
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0))))
(if (or (<= t_0 -20000.0) (not (<= t_0 1e-6)))
(/ (* (/ x (+ 1.0 x)) (+ y x)) y)
(fma (fma (- x (/ x y)) x (- (/ x y) x)) x x))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if ((t_0 <= -20000.0) || !(t_0 <= 1e-6)) {
tmp = ((x / (1.0 + x)) * (y + x)) / y;
} else {
tmp = fma(fma((x - (x / y)), x, ((x / y) - x)), x, x);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) tmp = 0.0 if ((t_0 <= -20000.0) || !(t_0 <= 1e-6)) tmp = Float64(Float64(Float64(x / Float64(1.0 + x)) * Float64(y + x)) / y); else tmp = fma(fma(Float64(x - Float64(x / y)), x, Float64(Float64(x / y) - x)), x, x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -20000.0], N[Not[LessEqual[t$95$0, 1e-6]], $MachinePrecision]], N[(N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision] * x + N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -20000 \lor \neg \left(t\_0 \leq 10^{-6}\right):\\
\;\;\;\;\frac{\frac{x}{1 + x} \cdot \left(y + x\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x - \frac{x}{y}, x, \frac{x}{y} - x\right), x, x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -2e4 or 9.99999999999999955e-7 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 79.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -2e4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999955e-7Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0))))
(if (<= t_0 -100000000.0)
(/ (- x 1.0) y)
(if (<= t_0 1e-6)
(* (fma (- x 1.0) x 1.0) x)
(if (<= t_0 2.0) (- 1.0 (pow x -1.0)) (/ x y))))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if (t_0 <= -100000000.0) {
tmp = (x - 1.0) / y;
} else if (t_0 <= 1e-6) {
tmp = fma((x - 1.0), x, 1.0) * x;
} else if (t_0 <= 2.0) {
tmp = 1.0 - pow(x, -1.0);
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= -100000000.0) tmp = Float64(Float64(x - 1.0) / y); elseif (t_0 <= 1e-6) tmp = Float64(fma(Float64(x - 1.0), x, 1.0) * x); elseif (t_0 <= 2.0) tmp = Float64(1.0 - (x ^ -1.0)); else tmp = Float64(x / y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100000000.0], N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 1e-6], N[(N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(1.0 - N[Power[x, -1.0], $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -100000000:\\
\;\;\;\;\frac{x - 1}{y}\\
\mathbf{elif}\;t\_0 \leq 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1 - {x}^{-1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e8Initial program 72.8%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6495.2
Applied rewrites95.2%
Taylor expanded in y around 0
Applied rewrites94.9%
if -1e8 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999955e-7Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6484.1
Applied rewrites84.1%
Taylor expanded in x around 0
Applied rewrites84.1%
if 9.99999999999999955e-7 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6494.1
Applied rewrites94.1%
Taylor expanded in x around inf
Applied rewrites94.1%
if 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 74.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites73.4%
Taylor expanded in x around inf
lower-/.f6486.4
Applied rewrites86.4%
Final simplification87.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0))))
(if (<= t_0 -100000000.0)
(/ (- x 1.0) y)
(if (<= t_0 1e-6)
(* (fma (- x 1.0) x 1.0) x)
(if (<= t_0 2.0) 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if (t_0 <= -100000000.0) {
tmp = (x - 1.0) / y;
} else if (t_0 <= 1e-6) {
tmp = fma((x - 1.0), x, 1.0) * x;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= -100000000.0) tmp = Float64(Float64(x - 1.0) / y); elseif (t_0 <= 1e-6) tmp = Float64(fma(Float64(x - 1.0), x, 1.0) * x); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100000000.0], N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 1e-6], N[(N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -100000000:\\
\;\;\;\;\frac{x - 1}{y}\\
\mathbf{elif}\;t\_0 \leq 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e8Initial program 72.8%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6495.2
Applied rewrites95.2%
Taylor expanded in y around 0
Applied rewrites94.9%
if -1e8 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999955e-7Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6484.1
Applied rewrites84.1%
Taylor expanded in x around 0
Applied rewrites84.1%
if 9.99999999999999955e-7 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6494.1
Applied rewrites94.1%
Taylor expanded in x around 0
Applied rewrites1.0%
Taylor expanded in x around inf
