Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 6.4s
Alternatives: 12
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 86.9% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ t_1 := \frac{x}{2 - x}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-21}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.0004:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))) (t_1 (/ x (- 2.0 x))))
   (if (<= t_0 -5e-21)
     t_1
     (if (<= t_0 -2e-188)
       (* -0.5 y)
       (if (<= t_0 0.0004) t_1 (/ y (+ -2.0 y)))))))
double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (x + y));
	double t_1 = x / (2.0 - x);
	double tmp;
	if (t_0 <= -5e-21) {
		tmp = t_1;
	} else if (t_0 <= -2e-188) {
		tmp = -0.5 * y;
	} else if (t_0 <= 0.0004) {
		tmp = t_1;
	} else {
		tmp = y / (-2.0 + y);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = (x - y) / (2.0d0 - (x + y))
    t_1 = x / (2.0d0 - x)
    if (t_0 <= (-5d-21)) then
        tmp = t_1
    else if (t_0 <= (-2d-188)) then
        tmp = (-0.5d0) * y
    else if (t_0 <= 0.0004d0) then
        tmp = t_1
    else
        tmp = y / ((-2.0d0) + y)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (x + y));
	double t_1 = x / (2.0 - x);
	double tmp;
	if (t_0 <= -5e-21) {
		tmp = t_1;
	} else if (t_0 <= -2e-188) {
		tmp = -0.5 * y;
	} else if (t_0 <= 0.0004) {
		tmp = t_1;
	} else {
		tmp = y / (-2.0 + y);
	}
	return tmp;
}
def code(x, y):
	t_0 = (x - y) / (2.0 - (x + y))
	t_1 = x / (2.0 - x)
	tmp = 0
	if t_0 <= -5e-21:
		tmp = t_1
	elif t_0 <= -2e-188:
		tmp = -0.5 * y
	elif t_0 <= 0.0004:
		tmp = t_1
	else:
		tmp = y / (-2.0 + y)
	return tmp
function code(x, y)
	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
	t_1 = Float64(x / Float64(2.0 - x))
	tmp = 0.0
	if (t_0 <= -5e-21)
		tmp = t_1;
	elseif (t_0 <= -2e-188)
		tmp = Float64(-0.5 * y);
	elseif (t_0 <= 0.0004)
		tmp = t_1;
	else
		tmp = Float64(y / Float64(-2.0 + y));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (x - y) / (2.0 - (x + y));
	t_1 = x / (2.0 - x);
	tmp = 0.0;
	if (t_0 <= -5e-21)
		tmp = t_1;
	elseif (t_0 <= -2e-188)
		tmp = -0.5 * y;
	elseif (t_0 <= 0.0004)
		tmp = t_1;
	else
		tmp = y / (-2.0 + y);
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-21], t$95$1, If[LessEqual[t$95$0, -2e-188], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 0.0004], t$95$1, N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
t_1 := \frac{x}{2 - x}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-21}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\
\;\;\;\;-0.5 \cdot y\\

\mathbf{elif}\;t\_0 \leq 0.0004:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{-2 + y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.99999999999999973e-21 or -1.9999999999999999e-188 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 4.00000000000000019e-4

    1. Initial program 99.9%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. lower--.f6486.7

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Applied rewrites86.7%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

    if -4.99999999999999973e-21 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -1.9999999999999999e-188

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
      3. mul-1-negN/A

        \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
      5. mul-1-negN/A

        \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
      6. sub-negN/A

        \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
      7. distribute-neg-inN/A

        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
      8. mul-1-negN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
      9. mul-1-negN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
      10. associate-*r*N/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
      11. metadata-evalN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
      12. *-lft-identityN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
      13. lower-+.f64N/A

        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
      14. metadata-eval71.5

        \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
    5. Applied rewrites71.5%

      \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
    6. Taylor expanded in y around 0

      \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
    7. Step-by-step derivation
      1. Applied rewrites71.5%

        \[\leadsto -0.5 \cdot \color{blue}{y} \]

      if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        6. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        7. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
        8. mul-1-negN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
        9. mul-1-negN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
        10. associate-*r*N/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
        11. metadata-evalN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
        12. *-lft-identityN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
        13. lower-+.f64N/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
        14. metadata-eval99.0

          \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
      5. Applied rewrites99.0%

        \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
    8. Recombined 3 regimes into one program.
    9. Add Preprocessing

