
(FPCore (x y z t a b) :precision binary64 (* (* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0))))
double code(double x, double y, double z, double t, double a, double b) {
return (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * cos((((((y * 2.0d0) + 1.0d0) * z) * t) / 16.0d0))) * cos((((((a * 2.0d0) + 1.0d0) * b) * t) / 16.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * Math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
def code(x, y, z, t, a, b): return (x * math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0))
function code(x, y, z, t, a, b) return Float64(Float64(x * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(Float64(Float64(Float64(a * 2.0) + 1.0) * b) * t) / 16.0))) end
function tmp = code(x, y, z, t, a, b) tmp = (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(N[(N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * b), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{\left(\left(a \cdot 2 + 1\right) \cdot b\right) \cdot t}{16}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (* (* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0))))
double code(double x, double y, double z, double t, double a, double b) {
return (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * cos((((((y * 2.0d0) + 1.0d0) * z) * t) / 16.0d0))) * cos((((((a * 2.0d0) + 1.0d0) * b) * t) / 16.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * Math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
def code(x, y, z, t, a, b): return (x * math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0))
function code(x, y, z, t, a, b) return Float64(Float64(x * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(Float64(Float64(Float64(a * 2.0) + 1.0) * b) * t) / 16.0))) end
function tmp = code(x, y, z, t, a, b) tmp = (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(N[(N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * b), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{\left(\left(a \cdot 2 + 1\right) \cdot b\right) \cdot t}{16}\right)
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t a b)
:precision binary64
(*
x_s
(if (<=
(*
(* x_m (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0)))
(cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0)))
1e+288)
(*
(* (cos (* (* t (* b (fma 2.0 a 1.0))) -0.0625)) x_m)
(cos (* 0.0625 (* z t))))
(* (cos (* (* t b) 0.0625)) x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
double tmp;
if (((x_m * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0))) <= 1e+288) {
tmp = (cos(((t * (b * fma(2.0, a, 1.0))) * -0.0625)) * x_m) * cos((0.0625 * (z * t)));
} else {
tmp = cos(((t * b) * 0.0625)) * x_m;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(x_m * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(Float64(Float64(Float64(a * 2.0) + 1.0) * b) * t) / 16.0))) <= 1e+288) tmp = Float64(Float64(cos(Float64(Float64(t * Float64(b * fma(2.0, a, 1.0))) * -0.0625)) * x_m) * cos(Float64(0.0625 * Float64(z * t)))); else tmp = Float64(cos(Float64(Float64(t * b) * 0.0625)) * x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * If[LessEqual[N[(N[(x$95$m * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(N[(N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * b), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1e+288], N[(N[(N[Cos[N[(N[(t * N[(b * N[(2.0 * a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.0625), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision] * N[Cos[N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Cos[N[(N[(t * b), $MachinePrecision] * 0.0625), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(x\_m \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{\left(\left(a \cdot 2 + 1\right) \cdot b\right) \cdot t}{16}\right) \leq 10^{+288}:\\
\;\;\;\;\left(\cos \left(\left(t \cdot \left(b \cdot \mathsf{fma}\left(2, a, 1\right)\right)\right) \cdot -0.0625\right) \cdot x\_m\right) \cdot \cos \left(0.0625 \cdot \left(z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(\left(t \cdot b\right) \cdot 0.0625\right) \cdot x\_m\\
\end{array}
\end{array}
if (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) < 1e288Initial program 43.3%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-*.f6443.8
Applied rewrites43.8%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites43.8%
if 1e288 < (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) Initial program 0.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-*.f642.6
Applied rewrites2.6%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f644.1
Applied rewrites4.1%
Taylor expanded in a around 0
Applied rewrites6.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t a b) :precision binary64 (* x_s (* (* x_m (cos (pow (/ 16.0 (* z t)) -1.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * ((x_m * cos(pow((16.0 / (z * t)), -1.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t, a, b)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x_s * ((x_m * cos(((16.0d0 / (z * t)) ** (-1.0d0)))) * cos((((((a * 2.0d0) + 1.0d0) * b) * t) / 16.0d0)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * ((x_m * Math.cos(Math.pow((16.0 / (z * t)), -1.0))) * Math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t, a, b): return x_s * ((x_m * math.cos(math.pow((16.0 / (z * t)), -1.0))) * math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) return Float64(x_s * Float64(Float64(x_m * cos((Float64(16.0 / Float64(z * t)) ^ -1.0))) * cos(Float64(Float64(Float64(Float64(Float64(a * 2.0) + 1.0) * b) * t) / 16.0)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t, a, b) tmp = x_s * ((x_m * cos(((16.0 / (z * t)) ^ -1.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * N[(N[(x$95$m * N[Cos[N[Power[N[(16.0 / N[(z * t), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(N[(N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * b), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\left(x\_m \cdot \cos \left({\left(\frac{16}{z \cdot t}\right)}^{-1}\right)\right) \cdot \cos \left(\frac{\left(\left(a \cdot 2 + 1\right) \cdot b\right) \cdot t}{16}\right)\right)
\end{array}
Initial program 24.0%
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-to-expN/A
exp-prodN/A
lower-pow.f64N/A
