Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B

Percentage Accurate: 74.7% → 87.8%
Time: 9.1s
Alternatives: 14
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b):
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b)
	return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 74.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b):
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b)
	return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}

Alternative 1: 87.8% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\left(-z\right) \cdot \left(\frac{-1}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)} \cdot \left(\frac{y}{t} + \frac{x}{z}\right)\right)\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+303}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
   (if (<= t_1 (- INFINITY))
     (* (- z) (* (/ -1.0 (fma (/ y t) b (+ 1.0 a))) (+ (/ y t) (/ x z))))
     (if (<= t_1 4e+303) t_1 (/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
	double tmp;
	if (t_1 <= -((double) INFINITY)) {
		tmp = -z * ((-1.0 / fma((y / t), b, (1.0 + a))) * ((y / t) + (x / z)));
	} else if (t_1 <= 4e+303) {
		tmp = t_1;
	} else {
		tmp = z / b;
	}
	return tmp;
}
function code(x, y, z, t, a, b)
	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
	tmp = 0.0
	if (t_1 <= Float64(-Inf))
		tmp = Float64(Float64(-z) * Float64(Float64(-1.0 / fma(Float64(y / t), b, Float64(1.0 + a))) * Float64(Float64(y / t) + Float64(x / z))));
	elseif (t_1 <= 4e+303)
		tmp = t_1;
	else
		tmp = Float64(z / b);
	end
	return tmp
end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[((-z) * N[(N[(-1.0 / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(y / t), $MachinePrecision] + N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+303], t$95$1, N[(z / b), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(-z\right) \cdot \left(\frac{-1}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)} \cdot \left(\frac{y}{t} + \frac{x}{z}\right)\right)\\

\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+303}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0

    1. Initial program 35.6%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(\frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right)} \]
    4. Step-by-step derivation
      1. remove-double-negN/A

        \[\leadsto z \cdot \color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(\left(\frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right)\right)\right)\right)\right)} \]
      2. mul-1-negN/A

        \[\leadsto z \cdot \left(\mathsf{neg}\left(\color{blue}{-1 \cdot \left(\frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right)}\right)\right) \]
      3. distribute-lft-outN/A

        \[\leadsto z \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot \frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + -1 \cdot \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right)}\right)\right) \]
      4. distribute-rgt-neg-inN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(z \cdot \left(-1 \cdot \frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + -1 \cdot \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right)\right)} \]
      5. mul-1-negN/A

        \[\leadsto \color{blue}{-1 \cdot \left(z \cdot \left(-1 \cdot \frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + -1 \cdot \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right)\right)} \]
      6. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot z\right) \cdot \left(-1 \cdot \frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + -1 \cdot \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right)} \]
      7. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(-1 \cdot z\right) \cdot \left(-1 \cdot \frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + -1 \cdot \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right)} \]
      8. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right)} \cdot \left(-1 \cdot \frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + -1 \cdot \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right) \]
      9. lower-neg.f64N/A

        \[\leadsto \color{blue}{\left(-z\right)} \cdot \left(-1 \cdot \frac{x}{z \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)} + -1 \cdot \frac{y}{t \cdot \left(1 + \left(a + \frac{b \cdot y}{t}\right)\right)}\right) \]
    5. Applied rewrites68.5%

      \[\leadsto \color{blue}{\left(-z\right) \cdot \left(\frac{-1}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)} \cdot \left(\frac{y}{t} + \frac{x}{z}\right)\right)} \]

    if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4e303

    1. Initial program 93.5%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing

    if 4e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

    1. Initial program 14.6%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{z}{b}} \]
    4. Step-by-step derivation
      1. lower-/.f6478.9

        \[\leadsto \color{blue}{\frac{z}{b}} \]
    5. Applied rewrites78.9%

      \[\leadsto \color{blue}{\frac{z}{b}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification90.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -\infty:\\ \;\;\;\;\left(-z\right) \cdot \left(\frac{-1}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)} \cdot \left(\frac{y}{t} + \frac{x}{z}\right)\right)\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 4 \cdot 10^{+303}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 71.9% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := x + \frac{y \cdot z}{t}\\ t_2 := \frac{t\_1}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{-47}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{elif}\;t\_2 \leq 0:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+303}:\\ \;\;\;\;\frac{t\_1}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (+ x (/ (* y z) t))) (t_2 (/ t_1 (+ (+ a 1.0) (/ (* y b) t)))))
   (if (<= t_2 -5e-47)
     (/ (fma (/ y t) z x) (+ 1.0 a))
     (if (<= t_2 0.0)
       (/ x (fma (/ y t) b (+ 1.0 a)))
       (if (<= t_2 4e+303) (/ t_1 (+ 1.0 a)) (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = x + ((y * z) / t);
	double t_2 = t_1 / ((a + 1.0) + ((y * b) / t));
	double tmp;
	if (t_2 <= -5e-47) {
		tmp = fma((y / t), z, x) / (1.0 + a);
	} else if (t_2 <= 0.0) {
		tmp = x / fma((y / t), b, (1.0 + a));
	} else if (t_2 <= 4e+303) {
		tmp = t_1 / (1.0 + a);
	} else {
		tmp = z / b;
	}
	return tmp;
}
function code(x, y, z, t, a, b)
	t_1 = Float64(x + Float64(Float64(y * z) / t))
	t_2 = Float64(t_1 / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
	tmp = 0.0
	if (t_2 <= -5e-47)
		tmp = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a));
	elseif (t_2 <= 0.0)
		tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a)));
	elseif (t_2 <= 4e+303)
		tmp = Float64(t_1 / Float64(1.0 + a));
	else
		tmp = Float64(z / b);
	end
	return tmp
end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-47], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 4e+303], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-47}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\

