
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (if (<= z_m 1.35e+180) (+ (/ (/ (- x) y) (* y (/ -1.0 x))) (/ (* (/ z_m t) z_m) t)) (fma (/ (/ z_m t) t) z_m (* (/ (/ x y) y) x))))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 1.35e+180) {
tmp = ((-x / y) / (y * (-1.0 / x))) + (((z_m / t) * z_m) / t);
} else {
tmp = fma(((z_m / t) / t), z_m, (((x / y) / y) * x));
}
return tmp;
}
z_m = abs(z) function code(x, y, z_m, t) tmp = 0.0 if (z_m <= 1.35e+180) tmp = Float64(Float64(Float64(Float64(-x) / y) / Float64(y * Float64(-1.0 / x))) + Float64(Float64(Float64(z_m / t) * z_m) / t)); else tmp = fma(Float64(Float64(z_m / t) / t), z_m, Float64(Float64(Float64(x / y) / y) * x)); end return tmp end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := If[LessEqual[z$95$m, 1.35e+180], N[(N[(N[((-x) / y), $MachinePrecision] / N[(y * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z$95$m / t), $MachinePrecision] * z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z$95$m / t), $MachinePrecision] / t), $MachinePrecision] * z$95$m + N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;z\_m \leq 1.35 \cdot 10^{+180}:\\
\;\;\;\;\frac{\frac{-x}{y}}{y \cdot \frac{-1}{x}} + \frac{\frac{z\_m}{t} \cdot z\_m}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{z\_m}{t}}{t}, z\_m, \frac{\frac{x}{y}}{y} \cdot x\right)\\
\end{array}
\end{array}
if z < 1.35000000000000008e180Initial program 68.8%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6479.2
Applied rewrites79.2%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-/.f64N/A
div-invN/A
div-invN/A
times-fracN/A
lift-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
inv-powN/A
lower-pow.f64N/A
inv-powN/A
lower-pow.f6497.0
Applied rewrites97.0%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-2negN/A
frac-timesN/A
distribute-rgt-neg-inN/A
lift-pow.f64N/A
unpow-1N/A
div-invN/A
lift-/.f64N/A
lower-/.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
lift-pow.f64N/A
unpow-1N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6497.0
Applied rewrites97.0%
if 1.35000000000000008e180 < z Initial program 68.2%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
z_m = (fabs.f64 z)
(FPCore (x y z_m t)
:precision binary64
(let* ((t_1 (/ (* z_m z_m) (* t t))))
(if (<= t_1 2e+304)
(+ (* (/ x y) (/ x y)) t_1)
(fma (/ (/ z_m t) t) z_m (* (/ x (* y y)) x)))))z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
double t_1 = (z_m * z_m) / (t * t);
double tmp;
if (t_1 <= 2e+304) {
tmp = ((x / y) * (x / y)) + t_1;
} else {
tmp = fma(((z_m / t) / t), z_m, ((x / (y * y)) * x));
}
return tmp;
}
z_m = abs(z) function code(x, y, z_m, t) t_1 = Float64(Float64(z_m * z_m) / Float64(t * t)) tmp = 0.0 if (t_1 <= 2e+304) tmp = Float64(Float64(Float64(x / y) * Float64(x / y)) + t_1); else tmp = fma(Float64(Float64(z_m / t) / t), z_m, Float64(Float64(x / Float64(y * y)) * x)); end return tmp end
z_m = N[Abs[z], $MachinePrecision]
code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+304], N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(z$95$m / t), $MachinePrecision] / t), $MachinePrecision] * z$95$m + N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
z_m = \left|z\right|
\\
\begin{array}{l}
t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+304}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y} + t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{z\_m}{t}}{t}, z\_m, \frac{x}{y \cdot y} \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 1.9999999999999999e304Initial program 73.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6496.0
Applied rewrites96.0%
if 1.9999999999999999e304 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 63.1%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6495.1
Applied rewrites95.1%
Applied rewrites94.3%
