Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A

Percentage Accurate: 89.5% → 96.7%
Time: 8.9s
Alternatives: 14
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Alternative 1: 96.7% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ t_2 := \frac{y}{\frac{x + 1}{z} \cdot t\_1}\\ t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\ \mathbf{if}\;t\_3 \leq -10000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-28}:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (* t z) x))
        (t_2 (/ y (* (/ (+ x 1.0) z) t_1)))
        (t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
   (if (<= t_3 -10000000.0)
     t_2
     (if (<= t_3 2e-28)
       (/ (- x (/ (- (/ x z) y) t)) (+ x 1.0))
       (if (<= t_3 2.0)
         (/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
         (if (<= t_3 INFINITY) t_2 (/ (+ (/ y t) x) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
	double t_1 = (t * z) - x;
	double t_2 = y / (((x + 1.0) / z) * t_1);
	double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 2e-28) {
		tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
	} else if (t_3 <= 2.0) {
		tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
	} else if (t_3 <= ((double) INFINITY)) {
		tmp = t_2;
	} else {
		tmp = ((y / t) + x) / (x + 1.0);
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(t * z) - x)
	t_2 = Float64(y / Float64(Float64(Float64(x + 1.0) / z) * t_1))
	t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0))
	tmp = 0.0
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 2e-28)
		tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x + 1.0));
	elseif (t_3 <= 2.0)
		tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0));
	elseif (t_3 <= Inf)
		tmp = t_2;
	else
		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(y / N[(N[(N[(x + 1.0), $MachinePrecision] / z), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 2e-28], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{y}{\frac{x + 1}{z} \cdot t\_1}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-28}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\

\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\

\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e7 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

    1. Initial program 74.5%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      2. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      5. sub-negN/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
      6. mul-1-negN/A

        \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
      7. lower-fma.f64N/A

        \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
      8. mul-1-negN/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
      9. lower-neg.f64N/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
      10. lower-/.f64N/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
      11. lower-+.f6477.6

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
    5. Applied rewrites77.6%

      \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
    6. Step-by-step derivation
      1. Applied rewrites89.0%

        \[\leadsto \frac{y}{\color{blue}{\frac{x + 1}{z} \cdot \left(t \cdot z - x\right)}} \]

      if -1e7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999994e-28

      1. Initial program 96.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in t around -inf

        \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}\right)\right)}}{x + 1} \]
        2. unsub-negN/A

          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
        4. sub-negN/A

          \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1 \cdot \frac{x}{z}\right)\right)}}{t}}{x + 1} \]
        5. mul-1-negN/A

          \[\leadsto \frac{x - \frac{-1 \cdot y + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)}\right)\right)}{t}}{x + 1} \]
        6. remove-double-negN/A

          \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{x + 1} \]
        7. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y + \frac{x}{z}}{t}}}{x + 1} \]
        8. +-commutativeN/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} + -1 \cdot y}}{t}}{x + 1} \]
        9. mul-1-negN/A

          \[\leadsto \frac{x - \frac{\frac{x}{z} + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{t}}{x + 1} \]
        10. unsub-negN/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
        11. lower--.f64N/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
        12. lower-/.f6499.0

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z}} - y}{t}}{x + 1} \]
      5. Applied rewrites99.0%

        \[\leadsto \frac{\color{blue}{x - \frac{\frac{x}{z} - y}{t}}}{x + 1} \]

      if 1.99999999999999994e-28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        2. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
        3. sub-negN/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
        4. mul-1-negN/A

          \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
        5. lower-fma.f64N/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
        6. mul-1-negN/A

          \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
        7. lower-neg.f64100.0

          \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
      5. Applied rewrites100.0%

        \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]

      if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 0.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
        2. lower-+.f64N/A

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
        3. lower-/.f64100.0

          \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
      5. Applied rewrites100.0%

        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
    7. Recombined 4 regimes into one program.
    8. Add Preprocessing

    Alternative 2: 95.8% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot z - x\\ t_2 := t \cdot z - x\\ t_3 := \frac{y}{\frac{x + 1}{z} \cdot t\_2}\\ t_4 := \frac{x + \frac{t\_1}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_4 \leq -10000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-28}:\\ \;\;\;\;\frac{x + \frac{t\_1}{t \cdot z}}{x + 1}\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (- (* y z) x))
            (t_2 (- (* t z) x))
            (t_3 (/ y (* (/ (+ x 1.0) z) t_2)))
            (t_4 (/ (+ x (/ t_1 t_2)) (+ x 1.0))))
       (if (<= t_4 -10000000.0)
         t_3
         (if (<= t_4 2e-28)
           (/ (+ x (/ t_1 (* t z))) (+ x 1.0))
           (if (<= t_4 2.0)
             (/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
             (if (<= t_4 INFINITY) t_3 (/ (+ (/ y t) x) (+ x 1.0))))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = (y * z) - x;
    	double t_2 = (t * z) - x;
    	double t_3 = y / (((x + 1.0) / z) * t_2);
    	double t_4 = (x + (t_1 / t_2)) / (x + 1.0);
    	double tmp;
    	if (t_4 <= -10000000.0) {
    		tmp = t_3;
    	} else if (t_4 <= 2e-28) {
    		tmp = (x + (t_1 / (t * z))) / (x + 1.0);
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
    	} else if (t_4 <= ((double) INFINITY)) {
    		tmp = t_3;
    	} else {
    		tmp = ((y / t) + x) / (x + 1.0);
    	}
    	return tmp;
    }
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(y * z) - x)
    	t_2 = Float64(Float64(t * z) - x)
    	t_3 = Float64(y / Float64(Float64(Float64(x + 1.0) / z) * t_2))
    	t_4 = Float64(Float64(x + Float64(t_1 / t_2)) / Float64(x + 1.0))
    	tmp = 0.0
    	if (t_4 <= -10000000.0)
    		tmp = t_3;
    	elseif (t_4 <= 2e-28)
    		tmp = Float64(Float64(x + Float64(t_1 / Float64(t * z))) / Float64(x + 1.0));
    	elseif (t_4 <= 2.0)
    		tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0));
    	elseif (t_4 <= Inf)
    		tmp = t_3;
    	else
    		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
    	end
    	return tmp
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(y / N[(N[(N[(x + 1.0), $MachinePrecision] / z), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(t$95$1 / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -10000000.0], t$95$3, If[LessEqual[t$95$4, 2e-28], N[(N[(x + N[(t$95$1 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := y \cdot z - x\\
    t_2 := t \cdot z - x\\
    t_3 := \frac{y}{\frac{x + 1}{z} \cdot t\_2}\\
    t_4 := \frac{x + \frac{t\_1}{t\_2}}{x + 1}\\
    \mathbf{if}\;t\_4 \leq -10000000:\\
    \;\;\;\;t\_3\\
    
