
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* x_m (- y z)) y) -4e+165)
(/ (- y z) (/ y x_m))
(/ x_m (/ y (- y z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= -4e+165) {
tmp = (y - z) / (y / x_m);
} else {
tmp = x_m / (y / (y - z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x_m * (y - z)) / y) <= (-4d+165)) then
tmp = (y - z) / (y / x_m)
else
tmp = x_m / (y / (y - z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= -4e+165) {
tmp = (y - z) / (y / x_m);
} else {
tmp = x_m / (y / (y - z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if ((x_m * (y - z)) / y) <= -4e+165: tmp = (y - z) / (y / x_m) else: tmp = x_m / (y / (y - z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(x_m * Float64(y - z)) / y) <= -4e+165) tmp = Float64(Float64(y - z) / Float64(y / x_m)); else tmp = Float64(x_m / Float64(y / Float64(y - z))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (((x_m * (y - z)) / y) <= -4e+165) tmp = (y - z) / (y / x_m); else tmp = x_m / (y / (y - z)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], -4e+165], N[(N[(y - z), $MachinePrecision] / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m \cdot \left(y - z\right)}{y} \leq -4 \cdot 10^{+165}:\\
\;\;\;\;\frac{y - z}{\frac{y}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\frac{y}{y - z}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -3.9999999999999996e165Initial program 71.8%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6492.4
Applied rewrites92.4%
if -3.9999999999999996e165 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 87.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (/ (* x_m (- y z)) y)))
(*
x_s
(if (or (<= t_0 0.0) (not (<= t_0 1e-159)))
(* (/ x_m y) (- y z))
(/ x_m 1.0)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 1e-159)) {
tmp = (x_m / y) * (y - z);
} else {
tmp = x_m / 1.0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m * (y - z)) / y
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 1d-159))) then
tmp = (x_m / y) * (y - z)
else
tmp = x_m / 1.0d0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 1e-159)) {
tmp = (x_m / y) * (y - z);
} else {
tmp = x_m / 1.0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (x_m * (y - z)) / y tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 1e-159): tmp = (x_m / y) * (y - z) else: tmp = x_m / 1.0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(x_m * Float64(y - z)) / y) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 1e-159)) tmp = Float64(Float64(x_m / y) * Float64(y - z)); else tmp = Float64(x_m / 1.0); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (x_m * (y - z)) / y; tmp = 0.0; if ((t_0 <= 0.0) || ~((t_0 <= 1e-159))) tmp = (x_m / y) * (y - z); else tmp = x_m / 1.0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 1e-159]], $MachinePrecision]], N[(N[(x$95$m / y), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / 1.0), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{x\_m \cdot \left(y - z\right)}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 0 \lor \neg \left(t\_0 \leq 10^{-159}\right):\\
\;\;\;\;\frac{x\_m}{y} \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{1}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < 0.0 or 9.99999999999999989e-160 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 82.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6490.8
Applied rewrites90.8%
if 0.0 < (/.f64 (*.f64 x (-.f64 y z)) y) < 9.99999999999999989e-160Initial program 99.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in y around inf
Applied rewrites93.5%
Final simplification91.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* x_m (- y z)) y) -4e+165)
(* (/ (- x_m) y) z)
(/ x_m (/ y (- y z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= -4e+165) {
tmp = (-x_m / y) * z;
} else {
tmp = x_m / (y / (y - z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x_m * (y - z)) / y) <= (-4d+165)) then
tmp = (-x_m / y) * z
else
tmp = x_m / (y / (y - z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= -4e+165) {
tmp = (-x_m / y) * z;
} else {
tmp = x_m / (y / (y - z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if ((x_m * (y - z)) / y) <= -4e+165: tmp = (-x_m / y) * z else: tmp = x_m / (y / (y - z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(x_m * Float64(y - z)) / y) <= -4e+165) tmp = Float64(Float64(Float64(-x_m) / y) * z); else tmp = Float64(x_m / Float64(y / Float64(y - z))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (((x_m * (y - z)) / y) <= -4e+165) tmp = (-x_m / y) * z; else tmp = x_m / (y / (y - z)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], -4e+165], N[(N[((-x$95$m) / y), $MachinePrecision] * z), $MachinePrecision], N[(x$95$m / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m \cdot \left(y - z\right)}{y} \leq -4 \cdot 10^{+165}:\\