\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\

\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+303}:\\
\;\;\;\;\frac{t\_1}{1 + a}\\

\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000000011e-47

    1. Initial program 83.9%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in b around 0

      \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
      2. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
      3. associate-*l/N/A

        \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
      4. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
      5. lower-/.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
      6. lower-+.f6464.5

        \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
    5. Applied rewrites64.5%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]

    if -5.00000000000000011e-47 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 0.0

    1. Initial program 81.8%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
      2. associate-+r+N/A

        \[\leadsto \frac{x}{\color{blue}{\left(1 + a\right) + \frac{b \cdot y}{t}}} \]
      3. +-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{\frac{b \cdot y}{t} + \left(1 + a\right)}} \]
      4. associate-/l*N/A

        \[\leadsto \frac{x}{\color{blue}{b \cdot \frac{y}{t}} + \left(1 + a\right)} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{\frac{y}{t} \cdot b} + \left(1 + a\right)} \]
      6. lower-fma.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]
      7. lower-/.f64N/A

        \[\leadsto \frac{x}{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, b, 1 + a\right)} \]
      8. lower-+.f6472.8

        \[\leadsto \frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, \color{blue}{1 + a}\right)} \]
    5. Applied rewrites72.8%

      \[\leadsto \color{blue}{\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]

    if 0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4e303

    1. Initial program 99.7%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]
    4. Step-by-step derivation
      1. lower-+.f6480.3

        \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]
    5. Applied rewrites80.3%

      \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]

    if 4e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

    1. Initial program 14.6%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{z}{b}} \]
    4. Step-by-step derivation
      1. lower-/.f6478.9

        \[\leadsto \color{blue}{\frac{z}{b}} \]
    5. Applied rewrites78.9%

      \[\leadsto \color{blue}{\frac{z}{b}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification74.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -5 \cdot 10^{-47}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 0:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 4 \cdot 10^{+303}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 71.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ t_2 := \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-47}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+303}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
        (t_2 (/ (fma (/ y t) z x) (+ 1.0 a))))
   (if (<= t_1 -5e-47)
     t_2
     (if (<= t_1 0.0)
       (/ x (fma (/ y t) b (+ 1.0 a)))
       (if (<= t_1 4e+303) t_2 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
	double t_2 = fma((y / t), z, x) / (1.0 + a);
	double tmp;
	if (t_1 <= -5e-47) {
		tmp = t_2;
	} else if (t_1 <= 0.0) {
		tmp = x / fma((y / t), b, (1.0 + a));
	} else if (t_1 <= 4e+303) {
		tmp = t_2;
	} else {
		tmp = z / b;
	}
	return tmp;
}
function code(x, y, z, t, a, b)
	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
	t_2 = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a))
	tmp = 0.0
	if (t_1 <= -5e-47)
		tmp = t_2;
	elseif (t_1 <= 0.0)
		tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a)));
	elseif (t_1 <= 4e+303)
		tmp = t_2;
	else
		tmp = Float64(z / b);
	end
	return tmp
end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-47], t$95$2, If[LessEqual[t$95$1, 0.0], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+303], t$95$2, N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-47}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\

\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+303}:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000000011e-47 or 0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4e303

    1. Initial program 93.0%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in b around 0

      \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
      2. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
      3. associate-*l/N/A

        \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
      4. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
      5. lower-/.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
      6. lower-+.f6472.9

        \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
    5. Applied rewrites72.9%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]

    if -5.00000000000000011e-47 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 0.0

    1. Initial program 81.8%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
      2. associate-+r+N/A

        \[\leadsto \frac{x}{\color{blue}{\left(1 + a\right) + \frac{b \cdot y}{t}}} \]
      3. +-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{\frac{b \cdot y}{t} + \left(1 + a\right)}} \]
      4. associate-/l*N/A

        \[\leadsto \frac{x}{\color{blue}{b \cdot \frac{y}{t}} + \left(1 + a\right)} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{\frac{y}{t} \cdot b} + \left(1 + a\right)} \]
      6. lower-fma.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]
      7. lower-/.f64N/A

        \[\leadsto \frac{x}{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, b, 1 + a\right)} \]
      8. lower-+.f6472.8

        \[\leadsto \frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, \color{blue}{1 + a}\right)} \]
    5. Applied rewrites72.8%

      \[\leadsto \color{blue}{\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]

    if 4e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

    1. Initial program 14.6%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{z}{b}} \]
    4. Step-by-step derivation
      1. lower-/.f6478.9