    \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-28}:\\
    \;\;\;\;\frac{x + \frac{t\_1}{t \cdot z}}{x + 1}\\
    
    \mathbf{elif}\;t\_4 \leq 2:\\
    \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
    
    \mathbf{elif}\;t\_4 \leq \infty:\\
    \;\;\;\;t\_3\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e7 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

      1. Initial program 74.5%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        2. times-fracN/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        5. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
        6. mul-1-negN/A

          \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
        7. lower-fma.f64N/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
        8. mul-1-negN/A

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
        9. lower-neg.f64N/A

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
        10. lower-/.f64N/A

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
        11. lower-+.f6477.6

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
      5. Applied rewrites77.6%

        \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
      6. Step-by-step derivation
        1. Applied rewrites89.0%

          \[\leadsto \frac{y}{\color{blue}{\frac{x + 1}{z} \cdot \left(t \cdot z - x\right)}} \]

        if -1e7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999994e-28

        1. Initial program 96.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{x + 1} \]
        4. Step-by-step derivation
          1. lower-*.f6495.1

            \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{x + 1} \]
        5. Applied rewrites95.1%

          \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{x + 1} \]

        if 1.99999999999999994e-28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

        1. Initial program 100.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        4. Step-by-step derivation
          1. lower--.f64N/A

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          2. lower-/.f64N/A

            \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
          3. sub-negN/A

            \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
          4. mul-1-negN/A

            \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
          5. lower-fma.f64N/A

            \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
          6. mul-1-negN/A

            \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
          7. lower-neg.f64100.0

            \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
        5. Applied rewrites100.0%

          \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]

        if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

        1. Initial program 0.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
          2. lower-+.f64N/A

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
          3. lower-/.f64100.0

            \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
        5. Applied rewrites100.0%

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
      7. Recombined 4 regimes into one program.
      8. Add Preprocessing

      Alternative 3: 92.5% accurate, 0.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := t \cdot z - x\\ t_3 := \frac{y}{\frac{x + 1}{z} \cdot t\_2}\\ t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_4 \leq -10000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-216}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
              (t_2 (- (* t z) x))
              (t_3 (/ y (* (/ (+ x 1.0) z) t_2)))
              (t_4 (/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))))
         (if (<= t_4 -10000000.0)
           t_3
           (if (<= t_4 2e-216)
             t_1
             (if (<= t_4 2.0)
               (/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
               (if (<= t_4 INFINITY) t_3 t_1))))))
      double code(double x, double y, double z, double t) {
      	double t_1 = ((y / t) + x) / (x + 1.0);
      	double t_2 = (t * z) - x;
      	double t_3 = y / (((x + 1.0) / z) * t_2);
      	double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
      	double tmp;
      	if (t_4 <= -10000000.0) {
      		tmp = t_3;
      	} else if (t_4 <= 2e-216) {
      		tmp = t_1;
      	} else if (t_4 <= 2.0) {
      		tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
      	} else if (t_4 <= ((double) INFINITY)) {
      		tmp = t_3;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
      	t_2 = Float64(Float64(t * z) - x)
      	t_3 = Float64(y / Float64(Float64(Float64(x + 1.0) / z) * t_2))
      	t_4 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0))
      	tmp = 0.0
      	if (t_4 <= -10000000.0)
      		tmp = t_3;
      	elseif (t_4 <= 2e-216)
      		tmp = t_1;
      	elseif (t_4 <= 2.0)
      		tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0));
      	elseif (t_4 <= Inf)
      		tmp = t_3;
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(y / N[(N[(N[(x + 1.0), $MachinePrecision] / z), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -10000000.0], t$95$3, If[LessEqual[t$95$4, 2e-216], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
      t_2 := t \cdot z - x\\
      t_3 := \frac{y}{\frac{x + 1}{z} \cdot t\_2}\\
      t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
      \mathbf{if}\;t\_4 \leq -10000000:\\
      \;\;\;\;t\_3\\
      
      \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-216}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_4 \leq 2:\\
      \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
      
      \mathbf{elif}\;t\_4 \leq \infty:\\
      \;\;\;\;t\_3\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e7 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

        1. Initial program 74.5%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
          2. times-fracN/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
          4. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
          5. sub-negN/A

            \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
          6. mul-1-negN/A

            \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
          7. lower-fma.f64N/A

            \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
          8. mul-1-negN/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
          9. lower-neg.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
          10. lower-/.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
          11. lower-+.f6477.6

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
        5. Applied rewrites77.6%

          \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
        6. Step-by-step derivation
          1. Applied rewrites89.0%

            \[\leadsto \frac{y}{\color{blue}{\frac{x + 1}{z} \cdot \left(t \cdot z - x\right)}} \]

          if -1e7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-216 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 80.6%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            2. lower-+.f64N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            3. lower-/.f6487.2

              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
          5. Applied rewrites87.2%

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

          if 2.0000000000000001e-216 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 99.9%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          4. Step-by-step derivation
            1. lower--.f64N/A

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
            2. lower-/.f64N/A

