
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x))
(t_2 (/ y (* (/ (+ x 1.0) z) t_1)))
(t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_3 -10000000.0)
t_2
(if (<= t_3 2e-28)
(/ (- x (/ (- (/ x z) y) t)) (+ x 1.0))
(if (<= t_3 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
(if (<= t_3 INFINITY) t_2 (/ (+ (/ y t) x) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = y / (((x + 1.0) / z) * t_1);
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 2e-28) {
tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = ((y / t) + x) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(y / Float64(Float64(Float64(x + 1.0) / z) * t_1)) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 2e-28) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x + 1.0)); elseif (t_3 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0)); elseif (t_3 <= Inf) tmp = t_2; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(y / N[(N[(N[(x + 1.0), $MachinePrecision] / z), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 2e-28], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{y}{\frac{x + 1}{z} \cdot t\_1}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-28}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e7 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 74.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6477.6
Applied rewrites77.6%
Applied rewrites89.0%
if -1e7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999994e-28Initial program 96.0%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
if 1.99999999999999994e-28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* y z) x))
(t_2 (- (* t z) x))
(t_3 (/ y (* (/ (+ x 1.0) z) t_2)))
(t_4 (/ (+ x (/ t_1 t_2)) (+ x 1.0))))
(if (<= t_4 -10000000.0)
t_3
(if (<= t_4 2e-28)
(/ (+ x (/ t_1 (* t z))) (+ x 1.0))
(if (<= t_4 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
(if (<= t_4 INFINITY) t_3 (/ (+ (/ y t) x) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) - x;
double t_2 = (t * z) - x;
double t_3 = y / (((x + 1.0) / z) * t_2);
double t_4 = (x + (t_1 / t_2)) / (x + 1.0);
double tmp;
if (t_4 <= -10000000.0) {
tmp = t_3;
} else if (t_4 <= 2e-28) {
tmp = (x + (t_1 / (t * z))) / (x + 1.0);
} else if (t_4 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
} else if (t_4 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = ((y / t) + x) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y * z) - x) t_2 = Float64(Float64(t * z) - x) t_3 = Float64(y / Float64(Float64(Float64(x + 1.0) / z) * t_2)) t_4 = Float64(Float64(x + Float64(t_1 / t_2)) / Float64(x + 1.0)) tmp = 0.0 if (t_4 <= -10000000.0) tmp = t_3; elseif (t_4 <= 2e-28) tmp = Float64(Float64(x + Float64(t_1 / Float64(t * z))) / Float64(x + 1.0)); elseif (t_4 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0)); elseif (t_4 <= Inf) tmp = t_3; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(y / N[(N[(N[(x + 1.0), $MachinePrecision] / z), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(t$95$1 / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -10000000.0], t$95$3, If[LessEqual[t$95$4, 2e-28], N[(N[(x + N[(t$95$1 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot z - x\\
t_2 := t \cdot z - x\\
t_3 := \frac{y}{\frac{x + 1}{z} \cdot t\_2}\\
t_4 := \frac{x + \frac{t\_1}{t\_2}}{x + 1}\\
\mathbf{if}\;t\_4 \leq -10000000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-28}:\\
\;\;\;\;\frac{x + \frac{t\_1}{t \cdot z}}{x + 1}\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e7 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 74.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6477.6
Applied rewrites77.6%
Applied rewrites89.0%
if -1e7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999994e-28Initial program 96.0%
Taylor expanded in x around 0
lower-*.f6495.1
Applied rewrites95.1%
if 1.99999999999999994e-28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
(t_2 (- (* t z) x))
(t_3 (/ y (* (/ (+ x 1.0) z) t_2)))
(t_4 (/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))))
(if (<= t_4 -10000000.0)
t_3
(if (<= t_4 2e-216)
t_1
(if (<= t_4 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
(if (<= t_4 INFINITY) t_3 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x + 1.0);
double t_2 = (t * z) - x;
double t_3 = y / (((x + 1.0) / z) * t_2);
double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
double tmp;
if (t_4 <= -10000000.0) {
tmp = t_3;
} else if (t_4 <= 2e-216) {
tmp = t_1;
} else if (t_4 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
} else if (t_4 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)) t_2 = Float64(Float64(t * z) - x) t_3 = Float64(y / Float64(Float64(Float64(x + 1.0) / z) * t_2)) t_4 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0)) tmp = 0.0 if (t_4 <= -10000000.0) tmp = t_3; elseif (t_4 <= 2e-216) tmp = t_1; elseif (t_4 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0)); elseif (t_4 <= Inf) tmp = t_3; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(y / N[(N[(N[(x + 1.0), $MachinePrecision] / z), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -10000000.0], t$95$3, If[LessEqual[t$95$4, 2e-216], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
t_2 := t \cdot z - x\\
t_3 := \frac{y}{\frac{x + 1}{z} \cdot t\_2}\\
t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