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (if (<= (/ (* z_m z_m) (* t t)) 2e+175) (fma (/ z_m (* t t)) z_m (* (/ (/ x y) y) x)) (fma (/ (/ z_m t) t) z_m (* (/ x (* y y)) x))))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
double tmp;
if (((z_m * z_m) / (t * t)) <= 2e+175) {
tmp = fma((z_m / (t * t)), z_m, (((x / y) / y) * x));
} else {
tmp = fma(((z_m / t) / t), z_m, ((x / (y * y)) * x));
}
return tmp;
}
z_m = abs(z) function code(x, y, z_m, t) tmp = 0.0 if (Float64(Float64(z_m * z_m) / Float64(t * t)) <= 2e+175) tmp = fma(Float64(z_m / Float64(t * t)), z_m, Float64(Float64(Float64(x / y) / y) * x)); else tmp = fma(Float64(Float64(z_m / t) / t), z_m, Float64(Float64(x / Float64(y * y)) * x)); end return tmp end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision], 2e+175], N[(N[(z$95$m / N[(t * t), $MachinePrecision]), $MachinePrecision] * z$95$m + N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z$95$m / t), $MachinePrecision] / t), $MachinePrecision] * z$95$m + N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{z\_m \cdot z\_m}{t \cdot t} \leq 2 \cdot 10^{+175}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z\_m}{t \cdot t}, z\_m, \frac{\frac{x}{y}}{y} \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{z\_m}{t}}{t}, z\_m, \frac{x}{y \cdot y} \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 1.9999999999999999e175Initial program 71.7%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6494.3
Applied rewrites94.3%
Applied rewrites94.4%
if 1.9999999999999999e175 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 65.7%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6495.4
Applied rewrites95.4%
Applied rewrites94.7%
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (if (<= (/ (* x x) (* y y)) 10.0) (/ (/ z_m t) (/ t z_m)) (fma (/ z_m (* t t)) z_m (* (/ (/ x y) y) x))))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
double tmp;
if (((x * x) / (y * y)) <= 10.0) {
tmp = (z_m / t) / (t / z_m);
} else {
tmp = fma((z_m / (t * t)), z_m, (((x / y) / y) * x));
}
return tmp;
}
z_m = abs(z) function code(x, y, z_m, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 10.0) tmp = Float64(Float64(z_m / t) / Float64(t / z_m)); else tmp = fma(Float64(z_m / Float64(t * t)), z_m, Float64(Float64(Float64(x / y) / y) * x)); end return tmp end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 10.0], N[(N[(z$95$m / t), $MachinePrecision] / N[(t / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(z$95$m / N[(t * t), $MachinePrecision]), $MachinePrecision] * z$95$m + N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 10:\\
\;\;\;\;\frac{\frac{z\_m}{t}}{\frac{t}{z\_m}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z\_m}{t \cdot t}, z\_m, \frac{\frac{x}{y}}{y} \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 10Initial program 69.8%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6483.5
Applied rewrites83.5%
Applied rewrites89.9%
if 10 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 67.9%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Applied rewrites94.7%
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (if (<= (/ (* x x) (* y y)) 10.0) (/ (/ z_m t) (/ t z_m)) (fma (/ z_m (* t t)) z_m (* (/ x (* y y)) x))))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
double tmp;
if (((x * x) / (y * y)) <= 10.0) {
tmp = (z_m / t) / (t / z_m);
} else {
tmp = fma((z_m / (t * t)), z_m, ((x / (y * y)) * x));
}
return tmp;
}
z_m = abs(z) function code(x, y, z_m, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 10.0) tmp = Float64(Float64(z_m / t) / Float64(t / z_m)); else tmp = fma(Float64(z_m / Float64(t * t)), z_m, Float64(Float64(x / Float64(y * y)) * x)); end return tmp end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 10.0], N[(N[(z$95$m / t), $MachinePrecision] / N[(t / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(z$95$m / N[(t * t), $MachinePrecision]), $MachinePrecision] * z$95$m + N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 10:\\