\;\;\;\;\frac{-x\_m}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\frac{y}{y - z}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -3.9999999999999996e165Initial program 71.8%
Taylor expanded in y around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6452.2
Applied rewrites52.2%
if -3.9999999999999996e165 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 87.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* x_m (- y z)) y) -4e+165)
(* (/ (- x_m) y) z)
(fma (/ (- z) y) x_m x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= -4e+165) {
tmp = (-x_m / y) * z;
} else {
tmp = fma((-z / y), x_m, x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(x_m * Float64(y - z)) / y) <= -4e+165) tmp = Float64(Float64(Float64(-x_m) / y) * z); else tmp = fma(Float64(Float64(-z) / y), x_m, x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], -4e+165], N[(N[((-x$95$m) / y), $MachinePrecision] * z), $MachinePrecision], N[(N[((-z) / y), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m \cdot \left(y - z\right)}{y} \leq -4 \cdot 10^{+165}:\\
\;\;\;\;\frac{-x\_m}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-z}{y}, x\_m, x\_m\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -3.9999999999999996e165Initial program 71.8%
Taylor expanded in y around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6452.2
Applied rewrites52.2%
if -3.9999999999999996e165 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 87.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lift--.f64N/A
sub-negN/A
lift-neg.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
lift-neg.f64N/A
distribute-lft-neg-inN/A
div-invN/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
div-invN/A
*-inversesN/A
*-lft-identityN/A
lower-fma.f64N/A
distribute-neg-fracN/A
lift-neg.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* x_m (- y z)) y) -4e+165)
(* (/ (- x_m) y) z)
(* (/ (- y z) y) x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= -4e+165) {
tmp = (-x_m / y) * z;
} else {
tmp = ((y - z) / y) * x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x_m * (y - z)) / y) <= (-4d+165)) then
tmp = (-x_m / y) * z
else
tmp = ((y - z) / y) * x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= -4e+165) {
tmp = (-x_m / y) * z;
} else {
tmp = ((y - z) / y) * x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if ((x_m * (y - z)) / y) <= -4e+165: tmp = (-x_m / y) * z else: tmp = ((y - z) / y) * x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(x_m * Float64(y - z)) / y) <= -4e+165) tmp = Float64(Float64(Float64(-x_m) / y) * z); else tmp = Float64(Float64(Float64(y - z) / y) * x_m); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (((x_m * (y - z)) / y) <= -4e+165) tmp = (-x_m / y) * z; else tmp = ((y - z) / y) * x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], -4e+165], N[(N[((-x$95$m) / y), $MachinePrecision] * z), $MachinePrecision], N[(N[(N[(y - z), $MachinePrecision] / y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m \cdot \left(y - z\right)}{y} \leq -4 \cdot 10^{+165}:\\
\;\;\;\;\frac{-x\_m}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z}{y} \cdot x\_m\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -3.9999999999999996e165Initial program 71.8%
Taylor expanded in y around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6452.2
Applied rewrites52.2%
if -3.9999999999999996e165 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 87.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6497.4
Applied rewrites97.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -6.2e-48) (not (<= z 3.8e+116)))
(/ (* x_m (- z)) y)
(/ x_m 1.0))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -6.2e-48) || !(z <= 3.8e+116)) {
tmp = (x_m * -z) / y;
} else {
tmp = x_m / 1.0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6.2d-48)) .or. (.not. (z <= 3.8d+116))) then
tmp = (x_m * -z) / y
else
tmp = x_m / 1.0d0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -6.2e-48) || !(z <= 3.8e+116)) {
tmp = (x_m * -z) / y;
} else {
tmp = x_m / 1.0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -6.2e-48) or not (z <= 3.8e+116): tmp = (x_m * -z) / y else: tmp = x_m / 1.0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -6.2e-48) || !(z <= 3.8e+116)) tmp = Float64(Float64(x_m * Float64(-z)) / y); else tmp = Float64(x_m / 1.0); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -6.2e-48) || ~((z <= 3.8e+116))) tmp = (x_m * -z) / y; else tmp = x_m / 1.0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -6.2e-48], N[Not[LessEqual[z, 3.8e+116]], $MachinePrecision]], N[(N[(x$95$m * (-z)), $MachinePrecision] / y), $MachinePrecision], N[(x$95$m / 1.0), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-48} \lor \neg \left(z \leq 3.8 \cdot 10^{+116}\right):\\
\;\;\;\;\frac{x\_m \cdot \left(-z\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{1}\\
\end{array}
\end{array}
if z < -6.20000000000000033e-48 or 3.7999999999999999e116 < z Initial program 91.4%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6476.7
