Numeric.SpecFunctions:choose from math-functions-0.1.5.2

Percentage Accurate: 84.2% → 97.0%
Time: 5.5s
Alternatives: 5
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(y + z\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
	return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
	return (x * (y + z)) / z;
}
def code(x, y, z):
	return (x * (y + z)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(y + z)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * (y + z)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 5 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(y + z\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
	return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
	return (x * (y + z)) / z;
}
def code(x, y, z):
	return (x * (y + z)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(y + z)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * (y + z)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}

Alternative 1: 97.0% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;\frac{x\_m \cdot \left(y + z\right)}{z} \leq -2 \cdot 10^{+61}:\\ \;\;\;\;\frac{y \cdot x\_m}{z}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z}, x\_m, x\_m\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= (/ (* x_m (+ y z)) z) -2e+61)
    (/ (* y x_m) z)
    (fma (/ y z) x_m x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (((x_m * (y + z)) / z) <= -2e+61) {
		tmp = (y * x_m) / z;
	} else {
		tmp = fma((y / z), x_m, x_m);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (Float64(Float64(x_m * Float64(y + z)) / z) <= -2e+61)
		tmp = Float64(Float64(y * x_m) / z);
	else
		tmp = fma(Float64(y / z), x_m, x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(x$95$m * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], -2e+61], N[(N[(y * x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m \cdot \left(y + z\right)}{z} \leq -2 \cdot 10^{+61}:\\
\;\;\;\;\frac{y \cdot x\_m}{z}\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z}, x\_m, x\_m\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 x (+.f64 y z)) z) < -1.9999999999999999e61

    1. Initial program 85.6%

      \[\frac{x \cdot \left(y + z\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \frac{\color{blue}{x \cdot y}}{z} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x}}{z} \]
      2. lower-*.f6469.0

        \[\leadsto \frac{\color{blue}{y \cdot x}}{z} \]
    5. Applied rewrites69.0%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{z} \]

    if -1.9999999999999999e61 < (/.f64 (*.f64 x (+.f64 y z)) z)

    1. Initial program 88.4%

      \[\frac{x \cdot \left(y + z\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{x \cdot \left(y + z\right)}{z}} \]
    4. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y + z}{z}} \]
      2. *-lft-identityN/A

        \[\leadsto x \cdot \frac{y + \color{blue}{1 \cdot z}}{z} \]
      3. metadata-evalN/A

        \[\leadsto x \cdot \frac{y + \color{blue}{\left(\mathsf{neg}\left(-1\right)\right)} \cdot z}{z} \]
      4. cancel-sign-sub-invN/A

        \[\leadsto x \cdot \frac{\color{blue}{y - -1 \cdot z}}{z} \]
      5. div-subN/A

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{z} - \frac{-1 \cdot z}{z}\right)} \]
      6. mul-1-negN/A

        \[\leadsto x \cdot \left(\frac{y}{z} - \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{z}\right) \]
      7. distribute-frac-negN/A

        \[\leadsto x \cdot \left(\frac{y}{z} - \color{blue}{\left(\mathsf{neg}\left(\frac{z}{z}\right)\right)}\right) \]
      8. *-inversesN/A

        \[\leadsto x \cdot \left(\frac{y}{z} - \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
      9. *-inversesN/A

        \[\leadsto x \cdot \left(\frac{y}{z} - \left(\mathsf{neg}\left(\color{blue}{\frac{y}{y}}\right)\right)\right) \]
      10. distribute-frac-negN/A

        \[\leadsto x \cdot \left(\frac{y}{z} - \color{blue}{\frac{\mathsf{neg}\left(y\right)}{y}}\right) \]
      11. mul-1-negN/A

        \[\leadsto x \cdot \left(\frac{y}{z} - \frac{\color{blue}{-1 \cdot y}}{y}\right) \]
      12. distribute-rgt-out--N/A

        \[\leadsto \color{blue}{\frac{y}{z} \cdot x - \frac{-1 \cdot y}{y} \cdot x} \]
      13. *-commutativeN/A