        \[\leadsto \color{blue}{\frac{z}{b}} \]
    5. Applied rewrites78.9%

      \[\leadsto \color{blue}{\frac{z}{b}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification73.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -5 \cdot 10^{-47}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 0:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 4 \cdot 10^{+303}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 86.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\left(\frac{y}{\mathsf{fma}\left(a, t, t\right)} + \frac{x}{\mathsf{fma}\left(a, z, z\right)}\right) \cdot z\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+303}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
   (if (<= t_1 (- INFINITY))
     (* (+ (/ y (fma a t t)) (/ x (fma a z z))) z)
     (if (<= t_1 4e+303) t_1 (/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
	double tmp;
	if (t_1 <= -((double) INFINITY)) {
		tmp = ((y / fma(a, t, t)) + (x / fma(a, z, z))) * z;
	} else if (t_1 <= 4e+303) {
		tmp = t_1;
	} else {
		tmp = z / b;
	}
	return tmp;
}
function code(x, y, z, t, a, b)
	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
	tmp = 0.0
	if (t_1 <= Float64(-Inf))
		tmp = Float64(Float64(Float64(y / fma(a, t, t)) + Float64(x / fma(a, z, z))) * z);
	elseif (t_1 <= 4e+303)
		tmp = t_1;
	else
		tmp = Float64(z / b);
	end
	return tmp
end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(y / N[(a * t + t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(a * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 4e+303], t$95$1, N[(z / b), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\frac{y}{\mathsf{fma}\left(a, t, t\right)} + \frac{x}{\mathsf{fma}\left(a, z, z\right)}\right) \cdot z\\

\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+303}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0

    1. Initial program 35.6%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in b around 0

      \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
      2. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
      3. associate-*l/N/A

        \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
      4. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
      5. lower-/.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
      6. lower-+.f6440.8

        \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
    5. Applied rewrites40.8%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]
    6. Taylor expanded in z around inf

      \[\leadsto z \cdot \color{blue}{\left(\frac{x}{z \cdot \left(1 + a\right)} + \frac{y}{t \cdot \left(1 + a\right)}\right)} \]
    7. Step-by-step derivation
      1. Applied rewrites63.5%

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(a, t, t\right)} + \frac{x}{\mathsf{fma}\left(a, z, z\right)}\right) \cdot \color{blue}{z} \]

      if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4e303

      1. Initial program 93.5%

        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      2. Add Preprocessing

      if 4e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

      1. Initial program 14.6%

        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{z}{b}} \]
      4. Step-by-step derivation
        1. lower-/.f6478.9

          \[\leadsto \color{blue}{\frac{z}{b}} \]
      5. Applied rewrites78.9%

        \[\leadsto \color{blue}{\frac{z}{b}} \]
    8. Recombined 3 regimes into one program.
    9. Final simplification89.9%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -\infty:\\ \;\;\;\;\left(\frac{y}{\mathsf{fma}\left(a, t, t\right)} + \frac{x}{\mathsf{fma}\left(a, z, z\right)}\right) \cdot z\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 4 \cdot 10^{+303}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
    10. Add Preprocessing

    Alternative 5: 67.5% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(a, t, t\right)}\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+303}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
    (FPCore (x y z t a b)
     :precision binary64
     (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
       (if (<= t_1 (- INFINITY))
         (* y (/ z (fma a t t)))
         (if (<= t_1 4e+303) (/ x (fma (/ y t) b (+ 1.0 a))) (/ z b)))))
    double code(double x, double y, double z, double t, double a, double b) {
    	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
    	double tmp;
    	if (t_1 <= -((double) INFINITY)) {
    		tmp = y * (z / fma(a, t, t));
    	} else if (t_1 <= 4e+303) {
    		tmp = x / fma((y / t), b, (1.0 + a));
    	} else {
    		tmp = z / b;
    	}
    	return tmp;
    }
    
    function code(x, y, z, t, a, b)
    	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
    	tmp = 0.0
    	if (t_1 <= Float64(-Inf))
    		tmp = Float64(y * Float64(z / fma(a, t, t)));
    	elseif (t_1 <= 4e+303)
    		tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a)));
    	else
    		tmp = Float64(z / b);
    	end
    	return tmp
    end
    
    code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y * N[(z / N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+303], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
    \mathbf{if}\;t\_1 \leq -\infty:\\
    \;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(a, t, t\right)}\\
    
    \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+303}:\\
    \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{z}{b}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0

      1. Initial program 35.6%

        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      2. Add Preprocessing
      3. Taylor expanded in b around 0

        \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
        2. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
        3. associate-*l/N/A

          \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
        4. lower-fma.f64N/A

          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
        5. lower-/.f64N/A

          \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
        6. lower-+.f6440.8