              \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
            3. sub-negN/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
            4. mul-1-negN/A

              \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
            5. lower-fma.f64N/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
            6. mul-1-negN/A

              \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
            7. lower-neg.f6497.0

              \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
          5. Applied rewrites97.0%

            \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]
        7. Recombined 3 regimes into one program.
        8. Add Preprocessing

        Alternative 4: 89.8% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ t_3 := \mathsf{fma}\left(t, z, -x\right)\\ t_4 := \frac{y}{t\_3} \cdot \frac{z}{1 + x}\\ \mathbf{if}\;t\_2 \leq -10000000:\\ \;\;\;\;t\_4\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-216}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_3}}{x + 1}\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_4\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
                (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
                (t_3 (fma t z (- x)))
                (t_4 (* (/ y t_3) (/ z (+ 1.0 x)))))
           (if (<= t_2 -10000000.0)
             t_4
             (if (<= t_2 2e-216)
               t_1
               (if (<= t_2 2.0)
                 (/ (- x (/ x t_3)) (+ x 1.0))
                 (if (<= t_2 INFINITY) t_4 t_1))))))
        double code(double x, double y, double z, double t) {
        	double t_1 = ((y / t) + x) / (x + 1.0);
        	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
        	double t_3 = fma(t, z, -x);
        	double t_4 = (y / t_3) * (z / (1.0 + x));
        	double tmp;
        	if (t_2 <= -10000000.0) {
        		tmp = t_4;
        	} else if (t_2 <= 2e-216) {
        		tmp = t_1;
        	} else if (t_2 <= 2.0) {
        		tmp = (x - (x / t_3)) / (x + 1.0);
        	} else if (t_2 <= ((double) INFINITY)) {
        		tmp = t_4;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t)
        	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
        	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
        	t_3 = fma(t, z, Float64(-x))
        	t_4 = Float64(Float64(y / t_3) * Float64(z / Float64(1.0 + x)))
        	tmp = 0.0
        	if (t_2 <= -10000000.0)
        		tmp = t_4;
        	elseif (t_2 <= 2e-216)
        		tmp = t_1;
        	elseif (t_2 <= 2.0)
        		tmp = Float64(Float64(x - Float64(x / t_3)) / Float64(x + 1.0));
        	elseif (t_2 <= Inf)
        		tmp = t_4;
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$4 = N[(N[(y / t$95$3), $MachinePrecision] * N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -10000000.0], t$95$4, If[LessEqual[t$95$2, 2e-216], t$95$1, If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$4, t$95$1]]]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
        t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
        t_3 := \mathsf{fma}\left(t, z, -x\right)\\
        t_4 := \frac{y}{t\_3} \cdot \frac{z}{1 + x}\\
        \mathbf{if}\;t\_2 \leq -10000000:\\
        \;\;\;\;t\_4\\
        
        \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-216}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_2 \leq 2:\\
        \;\;\;\;\frac{x - \frac{x}{t\_3}}{x + 1}\\
        
        \mathbf{elif}\;t\_2 \leq \infty:\\
        \;\;\;\;t\_4\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e7 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

          1. Initial program 74.5%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            2. times-fracN/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            4. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
            5. sub-negN/A

              \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
            6. mul-1-negN/A

              \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
            7. lower-fma.f64N/A

              \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
            8. mul-1-negN/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
            9. lower-neg.f64N/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
            10. lower-/.f64N/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
            11. lower-+.f6477.6

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
          5. Applied rewrites77.6%

            \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]

          if -1e7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-216 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 80.6%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            2. lower-+.f64N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            3. lower-/.f6487.2

              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
          5. Applied rewrites87.2%

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

          if 2.0000000000000001e-216 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 99.9%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          4. Step-by-step derivation
            1. lower--.f64N/A

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
            2. lower-/.f64N/A

              \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
            3. sub-negN/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
            4. mul-1-negN/A

              \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
            5. lower-fma.f64N/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
            6. mul-1-negN/A

              \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
            7. lower-neg.f6497.0

              \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
          5. Applied rewrites97.0%

            \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]
        3. Recombined 3 regimes into one program.
        4. Add Preprocessing

        Alternative 5: 86.7% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := t \cdot z - x\\ t_3 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_3 \leq 2 \cdot 10^{-216}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;z \cdot \frac{y}{\left(x + 1\right) \cdot t\_2}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
                (t_2 (- (* t z) x))
                (t_3 (/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))))
           (if (<= t_3 2e-216)
             t_1
             (if (<= t_3 2.0)
               (/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
               (if (<= t_3 INFINITY) (* z (/ y (* (+ x 1.0) t_2))) t_1)))))
        double code(double x, double y, double z, double t) {
        	double t_1 = ((y / t) + x) / (x + 1.0);
        	double t_2 = (t * z) - x;
        	double t_3 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
        	double tmp;
        	if (t_3 <= 2e-216) {
        		tmp = t_1;
        	} else if (t_3 <= 2.0) {
        		tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
        	} else if (t_3 <= ((double) INFINITY)) {
        		tmp = z * (y / ((x + 1.0) * t_2));
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t)
        	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
        	t_2 = Float64(Float64(t * z) - x)
        	t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0))
        	tmp = 0.0
        	if (t_3 <= 2e-216)
        		tmp = t_1;
        	elseif (t_3 <= 2.0)
        		tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0));
        	elseif (t_3 <= Inf)
        		tmp = Float64(z * Float64(y / Float64(Float64(x + 1.0) * t_2)));
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 2e-216], t$95$1, If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], N[(z * N[(y / N[(N[(x + 1.0), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
        t_2 := t \cdot z - x\\
        t_3 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
        \mathbf{if}\;t\_3 \leq 2 \cdot 10^{-216}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_3 \leq 2:\\
        \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
        
        \mathbf{elif}\;t\_3 \leq \infty:\\
        \;\;\;\;z \cdot \frac{y}{\left(x + 1\right) \cdot t\_2}\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-216 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 84.8%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            2. lower-+.f64N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            3. lower-/.f6478.3

