
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -110000000.0)
(- x (/ (- x 1.0) y))
(if (<= y 280000.0)
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0)))
(fma (- (/ -1.0 y) -1.0) (/ (- 1.0 x) y) x))))
double code(double x, double y) {
double tmp;
if (y <= -110000000.0) {
tmp = x - ((x - 1.0) / y);
} else if (y <= 280000.0) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = fma(((-1.0 / y) - -1.0), ((1.0 - x) / y), x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -110000000.0) tmp = Float64(x - Float64(Float64(x - 1.0) / y)); elseif (y <= 280000.0) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = fma(Float64(Float64(-1.0 / y) - -1.0), Float64(Float64(1.0 - x) / y), x); end return tmp end
code[x_, y_] := If[LessEqual[y, -110000000.0], N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 280000.0], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-1.0 / y), $MachinePrecision] - -1.0), $MachinePrecision] * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -110000000:\\
\;\;\;\;x - \frac{x - 1}{y}\\
\mathbf{elif}\;y \leq 280000:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-1}{y} - -1, \frac{1 - x}{y}, x\right)\\
\end{array}
\end{array}
if y < -1.1e8Initial program 27.8%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
if -1.1e8 < y < 2.8e5Initial program 100.0%
if 2.8e5 < y Initial program 29.2%
Taylor expanded in y around inf
associate--l+N/A
+-commutativeN/A
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ y 1.0))) (t_1 (- 1.0 (- 1.0 x))))
(if (<= t_0 -10000000000.0)
t_1
(if (<= t_0 0.999998)
(fma (- x 1.0) y 1.0)
(if (<= t_0 1.0) (pow y -1.0) t_1)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (y + 1.0);
double t_1 = 1.0 - (1.0 - x);
double tmp;
if (t_0 <= -10000000000.0) {
tmp = t_1;
} else if (t_0 <= 0.999998) {
tmp = fma((x - 1.0), y, 1.0);
} else if (t_0 <= 1.0) {
tmp = pow(y, -1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0)) t_1 = Float64(1.0 - Float64(1.0 - x)) tmp = 0.0 if (t_0 <= -10000000000.0) tmp = t_1; elseif (t_0 <= 0.999998) tmp = fma(Float64(x - 1.0), y, 1.0); elseif (t_0 <= 1.0) tmp = y ^ -1.0; else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 - N[(1.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -10000000000.0], t$95$1, If[LessEqual[t$95$0, 0.999998], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], If[LessEqual[t$95$0, 1.0], N[Power[y, -1.0], $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{y + 1}\\
t_1 := 1 - \left(1 - x\right)\\
\mathbf{if}\;t\_0 \leq -10000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0.999998:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;{y}^{-1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < -1e10 or 1 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 60.3%
Taylor expanded in y around inf
lower--.f6477.3
Applied rewrites77.3%
if -1e10 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.999998000000000054Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6498.6
Applied rewrites98.6%
if 0.999998000000000054 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1Initial program 5.7%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites55.0%
Final simplification80.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- 1.0 x) y) (+ y 1.0)))) (if (or (<= t_0 -1000.0) (not (<= t_0 0.999998))) (* y x) (- 1.0 y))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (y + 1.0);
double tmp;
if ((t_0 <= -1000.0) || !(t_0 <= 0.999998)) {
tmp = y * x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (y + 1.0d0)
if ((t_0 <= (-1000.0d0)) .or. (.not. (t_0 <= 0.999998d0))) then
tmp = y * x
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (y + 1.0);
double tmp;
if ((t_0 <= -1000.0) || !(t_0 <= 0.999998)) {
tmp = y * x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (y + 1.0) tmp = 0 if (t_0 <= -1000.0) or not (t_0 <= 0.999998): tmp = y * x else: tmp = 1.0 - y return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0)) tmp = 0.0 if ((t_0 <= -1000.0) || !(t_0 <= 0.999998)) tmp = Float64(y * x); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (y + 1.0); tmp = 0.0; if ((t_0 <= -1000.0) || ~((t_0 <= 0.999998))) tmp = y * x; else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1000.0], N[Not[LessEqual[t$95$0, 0.999998]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{if}\;t\_0 \leq -1000 \lor \neg \left(t\_0 \leq 0.999998\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < -1e3 or 0.999998000000000054 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 38.7%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6416.1
Applied rewrites16.1%
Taylor expanded in x around inf
Applied rewrites16.0%
if -1e3 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.999998000000000054Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6498.6
Applied rewrites98.6%
Taylor expanded in x around 0
Applied rewrites97.1%
Final simplification47.6%
(FPCore (x y)
:precision binary64
(if (<= y -110000000.0)
(- x (/ (- x 1.0) y))
(if (<= y 130000000000.0)
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0)))
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -110000000.0) {
tmp = x - ((x - 1.0) / y);
} else if (y <= 130000000000.0) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-110000000.0d0)) then
tmp = x - ((x - 1.0d0) / y)
else if (y <= 130000000000.0d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -110000000.0) {
tmp = x - ((x - 1.0) / y);
} else if (y <= 130000000000.0) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -110000000.0: tmp = x - ((x - 1.0) / y) elif y <= 130000000000.0: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -110000000.0) tmp = Float64(x - Float64(Float64(x - 1.0) / y)); elseif (y <= 130000000000.0) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -110000000.0) tmp = x - ((x - 1.0) / y); elseif (y <= 130000000000.0) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -110000000.0], N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 130000000000.0], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -110000000:\\
\;\;\;\;x - \frac{x - 1}{y}\\
\mathbf{elif}\;y \leq 130000000000:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -1.1e8Initial program 27.8%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
if -1.1e8 < y < 1.3e11Initial program 100.0%
if 1.3e11 < y Initial program 29.2%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ (- x 1.0) y)) (if (<= y 0.8) (fma (* (- 1.0 x) (+ -1.0 y)) y 1.0) (- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - ((x - 1.0) / y);
} else if (y <= 0.8) {
tmp = fma(((1.0 - x) * (-1.0 + y)), y, 1.0);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(Float64(x - 1.0) / y)); elseif (y <= 0.8) tmp = fma(Float64(Float64(1.0 - x) * Float64(-1.0 + y)), y, 1.0); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.8], N[(N[(N[(1.0 - x), $MachinePrecision] * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{x - 1}{y}\\
\mathbf{elif}\;y \leq 0.8:\\