          \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
      5. Applied rewrites40.8%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]
      6. Taylor expanded in x around 0

        \[\leadsto \frac{y \cdot z}{\color{blue}{t \cdot \left(1 + a\right)}} \]
      7. Step-by-step derivation
        1. Applied rewrites51.7%

          \[\leadsto y \cdot \color{blue}{\frac{z}{\mathsf{fma}\left(a, t, t\right)}} \]

        if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4e303

        1. Initial program 93.5%

          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
          2. associate-+r+N/A

            \[\leadsto \frac{x}{\color{blue}{\left(1 + a\right) + \frac{b \cdot y}{t}}} \]
          3. +-commutativeN/A

            \[\leadsto \frac{x}{\color{blue}{\frac{b \cdot y}{t} + \left(1 + a\right)}} \]
          4. associate-/l*N/A

            \[\leadsto \frac{x}{\color{blue}{b \cdot \frac{y}{t}} + \left(1 + a\right)} \]
          5. *-commutativeN/A

            \[\leadsto \frac{x}{\color{blue}{\frac{y}{t} \cdot b} + \left(1 + a\right)} \]
          6. lower-fma.f64N/A

            \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]
          7. lower-/.f64N/A

            \[\leadsto \frac{x}{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, b, 1 + a\right)} \]
          8. lower-+.f6467.3

            \[\leadsto \frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, \color{blue}{1 + a}\right)} \]
        5. Applied rewrites67.3%

          \[\leadsto \color{blue}{\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]

        if 4e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

        1. Initial program 14.6%

          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{z}{b}} \]
        4. Step-by-step derivation
          1. lower-/.f6478.9

            \[\leadsto \color{blue}{\frac{z}{b}} \]
        5. Applied rewrites78.9%

          \[\leadsto \color{blue}{\frac{z}{b}} \]
      8. Recombined 3 regimes into one program.
      9. Final simplification67.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -\infty:\\ \;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(a, t, t\right)}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 4 \cdot 10^{+303}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
      10. Add Preprocessing

      Alternative 6: 83.5% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
      (FPCore (x y z t a b)
       :precision binary64
       (if (<= (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))) INFINITY)
         (/ (fma (/ z t) y x) (fma (/ b t) y (+ 1.0 a)))
         (/ z b)))
      double code(double x, double y, double z, double t, double a, double b) {
      	double tmp;
      	if (((x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))) <= ((double) INFINITY)) {
      		tmp = fma((z / t), y, x) / fma((b / t), y, (1.0 + a));
      	} else {
      		tmp = z / b;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t, a, b)
      	tmp = 0.0
      	if (Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) <= Inf)
      		tmp = Float64(fma(Float64(z / t), y, x) / fma(Float64(b / t), y, Float64(1.0 + a)));
      	else
      		tmp = Float64(z / b);
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq \infty:\\
      \;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{z}{b}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0

        1. Initial program 86.7%

          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-+.f64N/A

            \[\leadsto \frac{\color{blue}{x + \frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          2. +-commutativeN/A

            \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          3. lift-/.f64N/A

            \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t}} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          4. lift-*.f64N/A

            \[\leadsto \frac{\frac{\color{blue}{y \cdot z}}{t} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          5. associate-/l*N/A

            \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t}} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          6. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\frac{z}{t} \cdot y} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          7. lower-fma.f64N/A

            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          8. lower-/.f6483.8

            \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y, x\right)}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          9. lift-+.f64N/A

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
          10. +-commutativeN/A

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\frac{y \cdot b}{t} + \left(a + 1\right)}} \]
          11. lift-/.f64N/A

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\frac{y \cdot b}{t}} + \left(a + 1\right)} \]
          12. lift-*.f64N/A

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\frac{\color{blue}{y \cdot b}}{t} + \left(a + 1\right)} \]
          13. associate-/l*N/A

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{y \cdot \frac{b}{t}} + \left(a + 1\right)} \]
          14. *-commutativeN/A

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\frac{b}{t} \cdot y} + \left(a + 1\right)} \]
          15. lower-fma.f64N/A

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\mathsf{fma}\left(\frac{b}{t}, y, a + 1\right)}} \]
          16. lower-/.f6483.3

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\color{blue}{\frac{b}{t}}, y, a + 1\right)} \]
          17. lift-+.f64N/A

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, \color{blue}{a + 1}\right)} \]
          18. +-commutativeN/A

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, \color{blue}{1 + a}\right)} \]
          19. lower-+.f6483.3

            \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, \color{blue}{1 + a}\right)} \]
        4. Applied rewrites83.3%

          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}} \]

        if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

        1. Initial program 0.0%

          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{z}{b}} \]
        4. Step-by-step derivation
          1. lower-/.f64100.0

            \[\leadsto \color{blue}{\frac{z}{b}} \]
        5. Applied rewrites100.0%

          \[\leadsto \color{blue}{\frac{z}{b}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification84.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 7: 67.8% accurate, 0.9× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := x + \frac{y \cdot z}{t}\\ \mathbf{if}\;a \leq -4.2 \cdot 10^{+27}:\\ \;\;\;\;\frac{t\_1}{1 + a}\\ \mathbf{elif}\;a \leq 1.55 \cdot 10^{+20}:\\ \;\;\;\;\frac{t\_1}{\mathsf{fma}\left(\frac{b}{t}, y, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a b)
       :precision binary64
       (let* ((t_1 (+ x (/ (* y z) t))))
         (if (<= a -4.2e+27)
           (/ t_1 (+ 1.0 a))
           (if (<= a 1.55e+20)
             (/ t_1 (fma (/ b t) y 1.0))
             (/ (fma (/ y t) z x) (+ 1.0 a))))))
      double code(double x, double y, double z, double t, double a, double b) {
      	double t_1 = x + ((y * z) / t);
      	double tmp;
      	if (a <= -4.2e+27) {
      		tmp = t_1 / (1.0 + a);
      	} else if (a <= 1.55e+20) {
      		tmp = t_1 / fma((b / t), y, 1.0);
      	} else {
      		tmp = fma((y / t), z, x) / (1.0 + a);
      	}
      	return tmp;
      }
      