              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
          5. Applied rewrites78.3%

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

          if 2.0000000000000001e-216 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 99.9%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          4. Step-by-step derivation
            1. lower--.f64N/A

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
            2. lower-/.f64N/A

              \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
            3. sub-negN/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
            4. mul-1-negN/A

              \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
            5. lower-fma.f64N/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
            6. mul-1-negN/A

              \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
            7. lower-neg.f6497.0

              \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
          5. Applied rewrites97.0%

            \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]

          if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

          1. Initial program 64.2%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            2. times-fracN/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            4. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
            5. sub-negN/A

              \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
            6. mul-1-negN/A

              \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
            7. lower-fma.f64N/A

              \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
            8. mul-1-negN/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
            9. lower-neg.f64N/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
            10. lower-/.f64N/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
            11. lower-+.f6475.1

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
          5. Applied rewrites75.1%

            \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
          6. Step-by-step derivation
            1. Applied rewrites74.7%

              \[\leadsto z \cdot \color{blue}{\frac{y}{\left(x + 1\right) \cdot \left(t \cdot z - x\right)}} \]
          7. Recombined 3 regimes into one program.
          8. Add Preprocessing

          Alternative 6: 75.8% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_2 \leq -10:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 10^{-16}:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_2 \leq 1000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ y (fma t x t)))
                  (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
             (if (<= t_2 -10.0)
               t_1
               (if (<= t_2 1e-16) (/ x (+ 1.0 x)) (if (<= t_2 1000.0) 1.0 t_1)))))
          double code(double x, double y, double z, double t) {
          	double t_1 = y / fma(t, x, t);
          	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
          	double tmp;
          	if (t_2 <= -10.0) {
          		tmp = t_1;
          	} else if (t_2 <= 1e-16) {
          		tmp = x / (1.0 + x);
          	} else if (t_2 <= 1000.0) {
          		tmp = 1.0;
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          function code(x, y, z, t)
          	t_1 = Float64(y / fma(t, x, t))
          	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
          	tmp = 0.0
          	if (t_2 <= -10.0)
          		tmp = t_1;
          	elseif (t_2 <= 1e-16)
          		tmp = Float64(x / Float64(1.0 + x));
          	elseif (t_2 <= 1000.0)
          		tmp = 1.0;
          	else
          		tmp = t_1;
          	end
          	return tmp
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -10.0], t$95$1, If[LessEqual[t$95$2, 1e-16], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1000.0], 1.0, t$95$1]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
          t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
          \mathbf{if}\;t\_2 \leq -10:\\
          \;\;\;\;t\_1\\
          
          \mathbf{elif}\;t\_2 \leq 10^{-16}:\\
          \;\;\;\;\frac{x}{1 + x}\\
          
          \mathbf{elif}\;t\_2 \leq 1000:\\
          \;\;\;\;1\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -10 or 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

            1. Initial program 69.9%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
              2. times-fracN/A

                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
              4. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
              5. sub-negN/A

                \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
              6. mul-1-negN/A

                \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
              7. lower-fma.f64N/A

                \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
              8. mul-1-negN/A

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
              9. lower-neg.f64N/A

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
              10. lower-/.f64N/A

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
              11. lower-+.f6473.8

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
            5. Applied rewrites73.8%

              \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
            6. Taylor expanded in z around inf

              \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
            7. Step-by-step derivation
              1. Applied rewrites60.2%

                \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, x, t\right)}} \]

              if -10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17

              1. Initial program 96.1%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in t around inf

                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                2. lower-+.f6454.5

                  \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
              5. Applied rewrites54.5%

                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]

              if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3

              1. Initial program 100.0%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites98.5%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 3 regimes into one program.
              6. Add Preprocessing

              Alternative 7: 74.1% accurate, 0.3× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -10:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 10^{-16}:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 1000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                 (if (<= t_1 -10.0)
                   (/ y t)
                   (if (<= t_1 1e-16) (/ x (+ 1.0 x)) (if (<= t_1 1000.0) 1.0 (/ y t))))))
              double code(double x, double y, double z, double t) {
              	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
              	double tmp;
              	if (t_1 <= -10.0) {
              		tmp = y / t;
              	} else if (t_1 <= 1e-16) {
              		tmp = x / (1.0 + x);
              	} else if (t_1 <= 1000.0) {
              		tmp = 1.0;
              	} else {
              		tmp = y / t;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: tmp
                  t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
                  if (t_1 <= (-10.0d0)) then
                      tmp = y / t
                  else if (t_1 <= 1d-16) then
                      tmp = x / (1.0d0 + x)
                  else if (t_1 <= 1000.0d0) then
                      tmp = 1.0d0
                  else
                      tmp = y / t
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
              	double tmp;
              	if (t_1 <= -10.0) {
              		tmp = y / t;
              	} else if (t_1 <= 1e-16) {
              		tmp = x / (1.0 + x);
              	} else if (t_1 <= 1000.0) {
              		tmp = 1.0;
              	} else {
              		tmp = y / t;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
              	tmp = 0
              	if t_1 <= -10.0:
              		tmp = y / t
              	elif t_1 <= 1e-16:
              		tmp = x / (1.0 + x)
              	elif t_1 <= 1000.0:
              		tmp = 1.0
              	else:
              		tmp = y / t
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
              	tmp = 0.0
              	if (t_1 <= -10.0)
              		tmp = Float64(y / t);
              	elseif (t_1 <= 1e-16)
              		tmp = Float64(x / Float64(1.0 + x));
              	elseif (t_1 <= 1000.0)
              		tmp = 1.0;
              	else
              		tmp = Float64(y / t);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
              	tmp = 0.0;
              	if (t_1 <= -10.0)
              		tmp = y / t;
              	elseif (t_1 <= 1e-16)
              		tmp = x / (1.0 + x);
              	elseif (t_1 <= 1000.0)
              		tmp = 1.0;
              	else
              		tmp = y / t;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -10.0], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 1e-16], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1000.0], 1.0, N[(y / t), $MachinePrecision]]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
              \mathbf{if}\;t\_1 \leq -10:\\
              \;\;\;\;\frac{y}{t}\\
              