Applied rewrites92.2%
if 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 74.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites73.4%
Taylor expanded in x around inf
lower-/.f6486.4
Applied rewrites86.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0))))
(if (<= t_0 -100000000.0)
(/ (- x 1.0) y)
(if (<= t_0 1e-6) (fma (- x) x x) (if (<= t_0 2.0) 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if (t_0 <= -100000000.0) {
tmp = (x - 1.0) / y;
} else if (t_0 <= 1e-6) {
tmp = fma(-x, x, x);
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= -100000000.0) tmp = Float64(Float64(x - 1.0) / y); elseif (t_0 <= 1e-6) tmp = fma(Float64(-x), x, x); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100000000.0], N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 1e-6], N[((-x) * x + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -100000000:\\
\;\;\;\;\frac{x - 1}{y}\\
\mathbf{elif}\;t\_0 \leq 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e8Initial program 72.8%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6495.2
Applied rewrites95.2%
Taylor expanded in y around 0
Applied rewrites94.9%
if -1e8 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999955e-7Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6484.1
Applied rewrites84.1%
Taylor expanded in x around 0
Applied rewrites83.9%
if 9.99999999999999955e-7 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6494.1
Applied rewrites94.1%
Taylor expanded in x around 0
Applied rewrites1.0%
Taylor expanded in x around inf
Applied rewrites92.2%
if 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 74.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites73.4%
Taylor expanded in x around inf
lower-/.f6486.4
Applied rewrites86.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0))))
(if (<= t_0 -20000.0)
(/ x y)
(if (<= t_0 1e-6) (fma (- x) x x) (if (<= t_0 2.0) 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if (t_0 <= -20000.0) {
tmp = x / y;
} else if (t_0 <= 1e-6) {
tmp = fma(-x, x, x);
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= -20000.0) tmp = Float64(x / y); elseif (t_0 <= 1e-6) tmp = fma(Float64(-x), x, x); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -20000.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 1e-6], N[((-x) * x + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -20000:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -2e4 or 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 74.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites71.5%
Taylor expanded in x around inf
lower-/.f6488.3
Applied rewrites88.3%
if -2e4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999955e-7Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6485.6
Applied rewrites85.6%
Taylor expanded in x around 0
Applied rewrites85.4%
if 9.99999999999999955e-7 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6494.1
Applied rewrites94.1%
Taylor expanded in x around 0
Applied rewrites1.0%
Taylor expanded in x around inf
Applied rewrites92.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0))))
(if (or (<= t_0 -20000.0) (not (<= t_0 5e-129)))
(/ (* (/ x (+ 1.0 x)) (+ y x)) y)
(fma (- (/ x y) x) x x))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if ((t_0 <= -20000.0) || !(t_0 <= 5e-129)) {
tmp = ((x / (1.0 + x)) * (y + x)) / y;
} else {
tmp = fma(((x / y) - x), x, x);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) tmp = 0.0 if ((t_0 <= -20000.0) || !(t_0 <= 5e-129)) tmp = Float64(Float64(Float64(x / Float64(1.0 + x)) * Float64(y + x)) / y); else tmp = fma(Float64(Float64(x / y) - x), x, x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -20000.0], N[Not[LessEqual[t$95$0, 5e-129]], $MachinePrecision]], N[(N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -20000 \lor \neg \left(t\_0 \leq 5 \cdot 10^{-129}\right):\\
\;\;\;\;\frac{\frac{x}{1 + x} \cdot \left(y + x\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -2e4 or 5.00000000000000027e-129 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 82.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -2e4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000027e-129Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
distribute-lft-out--N/A
associate-*r/N/A
*-rgt-identityN/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0))))
(if (<= t_0 -100000000.0)
(/ (- x 1.0) y)
(if (<= t_0 2.0) (/ x (+ 1.0 x)) (/ x y)))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if (t_0 <= -100000000.0) {
tmp = (x - 1.0) / y;
} else if (t_0 <= 2.0) {