Applied rewrites13.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6425.7
Applied rewrites25.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t a b) :precision binary64 (* x_s (* (* (cos (* (* (* (fma 2.0 a 1.0) t) b) 0.0625)) x_m) (cos (* (* z t) 0.0625)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * ((cos((((fma(2.0, a, 1.0) * t) * b) * 0.0625)) * x_m) * cos(((z * t) * 0.0625)));
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) return Float64(x_s * Float64(Float64(cos(Float64(Float64(Float64(fma(2.0, a, 1.0) * t) * b) * 0.0625)) * x_m) * cos(Float64(Float64(z * t) * 0.0625)))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * N[(N[(N[Cos[N[(N[(N[(N[(2.0 * a + 1.0), $MachinePrecision] * t), $MachinePrecision] * b), $MachinePrecision] * 0.0625), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision] * N[Cos[N[(N[(z * t), $MachinePrecision] * 0.0625), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\left(\cos \left(\left(\left(\mathsf{fma}\left(2, a, 1\right) \cdot t\right) \cdot b\right) \cdot 0.0625\right) \cdot x\_m\right) \cdot \cos \left(\left(z \cdot t\right) \cdot 0.0625\right)\right)
\end{array}
Initial program 24.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-*.f6425.5
Applied rewrites25.5%
Taylor expanded in y around 0
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6425.3
Applied rewrites25.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t a b) :precision binary64 (* x_s (* (cos (* (* t (* b (fma 2.0 a 1.0))) -0.0625)) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * (cos(((t * (b * fma(2.0, a, 1.0))) * -0.0625)) * x_m);
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) return Float64(x_s * Float64(cos(Float64(Float64(t * Float64(b * fma(2.0, a, 1.0))) * -0.0625)) * x_m)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * N[(N[Cos[N[(N[(t * N[(b * N[(2.0 * a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.0625), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\cos \left(\left(t \cdot \left(b \cdot \mathsf{fma}\left(2, a, 1\right)\right)\right) \cdot -0.0625\right) \cdot x\_m\right)
\end{array}
Initial program 24.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-*.f6425.5
Applied rewrites25.5%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6424.9
Applied rewrites24.9%
Applied rewrites25.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t a b) :precision binary64 (* x_s (* (cos (* (* t b) 0.0625)) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * (cos(((t * b) * 0.0625)) * x_m);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t, a, b)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x_s * (cos(((t * b) * 0.0625d0)) * x_m)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * (Math.cos(((t * b) * 0.0625)) * x_m);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t, a, b): return x_s * (math.cos(((t * b) * 0.0625)) * x_m)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) return Float64(x_s * Float64(cos(Float64(Float64(t * b) * 0.0625)) * x_m)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t, a, b) tmp = x_s * (cos(((t * b) * 0.0625)) * x_m); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * N[(N[Cos[N[(N[(t * b), $MachinePrecision] * 0.0625), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\cos \left(\left(t \cdot b\right) \cdot 0.0625\right) \cdot x\_m\right)
\end{array}
Initial program 24.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-*.f6425.5
Applied rewrites25.5%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6424.9
Applied rewrites24.9%
Taylor expanded in a around 0
Applied rewrites24.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t a b) :precision binary64 (* x_s (* (fma (* (* b b) -0.001953125) (* t t) 1.0) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * (fma(((b * b) * -0.001953125), (t * t), 1.0) * x_m);
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) return Float64(x_s * Float64(fma(Float64(Float64(b * b) * -0.001953125), Float64(t * t), 1.0) * x_m)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * N[(N[(N[(N[(b * b), $MachinePrecision] * -0.001953125), $MachinePrecision] * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\mathsf{fma}\left(\left(b \cdot b\right) \cdot -0.001953125, t \cdot t, 1\right) \cdot x\_m\right)
\end{array}
Initial program 24.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-*.f6425.5
Applied rewrites25.5%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6424.9
Applied rewrites24.9%
Taylor expanded in a around 0
Applied rewrites24.7%
Taylor expanded in t around 0
Applied rewrites20.7%
(FPCore (x y z t a b) :precision binary64 (* x (cos (* (/ b 16.0) (/ t (+ (- 1.0 (* a 2.0)) (pow (* a 2.0) 2.0)))))))
double code(double x, double y, double z, double t, double a, double b) {
return x * cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + pow((a * 2.0), 2.0)))));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * cos(((b / 16.0d0) * (t / ((1.0d0 - (a * 2.0d0)) + ((a * 2.0d0) ** 2.0d0)))))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x * Math.cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + Math.pow((a * 2.0), 2.0)))));
}
def code(x, y, z, t, a, b): return x * math.cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + math.pow((a * 2.0), 2.0)))))
function code(x, y, z, t, a, b) return Float64(x * cos(Float64(Float64(b / 16.0) * Float64(t / Float64(Float64(1.0 - Float64(a * 2.0)) + (Float64(a * 2.0) ^ 2.0)))))) end
function tmp = code(x, y, z, t, a, b) tmp = x * cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + ((a * 2.0) ^ 2.0))))); end
code[x_, y_, z_, t_, a_, b_] := N[(x * N[Cos[N[(N[(b / 16.0), $MachinePrecision] * N[(t / N[(N[(1.0 - N[(a * 2.0), $MachinePrecision]), $MachinePrecision] + N[Power[N[(a * 2.0), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos \left(\frac{b}{16} \cdot \frac{t}{\left(1 - a \cdot 2\right) + {\left(a \cdot 2\right)}^{2}}\right)
\end{array}
herbie shell --seed 2024324
(FPCore (x y z t a b)
:name "Codec.Picture.Jpg.FastDct:referenceDct from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* x (cos (* (/ b 16) (/ t (+ (- 1 (* a 2)) (pow (* a 2) 2)))))))
(* (* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0))))