              \mathbf{elif}\;t\_1 \leq 10^{-16}:\\
              \;\;\;\;\frac{x}{1 + x}\\
              
              \mathbf{elif}\;t\_1 \leq 1000:\\
              \;\;\;\;1\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{y}{t}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -10 or 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                1. Initial program 69.9%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{\frac{y}{t}} \]
                4. Step-by-step derivation
                  1. lower-/.f6454.0

                    \[\leadsto \color{blue}{\frac{y}{t}} \]
                5. Applied rewrites54.0%

                  \[\leadsto \color{blue}{\frac{y}{t}} \]

                if -10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17

                1. Initial program 96.1%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in t around inf

                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                  2. lower-+.f6454.5

                    \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                5. Applied rewrites54.5%

                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]

                if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3

                1. Initial program 100.0%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites98.5%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 3 regimes into one program.
                6. Add Preprocessing

                Alternative 8: 74.0% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -10:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 10^{-16}:\\ \;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 1000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                   (if (<= t_1 -10.0)
                     (/ y t)
                     (if (<= t_1 1e-16)
                       (* (fma (- x 1.0) x 1.0) x)
                       (if (<= t_1 1000.0) 1.0 (/ y t))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                	double tmp;
                	if (t_1 <= -10.0) {
                		tmp = y / t;
                	} else if (t_1 <= 1e-16) {
                		tmp = fma((x - 1.0), x, 1.0) * x;
                	} else if (t_1 <= 1000.0) {
                		tmp = 1.0;
                	} else {
                		tmp = y / t;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                	tmp = 0.0
                	if (t_1 <= -10.0)
                		tmp = Float64(y / t);
                	elseif (t_1 <= 1e-16)
                		tmp = Float64(fma(Float64(x - 1.0), x, 1.0) * x);
                	elseif (t_1 <= 1000.0)
                		tmp = 1.0;
                	else
                		tmp = Float64(y / t);
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -10.0], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 1e-16], N[(N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 1000.0], 1.0, N[(y / t), $MachinePrecision]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                \mathbf{if}\;t\_1 \leq -10:\\
                \;\;\;\;\frac{y}{t}\\
                
                \mathbf{elif}\;t\_1 \leq 10^{-16}:\\
                \;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\
                
                \mathbf{elif}\;t\_1 \leq 1000:\\
                \;\;\;\;1\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{y}{t}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -10 or 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 69.9%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{\frac{y}{t}} \]
                  4. Step-by-step derivation
                    1. lower-/.f6454.0

                      \[\leadsto \color{blue}{\frac{y}{t}} \]
                  5. Applied rewrites54.0%

                    \[\leadsto \color{blue}{\frac{y}{t}} \]

                  if -10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17

                  1. Initial program 96.1%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                    2. lower-+.f6454.5

                      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                  5. Applied rewrites54.5%

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                  6. Taylor expanded in x around 0

                    \[\leadsto x \cdot \color{blue}{\left(1 + x \cdot \left(x - 1\right)\right)} \]
                  7. Step-by-step derivation
                    1. Applied rewrites54.0%

                      \[\leadsto \mathsf{fma}\left(x - 1, x, 1\right) \cdot \color{blue}{x} \]

                    if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3

                    1. Initial program 100.0%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites98.5%

                        \[\leadsto \color{blue}{1} \]
                    5. Recombined 3 regimes into one program.
                    6. Add Preprocessing

                    Alternative 9: 74.0% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -10:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 10^{-16}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 1000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                       (if (<= t_1 -10.0)
                         (/ y t)
                         (if (<= t_1 1e-16) (* (- 1.0 x) x) (if (<= t_1 1000.0) 1.0 (/ y t))))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                    	double tmp;
                    	if (t_1 <= -10.0) {
                    		tmp = y / t;
                    	} else if (t_1 <= 1e-16) {
                    		tmp = (1.0 - x) * x;
                    	} else if (t_1 <= 1000.0) {
                    		tmp = 1.0;
                    	} else {
                    		tmp = y / t;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: t_1
                        real(8) :: tmp
                        t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
                        if (t_1 <= (-10.0d0)) then
                            tmp = y / t
                        else if (t_1 <= 1d-16) then
                            tmp = (1.0d0 - x) * x
                        else if (t_1 <= 1000.0d0) then
                            tmp = 1.0d0
                        else
                            tmp = y / t
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                    	double tmp;
                    	if (t_1 <= -10.0) {
                    		tmp = y / t;
                    	} else if (t_1 <= 1e-16) {
                    		tmp = (1.0 - x) * x;
                    	} else if (t_1 <= 1000.0) {
                    		tmp = 1.0;
                    	} else {
                    		tmp = y / t;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
                    	tmp = 0
                    	if t_1 <= -10.0:
                    		tmp = y / t
                    	elif t_1 <= 1e-16:
                    		tmp = (1.0 - x) * x
                    	elif t_1 <= 1000.0:
                    		tmp = 1.0
                    	else:
                    		tmp = y / t
                    	return tmp
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                    	tmp = 0.0
                    	if (t_1 <= -10.0)
                    		tmp = Float64(y / t);
                    	elseif (t_1 <= 1e-16)
                    		tmp = Float64(Float64(1.0 - x) * x);
                    	elseif (t_1 <= 1000.0)
                    		tmp = 1.0;
                    	else
                    		tmp = Float64(y / t);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                    	tmp = 0.0;
                    	if (t_1 <= -10.0)
                    		tmp = y / t;
                    	elseif (t_1 <= 1e-16)
                    		tmp = (1.0 - x) * x;
                    	elseif (t_1 <= 1000.0)
                    		tmp = 1.0;
                    	else
                    		tmp = y / t;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -10.0], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 1e-16], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 1000.0], 1.0, N[(y / t), $MachinePrecision]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                    \mathbf{if}\;t\_1 \leq -10:\\
                    \;\;\;\;\frac{y}{t}\\
                    