        \[\leadsto \color{blue}{x \cdot \frac{y}{z}} - \frac{-1 \cdot y}{y} \cdot x \]
      14. associate-/l*N/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{z}} - \frac{-1 \cdot y}{y} \cdot x \]
      15. associate-*l/N/A

        \[\leadsto \frac{x \cdot y}{z} - \color{blue}{\frac{\left(-1 \cdot y\right) \cdot x}{y}} \]
      16. associate-*r/N/A

        \[\leadsto \frac{x \cdot y}{z} - \color{blue}{\left(-1 \cdot y\right) \cdot \frac{x}{y}} \]
      17. *-commutativeN/A

        \[\leadsto \frac{x \cdot y}{z} - \color{blue}{\left(y \cdot -1\right)} \cdot \frac{x}{y} \]
      18. associate-*r*N/A

        \[\leadsto \frac{x \cdot y}{z} - \color{blue}{y \cdot \left(-1 \cdot \frac{x}{y}\right)} \]
      19. associate-*r*N/A

        \[\leadsto \frac{x \cdot y}{z} - \color{blue}{\left(y \cdot -1\right) \cdot \frac{x}{y}} \]
      20. *-commutativeN/A

        \[\leadsto \frac{x \cdot y}{z} - \color{blue}{\left(-1 \cdot y\right)} \cdot \frac{x}{y} \]
      21. mul-1-negN/A

        \[\leadsto \frac{x \cdot y}{z} - \color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot \frac{x}{y} \]
      22. cancel-sign-subN/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{z} + y \cdot \frac{x}{y}} \]
    5. Applied rewrites95.7%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{z}, x, x\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification88.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(y + z\right)}{z} \leq -2 \cdot 10^{+61}:\\ \;\;\;\;\frac{y \cdot x}{z}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z}, x, x\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 73.5% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1.3 \cdot 10^{+14} \lor \neg \left(z \leq 0.122\right):\\ \;\;\;\;\frac{x\_m}{1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{z} \cdot y\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= z -1.3e+14) (not (<= z 0.122))) (/ x_m 1.0) (* (/ x_m z) y))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.3e+14) || !(z <= 0.122)) {
		tmp = x_m / 1.0;
	} else {
		tmp = (x_m / z) * y;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.3d+14)) .or. (.not. (z <= 0.122d0))) then
        tmp = x_m / 1.0d0
    else
        tmp = (x_m / z) * y
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.3e+14) || !(z <= 0.122)) {
		tmp = x_m / 1.0;
	} else {
		tmp = (x_m / z) * y;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (z <= -1.3e+14) or not (z <= 0.122):
		tmp = x_m / 1.0
	else:
		tmp = (x_m / z) * y
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((z <= -1.3e+14) || !(z <= 0.122))
		tmp = Float64(x_m / 1.0);
	else
		tmp = Float64(Float64(x_m / z) * y);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((z <= -1.3e+14) || ~((z <= 0.122)))
		tmp = x_m / 1.0;
	else
		tmp = (x_m / z) * y;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.3e+14], N[Not[LessEqual[z, 0.122]], $MachinePrecision]], N[(x$95$m / 1.0), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * y), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{+14} \lor \neg \left(z \leq 0.122\right):\\
\;\;\;\;\frac{x\_m}{1}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.3e14 or 0.122 < z

    1. Initial program 79.5%

      \[\frac{x \cdot \left(y + z\right)}{z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(y + z\right)}{z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \left(y + z\right)}}{z} \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y + z}{z}} \]
      4. clear-numN/A

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{y + z}}} \]
      5. un-div-invN/A