      function code(x, y, z, t, a, b)
      	t_1 = Float64(x + Float64(Float64(y * z) / t))
      	tmp = 0.0
      	if (a <= -4.2e+27)
      		tmp = Float64(t_1 / Float64(1.0 + a));
      	elseif (a <= 1.55e+20)
      		tmp = Float64(t_1 / fma(Float64(b / t), y, 1.0));
      	else
      		tmp = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a));
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4.2e+27], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.55e+20], N[(t$95$1 / N[(N[(b / t), $MachinePrecision] * y + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := x + \frac{y \cdot z}{t}\\
      \mathbf{if}\;a \leq -4.2 \cdot 10^{+27}:\\
      \;\;\;\;\frac{t\_1}{1 + a}\\
      
      \mathbf{elif}\;a \leq 1.55 \cdot 10^{+20}:\\
      \;\;\;\;\frac{t\_1}{\mathsf{fma}\left(\frac{b}{t}, y, 1\right)}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if a < -4.19999999999999989e27

        1. Initial program 81.1%

          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]
        4. Step-by-step derivation
          1. lower-+.f6476.2

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]
        5. Applied rewrites76.2%

          \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]

        if -4.19999999999999989e27 < a < 1.55e20

        1. Initial program 83.0%

          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{y \cdot \left(\frac{1}{y} + \left(\frac{a}{y} + \frac{b}{t}\right)\right)}} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{y \cdot \color{blue}{\left(\left(\frac{a}{y} + \frac{b}{t}\right) + \frac{1}{y}\right)}} \]
          2. distribute-rgt-inN/A

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{\left(\frac{a}{y} + \frac{b}{t}\right) \cdot y + \frac{1}{y} \cdot y}} \]
          3. lft-mult-inverseN/A

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\left(\frac{a}{y} + \frac{b}{t}\right) \cdot y + \color{blue}{1}} \]
          4. lower-fma.f64N/A

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{\mathsf{fma}\left(\frac{a}{y} + \frac{b}{t}, y, 1\right)}} \]
          5. +-commutativeN/A

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\mathsf{fma}\left(\color{blue}{\frac{b}{t} + \frac{a}{y}}, y, 1\right)} \]
          6. lower-+.f64N/A

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\mathsf{fma}\left(\color{blue}{\frac{b}{t} + \frac{a}{y}}, y, 1\right)} \]
          7. lower-/.f64N/A

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\mathsf{fma}\left(\color{blue}{\frac{b}{t}} + \frac{a}{y}, y, 1\right)} \]
          8. lower-/.f6482.1

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\mathsf{fma}\left(\frac{b}{t} + \color{blue}{\frac{a}{y}}, y, 1\right)} \]
        5. Applied rewrites82.1%

          \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{\mathsf{fma}\left(\frac{b}{t} + \frac{a}{y}, y, 1\right)}} \]
        6. Taylor expanded in y around inf

          \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\mathsf{fma}\left(\frac{b}{t}, y, 1\right)} \]
        7. Step-by-step derivation
          1. Applied rewrites80.6%

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\mathsf{fma}\left(\frac{b}{t}, y, 1\right)} \]

          if 1.55e20 < a

          1. Initial program 76.0%

            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          2. Add Preprocessing
          3. Taylor expanded in b around 0

            \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
            2. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
            3. associate-*l/N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
            4. lower-fma.f64N/A

              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
            5. lower-/.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
            6. lower-+.f6467.8

              \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
          5. Applied rewrites67.8%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]
        8. Recombined 3 regimes into one program.
        9. Final simplification76.1%

          \[\leadsto \begin{array}{l} \mathbf{if}\;a \leq -4.2 \cdot 10^{+27}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{1 + a}\\ \mathbf{elif}\;a \leq 1.55 \cdot 10^{+20}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{\mathsf{fma}\left(\frac{b}{t}, y, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \end{array} \]
        10. Add Preprocessing

        Alternative 8: 69.1% accurate, 0.9× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{if}\;a \leq -4.2 \cdot 10^{+27}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{1 + a}\\ \mathbf{elif}\;a \leq 1.55 \cdot 10^{+20}:\\ \;\;\;\;\frac{t\_1}{\mathsf{fma}\left(\frac{y}{t}, b, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_1}{1 + a}\\ \end{array} \end{array} \]
        (FPCore (x y z t a b)
         :precision binary64
         (let* ((t_1 (fma (/ y t) z x)))
           (if (<= a -4.2e+27)
             (/ (+ x (/ (* y z) t)) (+ 1.0 a))
             (if (<= a 1.55e+20) (/ t_1 (fma (/ y t) b 1.0)) (/ t_1 (+ 1.0 a))))))
        double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = fma((y / t), z, x);
        	double tmp;
        	if (a <= -4.2e+27) {
        		tmp = (x + ((y * z) / t)) / (1.0 + a);
        	} else if (a <= 1.55e+20) {
        		tmp = t_1 / fma((y / t), b, 1.0);
        	} else {
        		tmp = t_1 / (1.0 + a);
        	}
        	return tmp;
        }
        