\;\;\;\;\frac{\frac{z\_m}{t}}{\frac{t}{z\_m}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z\_m}{t \cdot t}, z\_m, \frac{x}{y \cdot y} \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 10Initial program 69.8%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6483.5
Applied rewrites83.5%
Applied rewrites89.9%
if 10 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 67.9%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Applied rewrites94.7%
Applied rewrites84.2%
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (if (<= t 3.8e-226) (+ (/ x (* (/ y x) y)) (/ (* (/ z_m t) z_m) t)) (fma (/ (/ z_m t) t) z_m (* (/ (/ x y) y) x))))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
double tmp;
if (t <= 3.8e-226) {
tmp = (x / ((y / x) * y)) + (((z_m / t) * z_m) / t);
} else {
tmp = fma(((z_m / t) / t), z_m, (((x / y) / y) * x));
}
return tmp;
}
z_m = abs(z) function code(x, y, z_m, t) tmp = 0.0 if (t <= 3.8e-226) tmp = Float64(Float64(x / Float64(Float64(y / x) * y)) + Float64(Float64(Float64(z_m / t) * z_m) / t)); else tmp = fma(Float64(Float64(z_m / t) / t), z_m, Float64(Float64(Float64(x / y) / y) * x)); end return tmp end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := If[LessEqual[t, 3.8e-226], N[(N[(x / N[(N[(y / x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z$95$m / t), $MachinePrecision] * z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z$95$m / t), $MachinePrecision] / t), $MachinePrecision] * z$95$m + N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;t \leq 3.8 \cdot 10^{-226}:\\
\;\;\;\;\frac{x}{\frac{y}{x} \cdot y} + \frac{\frac{z\_m}{t} \cdot z\_m}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{z\_m}{t}}{t}, z\_m, \frac{\frac{x}{y}}{y} \cdot x\right)\\
\end{array}
\end{array}
if t < 3.79999999999999981e-226Initial program 69.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6482.0
Applied rewrites82.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
associate-/l/N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
if 3.79999999999999981e-226 < t Initial program 68.2%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6496.1
Applied rewrites96.1%
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (if (<= (/ (* x x) (* y y)) 2e+241) (/ (/ z_m t) (/ t z_m)) (* (* (/ (/ -1.0 t) t) z_m) (- z_m))))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+241) {
tmp = (z_m / t) / (t / z_m);
} else {
tmp = (((-1.0 / t) / t) * z_m) * -z_m;
}
return tmp;
}
z_m = abs(z)
real(8) function code(x, y, z_m, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 2d+241) then
tmp = (z_m / t) / (t / z_m)
else
tmp = ((((-1.0d0) / t) / t) * z_m) * -z_m
end if
code = tmp
end function
z_m = Math.abs(z);
public static double code(double x, double y, double z_m, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+241) {
tmp = (z_m / t) / (t / z_m);
} else {
tmp = (((-1.0 / t) / t) * z_m) * -z_m;
}
return tmp;
}
z_m = math.fabs(z) def code(x, y, z_m, t): tmp = 0 if ((x * x) / (y * y)) <= 2e+241: tmp = (z_m / t) / (t / z_m) else: tmp = (((-1.0 / t) / t) * z_m) * -z_m return tmp
z_m = abs(z) function code(x, y, z_m, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 2e+241) tmp = Float64(Float64(z_m / t) / Float64(t / z_m)); else tmp = Float64(Float64(Float64(Float64(-1.0 / t) / t) * z_m) * Float64(-z_m)); end return tmp end
z_m = abs(z); function tmp_2 = code(x, y, z_m, t) tmp = 0.0; if (((x * x) / (y * y)) <= 2e+241) tmp = (z_m / t) / (t / z_m); else tmp = (((-1.0 / t) / t) * z_m) * -z_m; end tmp_2 = tmp; end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 2e+241], N[(N[(z$95$m / t), $MachinePrecision] / N[(t / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-1.0 / t), $MachinePrecision] / t), $MachinePrecision] * z$95$m), $MachinePrecision] * (-z$95$m)), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 2 \cdot 10^{+241}:\\