    Alternative 3: 86.3% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ t_1 := \frac{x}{2 - x}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-21}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.0004:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))) (t_1 (/ x (- 2.0 x))))
       (if (<= t_0 -5e-21)
         t_1
         (if (<= t_0 -2e-188) (* -0.5 y) (if (<= t_0 0.0004) t_1 1.0)))))
    double code(double x, double y) {
    	double t_0 = (x - y) / (2.0 - (x + y));
    	double t_1 = x / (2.0 - x);
    	double tmp;
    	if (t_0 <= -5e-21) {
    		tmp = t_1;
    	} else if (t_0 <= -2e-188) {
    		tmp = -0.5 * y;
    	} else if (t_0 <= 0.0004) {
    		tmp = t_1;
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = (x - y) / (2.0d0 - (x + y))
        t_1 = x / (2.0d0 - x)
        if (t_0 <= (-5d-21)) then
            tmp = t_1
        else if (t_0 <= (-2d-188)) then
            tmp = (-0.5d0) * y
        else if (t_0 <= 0.0004d0) then
            tmp = t_1
        else
            tmp = 1.0d0
        end if
        code = tmp
    end function
    
    public static double code(double x, double y) {
    	double t_0 = (x - y) / (2.0 - (x + y));
    	double t_1 = x / (2.0 - x);
    	double tmp;
    	if (t_0 <= -5e-21) {
    		tmp = t_1;
    	} else if (t_0 <= -2e-188) {
    		tmp = -0.5 * y;
    	} else if (t_0 <= 0.0004) {
    		tmp = t_1;
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    def code(x, y):
    	t_0 = (x - y) / (2.0 - (x + y))
    	t_1 = x / (2.0 - x)
    	tmp = 0
    	if t_0 <= -5e-21:
    		tmp = t_1
    	elif t_0 <= -2e-188:
    		tmp = -0.5 * y
    	elif t_0 <= 0.0004:
    		tmp = t_1
    	else:
    		tmp = 1.0
    	return tmp
    
    function code(x, y)
    	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
    	t_1 = Float64(x / Float64(2.0 - x))
    	tmp = 0.0
    	if (t_0 <= -5e-21)
    		tmp = t_1;
    	elseif (t_0 <= -2e-188)
    		tmp = Float64(-0.5 * y);
    	elseif (t_0 <= 0.0004)
    		tmp = t_1;
    	else
    		tmp = 1.0;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y)
    	t_0 = (x - y) / (2.0 - (x + y));
    	t_1 = x / (2.0 - x);
    	tmp = 0.0;
    	if (t_0 <= -5e-21)
    		tmp = t_1;
    	elseif (t_0 <= -2e-188)
    		tmp = -0.5 * y;
    	elseif (t_0 <= 0.0004)
    		tmp = t_1;
    	else
    		tmp = 1.0;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-21], t$95$1, If[LessEqual[t$95$0, -2e-188], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 0.0004], t$95$1, 1.0]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
    t_1 := \frac{x}{2 - x}\\
    \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-21}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\
    \;\;\;\;-0.5 \cdot y\\
    
    \mathbf{elif}\;t\_0 \leq 0.0004:\\
    \;\;\;\;t\_1\\
    
    \mathbf{else}:\\
    \;\;\;\;1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.99999999999999973e-21 or -1.9999999999999999e-188 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 4.00000000000000019e-4

      1. Initial program 99.9%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
        2. lower--.f6486.7

          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
      5. Applied rewrites86.7%

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

      if -4.99999999999999973e-21 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -1.9999999999999999e-188

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        6. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        7. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
        8. mul-1-negN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
        9. mul-1-negN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
        10. associate-*r*N/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
        11. metadata-evalN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
        12. *-lft-identityN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
        13. lower-+.f64N/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
        14. metadata-eval71.5

          \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
      5. Applied rewrites71.5%

        \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
      6. Taylor expanded in y around 0

        \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
      7. Step-by-step derivation
        1. Applied rewrites71.5%

          \[\leadsto -0.5 \cdot \color{blue}{y} \]

        if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

        1. Initial program 100.0%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites97.9%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 3 regimes into one program.
        6. Add Preprocessing

        Alternative 4: 85.6% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.0004:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
           (if (<= t_0 -0.5)
             -1.0
             (if (<= t_0 -2e-188)
               (* (fma -0.25 y -0.5) y)
               (if (<= t_0 0.0004) (* (fma 0.25 x 0.5) x) 1.0)))))
        double code(double x, double y) {
        	double t_0 = (x - y) / (2.0 - (x + y));
        	double tmp;
        	if (t_0 <= -0.5) {
        		tmp = -1.0;
        	} else if (t_0 <= -2e-188) {
        		tmp = fma(-0.25, y, -0.5) * y;
        	} else if (t_0 <= 0.0004) {
        		tmp = fma(0.25, x, 0.5) * x;
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        function code(x, y)
        	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
        	tmp = 0.0
        	if (t_0 <= -0.5)
        		tmp = -1.0;
        	elseif (t_0 <= -2e-188)
        		tmp = Float64(fma(-0.25, y, -0.5) * y);
        	elseif (t_0 <= 0.0004)
        		tmp = Float64(fma(0.25, x, 0.5) * x);
        	else
        		tmp = 1.0;
        	end
        	return tmp
        end
        
        code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -2e-188], N[(N[(-0.25 * y + -0.5), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$0, 0.0004], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
        \mathbf{if}\;t\_0 \leq -0.5:\\
        \;\;\;\;-1\\
        