tmp = x / (1.0 + x);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
if (t_0 <= (-100000000.0d0)) then
tmp = (x - 1.0d0) / y
else if (t_0 <= 2.0d0) then
tmp = x / (1.0d0 + x)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if (t_0 <= -100000000.0) {
tmp = (x - 1.0) / y;
} else if (t_0 <= 2.0) {
tmp = x / (1.0 + x);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = (x * ((x / y) + 1.0)) / (x + 1.0) tmp = 0 if t_0 <= -100000000.0: tmp = (x - 1.0) / y elif t_0 <= 2.0: tmp = x / (1.0 + x) else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= -100000000.0) tmp = Float64(Float64(x - 1.0) / y); elseif (t_0 <= 2.0) tmp = Float64(x / Float64(1.0 + x)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (x * ((x / y) + 1.0)) / (x + 1.0); tmp = 0.0; if (t_0 <= -100000000.0) tmp = (x - 1.0) / y; elseif (t_0 <= 2.0) tmp = x / (1.0 + x); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100000000.0], N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -100000000:\\
\;\;\;\;\frac{x - 1}{y}\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e8Initial program 72.8%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6495.2
Applied rewrites95.2%
Taylor expanded in y around 0
Applied rewrites94.9%
if -1e8 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6486.1
Applied rewrites86.1%
if 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 74.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites73.4%
Taylor expanded in x around inf
lower-/.f6486.4
Applied rewrites86.4%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))) (if (<= t_0 1e-6) (fma (- x) x x) (if (<= t_0 5e+99) 1.0 (* (* x x) x)))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if (t_0 <= 1e-6) {
tmp = fma(-x, x, x);
} else if (t_0 <= 5e+99) {
tmp = 1.0;
} else {
tmp = (x * x) * x;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= 1e-6) tmp = fma(Float64(-x), x, x); elseif (t_0 <= 5e+99) tmp = 1.0; else tmp = Float64(Float64(x * x) * x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-6], N[((-x) * x + x), $MachinePrecision], If[LessEqual[t$95$0, 5e+99], 1.0, N[(N[(x * x), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+99}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot x\right) \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999955e-7Initial program 91.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6458.9
Applied rewrites58.9%
Taylor expanded in x around 0
Applied rewrites64.1%
if 9.99999999999999955e-7 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000008e99Initial program 99.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6458.6
Applied rewrites58.6%
Taylor expanded in x around 0
Applied rewrites1.1%
Taylor expanded in x around inf
Applied rewrites58.0%
if 5.00000000000000008e99 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 64.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f643.9
Applied rewrites3.9%
Taylor expanded in x around 0
Applied rewrites19.0%
Taylor expanded in x around inf
Applied rewrites19.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))) (if (<= t_0 -20000.0) (* (- x) x) (if (<= t_0 1e-6) (* 1.0 x) 1.0))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if (t_0 <= -20000.0) {
tmp = -x * x;
} else if (t_0 <= 1e-6) {
tmp = 1.0 * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
if (t_0 <= (-20000.0d0)) then
tmp = -x * x
else if (t_0 <= 1d-6) then
tmp = 1.0d0 * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
double tmp;
if (t_0 <= -20000.0) {
tmp = -x * x;
} else if (t_0 <= 1e-6) {
tmp = 1.0 * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = (x * ((x / y) + 1.0)) / (x + 1.0) tmp = 0 if t_0 <= -20000.0: tmp = -x * x elif t_0 <= 1e-6: tmp = 1.0 * x else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= -20000.0) tmp = Float64(Float64(-x) * x); elseif (t_0 <= 1e-6) tmp = Float64(1.0 * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x * ((x / y) + 1.0)) / (x + 1.0); tmp = 0.0; if (t_0 <= -20000.0) tmp = -x * x; elseif (t_0 <= 1e-6) tmp = 1.0 * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -20000.0], N[((-x) * x), $MachinePrecision], If[LessEqual[t$95$0, 1e-6], N[(1.0 * x), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -20000:\\
\;\;\;\;\left(-x\right) \cdot x\\
\mathbf{elif}\;t\_0 \leq 10^{-6}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -2e4Initial program 73.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f641.2
Applied rewrites1.2%
Taylor expanded in x around 0
Applied rewrites18.3%
Taylor expanded in x around inf
Applied rewrites18.6%