\;\;\;\;\frac{\frac{z\_m}{t}}{\frac{t}{z\_m}}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{\frac{-1}{t}}{t} \cdot z\_m\right) \cdot \left(-z\_m\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 2.0000000000000001e241Initial program 71.1%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.0
Applied rewrites77.0%
Applied rewrites82.2%
if 2.0000000000000001e241 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 66.1%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6442.8
Applied rewrites42.8%
Applied rewrites42.9%
Applied rewrites44.3%
Final simplification63.9%
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (if (<= (/ (* x x) (* y y)) 3.3e+264) (/ (/ z_m t) (/ t z_m)) (* (/ z_m (* t t)) z_m)))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
double tmp;
if (((x * x) / (y * y)) <= 3.3e+264) {
tmp = (z_m / t) / (t / z_m);
} else {
tmp = (z_m / (t * t)) * z_m;
}
return tmp;
}
z_m = abs(z)
real(8) function code(x, y, z_m, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 3.3d+264) then
tmp = (z_m / t) / (t / z_m)
else
tmp = (z_m / (t * t)) * z_m
end if
code = tmp
end function
z_m = Math.abs(z);
public static double code(double x, double y, double z_m, double t) {
double tmp;
if (((x * x) / (y * y)) <= 3.3e+264) {
tmp = (z_m / t) / (t / z_m);
} else {
tmp = (z_m / (t * t)) * z_m;
}
return tmp;
}
z_m = math.fabs(z) def code(x, y, z_m, t): tmp = 0 if ((x * x) / (y * y)) <= 3.3e+264: tmp = (z_m / t) / (t / z_m) else: tmp = (z_m / (t * t)) * z_m return tmp
z_m = abs(z) function code(x, y, z_m, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 3.3e+264) tmp = Float64(Float64(z_m / t) / Float64(t / z_m)); else tmp = Float64(Float64(z_m / Float64(t * t)) * z_m); end return tmp end
z_m = abs(z); function tmp_2 = code(x, y, z_m, t) tmp = 0.0; if (((x * x) / (y * y)) <= 3.3e+264) tmp = (z_m / t) / (t / z_m); else tmp = (z_m / (t * t)) * z_m; end tmp_2 = tmp; end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 3.3e+264], N[(N[(z$95$m / t), $MachinePrecision] / N[(t / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(z$95$m / N[(t * t), $MachinePrecision]), $MachinePrecision] * z$95$m), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 3.3 \cdot 10^{+264}:\\
\;\;\;\;\frac{\frac{z\_m}{t}}{\frac{t}{z\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{z\_m}{t \cdot t} \cdot z\_m\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 3.3e264Initial program 71.1%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.0
Applied rewrites77.0%
Applied rewrites82.2%
if 3.3e264 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 66.1%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6442.8
Applied rewrites42.8%
Applied rewrites43.5%
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (fma (/ (/ z_m t) t) z_m (* (/ (/ x y) y) x)))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
return fma(((z_m / t) / t), z_m, (((x / y) / y) * x));
}
z_m = abs(z) function code(x, y, z_m, t) return fma(Float64(Float64(z_m / t) / t), z_m, Float64(Float64(Float64(x / y) / y) * x)) end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := N[(N[(N[(z$95$m / t), $MachinePrecision] / t), $MachinePrecision] * z$95$m + N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
\mathsf{fma}\left(\frac{\frac{z\_m}{t}}{t}, z\_m, \frac{\frac{x}{y}}{y} \cdot x\right)
\end{array}
Initial program 68.7%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6494.9
Applied rewrites94.9%
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (if (<= (/ (* x x) (* y y)) 3.3e+264) (* (/ z_m t) (/ z_m t)) (* (/ z_m (* t t)) z_m)))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
double tmp;
if (((x * x) / (y * y)) <= 3.3e+264) {
tmp = (z_m / t) * (z_m / t);
} else {
tmp = (z_m / (t * t)) * z_m;
}
return tmp;
}
z_m = abs(z)