        \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\
        \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\
        
        \mathbf{elif}\;t\_0 \leq 0.0004:\\
        \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
        
        \mathbf{else}:\\
        \;\;\;\;1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 4 regimes
        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

          1. Initial program 100.0%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{-1} \]
          4. Step-by-step derivation
            1. Applied rewrites97.7%

              \[\leadsto \color{blue}{-1} \]

            if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -1.9999999999999999e-188

            1. Initial program 99.8%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
            4. Step-by-step derivation
              1. mul-1-negN/A

                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
              2. distribute-neg-frac2N/A

                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
              3. mul-1-negN/A

                \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
              4. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
              5. mul-1-negN/A

                \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
              6. sub-negN/A

                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
              7. distribute-neg-inN/A

                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
              8. mul-1-negN/A

                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
              9. mul-1-negN/A

                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
              10. associate-*r*N/A

                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
              11. metadata-evalN/A

                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
              12. *-lft-identityN/A

                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
              13. lower-+.f64N/A

                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
              14. metadata-eval65.8

                \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
            5. Applied rewrites65.8%

              \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
            6. Taylor expanded in y around 0

              \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
            7. Step-by-step derivation
              1. Applied rewrites65.8%

                \[\leadsto \mathsf{fma}\left(-0.25, y, -0.5\right) \cdot \color{blue}{y} \]

              if -1.9999999999999999e-188 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 4.00000000000000019e-4

              1. Initial program 100.0%

                \[\frac{x - y}{2 - \left(x + y\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                2. lower--.f6460.9

                  \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
              5. Applied rewrites60.9%

                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
              6. Taylor expanded in x around 0

                \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
              7. Step-by-step derivation
                1. Applied rewrites59.8%

                  \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

                if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                1. Initial program 100.0%

                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites97.9%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 4 regimes into one program.
                6. Add Preprocessing

                Alternative 5: 85.5% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.0004:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
                   (if (<= t_0 -0.5)
                     -1.0
                     (if (<= t_0 -2e-188)
                       (* -0.5 y)
                       (if (<= t_0 0.0004) (* (fma 0.25 x 0.5) x) 1.0)))))
                double code(double x, double y) {
                	double t_0 = (x - y) / (2.0 - (x + y));
                	double tmp;
                	if (t_0 <= -0.5) {
                		tmp = -1.0;
                	} else if (t_0 <= -2e-188) {
                		tmp = -0.5 * y;
                	} else if (t_0 <= 0.0004) {
                		tmp = fma(0.25, x, 0.5) * x;
                	} else {
                		tmp = 1.0;
                	}
                	return tmp;
                }
                
                function code(x, y)
                	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
                	tmp = 0.0
                	if (t_0 <= -0.5)
                		tmp = -1.0;
                	elseif (t_0 <= -2e-188)
                		tmp = Float64(-0.5 * y);
                	elseif (t_0 <= 0.0004)
                		tmp = Float64(fma(0.25, x, 0.5) * x);
                	else
                		tmp = 1.0;
                	end
                	return tmp
                end
                
                code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -2e-188], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 0.0004], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
                \mathbf{if}\;t\_0 \leq -0.5:\\
                \;\;\;\;-1\\
                
                \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\
                \;\;\;\;-0.5 \cdot y\\
                
                \mathbf{elif}\;t\_0 \leq 0.0004:\\
                \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
                
                \mathbf{else}:\\
                \;\;\;\;1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 4 regimes
                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                  1. Initial program 100.0%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{-1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites97.7%

                      \[\leadsto \color{blue}{-1} \]

                    if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -1.9999999999999999e-188

                    1. Initial program 99.8%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                    4. Step-by-step derivation
                      1. mul-1-negN/A

                        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                      2. distribute-neg-frac2N/A

                        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                      3. mul-1-negN/A

                        \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                      4. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                      5. mul-1-negN/A

                        \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                      6. sub-negN/A

                        \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                      7. distribute-neg-inN/A

                        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
                      8. mul-1-negN/A

                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                      9. mul-1-negN/A

                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                      10. associate-*r*N/A

                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                      11. metadata-evalN/A

                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                      12. *-lft-identityN/A

                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                      13. lower-+.f64N/A

                        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                      14. metadata-eval65.8

                        \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                    5. Applied rewrites65.8%

                      \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                    6. Taylor expanded in y around 0

                      \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                    7. Step-by-step derivation
                      1. Applied rewrites64.6%

                        \[\leadsto -0.5 \cdot \color{blue}{y} \]

                      if -1.9999999999999999e-188 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 4.00000000000000019e-4

                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                        2. lower--.f6460.9

                          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                      5. Applied rewrites60.9%

                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                      6. Taylor expanded in x around 0

                        \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
                      7. Step-by-step derivation
                        1. Applied rewrites59.8%

                          \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

                        if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                        1. Initial program 100.0%