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
      6. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
      7. lower-/.f6499.9

        \[\leadsto \frac{x}{\color{blue}{\frac{z}{y + z}}} \]
      8. lift-+.f64N/A

        \[\leadsto \frac{x}{\frac{z}{\color{blue}{y + z}}} \]
      9. +-commutativeN/A

        \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
      10. lower-+.f6499.9

        \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{z + y}}} \]
    5. Taylor expanded in y around 0

      \[\leadsto \frac{x}{\color{blue}{1}} \]
    6. Step-by-step derivation
      1. Applied rewrites77.6%

        \[\leadsto \frac{x}{\color{blue}{1}} \]

      if -1.3e14 < z < 0.122

      1. Initial program 93.4%

        \[\frac{x \cdot \left(y + z\right)}{z} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y + z\right)}{z}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y + z\right)}}{z} \]
        3. associate-/l*N/A

          \[\leadsto \color{blue}{x \cdot \frac{y + z}{z}} \]
        4. clear-numN/A

          \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{y + z}}} \]
        5. un-div-invN/A

          \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
        6. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
        7. lower-/.f6495.1

          \[\leadsto \frac{x}{\color{blue}{\frac{z}{y + z}}} \]
        8. lift-+.f64N/A

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{y + z}}} \]
        9. +-commutativeN/A

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
        10. lower-+.f6495.1

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
      4. Applied rewrites95.1%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{z + y}}} \]
      5. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{x \cdot y}{z}} \]
      6. Step-by-step derivation
        1. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
        3. lower-/.f6479.8

          \[\leadsto \color{blue}{\frac{x}{z}} \cdot y \]
      7. Applied rewrites79.8%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification78.9%

      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.3 \cdot 10^{+14} \lor \neg \left(z \leq 0.122\right):\\ \;\;\;\;\frac{x}{1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot y\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 72.6% accurate, 0.7× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-6}:\\ \;\;\;\;\frac{y \cdot x\_m}{z}\\ \mathbf{elif}\;y \leq 1.12 \cdot 10^{-38}:\\ \;\;\;\;\frac{x\_m}{1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{z} \cdot y\\ \end{array} \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m y z)
     :precision binary64
     (*
      x_s
      (if (<= y -9e-6)
        (/ (* y x_m) z)
        (if (<= y 1.12e-38) (/ x_m 1.0) (* (/ x_m z) y)))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m, double y, double z) {
    	double tmp;
    	if (y <= -9e-6) {
    		tmp = (y * x_m) / z;
    	} else if (y <= 1.12e-38) {
    		tmp = x_m / 1.0;
    	} else {
    		tmp = (x_m / z) * y;
    	}
    	return x_s * tmp;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: tmp
        if (y <= (-9d-6)) then
            tmp = (y * x_m) / z
        else if (y <= 1.12d-38) then
            tmp = x_m / 1.0d0
        else
            tmp = (x_m / z) * y
        end if
        code = x_s * tmp
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m, double y, double z) {
    	double tmp;
    	if (y <= -9e-6) {
    		tmp = (y * x_m) / z;
    	} else if (y <= 1.12e-38) {
    		tmp = x_m / 1.0;
    	} else {
    		tmp = (x_m / z) * y;
    	}
    	return x_s * tmp;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m, y, z):
    	tmp = 0
    	if y <= -9e-6:
    		tmp = (y * x_m) / z
    	elif y <= 1.12e-38:
    		tmp = x_m / 1.0
    	else:
    		tmp = (x_m / z) * y
    	return x_s * tmp
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m, y, z)
    	tmp = 0.0
    	if (y <= -9e-6)
    		tmp = Float64(Float64(y * x_m) / z);
    	elseif (y <= 1.12e-38)
    		tmp = Float64(x_m / 1.0);
    	else
    		tmp = Float64(Float64(x_m / z) * y);
    	end
    	return Float64(x_s * tmp)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp_2 = code(x_s, x_m, y, z)
    	tmp = 0.0;
    	if (y <= -9e-6)
    		tmp = (y * x_m) / z;
    	elseif (y <= 1.12e-38)
    		tmp = x_m / 1.0;
    	else
    		tmp = (x_m / z) * y;
    	end
    	tmp_2 = x_s * tmp;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -9e-6], N[(N[(y * x$95$m), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[y, 1.12e-38], N[(x$95$m / 1.0), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * y), $MachinePrecision]]]), $MachinePrecision]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    x\_s \cdot \begin{array}{l}
    \mathbf{if}\;y \leq -9 \cdot 10^{-6}:\\
    \;\;\;\;\frac{y \cdot x\_m}{z}\\
    