                    \mathbf{elif}\;t\_1 \leq 10^{-16}:\\
                    \;\;\;\;\left(1 - x\right) \cdot x\\
                    
                    \mathbf{elif}\;t\_1 \leq 1000:\\
                    \;\;\;\;1\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{y}{t}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -10 or 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                      1. Initial program 69.9%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{y}{t}} \]
                      4. Step-by-step derivation
                        1. lower-/.f6454.0

                          \[\leadsto \color{blue}{\frac{y}{t}} \]
                      5. Applied rewrites54.0%

                        \[\leadsto \color{blue}{\frac{y}{t}} \]

                      if -10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17

                      1. Initial program 96.1%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around inf

                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                        2. lower-+.f6454.5

                          \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                      5. Applied rewrites54.5%

                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                      6. Taylor expanded in x around 0

                        \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                      7. Step-by-step derivation
                        1. Applied rewrites53.5%

                          \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                        if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3

                        1. Initial program 100.0%

                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{1} \]
                        4. Step-by-step derivation
                          1. Applied rewrites98.5%

                            \[\leadsto \color{blue}{1} \]
                        5. Recombined 3 regimes into one program.
                        6. Add Preprocessing

                        Alternative 10: 81.6% accurate, 0.4× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq 10^{-16}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;t\_1 \leq 1000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)}\\ \end{array} \end{array} \]
                        (FPCore (x y z t)
                         :precision binary64
                         (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                           (if (<= t_1 1e-16)
                             (/ (+ (/ y t) x) 1.0)
                             (if (<= t_1 1000.0) 1.0 (/ y (fma t x t))))))
                        double code(double x, double y, double z, double t) {
                        	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                        	double tmp;
                        	if (t_1 <= 1e-16) {
                        		tmp = ((y / t) + x) / 1.0;
                        	} else if (t_1 <= 1000.0) {
                        		tmp = 1.0;
                        	} else {
                        		tmp = y / fma(t, x, t);
                        	}
                        	return tmp;
                        }
                        
                        function code(x, y, z, t)
                        	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                        	tmp = 0.0
                        	if (t_1 <= 1e-16)
                        		tmp = Float64(Float64(Float64(y / t) + x) / 1.0);
                        	elseif (t_1 <= 1000.0)
                        		tmp = 1.0;
                        	else
                        		tmp = Float64(y / fma(t, x, t));
                        	end
                        	return tmp
                        end
                        
                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-16], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 1000.0], 1.0, N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                        \mathbf{if}\;t\_1 \leq 10^{-16}:\\
                        \;\;\;\;\frac{\frac{y}{t} + x}{1}\\
                        
                        \mathbf{elif}\;t\_1 \leq 1000:\\
                        \;\;\;\;1\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 3 regimes
                        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17

                          1. Initial program 93.9%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around inf

                            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                            2. lower-+.f64N/A

                              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                            3. lower-/.f6476.2

                              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                          5. Applied rewrites76.2%

                            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto \frac{\frac{y}{t} + x}{\color{blue}{1}} \]
                          7. Step-by-step derivation
                            1. Applied rewrites71.5%

                              \[\leadsto \frac{\frac{y}{t} + x}{\color{blue}{1}} \]

                            if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e3

                            1. Initial program 100.0%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites98.5%

                                \[\leadsto \color{blue}{1} \]

                              if 1e3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                              1. Initial program 57.0%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                2. times-fracN/A

                                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                3. lower-*.f64N/A

                                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                4. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                                5. sub-negN/A

                                  \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                                6. mul-1-negN/A

                                  \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                                7. lower-fma.f64N/A

                                  \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                                8. mul-1-negN/A

                                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                                9. lower-neg.f64N/A

                                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                                10. lower-/.f64N/A

                                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                                11. lower-+.f6468.6

                                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                              5. Applied rewrites68.6%

                                \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                              6. Taylor expanded in z around inf

                                \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                              7. Step-by-step derivation
                                1. Applied rewrites56.8%

                                  \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, x, t\right)}} \]
                              8. Recombined 3 regimes into one program.
                              9. Add Preprocessing

                              Alternative 11: 94.5% accurate, 0.5× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+248}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
                              (FPCore (x y z t)
                               :precision binary64
                               (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                                 (if (<= t_1 2e+248) t_1 (/ (+ (/ y t) x) (+ x 1.0)))))
                              double code(double x, double y, double z, double t) {
                              	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                              	double tmp;
                              	if (t_1 <= 2e+248) {
                              		tmp = t_1;
                              	} else {
                              		tmp = ((y / t) + x) / (x + 1.0);
                              	}
                              	return tmp;
                              }
                              
                              real(8) function code(x, y, z, t)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  real(8) :: t_1
                                  real(8) :: tmp
                                  t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
                                  if (t_1 <= 2d+248) then
                                      tmp = t_1
                                  else
                                      tmp = ((y / t) + x) / (x + 1.0d0)
                                  end if
                                  code = tmp
                              end function
                              
                              public static double code(double x, double y, double z, double t) {
                              	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                              	double tmp;
                              	if (t_1 <= 2e+248) {
                              		tmp = t_1;
                              	} else {
                              		tmp = ((y / t) + x) / (x + 1.0);
                              	}
                              	return tmp;
                              }
                              
                              def code(x, y, z, t):
                              	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
                              	tmp = 0
                              	if t_1 <= 2e+248:
                              		tmp = t_1
                              	else:
                              		tmp = ((y / t) + x) / (x + 1.0)
                              	return tmp
                              
                              function code(x, y, z, t)
                              	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                              	tmp = 0.0
                              	if (t_1 <= 2e+248)
                              		tmp = t_1;
                              	else
                              		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
                              	end
                              	return tmp
                              end
                              