                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{1} \]
                        4. Step-by-step derivation
                          1. Applied rewrites97.9%

                            \[\leadsto \color{blue}{1} \]
                        5. Recombined 4 regimes into one program.
                        6. Add Preprocessing

                        Alternative 6: 85.4% accurate, 0.2× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.0004:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
                           (if (<= t_0 -0.5)
                             -1.0
                             (if (<= t_0 -2e-188) (* -0.5 y) (if (<= t_0 0.0004) (* 0.5 x) 1.0)))))
                        double code(double x, double y) {
                        	double t_0 = (x - y) / (2.0 - (x + y));
                        	double tmp;
                        	if (t_0 <= -0.5) {
                        		tmp = -1.0;
                        	} else if (t_0 <= -2e-188) {
                        		tmp = -0.5 * y;
                        	} else if (t_0 <= 0.0004) {
                        		tmp = 0.5 * x;
                        	} else {
                        		tmp = 1.0;
                        	}
                        	return tmp;
                        }
                        
                        real(8) function code(x, y)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8) :: t_0
                            real(8) :: tmp
                            t_0 = (x - y) / (2.0d0 - (x + y))
                            if (t_0 <= (-0.5d0)) then
                                tmp = -1.0d0
                            else if (t_0 <= (-2d-188)) then
                                tmp = (-0.5d0) * y
                            else if (t_0 <= 0.0004d0) then
                                tmp = 0.5d0 * x
                            else
                                tmp = 1.0d0
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y) {
                        	double t_0 = (x - y) / (2.0 - (x + y));
                        	double tmp;
                        	if (t_0 <= -0.5) {
                        		tmp = -1.0;
                        	} else if (t_0 <= -2e-188) {
                        		tmp = -0.5 * y;
                        	} else if (t_0 <= 0.0004) {
                        		tmp = 0.5 * x;
                        	} else {
                        		tmp = 1.0;
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y):
                        	t_0 = (x - y) / (2.0 - (x + y))
                        	tmp = 0
                        	if t_0 <= -0.5:
                        		tmp = -1.0
                        	elif t_0 <= -2e-188:
                        		tmp = -0.5 * y
                        	elif t_0 <= 0.0004:
                        		tmp = 0.5 * x
                        	else:
                        		tmp = 1.0
                        	return tmp
                        
                        function code(x, y)
                        	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
                        	tmp = 0.0
                        	if (t_0 <= -0.5)
                        		tmp = -1.0;
                        	elseif (t_0 <= -2e-188)
                        		tmp = Float64(-0.5 * y);
                        	elseif (t_0 <= 0.0004)
                        		tmp = Float64(0.5 * x);
                        	else
                        		tmp = 1.0;
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y)
                        	t_0 = (x - y) / (2.0 - (x + y));
                        	tmp = 0.0;
                        	if (t_0 <= -0.5)
                        		tmp = -1.0;
                        	elseif (t_0 <= -2e-188)
                        		tmp = -0.5 * y;
                        	elseif (t_0 <= 0.0004)
                        		tmp = 0.5 * x;
                        	else
                        		tmp = 1.0;
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -2e-188], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 0.0004], N[(0.5 * x), $MachinePrecision], 1.0]]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
                        \mathbf{if}\;t\_0 \leq -0.5:\\
                        \;\;\;\;-1\\
                        
                        \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-188}:\\
                        \;\;\;\;-0.5 \cdot y\\
                        
                        \mathbf{elif}\;t\_0 \leq 0.0004:\\
                        \;\;\;\;0.5 \cdot x\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;1\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 4 regimes
                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{-1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites97.7%

                              \[\leadsto \color{blue}{-1} \]

                            if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -1.9999999999999999e-188

                            1. Initial program 99.8%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                            4. Step-by-step derivation
                              1. mul-1-negN/A

                                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                              2. distribute-neg-frac2N/A

                                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                              3. mul-1-negN/A

                                \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                              4. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                              5. mul-1-negN/A

                                \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                              6. sub-negN/A

                                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                              7. distribute-neg-inN/A

                                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
                              8. mul-1-negN/A

                                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                              9. mul-1-negN/A

                                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                              10. associate-*r*N/A

                                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                              11. metadata-evalN/A

                                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                              12. *-lft-identityN/A

                                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                              13. lower-+.f64N/A

                                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                              14. metadata-eval65.8

                                \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                            5. Applied rewrites65.8%

                              \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                            6. Taylor expanded in y around 0

                              \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                            7. Step-by-step derivation
                              1. Applied rewrites64.6%

                                \[\leadsto -0.5 \cdot \color{blue}{y} \]

                              if -1.9999999999999999e-188 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 4.00000000000000019e-4

                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around 0

                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                              4. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                2. lower--.f6460.9

                                  \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                              5. Applied rewrites60.9%

                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                              6. Taylor expanded in x around 0

                                \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                              7. Step-by-step derivation
                                1. Applied rewrites58.8%