    \mathbf{elif}\;y \leq 1.12 \cdot 10^{-38}:\\
    \;\;\;\;\frac{x\_m}{1}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{x\_m}{z} \cdot y\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if y < -9.00000000000000023e-6

      1. Initial program 95.1%

        \[\frac{x \cdot \left(y + z\right)}{z} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \frac{\color{blue}{x \cdot y}}{z} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{y \cdot x}}{z} \]
        2. lower-*.f6477.3

          \[\leadsto \frac{\color{blue}{y \cdot x}}{z} \]
      5. Applied rewrites77.3%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{z} \]

      if -9.00000000000000023e-6 < y < 1.1200000000000001e-38

      1. Initial program 77.6%

        \[\frac{x \cdot \left(y + z\right)}{z} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y + z\right)}{z}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y + z\right)}}{z} \]
        3. associate-/l*N/A

          \[\leadsto \color{blue}{x \cdot \frac{y + z}{z}} \]
        4. clear-numN/A

          \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{y + z}}} \]
        5. un-div-invN/A

          \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
        6. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
        7. lower-/.f6499.8

          \[\leadsto \frac{x}{\color{blue}{\frac{z}{y + z}}} \]
        8. lift-+.f64N/A

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{y + z}}} \]
        9. +-commutativeN/A

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
        10. lower-+.f6499.8

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
      4. Applied rewrites99.8%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{z + y}}} \]
      5. Taylor expanded in y around 0

        \[\leadsto \frac{x}{\color{blue}{1}} \]
      6. Step-by-step derivation
        1. Applied rewrites77.3%

          \[\leadsto \frac{x}{\color{blue}{1}} \]

        if 1.1200000000000001e-38 < y

        1. Initial program 93.5%

          \[\frac{x \cdot \left(y + z\right)}{z} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot \left(y + z\right)}{z}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{x \cdot \left(y + z\right)}}{z} \]
          3. associate-/l*N/A

            \[\leadsto \color{blue}{x \cdot \frac{y + z}{z}} \]
          4. clear-numN/A

            \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{y + z}}} \]
          5. un-div-invN/A

            \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
          6. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
          7. lower-/.f6495.7

            \[\leadsto \frac{x}{\color{blue}{\frac{z}{y + z}}} \]
          8. lift-+.f64N/A

            \[\leadsto \frac{x}{\frac{z}{\color{blue}{y + z}}} \]
          9. +-commutativeN/A

            \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
          10. lower-+.f6495.7

            \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
        4. Applied rewrites95.7%

          \[\leadsto \color{blue}{\frac{x}{\frac{z}{z + y}}} \]
        5. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{x \cdot y}{z}} \]
        6. Step-by-step derivation
          1. associate-*l/N/A

            \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
          3. lower-/.f6483.7

            \[\leadsto \color{blue}{\frac{x}{z}} \cdot y \]
        7. Applied rewrites83.7%

          \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
      7. Recombined 3 regimes into one program.
      8. Add Preprocessing

      Alternative 4: 96.5% accurate, 0.8× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \frac{x\_m}{\frac{z}{z + y}} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m (/ z (+ z y)))))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      double code(double x_s, double x_m, double y, double z) {
      	return x_s * (x_m / (z / (z + y)));
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      real(8) function code(x_s, x_m, y, z)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: x_m
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          code = x_s * (x_m / (z / (z + y)))
      end function
      
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      public static double code(double x_s, double x_m, double y, double z) {
      	return x_s * (x_m / (z / (z + y)));
      }
      
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      def code(x_s, x_m, y, z):
      	return x_s * (x_m / (z / (z + y)))
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      function code(x_s, x_m, y, z)
      	return Float64(x_s * Float64(x_m / Float64(z / Float64(z + y))))
      end
      
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      function tmp = code(x_s, x_m, y, z)
      	tmp = x_s * (x_m / (z / (z + y)));
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / N[(z / N[(z + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      
      \\
      x\_s \cdot \frac{x\_m}{\frac{z}{z + y}}
      \end{array}
      