real(8) function code(x, y, z_m, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 3.3d+264) then
tmp = (z_m / t) * (z_m / t)
else
tmp = (z_m / (t * t)) * z_m
end if
code = tmp
end function
z_m = Math.abs(z);
public static double code(double x, double y, double z_m, double t) {
double tmp;
if (((x * x) / (y * y)) <= 3.3e+264) {
tmp = (z_m / t) * (z_m / t);
} else {
tmp = (z_m / (t * t)) * z_m;
}
return tmp;
}
z_m = math.fabs(z) def code(x, y, z_m, t): tmp = 0 if ((x * x) / (y * y)) <= 3.3e+264: tmp = (z_m / t) * (z_m / t) else: tmp = (z_m / (t * t)) * z_m return tmp
z_m = abs(z) function code(x, y, z_m, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 3.3e+264) tmp = Float64(Float64(z_m / t) * Float64(z_m / t)); else tmp = Float64(Float64(z_m / Float64(t * t)) * z_m); end return tmp end
z_m = abs(z); function tmp_2 = code(x, y, z_m, t) tmp = 0.0; if (((x * x) / (y * y)) <= 3.3e+264) tmp = (z_m / t) * (z_m / t); else tmp = (z_m / (t * t)) * z_m; end tmp_2 = tmp; end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 3.3e+264], N[(N[(z$95$m / t), $MachinePrecision] * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision], N[(N[(z$95$m / N[(t * t), $MachinePrecision]), $MachinePrecision] * z$95$m), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 3.3 \cdot 10^{+264}:\\
\;\;\;\;\frac{z\_m}{t} \cdot \frac{z\_m}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{z\_m}{t \cdot t} \cdot z\_m\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 3.3e264Initial program 71.1%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6493.7
Applied rewrites93.7%
Taylor expanded in x around 0
unpow2N/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6482.2
Applied rewrites82.2%
if 3.3e264 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 66.1%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6442.8
Applied rewrites42.8%
Applied rewrites43.5%
z_m = (fabs.f64 z) (FPCore (x y z_m t) :precision binary64 (* (/ z_m (* t t)) z_m))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
return (z_m / (t * t)) * z_m;
}
z_m = abs(z)
real(8) function code(x, y, z_m, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = (z_m / (t * t)) * z_m
end function
z_m = Math.abs(z);
public static double code(double x, double y, double z_m, double t) {
return (z_m / (t * t)) * z_m;
}
z_m = math.fabs(z) def code(x, y, z_m, t): return (z_m / (t * t)) * z_m
z_m = abs(z) function code(x, y, z_m, t) return Float64(Float64(z_m / Float64(t * t)) * z_m) end
z_m = abs(z); function tmp = code(x, y, z_m, t) tmp = (z_m / (t * t)) * z_m; end
z_m = N[Abs[z], $MachinePrecision] code[x_, y_, z$95$m_, t_] := N[(N[(z$95$m / N[(t * t), $MachinePrecision]), $MachinePrecision] * z$95$m), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
\frac{z\_m}{t \cdot t} \cdot z\_m
\end{array}
Initial program 68.7%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6460.4
Applied rewrites60.4%
Applied rewrites55.8%
(FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
double code(double x, double y, double z, double t) {
return pow((x / y), 2.0) + pow((z / t), 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) ** 2.0d0) + ((z / t) ** 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return Math.pow((x / y), 2.0) + Math.pow((z / t), 2.0);
}
def code(x, y, z, t): return math.pow((x / y), 2.0) + math.pow((z / t), 2.0)
function code(x, y, z, t) return Float64((Float64(x / y) ^ 2.0) + (Float64(z / t) ^ 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x / y) ^ 2.0) + ((z / t) ^ 2.0); end
code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(z / t), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}
\end{array}
herbie shell --seed 2024324
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:alt
(! :herbie-platform default (+ (pow (/ x y) 2) (pow (/ z t) 2)))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))