                                  \[\leadsto 0.5 \cdot \color{blue}{x} \]

                                if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                1. Initial program 100.0%

                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around inf

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites97.9%

                                    \[\leadsto \color{blue}{1} \]
                                5. Recombined 4 regimes into one program.
                                6. Add Preprocessing

                                Alternative 7: 85.3% accurate, 0.4× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-9}:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.0004:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                (FPCore (x y)
                                 :precision binary64
                                 (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
                                   (if (<= t_0 -2e-9) -1.0 (if (<= t_0 0.0004) (* 0.5 x) 1.0))))
                                double code(double x, double y) {
                                	double t_0 = (x - y) / (2.0 - (x + y));
                                	double tmp;
                                	if (t_0 <= -2e-9) {
                                		tmp = -1.0;
                                	} else if (t_0 <= 0.0004) {
                                		tmp = 0.5 * x;
                                	} else {
                                		tmp = 1.0;
                                	}
                                	return tmp;
                                }
                                
                                real(8) function code(x, y)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8) :: t_0
                                    real(8) :: tmp
                                    t_0 = (x - y) / (2.0d0 - (x + y))
                                    if (t_0 <= (-2d-9)) then
                                        tmp = -1.0d0
                                    else if (t_0 <= 0.0004d0) then
                                        tmp = 0.5d0 * x
                                    else
                                        tmp = 1.0d0
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y) {
                                	double t_0 = (x - y) / (2.0 - (x + y));
                                	double tmp;
                                	if (t_0 <= -2e-9) {
                                		tmp = -1.0;
                                	} else if (t_0 <= 0.0004) {
                                		tmp = 0.5 * x;
                                	} else {
                                		tmp = 1.0;
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y):
                                	t_0 = (x - y) / (2.0 - (x + y))
                                	tmp = 0
                                	if t_0 <= -2e-9:
                                		tmp = -1.0
                                	elif t_0 <= 0.0004:
                                		tmp = 0.5 * x
                                	else:
                                		tmp = 1.0
                                	return tmp
                                
                                function code(x, y)
                                	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
                                	tmp = 0.0
                                	if (t_0 <= -2e-9)
                                		tmp = -1.0;
                                	elseif (t_0 <= 0.0004)
                                		tmp = Float64(0.5 * x);
                                	else
                                		tmp = 1.0;
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y)
                                	t_0 = (x - y) / (2.0 - (x + y));
                                	tmp = 0.0;
                                	if (t_0 <= -2e-9)
                                		tmp = -1.0;
                                	elseif (t_0 <= 0.0004)
                                		tmp = 0.5 * x;
                                	else
                                		tmp = 1.0;
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-9], -1.0, If[LessEqual[t$95$0, 0.0004], N[(0.5 * x), $MachinePrecision], 1.0]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
                                \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-9}:\\
                                \;\;\;\;-1\\
                                
                                \mathbf{elif}\;t\_0 \leq 0.0004:\\
                                \;\;\;\;0.5 \cdot x\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;1\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 3 regimes
                                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -2.00000000000000012e-9

                                  1. Initial program 100.0%

                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{-1} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites96.8%

                                      \[\leadsto \color{blue}{-1} \]

                                    if -2.00000000000000012e-9 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 4.00000000000000019e-4

                                    1. Initial program 99.9%

                                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in y around 0

                                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                      2. lower--.f6450.8

                                        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                    5. Applied rewrites50.8%

                                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                    6. Taylor expanded in x around 0

                                      \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites49.1%

                                        \[\leadsto 0.5 \cdot \color{blue}{x} \]

                                      if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                      1. Initial program 100.0%

                                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around inf

                                        \[\leadsto \color{blue}{1} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites97.9%

                                          \[\leadsto \color{blue}{1} \]
                                      5. Recombined 3 regimes into one program.
                                      6. Add Preprocessing

                                      Alternative 8: 98.4% accurate, 0.4× speedup?

                                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(2, y, -2\right)}{x} - 1\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                                      (FPCore (x y)
                                       :precision binary64
                                       (if (<= (/ (- x y) (- 2.0 (+ x y))) -0.5)
                                         (- (/ (fma 2.0 y -2.0) x) 1.0)
                                         (/ (- x y) (- 2.0 y))))
                                      double code(double x, double y) {
                                      	double tmp;
                                      	if (((x - y) / (2.0 - (x + y))) <= -0.5) {
                                      		tmp = (fma(2.0, y, -2.0) / x) - 1.0;
                                      	} else {
                                      		tmp = (x - y) / (2.0 - y);
                                      	}
                                      	return tmp;
                                      }
                                      
                                      function code(x, y)
                                      	tmp = 0.0
                                      	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -0.5)
                                      		tmp = Float64(Float64(fma(2.0, y, -2.0) / x) - 1.0);
                                      	else
                                      		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                                      	end
                                      	return tmp
                                      end
                                      
