
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))) (if (<= t_1 INFINITY) t_1 (+ (/ x y) -2.0))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (x / y) + -2.0;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = (x / y) + -2.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = (x / y) + -2.0 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(x / y) + -2.0); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = (x / y) + -2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -2\\
\end{array}
\end{array}
if (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) Initial program 0.0%
Taylor expanded in t around inf
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 2.0 (* t z)))
(t_2 (+ (/ x y) -2.0))
(t_3 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
(if (<= t_3 -1e+161)
t_1
(if (<= t_3 -1.0)
t_2
(if (<= t_3 5e+66) (/ 2.0 t) (if (<= t_3 INFINITY) t_1 t_2))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = (x / y) + -2.0;
double t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double tmp;
if (t_3 <= -1e+161) {
tmp = t_1;
} else if (t_3 <= -1.0) {
tmp = t_2;
} else if (t_3 <= 5e+66) {
tmp = 2.0 / t;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = (x / y) + -2.0;
double t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double tmp;
if (t_3 <= -1e+161) {
tmp = t_1;
} else if (t_3 <= -1.0) {
tmp = t_2;
} else if (t_3 <= 5e+66) {
tmp = 2.0 / t;
} else if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 / (t * z) t_2 = (x / y) + -2.0 t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z) tmp = 0 if t_3 <= -1e+161: tmp = t_1 elif t_3 <= -1.0: tmp = t_2 elif t_3 <= 5e+66: tmp = 2.0 / t elif t_3 <= math.inf: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 / Float64(t * z)) t_2 = Float64(Float64(x / y) + -2.0) t_3 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)) tmp = 0.0 if (t_3 <= -1e+161) tmp = t_1; elseif (t_3 <= -1.0) tmp = t_2; elseif (t_3 <= 5e+66) tmp = Float64(2.0 / t); elseif (t_3 <= Inf) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 / (t * z); t_2 = (x / y) + -2.0; t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z); tmp = 0.0; if (t_3 <= -1e+161) tmp = t_1; elseif (t_3 <= -1.0) tmp = t_2; elseif (t_3 <= 5e+66) tmp = 2.0 / t; elseif (t_3 <= Inf) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+161], t$95$1, If[LessEqual[t$95$3, -1.0], t$95$2, If[LessEqual[t$95$3, 5e+66], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$1, t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t \cdot z}\\
t_2 := \frac{x}{y} + -2\\
t_3 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
\mathbf{if}\;t\_3 \leq -1 \cdot 10^{+161}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq -1:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+66}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1e161 or 4.99999999999999991e66 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 98.9%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f6498.9
Applied rewrites98.9%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6462.4
Applied rewrites62.4%
if -1e161 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 68.1%
Taylor expanded in t around inf
Applied rewrites86.5%
if -1 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 4.99999999999999991e66Initial program 99.8%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6477.4
Applied rewrites77.4%
Taylor expanded in z around 0
Applied rewrites20.1%
Taylor expanded in z around inf
Applied rewrites58.7%
Final simplification74.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
(if (or (<= t_1 -1e+66) (not (or (<= t_1 -1.0) (not (<= t_1 INFINITY)))))
(/ (fma z 2.0 2.0) (* t z))
(+ (/ x y) -2.0))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double tmp;
if ((t_1 <= -1e+66) || !((t_1 <= -1.0) || !(t_1 <= ((double) INFINITY)))) {
tmp = fma(z, 2.0, 2.0) / (t * z);
} else {
tmp = (x / y) + -2.0;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)) tmp = 0.0 if ((t_1 <= -1e+66) || !((t_1 <= -1.0) || !(t_1 <= Inf))) tmp = Float64(fma(z, 2.0, 2.0) / Float64(t * z)); else tmp = Float64(Float64(x / y) + -2.0); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+66], N[Not[Or[LessEqual[t$95$1, -1.0], N[Not[LessEqual[t$95$1, Infinity]], $MachinePrecision]]], $MachinePrecision]], N[(N[(z * 2.0 + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+66} \lor \neg \left(t\_1 \leq -1 \lor \neg \left(t\_1 \leq \infty\right)\right):\\
\;\;\;\;\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -2\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -9.99999999999999945e65 or -1 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 99.2%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6480.2
Applied rewrites80.2%
Taylor expanded in z around 0
Applied rewrites51.8%
Taylor expanded in z around 0
Applied rewrites67.4%
Applied rewrites80.2%
if -9.99999999999999945e65 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 62.0%
Taylor expanded in t around inf
Applied rewrites95.5%