Applied rewrites76.7%
if -6.20000000000000033e-48 < z < 3.7999999999999999e116Initial program 77.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around inf
Applied rewrites76.7%
Final simplification76.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -6.2e-48) (not (<= z 3.8e+116)))
(* (/ (- x_m) y) z)
(/ x_m 1.0))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -6.2e-48) || !(z <= 3.8e+116)) {
tmp = (-x_m / y) * z;
} else {
tmp = x_m / 1.0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6.2d-48)) .or. (.not. (z <= 3.8d+116))) then
tmp = (-x_m / y) * z
else
tmp = x_m / 1.0d0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -6.2e-48) || !(z <= 3.8e+116)) {
tmp = (-x_m / y) * z;
} else {
tmp = x_m / 1.0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -6.2e-48) or not (z <= 3.8e+116): tmp = (-x_m / y) * z else: tmp = x_m / 1.0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -6.2e-48) || !(z <= 3.8e+116)) tmp = Float64(Float64(Float64(-x_m) / y) * z); else tmp = Float64(x_m / 1.0); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -6.2e-48) || ~((z <= 3.8e+116))) tmp = (-x_m / y) * z; else tmp = x_m / 1.0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -6.2e-48], N[Not[LessEqual[z, 3.8e+116]], $MachinePrecision]], N[(N[((-x$95$m) / y), $MachinePrecision] * z), $MachinePrecision], N[(x$95$m / 1.0), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-48} \lor \neg \left(z \leq 3.8 \cdot 10^{+116}\right):\\
\;\;\;\;\frac{-x\_m}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{1}\\
\end{array}
\end{array}
if z < -6.20000000000000033e-48 or 3.7999999999999999e116 < z Initial program 91.4%
Taylor expanded in y around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6475.4
Applied rewrites75.4%
if -6.20000000000000033e-48 < z < 3.7999999999999999e116Initial program 77.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around inf
Applied rewrites76.7%
Final simplification76.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -6.2e-48)
(* (/ (- x_m) y) z)
(if (<= z 3.8e+116) (/ x_m 1.0) (* (/ (- z) y) x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -6.2e-48) {
tmp = (-x_m / y) * z;
} else if (z <= 3.8e+116) {
tmp = x_m / 1.0;
} else {
tmp = (-z / y) * x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6.2d-48)) then
tmp = (-x_m / y) * z
else if (z <= 3.8d+116) then
tmp = x_m / 1.0d0
else
tmp = (-z / y) * x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -6.2e-48) {
tmp = (-x_m / y) * z;
} else if (z <= 3.8e+116) {
tmp = x_m / 1.0;
} else {
tmp = (-z / y) * x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -6.2e-48: tmp = (-x_m / y) * z elif z <= 3.8e+116: tmp = x_m / 1.0 else: tmp = (-z / y) * x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -6.2e-48) tmp = Float64(Float64(Float64(-x_m) / y) * z); elseif (z <= 3.8e+116) tmp = Float64(x_m / 1.0); else tmp = Float64(Float64(Float64(-z) / y) * x_m); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -6.2e-48) tmp = (-x_m / y) * z; elseif (z <= 3.8e+116) tmp = x_m / 1.0; else tmp = (-z / y) * x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -6.2e-48], N[(N[((-x$95$m) / y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[z, 3.8e+116], N[(x$95$m / 1.0), $MachinePrecision], N[(N[((-z) / y), $MachinePrecision] * x$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-48}:\\
\;\;\;\;\frac{-x\_m}{y} \cdot z\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{+116}:\\
\;\;\;\;\frac{x\_m}{1}\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{y} \cdot x\_m\\
\end{array}
\end{array}
if z < -6.20000000000000033e-48Initial program 93.7%
Taylor expanded in y around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6475.6
Applied rewrites75.6%
if -6.20000000000000033e-48 < z < 3.7999999999999999e116Initial program 77.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around inf
Applied rewrites76.7%
if 3.7999999999999999e116 < z Initial program 85.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6491.3
Applied rewrites91.3%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6476.2
Applied rewrites76.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m 1.0)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / 1.0);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / 1.0d0)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / 1.0);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / 1.0)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / 1.0)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / 1.0); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{1}
\end{array}
Initial program 83.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
Taylor expanded in y around inf
Applied rewrites53.1%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024323
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
(/ (* x (- y z)) y))