                                      code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.5], N[(N[(N[(2.0 * y + -2.0), $MachinePrecision] / x), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \begin{array}{l}
                                      \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\
                                      \;\;\;\;\frac{\mathsf{fma}\left(2, y, -2\right)}{x} - 1\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;\frac{x - y}{2 - y}\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 2 regimes
                                      2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                        1. Initial program 100.0%

                                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around inf

                                          \[\leadsto \color{blue}{2 \cdot \frac{y}{x} - \left(1 + 2 \cdot \frac{1}{x}\right)} \]
                                        4. Step-by-step derivation
                                          1. +-commutativeN/A

                                            \[\leadsto 2 \cdot \frac{y}{x} - \color{blue}{\left(2 \cdot \frac{1}{x} + 1\right)} \]
                                          2. associate--r+N/A

                                            \[\leadsto \color{blue}{\left(2 \cdot \frac{y}{x} - 2 \cdot \frac{1}{x}\right) - 1} \]
                                          3. associate-*r/N/A

                                            \[\leadsto \left(\color{blue}{\frac{2 \cdot y}{x}} - 2 \cdot \frac{1}{x}\right) - 1 \]
                                          4. associate-*r/N/A

                                            \[\leadsto \left(\frac{2 \cdot y}{x} - \color{blue}{\frac{2 \cdot 1}{x}}\right) - 1 \]
                                          5. metadata-evalN/A

                                            \[\leadsto \left(\frac{2 \cdot y}{x} - \frac{\color{blue}{2}}{x}\right) - 1 \]
                                          6. div-subN/A

                                            \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                                          7. lower--.f64N/A

                                            \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x} - 1} \]
                                          8. lower-/.f64N/A

                                            \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                                          9. sub-negN/A

                                            \[\leadsto \frac{\color{blue}{2 \cdot y + \left(\mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                                          10. lower-fma.f64N/A

                                            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(2, y, \mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                                          11. metadata-eval98.9

                                            \[\leadsto \frac{\mathsf{fma}\left(2, y, \color{blue}{-2}\right)}{x} - 1 \]
                                        5. Applied rewrites98.9%

                                          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(2, y, -2\right)}{x} - 1} \]

                                        if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                        1. Initial program 100.0%

                                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around 0

                                          \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                        4. Step-by-step derivation
                                          1. lower--.f6498.7

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                        5. Applied rewrites98.7%

                                          \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                      3. Recombined 2 regimes into one program.
                                      4. Add Preprocessing

                                      Alternative 9: 98.1% accurate, 0.5× speedup?

                                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\ \;\;\;\;\frac{2 \cdot y}{x} - 1\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                                      (FPCore (x y)
                                       :precision binary64
                                       (if (<= (/ (- x y) (- 2.0 (+ x y))) -0.5)
                                         (- (/ (* 2.0 y) x) 1.0)
                                         (/ (- x y) (- 2.0 y))))
                                      double code(double x, double y) {
                                      	double tmp;
                                      	if (((x - y) / (2.0 - (x + y))) <= -0.5) {
                                      		tmp = ((2.0 * y) / x) - 1.0;
                                      	} else {
                                      		tmp = (x - y) / (2.0 - y);
                                      	}
                                      	return tmp;
                                      }
                                      
                                      real(8) function code(x, y)
                                          real(8), intent (in) :: x
                                          real(8), intent (in) :: y
                                          real(8) :: tmp
                                          if (((x - y) / (2.0d0 - (x + y))) <= (-0.5d0)) then
                                              tmp = ((2.0d0 * y) / x) - 1.0d0
                                          else
                                              tmp = (x - y) / (2.0d0 - y)
                                          end if
                                          code = tmp
                                      end function
                                      
                                      public static double code(double x, double y) {
                                      	double tmp;
                                      	if (((x - y) / (2.0 - (x + y))) <= -0.5) {
                                      		tmp = ((2.0 * y) / x) - 1.0;
                                      	} else {
                                      		tmp = (x - y) / (2.0 - y);
                                      	}
                                      	return tmp;
                                      }
                                      
                                      def code(x, y):
                                      	tmp = 0
                                      	if ((x - y) / (2.0 - (x + y))) <= -0.5:
                                      		tmp = ((2.0 * y) / x) - 1.0
                                      	else:
                                      		tmp = (x - y) / (2.0 - y)
                                      	return tmp
                                      
                                      function code(x, y)
                                      	tmp = 0.0
                                      	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -0.5)
                                      		tmp = Float64(Float64(Float64(2.0 * y) / x) - 1.0);
                                      	else
                                      		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                                      	end
                                      	return tmp
                                      end
                                      
                                      function tmp_2 = code(x, y)
                                      	tmp = 0.0;
                                      	if (((x - y) / (2.0 - (x + y))) <= -0.5)
                                      		tmp = ((2.0 * y) / x) - 1.0;
                                      	else
                                      		tmp = (x - y) / (2.0 - y);
                                      	end
                                      	tmp_2 = tmp;
                                      end
                                      