Final simplification86.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
(if (<= t_1 -1e+66)
(/ (- (/ 2.0 z) -2.0) t)
(if (or (<= t_1 -1.0) (not (<= t_1 INFINITY)))
(+ (/ x y) -2.0)
(/ (fma z 2.0 2.0) (* t z))))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double tmp;
if (t_1 <= -1e+66) {
tmp = ((2.0 / z) - -2.0) / t;
} else if ((t_1 <= -1.0) || !(t_1 <= ((double) INFINITY))) {
tmp = (x / y) + -2.0;
} else {
tmp = fma(z, 2.0, 2.0) / (t * z);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)) tmp = 0.0 if (t_1 <= -1e+66) tmp = Float64(Float64(Float64(2.0 / z) - -2.0) / t); elseif ((t_1 <= -1.0) || !(t_1 <= Inf)) tmp = Float64(Float64(x / y) + -2.0); else tmp = Float64(fma(z, 2.0, 2.0) / Float64(t * z)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+66], N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision], If[Or[LessEqual[t$95$1, -1.0], N[Not[LessEqual[t$95$1, Infinity]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision], N[(N[(z * 2.0 + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+66}:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t}\\
\mathbf{elif}\;t\_1 \leq -1 \lor \neg \left(t\_1 \leq \infty\right):\\
\;\;\;\;\frac{x}{y} + -2\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -9.99999999999999945e65Initial program 98.1%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6477.0
Applied rewrites77.0%
if -9.99999999999999945e65 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 62.0%
Taylor expanded in t around inf
Applied rewrites95.5%
if -1 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 99.9%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6482.5
Applied rewrites82.5%
Taylor expanded in z around 0
Applied rewrites54.5%
Taylor expanded in z around 0
Applied rewrites69.8%
Applied rewrites82.5%
Final simplification86.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -2000.0) (not (<= (/ x y) 2.2e-24))) (+ (/ x y) (/ (fma 2.0 z 2.0) (* t z))) (- (/ (- (/ 2.0 z) -2.0) t) 2.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -2000.0) || !((x / y) <= 2.2e-24)) {
tmp = (x / y) + (fma(2.0, z, 2.0) / (t * z));
} else {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -2000.0) || !(Float64(x / y) <= 2.2e-24)) tmp = Float64(Float64(x / y) + Float64(fma(2.0, z, 2.0) / Float64(t * z))); else tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -2000.0], N[Not[LessEqual[N[(x / y), $MachinePrecision], 2.2e-24]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2000 \lor \neg \left(\frac{x}{y} \leq 2.2 \cdot 10^{-24}\right):\\
\;\;\;\;\frac{x}{y} + \frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\end{array}
\end{array}
if (/.f64 x y) < -2e3 or 2.20000000000000002e-24 < (/.f64 x y) Initial program 82.2%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f6498.2
Applied rewrites98.2%
if -2e3 < (/.f64 x y) < 2.20000000000000002e-24Initial program 85.0%
Taylor expanded in x around 0
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites99.4%
Final simplification98.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -2e+83) (not (<= (/ x y) 2e-5))) (+ (/ x y) (- -2.0 (/ -2.0 t))) (- (/ (- (/ 2.0 z) -2.0) t) 2.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -2e+83) || !((x / y) <= 2e-5)) {
tmp = (x / y) + (-2.0 - (-2.0 / t));
} else {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-2d+83)) .or. (.not. ((x / y) <= 2d-5))) then
tmp = (x / y) + ((-2.0d0) - ((-2.0d0) / t))
else
tmp = (((2.0d0 / z) - (-2.0d0)) / t) - 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -2e+83) || !((x / y) <= 2e-5)) {
tmp = (x / y) + (-2.0 - (-2.0 / t));
} else {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -2e+83) or not ((x / y) <= 2e-5): tmp = (x / y) + (-2.0 - (-2.0 / t)) else: tmp = (((2.0 / z) - -2.0) / t) - 2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -2e+83) || !(Float64(x / y) <= 2e-5)) tmp = Float64(Float64(x / y) + Float64(-2.0 - Float64(-2.0 / t))); else tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -2e+83) || ~(((x / y) <= 2e-5))) tmp = (x / y) + (-2.0 - (-2.0 / t)); else tmp = (((2.0 / z) - -2.0) / t) - 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -2e+83], N[Not[LessEqual[N[(x / y), $MachinePrecision], 2e-5]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + N[(-2.0 - N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+83} \lor \neg \left(\frac{x}{y} \leq 2 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{x}{y} + \left(-2 - \frac{-2}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\end{array}
\end{array}
if (/.f64 x y) < -2.00000000000000006e83 or 2.00000000000000016e-5 < (/.f64 x y) Initial program 80.5%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
lower-/.f6483.8
Applied rewrites83.8%
if -2.00000000000000006e83 < (/.f64 x y) < 2.00000000000000016e-5Initial program 86.1%
Taylor expanded in x around 0
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites96.2%