        function code(x, y, z, t, a, b)
        	t_1 = fma(Float64(y / t), z, x)
        	tmp = 0.0
        	if (a <= -4.2e+27)
        		tmp = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(1.0 + a));
        	elseif (a <= 1.55e+20)
        		tmp = Float64(t_1 / fma(Float64(y / t), b, 1.0));
        	else
        		tmp = Float64(t_1 / Float64(1.0 + a));
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[a, -4.2e+27], N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.55e+20], N[(t$95$1 / N[(N[(y / t), $MachinePrecision] * b + 1.0), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
        \mathbf{if}\;a \leq -4.2 \cdot 10^{+27}:\\
        \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{1 + a}\\
        
        \mathbf{elif}\;a \leq 1.55 \cdot 10^{+20}:\\
        \;\;\;\;\frac{t\_1}{\mathsf{fma}\left(\frac{y}{t}, b, 1\right)}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{t\_1}{1 + a}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if a < -4.19999999999999989e27

          1. Initial program 81.1%

            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]
          4. Step-by-step derivation
            1. lower-+.f6476.2

              \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]
          5. Applied rewrites76.2%

            \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]

          if -4.19999999999999989e27 < a < 1.55e20

          1. Initial program 83.0%

            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          2. Add Preprocessing
          3. Taylor expanded in a around 0

            \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + \frac{b \cdot y}{t}}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + \frac{b \cdot y}{t}}} \]
            2. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + \frac{b \cdot y}{t}} \]
            3. associate-*l/N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + \frac{b \cdot y}{t}} \]
            4. lower-fma.f64N/A

              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + \frac{b \cdot y}{t}} \]
            5. lower-/.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + \frac{b \cdot y}{t}} \]
            6. +-commutativeN/A

              \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{\frac{b \cdot y}{t} + 1}} \]
            7. associate-/l*N/A

              \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{b \cdot \frac{y}{t}} + 1} \]
            8. *-commutativeN/A

              \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{\frac{y}{t} \cdot b} + 1} \]
            9. lower-fma.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, b, 1\right)}} \]
            10. lower-/.f6476.3

              \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, b, 1\right)} \]
          5. Applied rewrites76.3%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\mathsf{fma}\left(\frac{y}{t}, b, 1\right)}} \]

          if 1.55e20 < a

          1. Initial program 76.0%

            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          2. Add Preprocessing
          3. Taylor expanded in b around 0

            \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
            2. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
            3. associate-*l/N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
            4. lower-fma.f64N/A

              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
            5. lower-/.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
            6. lower-+.f6467.8

              \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
          5. Applied rewrites67.8%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]
        3. Recombined 3 regimes into one program.
        4. Final simplification74.0%

          \[\leadsto \begin{array}{l} \mathbf{if}\;a \leq -4.2 \cdot 10^{+27}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{1 + a}\\ \mathbf{elif}\;a \leq 1.55 \cdot 10^{+20}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\mathsf{fma}\left(\frac{y}{t}, b, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \end{array} \]
        5. Add Preprocessing

        Alternative 9: 56.2% accurate, 1.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -800000 \lor \neg \left(t \leq 1.7 \cdot 10^{-41}\right):\\ \;\;\;\;\frac{x}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(x, t, y \cdot z\right)}{b \cdot y}\\ \end{array} \end{array} \]
        (FPCore (x y z t a b)
         :precision binary64
         (if (or (<= t -800000.0) (not (<= t 1.7e-41)))
           (/ x (+ 1.0 a))
           (/ (fma x t (* y z)) (* b y))))
        double code(double x, double y, double z, double t, double a, double b) {
        	double tmp;
        	if ((t <= -800000.0) || !(t <= 1.7e-41)) {
        		tmp = x / (1.0 + a);
        	} else {
        		tmp = fma(x, t, (y * z)) / (b * y);
        	}
        	return tmp;
        }
        
        function code(x, y, z, t, a, b)
        	tmp = 0.0
        	if ((t <= -800000.0) || !(t <= 1.7e-41))
        		tmp = Float64(x / Float64(1.0 + a));
        	else
        		tmp = Float64(fma(x, t, Float64(y * z)) / Float64(b * y));
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[t, -800000.0], N[Not[LessEqual[t, 1.7e-41]], $MachinePrecision]], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(N[(x * t + N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(b * y), $MachinePrecision]), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;t \leq -800000 \lor \neg \left(t \leq 1.7 \cdot 10^{-41}\right):\\
        \;\;\;\;\frac{x}{1 + a}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\mathsf{fma}\left(x, t, y \cdot z\right)}{b \cdot y}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if t < -8e5 or 1.6999999999999999e-41 < t

          1. Initial program 86.4%

            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
            2. lower-+.f6468.3

              \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
          5. Applied rewrites68.3%

            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]

          if -8e5 < t < 1.6999999999999999e-41

          1. Initial program 73.5%

            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
            2. clear-numN/A

