
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 2.25e+148) (fma y y (* (fma y 2.0 x) x)) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 2.25e+148) {
tmp = fma(y, y, (fma(y, 2.0, x) * x));
} else {
tmp = y * y;
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 2.25e+148) tmp = fma(y, y, Float64(fma(y, 2.0, x) * x)); else tmp = Float64(y * y); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 2.25e+148], N[(y * y + N[(N[(y * 2.0 + x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.25 \cdot 10^{+148}:\\
\;\;\;\;\mathsf{fma}\left(y, y, \mathsf{fma}\left(y, 2, x\right) \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 2.24999999999999997e148Initial program 95.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6495.4
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6498.6
Applied rewrites98.6%
if 2.24999999999999997e148 < y Initial program 89.5%
Taylor expanded in x around 0
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (fma y 2.0 x) x)))
(if (<= y 2.8e-114)
t_0
(if (<= y 3.6e-78)
(fma (* y x) 2.0 (* y y))
(if (<= y 5.6e-26) t_0 (* y y))))))assert(x < y);
double code(double x, double y) {
double t_0 = fma(y, 2.0, x) * x;
double tmp;
if (y <= 2.8e-114) {
tmp = t_0;
} else if (y <= 3.6e-78) {
tmp = fma((y * x), 2.0, (y * y));
} else if (y <= 5.6e-26) {
tmp = t_0;
} else {
tmp = y * y;
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) t_0 = Float64(fma(y, 2.0, x) * x) tmp = 0.0 if (y <= 2.8e-114) tmp = t_0; elseif (y <= 3.6e-78) tmp = fma(Float64(y * x), 2.0, Float64(y * y)); elseif (y <= 5.6e-26) tmp = t_0; else tmp = Float64(y * y); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 2.0 + x), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[y, 2.8e-114], t$95$0, If[LessEqual[y, 3.6e-78], N[(N[(y * x), $MachinePrecision] * 2.0 + N[(y * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.6e-26], t$95$0, N[(y * y), $MachinePrecision]]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(y, 2, x\right) \cdot x\\
\mathbf{if}\;y \leq 2.8 \cdot 10^{-114}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-78}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot x, 2, y \cdot y\right)\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{-26}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 2.8000000000000001e-114 or 3.6000000000000002e-78 < y < 5.6000000000000002e-26Initial program 95.6%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6450.1
Applied rewrites50.1%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
*-inversesN/A
*-lft-identityN/A
*-commutativeN/A
*-rgt-identityN/A
lower-fma.f6466.2
Applied rewrites66.2%
if 2.8000000000000001e-114 < y < 3.6000000000000002e-78Initial program 100.0%
Taylor expanded in x around 0
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
associate-*l/N/A
associate-*l*N/A
distribute-lft1-inN/A
+-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites62.0%
Applied rewrites62.0%
if 5.6000000000000002e-26 < y Initial program 91.3%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6486.9
Applied rewrites86.9%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (fma y 2.0 x) x)))
(if (<= y 2.8e-114)
t_0
(if (<= y 3.6e-78) (* (fma 2.0 x y) y) (if (<= y 5.6e-26) t_0 (* y y))))))assert(x < y);
double code(double x, double y) {
double t_0 = fma(y, 2.0, x) * x;
double tmp;
if (y <= 2.8e-114) {
tmp = t_0;
} else if (y <= 3.6e-78) {
tmp = fma(2.0, x, y) * y;
} else if (y <= 5.6e-26) {
tmp = t_0;
} else {
tmp = y * y;
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) t_0 = Float64(fma(y, 2.0, x) * x) tmp = 0.0 if (y <= 2.8e-114) tmp = t_0; elseif (y <= 3.6e-78) tmp = Float64(fma(2.0, x, y) * y); elseif (y <= 5.6e-26) tmp = t_0; else tmp = Float64(y * y); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 2.0 + x), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[y, 2.8e-114], t$95$0, If[LessEqual[y, 3.6e-78], N[(N[(2.0 * x + y), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 5.6e-26], t$95$0, N[(y * y), $MachinePrecision]]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(y, 2, x\right) \cdot x\\
\mathbf{if}\;y \leq 2.8 \cdot 10^{-114}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-78}:\\
\;\;\;\;\mathsf{fma}\left(2, x, y\right) \cdot y\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{-26}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 2.8000000000000001e-114 or 3.6000000000000002e-78 < y < 5.6000000000000002e-26Initial program 95.6%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6450.1
Applied rewrites50.1%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
*-inversesN/A
*-lft-identityN/A
*-commutativeN/A
*-rgt-identityN/A
lower-fma.f6466.2
Applied rewrites66.2%
