
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (- z x) y x))
double code(double x, double y, double z) {
return fma((z - x), y, x);
}
function code(x, y, z) return fma(Float64(z - x), y, x) end
code[x_, y_, z_] := N[(N[(z - x), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z - x, y, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- y) x)))
(if (<= y -3.6e+212)
(* z y)
(if (<= y -0.02)
t_0
(if (<= y 1.45e-110) (* 1.0 x) (if (<= y 2.75e+32) (* z y) t_0))))))
double code(double x, double y, double z) {
double t_0 = -y * x;
double tmp;
if (y <= -3.6e+212) {
tmp = z * y;
} else if (y <= -0.02) {
tmp = t_0;
} else if (y <= 1.45e-110) {
tmp = 1.0 * x;
} else if (y <= 2.75e+32) {
tmp = z * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -y * x
if (y <= (-3.6d+212)) then
tmp = z * y
else if (y <= (-0.02d0)) then
tmp = t_0
else if (y <= 1.45d-110) then
tmp = 1.0d0 * x
else if (y <= 2.75d+32) then
tmp = z * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -y * x;
double tmp;
if (y <= -3.6e+212) {
tmp = z * y;
} else if (y <= -0.02) {
tmp = t_0;
} else if (y <= 1.45e-110) {
tmp = 1.0 * x;
} else if (y <= 2.75e+32) {
tmp = z * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -y * x tmp = 0 if y <= -3.6e+212: tmp = z * y elif y <= -0.02: tmp = t_0 elif y <= 1.45e-110: tmp = 1.0 * x elif y <= 2.75e+32: tmp = z * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-y) * x) tmp = 0.0 if (y <= -3.6e+212) tmp = Float64(z * y); elseif (y <= -0.02) tmp = t_0; elseif (y <= 1.45e-110) tmp = Float64(1.0 * x); elseif (y <= 2.75e+32) tmp = Float64(z * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -y * x; tmp = 0.0; if (y <= -3.6e+212) tmp = z * y; elseif (y <= -0.02) tmp = t_0; elseif (y <= 1.45e-110) tmp = 1.0 * x; elseif (y <= 2.75e+32) tmp = z * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * x), $MachinePrecision]}, If[LessEqual[y, -3.6e+212], N[(z * y), $MachinePrecision], If[LessEqual[y, -0.02], t$95$0, If[LessEqual[y, 1.45e-110], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 2.75e+32], N[(z * y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-y\right) \cdot x\\
\mathbf{if}\;y \leq -3.6 \cdot 10^{+212}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;y \leq -0.02:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.45 \cdot 10^{-110}:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 2.75 \cdot 10^{+32}:\\
\;\;\;\;z \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.6e212 or 1.4500000000000001e-110 < y < 2.74999999999999992e32Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6466.9
Applied rewrites66.9%
if -3.6e212 < y < -0.0200000000000000004 or 2.74999999999999992e32 < y Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6458.2
Applied rewrites58.2%
Taylor expanded in y around inf
Applied rewrites57.4%
if -0.0200000000000000004 < y < 1.4500000000000001e-110Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6479.8
Applied rewrites79.8%
Taylor expanded in y around 0
Applied rewrites79.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.7e-34) (not (<= y 1.45e-110))) (* (- z x) y) (* (- 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.7e-34) || !(y <= 1.45e-110)) {
tmp = (z - x) * y;
} else {
tmp = (1.0 - y) * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.7d-34)) .or. (.not. (y <= 1.45d-110))) then
tmp = (z - x) * y
else
tmp = (1.0d0 - y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.7e-34) || !(y <= 1.45e-110)) {
tmp = (z - x) * y;
} else {
tmp = (1.0 - y) * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.7e-34) or not (y <= 1.45e-110): tmp = (z - x) * y else: tmp = (1.0 - y) * x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.7e-34) || !(y <= 1.45e-110)) tmp = Float64(Float64(z - x) * y); else tmp = Float64(Float64(1.0 - y) * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.7e-34) || ~((y <= 1.45e-110))) tmp = (z - x) * y; else tmp = (1.0 - y) * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.7e-34], N[Not[LessEqual[y, 1.45e-110]], $MachinePrecision]], N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision], N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.7 \cdot 10^{-34} \lor \neg \left(y \leq 1.45 \cdot 10^{-110}\right):\\
\;\;\;\;\left(z - x\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(1 - y\right) \cdot x\\
\end{array}
\end{array}
if y < -1.7e-34 or 1.4500000000000001e-110 < y Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6452.8
Applied rewrites52.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.8
Applied rewrites91.8%
if -1.7e-34 < y < 1.4500000000000001e-110Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6481.1
Applied rewrites81.1%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.4e-91) (not (<= x 1.55e-94))) (* (- 1.0 y) x) (* z y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-91) || !(x <= 1.55e-94)) {
tmp = (1.0 - y) * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.4d-91)) .or. (.not. (x <= 1.55d-94))) then
tmp = (1.0d0 - y) * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-91) || !(x <= 1.55e-94)) {
tmp = (1.0 - y) * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.4e-91) or not (x <= 1.55e-94): tmp = (1.0 - y) * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.4e-91) || !(x <= 1.55e-94)) tmp = Float64(Float64(1.0 - y) * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.4e-91) || ~((x <= 1.55e-94))) tmp = (1.0 - y) * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.4e-91], N[Not[LessEqual[x, 1.55e-94]], $MachinePrecision]], N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision], N[(z * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-91} \lor \neg \left(x \leq 1.55 \cdot 10^{-94}\right):\\
\;\;\;\;\left(1 - y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if x < -3.40000000000000027e-91 or 1.5499999999999999e-94 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6484.1
Applied rewrites84.1%
if -3.40000000000000027e-91 < x < 1.5499999999999999e-94Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6476.6
Applied rewrites76.6%
Final simplification81.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.5e-31) (not (<= y 1.45e-110))) (* z y) (* 1.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.5e-31) || !(y <= 1.45e-110)) {
tmp = z * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.5d-31)) .or. (.not. (y <= 1.45d-110))) then
tmp = z * y
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.5e-31) || !(y <= 1.45e-110)) {
tmp = z * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.5e-31) or not (y <= 1.45e-110): tmp = z * y else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.5e-31) || !(y <= 1.45e-110)) tmp = Float64(z * y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.5e-31) || ~((y <= 1.45e-110))) tmp = z * y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.5e-31], N[Not[LessEqual[y, 1.45e-110]], $MachinePrecision]], N[(z * y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{-31} \lor \neg \left(y \leq 1.45 \cdot 10^{-110}\right):\\
\;\;\;\;z \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -7.49999999999999975e-31 or 1.4500000000000001e-110 < y Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6452.8
Applied rewrites52.8%
if -7.49999999999999975e-31 < y < 1.4500000000000001e-110Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6481.1
Applied rewrites81.1%
Taylor expanded in y around 0
Applied rewrites81.1%
Final simplification63.6%
(FPCore (x y z) :precision binary64 (* z y))
double code(double x, double y, double z) {
return z * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * y
end function
public static double code(double x, double y, double z) {
return z * y;
}
def code(x, y, z): return z * y
function code(x, y, z) return Float64(z * y) end
function tmp = code(x, y, z) tmp = z * y; end
code[x_, y_, z_] := N[(z * y), $MachinePrecision]
\begin{array}{l}
\\
z \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6441.2
Applied rewrites41.2%
herbie shell --seed 2024323
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))