                              function tmp_2 = code(x, y, z, t)
                              	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                              	tmp = 0.0;
                              	if (t_1 <= 2e+248)
                              		tmp = t_1;
                              	else
                              		tmp = ((y / t) + x) / (x + 1.0);
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+248], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                              \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+248}:\\
                              \;\;\;\;t\_1\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000009e248

                                1. Initial program 97.7%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing

                                if 2.00000000000000009e248 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                1. Initial program 27.5%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around inf

                                  \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                                4. Step-by-step derivation
                                  1. +-commutativeN/A

                                    \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                  2. lower-+.f64N/A

                                    \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                  3. lower-/.f6469.5

                                    \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                                5. Applied rewrites69.5%

                                  \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                              3. Recombined 2 regimes into one program.
                              4. Add Preprocessing

                              Alternative 12: 62.3% accurate, 0.8× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 10^{-16}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                              (FPCore (x y z t)
                               :precision binary64
                               (if (<= (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)) 1e-16)
                                 (* (- 1.0 x) x)
                                 1.0))
                              double code(double x, double y, double z, double t) {
                              	double tmp;
                              	if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-16) {
                              		tmp = (1.0 - x) * x;
                              	} else {
                              		tmp = 1.0;
                              	}
                              	return tmp;
                              }
                              
                              real(8) function code(x, y, z, t)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  real(8) :: tmp
                                  if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)) <= 1d-16) then
                                      tmp = (1.0d0 - x) * x
                                  else
                                      tmp = 1.0d0
                                  end if
                                  code = tmp
                              end function
                              
                              public static double code(double x, double y, double z, double t) {
                              	double tmp;
                              	if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-16) {
                              		tmp = (1.0 - x) * x;
                              	} else {
                              		tmp = 1.0;
                              	}
                              	return tmp;
                              }
                              
                              def code(x, y, z, t):
                              	tmp = 0
                              	if ((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-16:
                              		tmp = (1.0 - x) * x
                              	else:
                              		tmp = 1.0
                              	return tmp
                              
                              function code(x, y, z, t)
                              	tmp = 0.0
                              	if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) <= 1e-16)
                              		tmp = Float64(Float64(1.0 - x) * x);
                              	else
                              		tmp = 1.0;
                              	end
                              	return tmp
                              end
                              
                              function tmp_2 = code(x, y, z, t)
                              	tmp = 0.0;
                              	if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-16)
                              		tmp = (1.0 - x) * x;
                              	else
                              		tmp = 1.0;
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 1e-16], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 10^{-16}:\\
                              \;\;\;\;\left(1 - x\right) \cdot x\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;1\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-17

                                1. Initial program 93.9%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in t around inf

                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                4. Step-by-step derivation
                                  1. lower-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                  2. lower-+.f6436.5

                                    \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                                5. Applied rewrites36.5%

                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                6. Taylor expanded in x around 0

                                  \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                                7. Step-by-step derivation
                                  1. Applied rewrites34.9%

                                    \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                                  if 9.9999999999999998e-17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                  1. Initial program 87.7%

                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{1} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites75.5%

                                      \[\leadsto \color{blue}{1} \]
                                  5. Recombined 2 regimes into one program.
                                  6. Add Preprocessing

                                  Alternative 13: 82.8% accurate, 1.1× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -1.1 \cdot 10^{-71} \lor \neg \left(t \leq 8 \cdot 10^{-56}\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;1 - y \cdot \frac{z}{\left(1 + x\right) \cdot x}\\ \end{array} \end{array} \]
                                  (FPCore (x y z t)
                                   :precision binary64
                                   (if (or (<= t -1.1e-71) (not (<= t 8e-56)))
                                     (/ (+ (/ y t) x) (+ x 1.0))
                                     (- 1.0 (* y (/ z (* (+ 1.0 x) x))))))
                                  double code(double x, double y, double z, double t) {
                                  	double tmp;
                                  	if ((t <= -1.1e-71) || !(t <= 8e-56)) {
                                  		tmp = ((y / t) + x) / (x + 1.0);
                                  	} else {
                                  		tmp = 1.0 - (y * (z / ((1.0 + x) * x)));
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      real(8) :: tmp
                                      if ((t <= (-1.1d-71)) .or. (.not. (t <= 8d-56))) then
                                          tmp = ((y / t) + x) / (x + 1.0d0)
                                      else
                                          tmp = 1.0d0 - (y * (z / ((1.0d0 + x) * x)))
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	double tmp;
                                  	if ((t <= -1.1e-71) || !(t <= 8e-56)) {
                                  		tmp = ((y / t) + x) / (x + 1.0);
                                  	} else {
                                  		tmp = 1.0 - (y * (z / ((1.0 + x) * x)));
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y, z, t):
                                  	tmp = 0
                                  	if (t <= -1.1e-71) or not (t <= 8e-56):
                                  		tmp = ((y / t) + x) / (x + 1.0)
                                  	else:
                                  		tmp = 1.0 - (y * (z / ((1.0 + x) * x)))
                                  	return tmp
                                  
                                  function code(x, y, z, t)
                                  	tmp = 0.0
                                  	if ((t <= -1.1e-71) || !(t <= 8e-56))
                                  		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
                                  	else
                                  		tmp = Float64(1.0 - Float64(y * Float64(z / Float64(Float64(1.0 + x) * x))));
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y, z, t)
                                  	tmp = 0.0;
                                  	if ((t <= -1.1e-71) || ~((t <= 8e-56)))
                                  		tmp = ((y / t) + x) / (x + 1.0);
                                  	else
                                  		tmp = 1.0 - (y * (z / ((1.0 + x) * x)));
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.1e-71], N[Not[LessEqual[t, 8e-56]], $MachinePrecision]], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y * N[(z / N[(N[(1.0 + x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  \mathbf{if}\;t \leq -1.1 \cdot 10^{-71} \lor \neg \left(t \leq 8 \cdot 10^{-56}\right):\\
                                  \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;1 - y \cdot \frac{z}{\left(1 + x\right) \cdot x}\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if t < -1.09999999999999999e-71 or 8.0000000000000003e-56 < t