if -2e4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999955e-7Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6485.6
Applied rewrites85.6%
Taylor expanded in x around 0
Applied rewrites85.6%
Taylor expanded in x around 0
Applied rewrites84.4%
if 9.99999999999999955e-7 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 82.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6431.0
Applied rewrites31.0%
Taylor expanded in x around 0
Applied rewrites0.8%
Taylor expanded in x around inf
Applied rewrites30.7%
(FPCore (x y) :precision binary64 (if (<= (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)) 1e-6) (fma (- x) x x) 1.0))
double code(double x, double y) {
double tmp;
if (((x * ((x / y) + 1.0)) / (x + 1.0)) <= 1e-6) {
tmp = fma(-x, x, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) <= 1e-6) tmp = fma(Float64(-x), x, x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 1e-6], N[((-x) * x + x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \leq 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999955e-7Initial program 91.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6458.9
Applied rewrites58.9%
Taylor expanded in x around 0
Applied rewrites64.1%
if 9.99999999999999955e-7 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 82.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6431.0
Applied rewrites31.0%
Taylor expanded in x around 0
Applied rewrites0.8%
Taylor expanded in x around inf
Applied rewrites30.7%
(FPCore (x y) :precision binary64 (if (<= (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)) 1e-6) (* 1.0 x) 1.0))
double code(double x, double y) {
double tmp;
if (((x * ((x / y) + 1.0)) / (x + 1.0)) <= 1e-6) {
tmp = 1.0 * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * ((x / y) + 1.0d0)) / (x + 1.0d0)) <= 1d-6) then
tmp = 1.0d0 * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * ((x / y) + 1.0)) / (x + 1.0)) <= 1e-6) {
tmp = 1.0 * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * ((x / y) + 1.0)) / (x + 1.0)) <= 1e-6: tmp = 1.0 * x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) <= 1e-6) tmp = Float64(1.0 * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * ((x / y) + 1.0)) / (x + 1.0)) <= 1e-6) tmp = 1.0 * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 1e-6], N[(1.0 * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \leq 10^{-6}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999955e-7Initial program 91.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6458.9
Applied rewrites58.9%
Taylor expanded in x around 0
Applied rewrites63.6%
Taylor expanded in x around 0
Applied rewrites58.9%
if 9.99999999999999955e-7 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 82.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6431.0
Applied rewrites31.0%
Taylor expanded in x around 0
Applied rewrites0.8%
Taylor expanded in x around inf
Applied rewrites30.7%
(FPCore (x y) :precision binary64 (if (or (<= x -4.8e+15) (not (<= x 1e+16))) (/ (- (+ y x) 1.0) y) (/ (fma (/ x y) x x) (+ x 1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -4.8e+15) || !(x <= 1e+16)) {
tmp = ((y + x) - 1.0) / y;
} else {
tmp = fma((x / y), x, x) / (x + 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((x <= -4.8e+15) || !(x <= 1e+16)) tmp = Float64(Float64(Float64(y + x) - 1.0) / y); else tmp = Float64(fma(Float64(x / y), x, x) / Float64(x + 1.0)); end return tmp end
code[x_, y_] := If[Or[LessEqual[x, -4.8e+15], N[Not[LessEqual[x, 1e+16]], $MachinePrecision]], N[(N[(N[(y + x), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{+15} \lor \neg \left(x \leq 10^{+16}\right):\\
\;\;\;\;\frac{\left(y + x\right) - 1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{x + 1}\\
\end{array}
\end{array}
if x < -4.8e15 or 1e16 < x Initial program 76.3%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites100.0%
if -4.8e15 < x < 1e16Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- (+ y x) 1.0) y)))
(if (<= x -1.0)
t_0
(if (<= x -1.85e-190)
(* (/ x y) (+ y x))
(if (<= x 11000000000.0) (/ x (+ 1.0 x)) t_0)))))
double code(double x, double y) {
double t_0 = ((y + x) - 1.0) / y;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= -1.85e-190) {
tmp = (x / y) * (y + x);
} else if (x <= 11000000000.0) {
tmp = x / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) - 1.0d0) / y
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= (-1.85d-190)) then
tmp = (x / y) * (y + x)
else if (x <= 11000000000.0d0) then
tmp = x / (1.0d0 + x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((y + x) - 1.0) / y;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= -1.85e-190) {