if 2.8000000000000001e-114 < y < 3.6000000000000002e-78Initial program 100.0%
Taylor expanded in x around 0
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
associate-*l/N/A
associate-*l*N/A
distribute-lft1-inN/A
+-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites62.0%
if 5.6000000000000002e-26 < y Initial program 91.3%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6486.9
Applied rewrites86.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (or (<= y 2.8e-114) (not (or (<= y 3.6e-78) (not (<= y 4.2e-23))))) (* x x) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if ((y <= 2.8e-114) || !((y <= 3.6e-78) || !(y <= 4.2e-23))) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 2.8d-114) .or. (.not. (y <= 3.6d-78) .or. (.not. (y <= 4.2d-23)))) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if ((y <= 2.8e-114) || !((y <= 3.6e-78) || !(y <= 4.2e-23))) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if (y <= 2.8e-114) or not ((y <= 3.6e-78) or not (y <= 4.2e-23)): tmp = x * x else: tmp = y * y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if ((y <= 2.8e-114) || !((y <= 3.6e-78) || !(y <= 4.2e-23))) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if ((y <= 2.8e-114) || ~(((y <= 3.6e-78) || ~((y <= 4.2e-23)))))
tmp = x * x;
else
tmp = y * y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[Or[LessEqual[y, 2.8e-114], N[Not[Or[LessEqual[y, 3.6e-78], N[Not[LessEqual[y, 4.2e-23]], $MachinePrecision]]], $MachinePrecision]], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.8 \cdot 10^{-114} \lor \neg \left(y \leq 3.6 \cdot 10^{-78} \lor \neg \left(y \leq 4.2 \cdot 10^{-23}\right)\right):\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 2.8000000000000001e-114 or 3.6000000000000002e-78 < y < 4.2000000000000002e-23Initial program 95.6%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6450.4
Applied rewrites50.4%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6465.8
Applied rewrites65.8%
if 2.8000000000000001e-114 < y < 3.6000000000000002e-78 or 4.2000000000000002e-23 < y Initial program 91.8%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6485.0
Applied rewrites85.0%
Final simplification71.3%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(if (<= y 2.8e-114)
(* x x)
(if (<= y 3.6e-78)
(* (fma 2.0 x y) y)
(if (<= y 4.2e-23) (* x x) (* y y)))))assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 2.8e-114) {
tmp = x * x;
} else if (y <= 3.6e-78) {
tmp = fma(2.0, x, y) * y;
} else if (y <= 4.2e-23) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 2.8e-114) tmp = Float64(x * x); elseif (y <= 3.6e-78) tmp = Float64(fma(2.0, x, y) * y); elseif (y <= 4.2e-23) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 2.8e-114], N[(x * x), $MachinePrecision], If[LessEqual[y, 3.6e-78], N[(N[(2.0 * x + y), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 4.2e-23], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.8 \cdot 10^{-114}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-78}:\\
\;\;\;\;\mathsf{fma}\left(2, x, y\right) \cdot y\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{-23}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 2.8000000000000001e-114 or 3.6000000000000002e-78 < y < 4.2000000000000002e-23Initial program 95.6%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6450.4
Applied rewrites50.4%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6465.8
Applied rewrites65.8%
if 2.8000000000000001e-114 < y < 3.6000000000000002e-78Initial program 100.0%
Taylor expanded in x around 0
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
associate-*l/N/A
associate-*l*N/A
distribute-lft1-inN/A
+-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites62.0%
if 4.2000000000000002e-23 < y Initial program 91.2%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6486.7
Applied rewrites86.7%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* x x))
assert(x < y);
double code(double x, double y) {
return x * x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
assert x < y;
public static double code(double x, double y) {
return x * x;
}
[x, y] = sort([x, y]) def code(x, y): return x * x
x, y = sort([x, y]) function code(x, y) return Float64(x * x) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x * x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot x
\end{array}
Initial program 94.5%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6460.3
Applied rewrites60.3%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6454.8
Applied rewrites54.8%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024324
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (+ (* y y) (* (* x y) 2))))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))