Final simplification90.5%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -2e+83) (not (<= (/ x y) 2e+18))) (/ x y) (- (/ (- (/ 2.0 z) -2.0) t) 2.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -2e+83) || !((x / y) <= 2e+18)) {
tmp = x / y;
} else {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-2d+83)) .or. (.not. ((x / y) <= 2d+18))) then
tmp = x / y
else
tmp = (((2.0d0 / z) - (-2.0d0)) / t) - 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -2e+83) || !((x / y) <= 2e+18)) {
tmp = x / y;
} else {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -2e+83) or not ((x / y) <= 2e+18): tmp = x / y else: tmp = (((2.0 / z) - -2.0) / t) - 2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -2e+83) || !(Float64(x / y) <= 2e+18)) tmp = Float64(x / y); else tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -2e+83) || ~(((x / y) <= 2e+18))) tmp = x / y; else tmp = (((2.0 / z) - -2.0) / t) - 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -2e+83], N[Not[LessEqual[N[(x / y), $MachinePrecision], 2e+18]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+83} \lor \neg \left(\frac{x}{y} \leq 2 \cdot 10^{+18}\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\end{array}
\end{array}
if (/.f64 x y) < -2.00000000000000006e83 or 2e18 < (/.f64 x y) Initial program 80.0%
Taylor expanded in x around inf
lower-/.f6477.6
Applied rewrites77.6%
if -2.00000000000000006e83 < (/.f64 x y) < 2e18Initial program 86.3%
Taylor expanded in x around 0
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites95.6%
Final simplification87.5%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -7.5e+82) (not (<= (/ x y) 15500000000000.0))) (/ x y) (- (/ 2.0 t) 2.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -7.5e+82) || !((x / y) <= 15500000000000.0)) {
tmp = x / y;
} else {
tmp = (2.0 / t) - 2.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-7.5d+82)) .or. (.not. ((x / y) <= 15500000000000.0d0))) then
tmp = x / y
else
tmp = (2.0d0 / t) - 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -7.5e+82) || !((x / y) <= 15500000000000.0)) {
tmp = x / y;
} else {
tmp = (2.0 / t) - 2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -7.5e+82) or not ((x / y) <= 15500000000000.0): tmp = x / y else: tmp = (2.0 / t) - 2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -7.5e+82) || !(Float64(x / y) <= 15500000000000.0)) tmp = Float64(x / y); else tmp = Float64(Float64(2.0 / t) - 2.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -7.5e+82) || ~(((x / y) <= 15500000000000.0))) tmp = x / y; else tmp = (2.0 / t) - 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -7.5e+82], N[Not[LessEqual[N[(x / y), $MachinePrecision], 15500000000000.0]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -7.5 \cdot 10^{+82} \lor \neg \left(\frac{x}{y} \leq 15500000000000\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{t} - 2\\
\end{array}
\end{array}
if (/.f64 x y) < -7.4999999999999999e82 or 1.55e13 < (/.f64 x y) Initial program 80.1%
Taylor expanded in x around inf
lower-/.f6477.0
Applied rewrites77.0%
if -7.4999999999999999e82 < (/.f64 x y) < 1.55e13Initial program 86.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites74.8%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites95.6%
Taylor expanded in z around inf
Applied rewrites54.7%
Final simplification64.8%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -7.5e+82) (/ x y) (if (<= (/ x y) 1.45e-23) (- (/ 2.0 t) 2.0) (+ (/ x y) -2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -7.5e+82) {
tmp = x / y;
} else if ((x / y) <= 1.45e-23) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = (x / y) + -2.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-7.5d+82)) then
tmp = x / y
else if ((x / y) <= 1.45d-23) then
tmp = (2.0d0 / t) - 2.0d0
else
tmp = (x / y) + (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -7.5e+82) {
tmp = x / y;
} else if ((x / y) <= 1.45e-23) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = (x / y) + -2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -7.5e+82: tmp = x / y elif (x / y) <= 1.45e-23: tmp = (2.0 / t) - 2.0 else: tmp = (x / y) + -2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -7.5e+82) tmp = Float64(x / y); elseif (Float64(x / y) <= 1.45e-23) tmp = Float64(Float64(2.0 / t) - 2.0); else tmp = Float64(Float64(x / y) + -2.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -7.5e+82) tmp = x / y; elseif ((x / y) <= 1.45e-23) tmp = (2.0 / t) - 2.0; else tmp = (x / y) + -2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -7.5e+82], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1.45e-23], N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -7.5 \cdot 10^{+82}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 1.45 \cdot 10^{-23}:\\
\;\;\;\;\frac{2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -2\\
\end{array}
\end{array}
if (/.f64 x y) < -7.4999999999999999e82Initial program 76.6%
Taylor expanded in x around inf
lower-/.f6481.2
Applied rewrites81.2%
if -7.4999999999999999e82 < (/.f64 x y) < 1.4500000000000001e-23Initial program 85.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites74.1%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites96.1%