                                      code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.5], N[(N[(N[(2.0 * y), $MachinePrecision] / x), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \begin{array}{l}
                                      \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\
                                      \;\;\;\;\frac{2 \cdot y}{x} - 1\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;\frac{x - y}{2 - y}\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 2 regimes
                                      2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                        1. Initial program 100.0%

                                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around inf

                                          \[\leadsto \color{blue}{2 \cdot \frac{y}{x} - \left(1 + 2 \cdot \frac{1}{x}\right)} \]
                                        4. Step-by-step derivation
                                          1. +-commutativeN/A

                                            \[\leadsto 2 \cdot \frac{y}{x} - \color{blue}{\left(2 \cdot \frac{1}{x} + 1\right)} \]
                                          2. associate--r+N/A

                                            \[\leadsto \color{blue}{\left(2 \cdot \frac{y}{x} - 2 \cdot \frac{1}{x}\right) - 1} \]
                                          3. associate-*r/N/A

                                            \[\leadsto \left(\color{blue}{\frac{2 \cdot y}{x}} - 2 \cdot \frac{1}{x}\right) - 1 \]
                                          4. associate-*r/N/A

                                            \[\leadsto \left(\frac{2 \cdot y}{x} - \color{blue}{\frac{2 \cdot 1}{x}}\right) - 1 \]
                                          5. metadata-evalN/A

                                            \[\leadsto \left(\frac{2 \cdot y}{x} - \frac{\color{blue}{2}}{x}\right) - 1 \]
                                          6. div-subN/A

                                            \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                                          7. lower--.f64N/A

                                            \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x} - 1} \]
                                          8. lower-/.f64N/A

                                            \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                                          9. sub-negN/A

                                            \[\leadsto \frac{\color{blue}{2 \cdot y + \left(\mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                                          10. lower-fma.f64N/A

                                            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(2, y, \mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                                          11. metadata-eval98.9

                                            \[\leadsto \frac{\mathsf{fma}\left(2, y, \color{blue}{-2}\right)}{x} - 1 \]
                                        5. Applied rewrites98.9%

                                          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(2, y, -2\right)}{x} - 1} \]
                                        6. Taylor expanded in y around inf

                                          \[\leadsto \frac{2 \cdot y}{x} - 1 \]
                                        7. Step-by-step derivation
                                          1. Applied rewrites98.6%

                                            \[\leadsto \frac{2 \cdot y}{x} - 1 \]

                                          if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around 0

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          4. Step-by-step derivation
                                            1. lower--.f6498.7

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          5. Applied rewrites98.7%

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                        8. Recombined 2 regimes into one program.
                                        9. Add Preprocessing

                                        Alternative 10: 98.5% accurate, 0.5× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                                        (FPCore (x y)
                                         :precision binary64
                                         (if (<= (/ (- x y) (- 2.0 (+ x y))) -0.5)
                                           (/ x (- 2.0 x))
                                           (/ (- x y) (- 2.0 y))))
                                        double code(double x, double y) {
                                        	double tmp;
                                        	if (((x - y) / (2.0 - (x + y))) <= -0.5) {
                                        		tmp = x / (2.0 - x);
                                        	} else {
                                        		tmp = (x - y) / (2.0 - y);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8) :: tmp
                                            if (((x - y) / (2.0d0 - (x + y))) <= (-0.5d0)) then
                                                tmp = x / (2.0d0 - x)
                                            else
                                                tmp = (x - y) / (2.0d0 - y)
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y) {
                                        	double tmp;
                                        	if (((x - y) / (2.0 - (x + y))) <= -0.5) {
                                        		tmp = x / (2.0 - x);
                                        	} else {
                                        		tmp = (x - y) / (2.0 - y);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y):
                                        	tmp = 0
                                        	if ((x - y) / (2.0 - (x + y))) <= -0.5:
                                        		tmp = x / (2.0 - x)
                                        	else:
                                        		tmp = (x - y) / (2.0 - y)
                                        	return tmp
                                        
                                        function code(x, y)
                                        	tmp = 0.0
                                        	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -0.5)
                                        		tmp = Float64(x / Float64(2.0 - x));
                                        	else
                                        		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y)
                                        	tmp = 0.0;
                                        	if (((x - y) / (2.0 - (x + y))) <= -0.5)
                                        		tmp = x / (2.0 - x);
                                        	else
                                        		tmp = (x - y) / (2.0 - y);
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\
                                        \;\;\;\;\frac{x}{2 - x}\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\frac{x - y}{2 - y}\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around 0

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                          4. Step-by-step derivation
                                            1. lower-/.f64N/A

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                            2. lower--.f6498.3

                                              \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                          5. Applied rewrites98.3%

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                          if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around 0

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          4. Step-by-step derivation
                                            1. lower--.f6498.7

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          5. Applied rewrites98.7%