              \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{t}{y \cdot z}}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
            3. lower-/.f64N/A

              \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{t}{y \cdot z}}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
            4. lower-/.f6473.5

              \[\leadsto \frac{x + \frac{1}{\color{blue}{\frac{t}{y \cdot z}}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
            5. lift-*.f64N/A

              \[\leadsto \frac{x + \frac{1}{\frac{t}{\color{blue}{y \cdot z}}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
            6. *-commutativeN/A

              \[\leadsto \frac{x + \frac{1}{\frac{t}{\color{blue}{z \cdot y}}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
            7. lower-*.f6473.5

              \[\leadsto \frac{x + \frac{1}{\frac{t}{\color{blue}{z \cdot y}}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          4. Applied rewrites73.5%

            \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{t}{z \cdot y}}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          5. Taylor expanded in b around inf

            \[\leadsto \color{blue}{\frac{t \cdot \left(x + \frac{y \cdot z}{t}\right)}{b \cdot y}} \]
          6. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{t \cdot \left(x + \frac{y \cdot z}{t}\right)}{b \cdot y}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{\left(x + \frac{y \cdot z}{t}\right) \cdot t}}{b \cdot y} \]
            3. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{\left(x + \frac{y \cdot z}{t}\right) \cdot t}}{b \cdot y} \]
            4. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\left(\frac{y \cdot z}{t} + x\right)} \cdot t}{b \cdot y} \]
            5. associate-/l*N/A

              \[\leadsto \frac{\left(\color{blue}{y \cdot \frac{z}{t}} + x\right) \cdot t}{b \cdot y} \]
            6. lower-fma.f64N/A

              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, \frac{z}{t}, x\right)} \cdot t}{b \cdot y} \]
            7. lower-/.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(y, \color{blue}{\frac{z}{t}}, x\right) \cdot t}{b \cdot y} \]
            8. lower-*.f6446.1

              \[\leadsto \frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right) \cdot t}{\color{blue}{b \cdot y}} \]
          7. Applied rewrites46.1%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right) \cdot t}{b \cdot y}} \]
          8. Taylor expanded in x around 0

            \[\leadsto \frac{t \cdot x + y \cdot z}{\color{blue}{b} \cdot y} \]
          9. Step-by-step derivation
            1. Applied rewrites57.2%

              \[\leadsto \frac{\mathsf{fma}\left(x, t, y \cdot z\right)}{\color{blue}{b} \cdot y} \]
          10. Recombined 2 regimes into one program.
          11. Final simplification63.4%

            \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -800000 \lor \neg \left(t \leq 1.7 \cdot 10^{-41}\right):\\ \;\;\;\;\frac{x}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(x, t, y \cdot z\right)}{b \cdot y}\\ \end{array} \]
          12. Add Preprocessing

          Alternative 10: 43.5% accurate, 1.5× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a \leq -2.6 \cdot 10^{+28}:\\ \;\;\;\;\frac{x}{a}\\ \mathbf{elif}\;a \leq 1.1 \cdot 10^{-224}:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{elif}\;a \leq 1.9 \cdot 10^{-88}:\\ \;\;\;\;\left(1 - a\right) \cdot x\\ \mathbf{elif}\;a \leq 6.4 \cdot 10^{+26}:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a}\\ \end{array} \end{array} \]
          (FPCore (x y z t a b)
           :precision binary64
           (if (<= a -2.6e+28)
             (/ x a)
             (if (<= a 1.1e-224)
               (/ z b)
               (if (<= a 1.9e-88) (* (- 1.0 a) x) (if (<= a 6.4e+26) (/ z b) (/ x a))))))
          double code(double x, double y, double z, double t, double a, double b) {
          	double tmp;
          	if (a <= -2.6e+28) {
          		tmp = x / a;
          	} else if (a <= 1.1e-224) {
          		tmp = z / b;
          	} else if (a <= 1.9e-88) {
          		tmp = (1.0 - a) * x;
          	} else if (a <= 6.4e+26) {
          		tmp = z / b;
          	} else {
          		tmp = x / a;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t, a, b)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8), intent (in) :: b
              real(8) :: tmp
              if (a <= (-2.6d+28)) then
                  tmp = x / a
              else if (a <= 1.1d-224) then
                  tmp = z / b
              else if (a <= 1.9d-88) then
                  tmp = (1.0d0 - a) * x
              else if (a <= 6.4d+26) then
                  tmp = z / b
              else
                  tmp = x / a
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t, double a, double b) {
          	double tmp;
          	if (a <= -2.6e+28) {
          		tmp = x / a;
          	} else if (a <= 1.1e-224) {
          		tmp = z / b;
          	} else if (a <= 1.9e-88) {
          		tmp = (1.0 - a) * x;
          	} else if (a <= 6.4e+26) {
          		tmp = z / b;
          	} else {
          		tmp = x / a;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t, a, b):
          	tmp = 0
          	if a <= -2.6e+28:
          		tmp = x / a
          	elif a <= 1.1e-224:
          		tmp = z / b
          	elif a <= 1.9e-88:
          		tmp = (1.0 - a) * x
          	elif a <= 6.4e+26:
          		tmp = z / b
          	else:
          		tmp = x / a
          	return tmp
          