\mathbf{if}\;t\_4 \leq -10000000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-216}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e7 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 74.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6477.6
Applied rewrites77.6%
Applied rewrites89.0%
if -1e7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-216 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 80.6%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6487.2
Applied rewrites87.2%
if 2.0000000000000001e-216 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6497.0
Applied rewrites97.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
(t_3 (fma t z (- x)))
(t_4 (* (/ y t_3) (/ z (+ 1.0 x)))))
(if (<= t_2 -10000000.0)
t_4
(if (<= t_2 2e-216)
t_1
(if (<= t_2 2.0)
(/ (- x (/ x t_3)) (+ x 1.0))
(if (<= t_2 INFINITY) t_4 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x + 1.0);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_3 = fma(t, z, -x);
double t_4 = (y / t_3) * (z / (1.0 + x));
double tmp;
if (t_2 <= -10000000.0) {
tmp = t_4;
} else if (t_2 <= 2e-216) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = (x - (x / t_3)) / (x + 1.0);
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_4;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) t_3 = fma(t, z, Float64(-x)) t_4 = Float64(Float64(y / t_3) * Float64(z / Float64(1.0 + x))) tmp = 0.0 if (t_2 <= -10000000.0) tmp = t_4; elseif (t_2 <= 2e-216) tmp = t_1; elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_3)) / Float64(x + 1.0)); elseif (t_2 <= Inf) tmp = t_4; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$4 = N[(N[(y / t$95$3), $MachinePrecision] * N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -10000000.0], t$95$4, If[LessEqual[t$95$2, 2e-216], t$95$1, If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$4, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
t_3 := \mathsf{fma}\left(t, z, -x\right)\\
t_4 := \frac{y}{t\_3} \cdot \frac{z}{1 + x}\\
\mathbf{if}\;t\_2 \leq -10000000:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-216}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_3}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e7 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 74.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6477.6
Applied rewrites77.6%
if -1e7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-216 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 80.6%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6487.2
Applied rewrites87.2%
if 2.0000000000000001e-216 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6497.0
Applied rewrites97.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
(t_2 (- (* t z) x))
(t_3 (/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))))
(if (<= t_3 2e-216)
t_1
(if (<= t_3 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
(if (<= t_3 INFINITY) (* z (/ y (* (+ x 1.0) t_2))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x + 1.0);
double t_2 = (t * z) - x;
double t_3 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
double tmp;
if (t_3 <= 2e-216) {
tmp = t_1;
} else if (t_3 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
} else if (t_3 <= ((double) INFINITY)) {
tmp = z * (y / ((x + 1.0) * t_2));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)) t_2 = Float64(Float64(t * z) - x) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= 2e-216) tmp = t_1; elseif (t_3 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0)); elseif (t_3 <= Inf) tmp = Float64(z * Float64(y / Float64(Float64(x + 1.0) * t_2))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 2e-216], t$95$1, If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], N[(z * N[(y / N[(N[(x + 1.0), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
t_2 := t \cdot z - x\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
\mathbf{if}\;t\_3 \leq 2 \cdot 10^{-216}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;z \cdot \frac{y}{\left(x + 1\right) \cdot t\_2}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-216 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 84.8%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6478.3
Applied rewrites78.3%
if 2.0000000000000001e-216 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6497.0
Applied rewrites97.0%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 64.2%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6475.1
Applied rewrites75.1%
Applied rewrites74.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma t x t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_2 -10.0)
t_1
(if (<= t_2 1e-16) (/ x (+ 1.0 x)) (if (<= t_2 1000.0) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(t, x, t);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -10.0) {
tmp = t_1;
} else if (t_2 <= 1e-16) {
tmp = x / (1.0 + x);
} else if (t_2 <= 1000.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(t, x, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -10.0) tmp = t_1; elseif (t_2 <= 1e-16) tmp = Float64(x / Float64(1.0 + x)); elseif (t_2 <= 1000.0) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -10.0], t$95$1, If[LessEqual[t$95$2, 1e-16], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1000.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -10:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{-16}:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{elif}\;t\_2 \leq 1000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -10 or 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.9%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6473.8
