1\right)}
\end{array}
Initial program 81.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites83.3%
Taylor expanded in M around 0
*-commutativeN/A
lower-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6489.6
Applied rewrites89.6%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* w0 1.0))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * 1.0;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
code = w0 * 1.0d0
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * 1.0;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): return w0 * 1.0
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(w0 * 1.0) end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
tmp = w0 * 1.0;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(w0 * 1.0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
w0 \cdot 1
\end{array}
Initial program 81.6%
Taylor expanded in M around 0
Applied rewrites70.0%
herbie shell --seed 2024324
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))