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                        3. Recombined 2 regimes into one program.
                                        4. Add Preprocessing

                                        Alternative 11: 75.1% accurate, 0.8× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -5 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                        (FPCore (x y)
                                         :precision binary64
                                         (if (<= (/ (- x y) (- 2.0 (+ x y))) -5e-310) -1.0 1.0))
                                        double code(double x, double y) {
                                        	double tmp;
                                        	if (((x - y) / (2.0 - (x + y))) <= -5e-310) {
                                        		tmp = -1.0;
                                        	} else {
                                        		tmp = 1.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8) :: tmp
                                            if (((x - y) / (2.0d0 - (x + y))) <= (-5d-310)) then
                                                tmp = -1.0d0
                                            else
                                                tmp = 1.0d0
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y) {
                                        	double tmp;
                                        	if (((x - y) / (2.0 - (x + y))) <= -5e-310) {
                                        		tmp = -1.0;
                                        	} else {
                                        		tmp = 1.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y):
                                        	tmp = 0
                                        	if ((x - y) / (2.0 - (x + y))) <= -5e-310:
                                        		tmp = -1.0
                                        	else:
                                        		tmp = 1.0
                                        	return tmp
                                        
                                        function code(x, y)
                                        	tmp = 0.0
                                        	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -5e-310)
                                        		tmp = -1.0;
                                        	else
                                        		tmp = 1.0;
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y)
                                        	tmp = 0.0;
                                        	if (((x - y) / (2.0 - (x + y))) <= -5e-310)
                                        		tmp = -1.0;
                                        	else
                                        		tmp = 1.0;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-310], -1.0, 1.0]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -5 \cdot 10^{-310}:\\
                                        \;\;\;\;-1\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;1\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.999999999999985e-310

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around inf

                                            \[\leadsto \color{blue}{-1} \]
                                          4. Step-by-step derivation
                                            1. Applied rewrites73.3%

                                              \[\leadsto \color{blue}{-1} \]

                                            if -4.999999999999985e-310 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in y around inf

                                              \[\leadsto \color{blue}{1} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites71.7%

                                                \[\leadsto \color{blue}{1} \]
                                            5. Recombined 2 regimes into one program.
                                            6. Add Preprocessing

                                            Alternative 12: 38.6% accurate, 21.0× speedup?

                                            \[\begin{array}{l} \\ -1 \end{array} \]
                                            (FPCore (x y) :precision binary64 -1.0)
                                            double code(double x, double y) {
                                            	return -1.0;
                                            }
                                            
                                            real(8) function code(x, y)
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                code = -1.0d0
                                            end function
                                            
                                            public static double code(double x, double y) {
                                            	return -1.0;
                                            }
                                            
                                            def code(x, y):
                                            	return -1.0
                                            
                                            function code(x, y)
                                            	return -1.0
                                            end
                                            
                                            function tmp = code(x, y)
                                            	tmp = -1.0;
                                            end
                                            
                                            code[x_, y_] := -1.0
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            -1
                                            \end{array}
                                            
                                            Derivation
                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around inf

                                              \[\leadsto \color{blue}{-1} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites37.2%

                                                \[\leadsto \color{blue}{-1} \]
                                              2. Add Preprocessing

                                              Developer Target 1: 100.0% accurate, 0.6× speedup?

                                              \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                                              (FPCore (x y)
                                               :precision binary64
                                               (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                                              double code(double x, double y) {
                                              	double t_0 = 2.0 - (x + y);
                                              	return (x / t_0) - (y / t_0);
                                              }
                                              
                                              real(8) function code(x, y)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8) :: t_0
                                                  t_0 = 2.0d0 - (x + y)
                                                  code = (x / t_0) - (y / t_0)
                                              end function
                                              
                                              public static double code(double x, double y) {
                                              	double t_0 = 2.0 - (x + y);
                                              	return (x / t_0) - (y / t_0);
                                              }
                                              
                                              def code(x, y):
                                              	t_0 = 2.0 - (x + y)
                                              	return (x / t_0) - (y / t_0)
                                              
                                              function code(x, y)
                                              	t_0 = Float64(2.0 - Float64(x + y))
                                              	return Float64(Float64(x / t_0) - Float64(y / t_0))
                                              end
                                              
                                              function tmp = code(x, y)
                                              	t_0 = 2.0 - (x + y);
                                              	tmp = (x / t_0) - (y / t_0);
                                              end
                                              
                                              code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              \begin{array}{l}
                                              t_0 := 2 - \left(x + y\right)\\
                                              \frac{x}{t\_0} - \frac{y}{t\_0}
                                              \end{array}
                                              \end{array}
                                              

                                              Reproduce

                                              ?
                                              herbie shell --seed 2024324 
                                              (FPCore (x y)
                                                :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                                                :precision binary64
                                              
                                                :alt
                                                (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                                              
                                                (/ (- x y) (- 2.0 (+ x y))))