tmp = (x / y) * (y + x);
} else if (x <= 11000000000.0) {
tmp = x / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((y + x) - 1.0) / y tmp = 0 if x <= -1.0: tmp = t_0 elif x <= -1.85e-190: tmp = (x / y) * (y + x) elif x <= 11000000000.0: tmp = x / (1.0 + x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(y + x) - 1.0) / y) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= -1.85e-190) tmp = Float64(Float64(x / y) * Float64(y + x)); elseif (x <= 11000000000.0) tmp = Float64(x / Float64(1.0 + x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((y + x) - 1.0) / y; tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= -1.85e-190) tmp = (x / y) * (y + x); elseif (x <= 11000000000.0) tmp = x / (1.0 + x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, -1.85e-190], N[(N[(x / y), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 11000000000.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(y + x\right) - 1}{y}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -1.85 \cdot 10^{-190}:\\
\;\;\;\;\frac{x}{y} \cdot \left(y + x\right)\\
\mathbf{elif}\;x \leq 11000000000:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1.1e10 < x Initial program 77.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites99.8%
if -1 < x < -1.8500000000000001e-190Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6497.0
Applied rewrites97.0%
Applied rewrites97.0%
Applied rewrites91.0%
Taylor expanded in x around 0
Applied rewrites89.0%
if -1.8500000000000001e-190 < x < 1.1e10Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6483.1
Applied rewrites83.1%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.98))) (/ (- (+ y x) 1.0) y) (fma (- (/ x y) x) x x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 0.98)) {
tmp = ((y + x) - 1.0) / y;
} else {
tmp = fma(((x / y) - x), x, x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.98)) tmp = Float64(Float64(Float64(y + x) - 1.0) / y); else tmp = fma(Float64(Float64(x / y) - x), x, x); end return tmp end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.98]], $MachinePrecision]], N[(N[(N[(y + x), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.98\right):\\
\;\;\;\;\frac{\left(y + x\right) - 1}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\end{array}
\end{array}
if x < -1 or 0.97999999999999998 < x Initial program 77.3%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites99.5%
if -1 < x < 0.97999999999999998Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
distribute-lft-out--N/A
associate-*r/N/A
*-rgt-identityN/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (or (<= x -1800.0) (not (<= x 11000000000.0))) (/ (- (+ y x) 1.0) y) (/ x (+ 1.0 x))))
double code(double x, double y) {
double tmp;
if ((x <= -1800.0) || !(x <= 11000000000.0)) {
tmp = ((y + x) - 1.0) / y;
} else {
tmp = x / (1.0 + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1800.0d0)) .or. (.not. (x <= 11000000000.0d0))) then
tmp = ((y + x) - 1.0d0) / y
else
tmp = x / (1.0d0 + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1800.0) || !(x <= 11000000000.0)) {
tmp = ((y + x) - 1.0) / y;
} else {
tmp = x / (1.0 + x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1800.0) or not (x <= 11000000000.0): tmp = ((y + x) - 1.0) / y else: tmp = x / (1.0 + x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1800.0) || !(x <= 11000000000.0)) tmp = Float64(Float64(Float64(y + x) - 1.0) / y); else tmp = Float64(x / Float64(1.0 + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1800.0) || ~((x <= 11000000000.0))) tmp = ((y + x) - 1.0) / y; else tmp = x / (1.0 + x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1800.0], N[Not[LessEqual[x, 11000000000.0]], $MachinePrecision]], N[(N[(N[(y + x), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1800 \lor \neg \left(x \leq 11000000000\right):\\
\;\;\;\;\frac{\left(y + x\right) - 1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 + x}\\
\end{array}
\end{array}
if x < -1800 or 1.1e10 < x Initial program 77.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites99.8%
if -1800 < x < 1.1e10Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6477.6
Applied rewrites77.6%
Final simplification89.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 88.1%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6448.5
Applied rewrites48.5%
Taylor expanded in x around 0
Applied rewrites40.6%
Taylor expanded in x around inf
Applied rewrites13.2%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024324
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))