Applied rewrites73.8%
Taylor expanded in z around inf
Applied rewrites60.2%
if -10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17Initial program 96.1%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6454.5
Applied rewrites54.5%
if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -10.0)
(/ y t)
(if (<= t_1 1e-16) (/ x (+ 1.0 x)) (if (<= t_1 1000.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -10.0) {
tmp = y / t;
} else if (t_1 <= 1e-16) {
tmp = x / (1.0 + x);
} else if (t_1 <= 1000.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
if (t_1 <= (-10.0d0)) then
tmp = y / t
else if (t_1 <= 1d-16) then
tmp = x / (1.0d0 + x)
else if (t_1 <= 1000.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -10.0) {
tmp = y / t;
} else if (t_1 <= 1e-16) {
tmp = x / (1.0 + x);
} else if (t_1 <= 1000.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0) tmp = 0 if t_1 <= -10.0: tmp = y / t elif t_1 <= 1e-16: tmp = x / (1.0 + x) elif t_1 <= 1000.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -10.0) tmp = Float64(y / t); elseif (t_1 <= 1e-16) tmp = Float64(x / Float64(1.0 + x)); elseif (t_1 <= 1000.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= -10.0) tmp = y / t; elseif (t_1 <= 1e-16) tmp = x / (1.0 + x); elseif (t_1 <= 1000.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -10.0], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 1e-16], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1000.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -10:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 10^{-16}:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 1000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -10 or 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.9%
Taylor expanded in x around 0
lower-/.f6454.0
Applied rewrites54.0%
if -10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17Initial program 96.1%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6454.5
Applied rewrites54.5%
if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -10.0)
(/ y t)
(if (<= t_1 1e-16)
(* (fma (- x 1.0) x 1.0) x)
(if (<= t_1 1000.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -10.0) {
tmp = y / t;
} else if (t_1 <= 1e-16) {
tmp = fma((x - 1.0), x, 1.0) * x;
} else if (t_1 <= 1000.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -10.0) tmp = Float64(y / t); elseif (t_1 <= 1e-16) tmp = Float64(fma(Float64(x - 1.0), x, 1.0) * x); elseif (t_1 <= 1000.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -10.0], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 1e-16], N[(N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 1000.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -10:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 1000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -10 or 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.9%
Taylor expanded in x around 0
lower-/.f6454.0
Applied rewrites54.0%
if -10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17Initial program 96.1%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6454.5
Applied rewrites54.5%
Taylor expanded in x around 0
Applied rewrites54.0%
if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -10.0)
(/ y t)
(if (<= t_1 1e-16) (* (- 1.0 x) x) (if (<= t_1 1000.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -10.0) {
tmp = y / t;
} else if (t_1 <= 1e-16) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 1000.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
if (t_1 <= (-10.0d0)) then
tmp = y / t
else if (t_1 <= 1d-16) then
tmp = (1.0d0 - x) * x
else if (t_1 <= 1000.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -10.0) {
tmp = y / t;
} else if (t_1 <= 1e-16) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 1000.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0) tmp = 0 if t_1 <= -10.0: tmp = y / t elif t_1 <= 1e-16: tmp = (1.0 - x) * x elif t_1 <= 1000.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -10.0) tmp = Float64(y / t); elseif (t_1 <= 1e-16) tmp = Float64(Float64(1.0 - x) * x); elseif (t_1 <= 1000.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= -10.0) tmp = y / t; elseif (t_1 <= 1e-16) tmp = (1.0 - x) * x; elseif (t_1 <= 1000.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -10.0], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 1e-16], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 1000.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -10:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 10^{-16}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 1000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -10 or 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.9%
Taylor expanded in x around 0
lower-/.f6454.0
Applied rewrites54.0%
if -10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17Initial program 96.1%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6454.5
Applied rewrites54.5%
Taylor expanded in x around 0
Applied rewrites53.5%
if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 1e-16)
(/ (+ (/ y t) x) 1.0)
(if (<= t_1 1000.0) 1.0 (/ y (fma t x t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= 1e-16) {
tmp = ((y / t) + x) / 1.0;
