
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -2.35e+226) (* (/ -1.0 (- y z)) (/ (- x) (- t z))) (/ (/ x (- y z)) (- t z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.35e+226) {
tmp = (-1.0 / (y - z)) * (-x / (t - z));
} else {
tmp = (x / (y - z)) / (t - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.35d+226)) then
tmp = ((-1.0d0) / (y - z)) * (-x / (t - z))
else
tmp = (x / (y - z)) / (t - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.35e+226) {
tmp = (-1.0 / (y - z)) * (-x / (t - z));
} else {
tmp = (x / (y - z)) / (t - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -2.35e+226: tmp = (-1.0 / (y - z)) * (-x / (t - z)) else: tmp = (x / (y - z)) / (t - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -2.35e+226) tmp = Float64(Float64(-1.0 / Float64(y - z)) * Float64(Float64(-x) / Float64(t - z))); else tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -2.35e+226)
tmp = (-1.0 / (y - z)) * (-x / (t - z));
else
tmp = (x / (y - z)) / (t - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -2.35e+226], N[(N[(-1.0 / N[(y - z), $MachinePrecision]), $MachinePrecision] * N[((-x) / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.35 \cdot 10^{+226}:\\
\;\;\;\;\frac{-1}{y - z} \cdot \frac{-x}{t - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\end{array}
\end{array}
if y < -2.34999999999999996e226Initial program 89.9%
lift-/.f64N/A
frac-2negN/A
neg-mul-1N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-neg.f6499.8
Applied rewrites99.8%
if -2.34999999999999996e226 < y Initial program 86.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
Final simplification97.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y z) (- t z))))
(if (<= t_1 (- INFINITY))
(/ (/ x (- t z)) y)
(if (<= t_1 1e+303) (/ x t_1) (/ (/ x (- z t)) z)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x / (t - z)) / y;
} else if (t_1 <= 1e+303) {
tmp = x / t_1;
} else {
tmp = (x / (z - t)) / z;
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x / (t - z)) / y;
} else if (t_1 <= 1e+303) {
tmp = x / t_1;
} else {
tmp = (x / (z - t)) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x / (t - z)) / y elif t_1 <= 1e+303: tmp = x / t_1 else: tmp = (x / (z - t)) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x / Float64(t - z)) / y); elseif (t_1 <= 1e+303) tmp = Float64(x / t_1); else tmp = Float64(Float64(x / Float64(z - t)) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x / (t - z)) / y;
elseif (t_1 <= 1e+303)
tmp = x / t_1;
else
tmp = (x / (z - t)) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$1, 1e+303], N[(x / t$95$1), $MachinePrecision], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x}{t - z}}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+303}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z - t}}{z}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 66.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6485.3
Applied rewrites85.3%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) < 1e303Initial program 95.5%
if 1e303 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 69.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
distribute-lft-neg-inN/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
associate-*r*N/A
sqr-negN/A
distribute-rgt-inN/A
mul-1-negN/A
sub-negN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6483.0
Applied rewrites83.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y z) (- t z))))
(if (<= t_1 (- INFINITY))
(/ (/ x (- t z)) y)
(if (<= t_1 1e+303) (/ x t_1) (/ (/ x z) (- z t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x / (t - z)) / y;
} else if (t_1 <= 1e+303) {
tmp = x / t_1;
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x / (t - z)) / y;
} else if (t_1 <= 1e+303) {
tmp = x / t_1;
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x / (t - z)) / y elif t_1 <= 1e+303: tmp = x / t_1 else: tmp = (x / z) / (z - t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x / Float64(t - z)) / y); elseif (t_1 <= 1e+303) tmp = Float64(x / t_1); else tmp = Float64(Float64(x / z) / Float64(z - t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x / (t - z)) / y;
elseif (t_1 <= 1e+303)
tmp = x / t_1;
else
tmp = (x / z) / (z - t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$1, 1e+303], N[(x / t$95$1), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x}{t - z}}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+303}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - t}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 66.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6485.3
Applied rewrites85.3%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) < 1e303Initial program 95.5%
if 1e303 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 69.6%
Taylor expanded in y around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6483.0
Applied rewrites83.0%
Final simplification91.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (<= t_1 1e+303) (/ x t_1) (/ (/ x z) (- z t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= 1e+303) {
tmp = x / t_1;
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if (t_1 <= 1d+303) then
tmp = x / t_1
else