Taylor expanded in z around inf
Applied rewrites56.8%
if 1.4500000000000001e-23 < (/.f64 x y) Initial program 84.1%
Taylor expanded in t around inf
Applied rewrites68.7%
Final simplification64.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -7.5e+82) (not (<= (/ x y) 15500000000000.0))) (/ x y) (/ 2.0 t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -7.5e+82) || !((x / y) <= 15500000000000.0)) {
tmp = x / y;
} else {
tmp = 2.0 / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-7.5d+82)) .or. (.not. ((x / y) <= 15500000000000.0d0))) then
tmp = x / y
else
tmp = 2.0d0 / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -7.5e+82) || !((x / y) <= 15500000000000.0)) {
tmp = x / y;
} else {
tmp = 2.0 / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -7.5e+82) or not ((x / y) <= 15500000000000.0): tmp = x / y else: tmp = 2.0 / t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -7.5e+82) || !(Float64(x / y) <= 15500000000000.0)) tmp = Float64(x / y); else tmp = Float64(2.0 / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -7.5e+82) || ~(((x / y) <= 15500000000000.0))) tmp = x / y; else tmp = 2.0 / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -7.5e+82], N[Not[LessEqual[N[(x / y), $MachinePrecision], 15500000000000.0]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(2.0 / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -7.5 \cdot 10^{+82} \lor \neg \left(\frac{x}{y} \leq 15500000000000\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{t}\\
\end{array}
\end{array}
if (/.f64 x y) < -7.4999999999999999e82 or 1.55e13 < (/.f64 x y) Initial program 80.1%
Taylor expanded in x around inf
lower-/.f6477.0
Applied rewrites77.0%
if -7.4999999999999999e82 < (/.f64 x y) < 1.55e13Initial program 86.3%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6468.2
Applied rewrites68.2%
Taylor expanded in z around 0
Applied rewrites42.5%
Taylor expanded in z around inf
Applied rewrites27.6%
Final simplification49.9%
(FPCore (x y z t) :precision binary64 (if (or (<= z -5.4e-10) (not (<= z 3.4e-22))) (+ (/ x y) (- -2.0 (/ -2.0 t))) (+ (/ x y) (/ 2.0 (* t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.4e-10) || !(z <= 3.4e-22)) {
tmp = (x / y) + (-2.0 - (-2.0 / t));
} else {
tmp = (x / y) + (2.0 / (t * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-5.4d-10)) .or. (.not. (z <= 3.4d-22))) then
tmp = (x / y) + ((-2.0d0) - ((-2.0d0) / t))
else
tmp = (x / y) + (2.0d0 / (t * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.4e-10) || !(z <= 3.4e-22)) {
tmp = (x / y) + (-2.0 - (-2.0 / t));
} else {
tmp = (x / y) + (2.0 / (t * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -5.4e-10) or not (z <= 3.4e-22): tmp = (x / y) + (-2.0 - (-2.0 / t)) else: tmp = (x / y) + (2.0 / (t * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -5.4e-10) || !(z <= 3.4e-22)) tmp = Float64(Float64(x / y) + Float64(-2.0 - Float64(-2.0 / t))); else tmp = Float64(Float64(x / y) + Float64(2.0 / Float64(t * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -5.4e-10) || ~((z <= 3.4e-22))) tmp = (x / y) + (-2.0 - (-2.0 / t)); else tmp = (x / y) + (2.0 / (t * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -5.4e-10], N[Not[LessEqual[z, 3.4e-22]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + N[(-2.0 - N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{-10} \lor \neg \left(z \leq 3.4 \cdot 10^{-22}\right):\\
\;\;\;\;\frac{x}{y} + \left(-2 - \frac{-2}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + \frac{2}{t \cdot z}\\
\end{array}
\end{array}
if z < -5.4e-10 or 3.3999999999999998e-22 < z Initial program 71.0%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
if -5.4e-10 < z < 3.3999999999999998e-22Initial program 99.0%
Taylor expanded in z around 0
Applied rewrites91.4%
Final simplification95.0%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 83.5%
Taylor expanded in x around inf
lower-/.f6438.2
Applied rewrites38.2%
(FPCore (x y z t) :precision binary64 (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y))))
double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((2.0d0 / z) + 2.0d0) / t) - (2.0d0 - (x / y))
end function
public static double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
def code(x, y, z, t): return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(2.0 / z) + 2.0) / t) - Float64(2.0 - Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = (((2.0 / z) + 2.0) / t) - (2.0 - (x / y)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(2.0 / z), $MachinePrecision] + 2.0), $MachinePrecision] / t), $MachinePrecision] - N[(2.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right)
\end{array}
herbie shell --seed 2024324
(FPCore (x y z t)
:name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
:precision binary64
:alt
(! :herbie-platform default (- (/ (+ (/ 2 z) 2) t) (- 2 (/ x y))))
(+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))