} else if (t_1 <= 1000.0) {
tmp = 1.0;
} else {
tmp = y / fma(t, x, t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= 1e-16) tmp = Float64(Float64(Float64(y / t) + x) / 1.0); elseif (t_1 <= 1000.0) tmp = 1.0; else tmp = Float64(y / fma(t, x, t)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-16], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 1000.0], 1.0, N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq 10^{-16}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1}\\
\mathbf{elif}\;t\_1 \leq 1000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17Initial program 93.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6476.2
Applied rewrites76.2%
Taylor expanded in x around 0
Applied rewrites71.5%
if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.5%
if 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 57.0%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6468.6
Applied rewrites68.6%
Taylor expanded in z around inf
Applied rewrites56.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))) (if (<= t_1 2e+248) t_1 (/ (+ (/ y t) x) (+ x 1.0)))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= 2e+248) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
if (t_1 <= 2d+248) then
tmp = t_1
else
tmp = ((y / t) + x) / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= 2e+248) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0) tmp = 0 if t_1 <= 2e+248: tmp = t_1 else: tmp = ((y / t) + x) / (x + 1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= 2e+248) tmp = t_1; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= 2e+248) tmp = t_1; else tmp = ((y / t) + x) / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+248], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+248}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000009e248Initial program 97.7%
if 2.00000000000000009e248 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 27.5%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6469.5
Applied rewrites69.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)) 1e-16) (* (- 1.0 x) x) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-16) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)) <= 1d-16) then
tmp = (1.0d0 - x) * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-16) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-16: tmp = (1.0 - x) * x else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) <= 1e-16) tmp = Float64(Float64(1.0 - x) * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-16) tmp = (1.0 - x) * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 1e-16], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 10^{-16}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17Initial program 93.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6436.5
Applied rewrites36.5%
Taylor expanded in x around 0
Applied rewrites34.9%
if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 87.7%
Taylor expanded in x around inf
Applied rewrites75.5%
(FPCore (x y z t) :precision binary64 (if (or (<= t -1.1e-71) (not (<= t 8e-56))) (/ (+ (/ y t) x) (+ x 1.0)) (- 1.0 (* y (/ z (* (+ 1.0 x) x))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.1e-71) || !(t <= 8e-56)) {
tmp = ((y / t) + x) / (x + 1.0);
} else {
tmp = 1.0 - (y * (z / ((1.0 + x) * x)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.1d-71)) .or. (.not. (t <= 8d-56))) then
tmp = ((y / t) + x) / (x + 1.0d0)
else
tmp = 1.0d0 - (y * (z / ((1.0d0 + x) * x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.1e-71) || !(t <= 8e-56)) {
tmp = ((y / t) + x) / (x + 1.0);
} else {
tmp = 1.0 - (y * (z / ((1.0 + x) * x)));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -1.1e-71) or not (t <= 8e-56): tmp = ((y / t) + x) / (x + 1.0) else: tmp = 1.0 - (y * (z / ((1.0 + x) * x))) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -1.1e-71) || !(t <= 8e-56)) tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)); else tmp = Float64(1.0 - Float64(y * Float64(z / Float64(Float64(1.0 + x) * x)))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -1.1e-71) || ~((t <= 8e-56))) tmp = ((y / t) + x) / (x + 1.0); else tmp = 1.0 - (y * (z / ((1.0 + x) * x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.1e-71], N[Not[LessEqual[t, 8e-56]], $MachinePrecision]], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y * N[(z / N[(N[(1.0 + x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.1 \cdot 10^{-71} \lor \neg \left(t \leq 8 \cdot 10^{-56}\right):\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;1 - y \cdot \frac{z}{\left(1 + x\right) \cdot x}\\
\end{array}
\end{array}
if t < -1.09999999999999999e-71 or 8.0000000000000003e-56 < t Initial program 88.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6487.0
Applied rewrites87.0%
if -1.09999999999999999e-71 < t < 8.0000000000000003e-56Initial program 91.2%
Taylor expanded in x around 0
lower-/.f6418.8
Applied rewrites18.8%
Taylor expanded in t around 0
associate-+r+N/A
mul-1-negN/A
sub-negN/A
div-subN/A
*-inversesN/A
associate-/r*N/A
lower--.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f6484.0
Applied rewrites84.0%
Final simplification85.9%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 89.8%
Taylor expanded in x around inf
Applied rewrites52.1%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024324
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))