tmp = (x / z) / (z - t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= 1e+303) {
tmp = x / t_1;
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= 1e+303: tmp = x / t_1 else: tmp = (x / z) / (z - t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= 1e+303) tmp = Float64(x / t_1); else tmp = Float64(Float64(x / z) / Float64(z - t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= 1e+303)
tmp = x / t_1;
else
tmp = (x / z) / (z - t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+303], N[(x / t$95$1), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq 10^{+303}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - t}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < 1e303Initial program 91.4%
if 1e303 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 69.6%
Taylor expanded in y around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6483.0
Applied rewrites83.0%
Final simplification89.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -6.1e+26)
t_1
(if (<= z 2.8e-132)
(/ x (* (- t z) y))
(if (<= z 5e+36) (/ x (* (- z) t)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -6.1e+26) {
tmp = t_1;
} else if (z <= 2.8e-132) {
tmp = x / ((t - z) * y);
} else if (z <= 5e+36) {
tmp = x / (-z * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-6.1d+26)) then
tmp = t_1
else if (z <= 2.8d-132) then
tmp = x / ((t - z) * y)
else if (z <= 5d+36) then
tmp = x / (-z * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -6.1e+26) {
tmp = t_1;
} else if (z <= 2.8e-132) {
tmp = x / ((t - z) * y);
} else if (z <= 5e+36) {
tmp = x / (-z * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -6.1e+26: tmp = t_1 elif z <= 2.8e-132: tmp = x / ((t - z) * y) elif z <= 5e+36: tmp = x / (-z * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -6.1e+26) tmp = t_1; elseif (z <= 2.8e-132) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (z <= 5e+36) tmp = Float64(x / Float64(Float64(-z) * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -6.1e+26)
tmp = t_1;
elseif (z <= 2.8e-132)
tmp = x / ((t - z) * y);
elseif (z <= 5e+36)
tmp = x / (-z * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6.1e+26], t$95$1, If[LessEqual[z, 2.8e-132], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5e+36], N[(x / N[((-z) * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -6.1 \cdot 10^{+26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-132}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+36}:\\
\;\;\;\;\frac{x}{\left(-z\right) \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.1000000000000003e26 or 4.99999999999999977e36 < z Initial program 79.6%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6468.2
Applied rewrites68.2%
if -6.1000000000000003e26 < z < 2.80000000000000002e-132Initial program 90.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6471.7
Applied rewrites71.7%
if 2.80000000000000002e-132 < z < 4.99999999999999977e36Initial program 94.0%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6456.4
Applied rewrites56.4%
Taylor expanded in y around 0
Applied rewrites38.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -0.39)
t_1
(if (<= z 2.8e-132)
(/ x (* t y))
(if (<= z 5e+36) (/ x (* (- z) t)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -0.39) {
tmp = t_1;
} else if (z <= 2.8e-132) {
tmp = x / (t * y);
} else if (z <= 5e+36) {
tmp = x / (-z * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-0.39d0)) then
tmp = t_1
else if (z <= 2.8d-132) then
tmp = x / (t * y)
else if (z <= 5d+36) then
tmp = x / (-z * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -0.39) {
tmp = t_1;
} else if (z <= 2.8e-132) {
tmp = x / (t * y);
} else if (z <= 5e+36) {
tmp = x / (-z * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -0.39: tmp = t_1 elif z <= 2.8e-132: tmp = x / (t * y) elif z <= 5e+36: tmp = x / (-z * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -0.39) tmp = t_1; elseif (z <= 2.8e-132) tmp = Float64(x / Float64(t * y)); elseif (z <= 5e+36) tmp = Float64(x / Float64(Float64(-z) * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -0.39)
tmp = t_1;
elseif (z <= 2.8e-132)
tmp = x / (t * y);
elseif (z <= 5e+36)
tmp = x / (-z * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.39], t$95$1, If[LessEqual[z, 2.8e-132], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5e+36], N[(x / N[((-z) * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -0.39:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-132}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+36}:\\
\;\;\;\;\frac{x}{\left(-z\right) \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -0.39000000000000001 or 4.99999999999999977e36 < z Initial program 80.6%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6466.9
Applied rewrites66.9%
if -0.39000000000000001 < z < 2.80000000000000002e-132Initial program 89.9%
Taylor expanded in z around 0
lower-*.f6459.4
Applied rewrites59.4%
if 2.80000000000000002e-132 < z < 4.99999999999999977e36Initial program 94.0%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6456.4
Applied rewrites56.4%
Taylor expanded in y around 0