\;\;\;\;\mathsf{fma}\left(\left(1 - x\right) \cdot \left(-1 + y\right), y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -1Initial program 27.8%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
if -1 < y < 0.80000000000000004Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites99.6%
if 0.80000000000000004 < y Initial program 29.2%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.86))) (- x (/ -1.0 y)) (fma (- x 1.0) y 1.0)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.86)) {
tmp = x - (-1.0 / y);
} else {
tmp = fma((x - 1.0), y, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.86)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = fma(Float64(x - 1.0), y, 1.0); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.86]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.86\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\end{array}
\end{array}
if y < -1 or 0.859999999999999987 < y Initial program 28.5%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites99.6%
if -1 < y < 0.859999999999999987Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6498.8
Applied rewrites98.8%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.05))) (- x (/ x y)) (fma (- x 1.0) y 1.0)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.05)) {
tmp = x - (x / y);
} else {
tmp = fma((x - 1.0), y, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.05)) tmp = Float64(x - Float64(x / y)); else tmp = fma(Float64(x - 1.0), y, 1.0); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.05]], $MachinePrecision]], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.05\right):\\
\;\;\;\;x - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\end{array}
\end{array}
if y < -1 or 1.05000000000000004 < y Initial program 28.5%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites75.5%
if -1 < y < 1.05000000000000004Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6498.8
Applied rewrites98.8%
Final simplification86.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ (- x 1.0) y)) (if (<= y 0.86) (fma (- x 1.0) y 1.0) (- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - ((x - 1.0) / y);
} else if (y <= 0.86) {
tmp = fma((x - 1.0), y, 1.0);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(Float64(x - 1.0) / y)); elseif (y <= 0.86) tmp = fma(Float64(x - 1.0), y, 1.0); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.86], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{x - 1}{y}\\
\mathbf{elif}\;y \leq 0.86:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -1Initial program 27.8%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
if -1 < y < 0.859999999999999987Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6498.8
Applied rewrites98.8%
if 0.859999999999999987 < y Initial program 29.2%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- 1.0 (- 1.0 x)) (fma (- x 1.0) y 1.0)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (1.0 - x);
} else {
tmp = fma((x - 1.0), y, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(1.0 - x)); else tmp = fma(Float64(x - 1.0), y, 1.0); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 28.5%
Taylor expanded in y around inf
lower--.f6453.9
Applied rewrites53.9%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6498.8
Applied rewrites98.8%
Final simplification75.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.00105))) (- 1.0 (- 1.0 x)) (fma (- y 1.0) y 1.0)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.00105)) {
tmp = 1.0 - (1.0 - x);
} else {
tmp = fma((y - 1.0), y, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.00105)) tmp = Float64(1.0 - Float64(1.0 - x)); else tmp = fma(Float64(y - 1.0), y, 1.0); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.00105]], $MachinePrecision]], N[(1.0 - N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(y - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.00105\right):\\
\;\;\;\;1 - \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y - 1, y, 1\right)\\
\end{array}
\end{array}
if y < -1 or 0.00104999999999999994 < y Initial program 29.0%
Taylor expanded in y around inf
lower--.f6453.6
Applied rewrites53.6%
if -1 < y < 0.00104999999999999994Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites81.4%
Final simplification66.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.00105))) (- 1.0 (- 1.0 x)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.00105)) {
tmp = 1.0 - (1.0 - x);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.00105d0))) then
tmp = 1.0d0 - (1.0d0 - x)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.00105)) {
tmp = 1.0 - (1.0 - x);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.00105): tmp = 1.0 - (1.0 - x) else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.00105)) tmp = Float64(1.0 - Float64(1.0 - x)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.00105))) tmp = 1.0 - (1.0 - x); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.00105]], $MachinePrecision]], N[(1.0 - N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.00105\right):\\
\;\;\;\;1 - \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 0.00104999999999999994 < y Initial program 29.0%
Taylor expanded in y around inf
lower--.f6453.6
Applied rewrites53.6%
if -1 < y < 0.00104999999999999994Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.4
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites81.2%
Final simplification66.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.00105))) (- 1.0 (- x)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.00105)) {
tmp = 1.0 - -x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.00105d0))) then
tmp = 1.0d0 - -x
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.00105)) {
tmp = 1.0 - -x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.00105): tmp = 1.0 - -x else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.00105)) tmp = Float64(1.0 - Float64(-x)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.00105))) tmp = 1.0 - -x; else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.00105]], $MachinePrecision]], N[(1.0 - (-x)), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.00105\right):\\
\;\;\;\;1 - \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 0.00104999999999999994 < y Initial program 29.0%
Taylor expanded in y around inf
lower--.f6453.6
Applied rewrites53.6%
Taylor expanded in x around inf
Applied rewrites50.4%
if -1 < y < 0.00104999999999999994Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.4
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites81.2%
Final simplification64.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 62.6%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6453.5
Applied rewrites53.5%
Taylor expanded in x around 0
Applied rewrites53.7%
Taylor expanded in y around 0
Applied rewrites40.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024324
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))