                                    1. Initial program 88.9%

                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around inf

                                      \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                                    4. Step-by-step derivation
                                      1. +-commutativeN/A

                                        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                      2. lower-+.f64N/A

                                        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                      3. lower-/.f6487.0

                                        \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                                    5. Applied rewrites87.0%

                                      \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

                                    if -1.09999999999999999e-71 < t < 8.0000000000000003e-56

                                    1. Initial program 91.2%

                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{\frac{y}{t}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f6418.8

                                        \[\leadsto \color{blue}{\frac{y}{t}} \]
                                    5. Applied rewrites18.8%

                                      \[\leadsto \color{blue}{\frac{y}{t}} \]
                                    6. Taylor expanded in t around 0

                                      \[\leadsto \color{blue}{\frac{1 + \left(x + -1 \cdot \frac{y \cdot z}{x}\right)}{1 + x}} \]
                                    7. Step-by-step derivation
                                      1. associate-+r+N/A

                                        \[\leadsto \frac{\color{blue}{\left(1 + x\right) + -1 \cdot \frac{y \cdot z}{x}}}{1 + x} \]
                                      2. mul-1-negN/A

                                        \[\leadsto \frac{\left(1 + x\right) + \color{blue}{\left(\mathsf{neg}\left(\frac{y \cdot z}{x}\right)\right)}}{1 + x} \]
                                      3. sub-negN/A

                                        \[\leadsto \frac{\color{blue}{\left(1 + x\right) - \frac{y \cdot z}{x}}}{1 + x} \]
                                      4. div-subN/A

                                        \[\leadsto \color{blue}{\frac{1 + x}{1 + x} - \frac{\frac{y \cdot z}{x}}{1 + x}} \]
                                      5. *-inversesN/A

                                        \[\leadsto \color{blue}{1} - \frac{\frac{y \cdot z}{x}}{1 + x} \]
                                      6. associate-/r*N/A

                                        \[\leadsto 1 - \color{blue}{\frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
                                      7. lower--.f64N/A

                                        \[\leadsto \color{blue}{1 - \frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
                                      8. associate-/l*N/A

                                        \[\leadsto 1 - \color{blue}{y \cdot \frac{z}{x \cdot \left(1 + x\right)}} \]
                                      9. lower-*.f64N/A

                                        \[\leadsto 1 - \color{blue}{y \cdot \frac{z}{x \cdot \left(1 + x\right)}} \]
                                      10. lower-/.f64N/A

                                        \[\leadsto 1 - y \cdot \color{blue}{\frac{z}{x \cdot \left(1 + x\right)}} \]
                                      11. *-commutativeN/A

                                        \[\leadsto 1 - y \cdot \frac{z}{\color{blue}{\left(1 + x\right) \cdot x}} \]
                                      12. lower-*.f64N/A

                                        \[\leadsto 1 - y \cdot \frac{z}{\color{blue}{\left(1 + x\right) \cdot x}} \]
                                      13. lower-+.f6484.0

                                        \[\leadsto 1 - y \cdot \frac{z}{\color{blue}{\left(1 + x\right)} \cdot x} \]
                                    8. Applied rewrites84.0%

                                      \[\leadsto \color{blue}{1 - y \cdot \frac{z}{\left(1 + x\right) \cdot x}} \]
                                  3. Recombined 2 regimes into one program.
                                  4. Final simplification85.9%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -1.1 \cdot 10^{-71} \lor \neg \left(t \leq 8 \cdot 10^{-56}\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;1 - y \cdot \frac{z}{\left(1 + x\right) \cdot x}\\ \end{array} \]
                                  5. Add Preprocessing

                                  Alternative 14: 53.3% accurate, 45.0× speedup?

                                  \[\begin{array}{l} \\ 1 \end{array} \]
                                  (FPCore (x y z t) :precision binary64 1.0)
                                  double code(double x, double y, double z, double t) {
                                  	return 1.0;
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      code = 1.0d0
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	return 1.0;
                                  }
                                  
                                  def code(x, y, z, t):
                                  	return 1.0
                                  
                                  function code(x, y, z, t)
                                  	return 1.0
                                  end
                                  
                                  function tmp = code(x, y, z, t)
                                  	tmp = 1.0;
                                  end
                                  
                                  code[x_, y_, z_, t_] := 1.0
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  1
                                  \end{array}
                                  
                                  Derivation
                                  1. Initial program 89.8%

                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{1} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites52.1%

                                      \[\leadsto \color{blue}{1} \]
                                    2. Add Preprocessing

                                    Developer Target 1: 99.5% accurate, 0.7× speedup?

                                    \[\begin{array}{l} \\ \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1} \end{array} \]
                                    (FPCore (x y z t)
                                     :precision binary64
                                     (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
                                    double code(double x, double y, double z, double t) {
                                    	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                    }
                                    
                                    real(8) function code(x, y, z, t)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        real(8), intent (in) :: t
                                        code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
                                    end function
                                    
                                    public static double code(double x, double y, double z, double t) {
                                    	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                    }
                                    
                                    def code(x, y, z, t):
                                    	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
                                    
                                    function code(x, y, z, t)
                                    	return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0))
                                    end
                                    
                                    function tmp = code(x, y, z, t)
                                    	tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                    end
                                    
                                    code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
                                    \end{array}
                                    

                                    Reproduce

                                    ?
                                    herbie shell --seed 2024324 
                                    (FPCore (x y z t)
                                      :name "Diagrams.Trail:splitAtParam  from diagrams-lib-1.3.0.3, A"
                                      :precision binary64
                                    
                                      :alt
                                      (! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
                                    
                                      (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))