Applied rewrites38.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -8.6e+154) (not (<= z 9e+153))) (/ (/ x z) z) (/ x (* (- y z) (- t z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.6e+154) || !(z <= 9e+153)) {
tmp = (x / z) / z;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-8.6d+154)) .or. (.not. (z <= 9d+153))) then
tmp = (x / z) / z
else
tmp = x / ((y - z) * (t - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.6e+154) || !(z <= 9e+153)) {
tmp = (x / z) / z;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -8.6e+154) or not (z <= 9e+153): tmp = (x / z) / z else: tmp = x / ((y - z) * (t - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -8.6e+154) || !(z <= 9e+153)) tmp = Float64(Float64(x / z) / z); else tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -8.6e+154) || ~((z <= 9e+153)))
tmp = (x / z) / z;
else
tmp = x / ((y - z) * (t - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8.6e+154], N[Not[LessEqual[z, 9e+153]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.6 \cdot 10^{+154} \lor \neg \left(z \leq 9 \cdot 10^{+153}\right):\\
\;\;\;\;\frac{\frac{x}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\end{array}
\end{array}
if z < -8.5999999999999995e154 or 9.0000000000000002e153 < z Initial program 70.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in z around inf
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6487.8
Applied rewrites87.8%
if -8.5999999999999995e154 < z < 9.0000000000000002e153Initial program 91.0%
Final simplification90.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -2.4e+226) (/ (/ x (- t z)) y) (/ (/ x (- y z)) (- t z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.4e+226) {
tmp = (x / (t - z)) / y;
} else {
tmp = (x / (y - z)) / (t - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.4d+226)) then
tmp = (x / (t - z)) / y
else
tmp = (x / (y - z)) / (t - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.4e+226) {
tmp = (x / (t - z)) / y;
} else {
tmp = (x / (y - z)) / (t - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -2.4e+226: tmp = (x / (t - z)) / y else: tmp = (x / (y - z)) / (t - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -2.4e+226) tmp = Float64(Float64(x / Float64(t - z)) / y); else tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -2.4e+226)
tmp = (x / (t - z)) / y;
else
tmp = (x / (y - z)) / (t - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -2.4e+226], N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+226}:\\
\;\;\;\;\frac{\frac{x}{t - z}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\end{array}
\end{array}
if y < -2.4e226Initial program 89.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6482.8
Applied rewrites82.8%
Taylor expanded in y around inf
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6499.5
Applied rewrites99.5%
if -2.4e226 < y Initial program 86.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -1.8e-213) (/ x (* (- t z) y)) (if (<= t 9.8e-48) (/ x (* (- z y) z)) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.8e-213) {
tmp = x / ((t - z) * y);
} else if (t <= 9.8e-48) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.8d-213)) then
tmp = x / ((t - z) * y)
else if (t <= 9.8d-48) then
tmp = x / ((z - y) * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.8e-213) {
tmp = x / ((t - z) * y);
} else if (t <= 9.8e-48) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -1.8e-213: tmp = x / ((t - z) * y) elif t <= 9.8e-48: tmp = x / ((z - y) * z) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -1.8e-213) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (t <= 9.8e-48) tmp = Float64(x / Float64(Float64(z - y) * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -1.8e-213)
tmp = x / ((t - z) * y);
elseif (t <= 9.8e-48)
tmp = x / ((z - y) * z);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -1.8e-213], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 9.8e-48], N[(x / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.8 \cdot 10^{-213}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;t \leq 9.8 \cdot 10^{-48}:\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -1.8e-213Initial program 86.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.2
Applied rewrites55.2%
if -1.8e-213 < t < 9.8000000000000005e-48Initial program 87.8%
Taylor expanded in t around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6476.4
Applied rewrites76.4%
if 9.8000000000000005e-48 < t Initial program 85.3%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6482.6
Applied rewrites82.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -1.8e-141) (/ x (* (- t z) y)) (if (<= y 1.5e-158) (/ x (* (- z t) z)) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.8e-141) {
tmp = x / ((t - z) * y);
} else if (y <= 1.5e-158) {
tmp = x / ((z - t) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.8d-141)) then
tmp = x / ((t - z) * y)
else if (y <= 1.5d-158) then
tmp = x / ((z - t) * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.8e-141) {
tmp = x / ((t - z) * y);
} else if (y <= 1.5e-158) {
tmp = x / ((z - t) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -1.8e-141: tmp = x / ((t - z) * y) elif y <= 1.5e-158: tmp = x / ((z - t) * z) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -1.8e-141) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (y <= 1.5e-158) tmp = Float64(x / Float64(Float64(z - t) * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -1.8e-141)
