
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma -500.0 y (* x 500.0)))
double code(double x, double y) {
return fma(-500.0, y, (x * 500.0));
}
function code(x, y) return fma(-500.0, y, Float64(x * 500.0)) end
code[x_, y_] := N[(-500.0 * y + N[(x * 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-500, y, x \cdot 500\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
neg-mul-1N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -55000000000000.0) (not (<= x 3e+19))) (* 500.0 x) (* -500.0 y)))
double code(double x, double y) {
double tmp;
if ((x <= -55000000000000.0) || !(x <= 3e+19)) {
tmp = 500.0 * x;
} else {
tmp = -500.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-55000000000000.0d0)) .or. (.not. (x <= 3d+19))) then
tmp = 500.0d0 * x
else
tmp = (-500.0d0) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -55000000000000.0) || !(x <= 3e+19)) {
tmp = 500.0 * x;
} else {
tmp = -500.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -55000000000000.0) or not (x <= 3e+19): tmp = 500.0 * x else: tmp = -500.0 * y return tmp
function code(x, y) tmp = 0.0 if ((x <= -55000000000000.0) || !(x <= 3e+19)) tmp = Float64(500.0 * x); else tmp = Float64(-500.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -55000000000000.0) || ~((x <= 3e+19))) tmp = 500.0 * x; else tmp = -500.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -55000000000000.0], N[Not[LessEqual[x, 3e+19]], $MachinePrecision]], N[(500.0 * x), $MachinePrecision], N[(-500.0 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -55000000000000 \lor \neg \left(x \leq 3 \cdot 10^{+19}\right):\\
\;\;\;\;500 \cdot x\\
\mathbf{else}:\\
\;\;\;\;-500 \cdot y\\
\end{array}
\end{array}
if x < -5.5e13 or 3e19 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6483.1
Applied rewrites83.1%
if -5.5e13 < x < 3e19Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6475.5
Applied rewrites75.5%
Final simplification78.5%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6452.3
Applied rewrites52.3%
herbie shell --seed 2024324
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))