      Derivation
      1. Initial program 87.6%

        \[\frac{x \cdot \left(y + z\right)}{z} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y + z\right)}{z}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y + z\right)}}{z} \]
        3. associate-/l*N/A

          \[\leadsto \color{blue}{x \cdot \frac{y + z}{z}} \]
        4. clear-numN/A

          \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{y + z}}} \]
        5. un-div-invN/A

          \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
        6. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
        7. lower-/.f6497.1

          \[\leadsto \frac{x}{\color{blue}{\frac{z}{y + z}}} \]
        8. lift-+.f64N/A

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{y + z}}} \]
        9. +-commutativeN/A

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
        10. lower-+.f6497.1

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
      4. Applied rewrites97.1%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{z + y}}} \]
      5. Add Preprocessing

      Alternative 5: 51.1% accurate, 1.7× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \frac{x\_m}{1} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m 1.0)))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      double code(double x_s, double x_m, double y, double z) {
      	return x_s * (x_m / 1.0);
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      real(8) function code(x_s, x_m, y, z)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: x_m
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          code = x_s * (x_m / 1.0d0)
      end function
      
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      public static double code(double x_s, double x_m, double y, double z) {
      	return x_s * (x_m / 1.0);
      }
      
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      def code(x_s, x_m, y, z):
      	return x_s * (x_m / 1.0)
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      function code(x_s, x_m, y, z)
      	return Float64(x_s * Float64(x_m / 1.0))
      end
      
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      function tmp = code(x_s, x_m, y, z)
      	tmp = x_s * (x_m / 1.0);
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / 1.0), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      
      \\
      x\_s \cdot \frac{x\_m}{1}
      \end{array}
      
      Derivation
      1. Initial program 87.6%

        \[\frac{x \cdot \left(y + z\right)}{z} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y + z\right)}{z}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y + z\right)}}{z} \]
        3. associate-/l*N/A

          \[\leadsto \color{blue}{x \cdot \frac{y + z}{z}} \]
        4. clear-numN/A

          \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{y + z}}} \]
        5. un-div-invN/A

          \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
        6. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{\frac{z}{y + z}}} \]
        7. lower-/.f6497.1

          \[\leadsto \frac{x}{\color{blue}{\frac{z}{y + z}}} \]
        8. lift-+.f64N/A

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{y + z}}} \]
        9. +-commutativeN/A

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
        10. lower-+.f6497.1

          \[\leadsto \frac{x}{\frac{z}{\color{blue}{z + y}}} \]
      4. Applied rewrites97.1%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{z + y}}} \]
      5. Taylor expanded in y around 0

        \[\leadsto \frac{x}{\color{blue}{1}} \]
      6. Step-by-step derivation
        1. Applied rewrites43.7%

          \[\leadsto \frac{x}{\color{blue}{1}} \]
        2. Add Preprocessing

        Developer Target 1: 96.5% accurate, 0.8× speedup?

        \[\begin{array}{l} \\ \frac{x}{\frac{z}{y + z}} \end{array} \]
        (FPCore (x y z) :precision binary64 (/ x (/ z (+ y z))))
        double code(double x, double y, double z) {
        	return x / (z / (y + z));
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            code = x / (z / (y + z))
        end function
        
        public static double code(double x, double y, double z) {
        	return x / (z / (y + z));
        }
        
        def code(x, y, z):
        	return x / (z / (y + z))
        
        function code(x, y, z)
        	return Float64(x / Float64(z / Float64(y + z)))
        end
        
        function tmp = code(x, y, z)
        	tmp = x / (z / (y + z));
        end
        
        code[x_, y_, z_] := N[(x / N[(z / N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        \frac{x}{\frac{z}{y + z}}
        \end{array}
        

        Reproduce

        ?
        herbie shell --seed 2024324 
        (FPCore (x y z)
          :name "Numeric.SpecFunctions:choose from math-functions-0.1.5.2"
          :precision binary64
        
          :alt
          (! :herbie-platform default (/ x (/ z (+ y z))))
        
          (/ (* x (+ y z)) z))