tmp = x / ((t - z) * y);
elseif (y <= 1.5e-158)
tmp = x / ((z - t) * z);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -1.8e-141], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.5e-158], N[(x / N[(N[(z - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{-141}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{-158}:\\
\;\;\;\;\frac{x}{\left(z - t\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if y < -1.80000000000000007e-141Initial program 84.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6472.8
Applied rewrites72.8%
if -1.80000000000000007e-141 < y < 1.5e-158Initial program 89.2%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6476.9
Applied rewrites76.9%
if 1.5e-158 < y Initial program 86.5%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.9
Applied rewrites53.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t 2.7e-190) (/ x (* (- t z) y)) (if (<= t 5.5e-112) (/ x (* z z)) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 2.7e-190) {
tmp = x / ((t - z) * y);
} else if (t <= 5.5e-112) {
tmp = x / (z * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 2.7d-190) then
tmp = x / ((t - z) * y)
else if (t <= 5.5d-112) then
tmp = x / (z * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 2.7e-190) {
tmp = x / ((t - z) * y);
} else if (t <= 5.5e-112) {
tmp = x / (z * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= 2.7e-190: tmp = x / ((t - z) * y) elif t <= 5.5e-112: tmp = x / (z * z) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= 2.7e-190) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (t <= 5.5e-112) tmp = Float64(x / Float64(z * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= 2.7e-190)
tmp = x / ((t - z) * y);
elseif (t <= 5.5e-112)
tmp = x / (z * z);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, 2.7e-190], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.5e-112], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 2.7 \cdot 10^{-190}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;t \leq 5.5 \cdot 10^{-112}:\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < 2.6999999999999999e-190Initial program 85.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.5
Applied rewrites55.5%
if 2.6999999999999999e-190 < t < 5.5e-112Initial program 96.8%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6464.5
Applied rewrites64.5%
if 5.5e-112 < t Initial program 85.9%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6477.7
Applied rewrites77.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -0.39) (not (<= z 1.5e+29))) (/ x (* z z)) (/ x (* t y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -0.39) || !(z <= 1.5e+29)) {
tmp = x / (z * z);
} else {
tmp = x / (t * y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-0.39d0)) .or. (.not. (z <= 1.5d+29))) then
tmp = x / (z * z)
else
tmp = x / (t * y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -0.39) || !(z <= 1.5e+29)) {
tmp = x / (z * z);
} else {
tmp = x / (t * y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -0.39) or not (z <= 1.5e+29): tmp = x / (z * z) else: tmp = x / (t * y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -0.39) || !(z <= 1.5e+29)) tmp = Float64(x / Float64(z * z)); else tmp = Float64(x / Float64(t * y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -0.39) || ~((z <= 1.5e+29)))
tmp = x / (z * z);
else
tmp = x / (t * y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -0.39], N[Not[LessEqual[z, 1.5e+29]], $MachinePrecision]], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.39 \lor \neg \left(z \leq 1.5 \cdot 10^{+29}\right):\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\end{array}
\end{array}
if z < -0.39000000000000001 or 1.5e29 < z Initial program 80.8%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6466.3
Applied rewrites66.3%
if -0.39000000000000001 < z < 1.5e29Initial program 90.7%
Taylor expanded in z around 0
lower-*.f6454.0
Applied rewrites54.0%
Final simplification59.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (t - z)) / (y - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (t - z)) / (y - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(t - z)) / Float64(y - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (t - z)) / (y - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{t - z}}{y - z}
\end{array}
Initial program 86.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* t y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (t * y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (t * y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (t * y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (t * y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(t * y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (t * y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{t \cdot y}
\end{array}
Initial program 86.7%
Taylor expanded in z around 0
lower-*.f6438.7
Applied rewrites38.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024324
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))