          function code(x, y, z, t, a, b)
          	tmp = 0.0
          	if (a <= -2.6e+28)
          		tmp = Float64(x / a);
          	elseif (a <= 1.1e-224)
          		tmp = Float64(z / b);
          	elseif (a <= 1.9e-88)
          		tmp = Float64(Float64(1.0 - a) * x);
          	elseif (a <= 6.4e+26)
          		tmp = Float64(z / b);
          	else
          		tmp = Float64(x / a);
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t, a, b)
          	tmp = 0.0;
          	if (a <= -2.6e+28)
          		tmp = x / a;
          	elseif (a <= 1.1e-224)
          		tmp = z / b;
          	elseif (a <= 1.9e-88)
          		tmp = (1.0 - a) * x;
          	elseif (a <= 6.4e+26)
          		tmp = z / b;
          	else
          		tmp = x / a;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -2.6e+28], N[(x / a), $MachinePrecision], If[LessEqual[a, 1.1e-224], N[(z / b), $MachinePrecision], If[LessEqual[a, 1.9e-88], N[(N[(1.0 - a), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[a, 6.4e+26], N[(z / b), $MachinePrecision], N[(x / a), $MachinePrecision]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;a \leq -2.6 \cdot 10^{+28}:\\
          \;\;\;\;\frac{x}{a}\\
          
          \mathbf{elif}\;a \leq 1.1 \cdot 10^{-224}:\\
          \;\;\;\;\frac{z}{b}\\
          
          \mathbf{elif}\;a \leq 1.9 \cdot 10^{-88}:\\
          \;\;\;\;\left(1 - a\right) \cdot x\\
          
          \mathbf{elif}\;a \leq 6.4 \cdot 10^{+26}:\\
          \;\;\;\;\frac{z}{b}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{x}{a}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if a < -2.6000000000000002e28 or 6.40000000000000058e26 < a

            1. Initial program 79.0%

              \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
              2. lower-+.f6454.8

                \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
            5. Applied rewrites54.8%

              \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
            6. Taylor expanded in a around inf

              \[\leadsto \frac{x}{\color{blue}{a}} \]
            7. Step-by-step derivation
              1. Applied rewrites54.8%

                \[\leadsto \frac{x}{\color{blue}{a}} \]

              if -2.6000000000000002e28 < a < 1.1e-224 or 1.90000000000000006e-88 < a < 6.40000000000000058e26

              1. Initial program 80.6%

                \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{\frac{z}{b}} \]
              4. Step-by-step derivation
                1. lower-/.f6451.3

                  \[\leadsto \color{blue}{\frac{z}{b}} \]
              5. Applied rewrites51.3%

                \[\leadsto \color{blue}{\frac{z}{b}} \]

              if 1.1e-224 < a < 1.90000000000000006e-88

              1. Initial program 88.8%

                \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                2. lower-+.f6456.0

                  \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
              5. Applied rewrites56.0%

                \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
              6. Taylor expanded in a around 0

                \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
              7. Step-by-step derivation
                1. Applied rewrites56.0%

                  \[\leadsto \mathsf{fma}\left(-x, \color{blue}{a}, x\right) \]
                2. Taylor expanded in a around 0

                  \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
                3. Step-by-step derivation
                  1. Applied rewrites56.0%

                    \[\leadsto \left(1 - a\right) \cdot \color{blue}{x} \]
                4. Recombined 3 regimes into one program.
                5. Final simplification53.5%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;a \leq -2.6 \cdot 10^{+28}:\\ \;\;\;\;\frac{x}{a}\\ \mathbf{elif}\;a \leq 1.1 \cdot 10^{-224}:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{elif}\;a \leq 1.9 \cdot 10^{-88}:\\ \;\;\;\;\left(1 - a\right) \cdot x\\ \mathbf{elif}\;a \leq 6.4 \cdot 10^{+26}:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a}\\ \end{array} \]
                6. Add Preprocessing

                Alternative 11: 40.8% accurate, 1.8× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a + 1 \leq -2 \cdot 10^{+14} \lor \neg \left(a + 1 \leq 10^{+36}\right):\\ \;\;\;\;\frac{x}{a}\\ \mathbf{else}:\\ \;\;\;\;\left(1 - a\right) \cdot x\\ \end{array} \end{array} \]
                (FPCore (x y z t a b)
                 :precision binary64
                 (if (or (<= (+ a 1.0) -2e+14) (not (<= (+ a 1.0) 1e+36)))
                   (/ x a)
                   (* (- 1.0 a) x)))
                double code(double x, double y, double z, double t, double a, double b) {
                	double tmp;
                	if (((a + 1.0) <= -2e+14) || !((a + 1.0) <= 1e+36)) {
                		tmp = x / a;
                	} else {
                		tmp = (1.0 - a) * x;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t, a, b)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8), intent (in) :: a
                    real(8), intent (in) :: b
                    real(8) :: tmp
                    if (((a + 1.0d0) <= (-2d+14)) .or. (.not. ((a + 1.0d0) <= 1d+36))) then
                        tmp = x / a
                    else
                        tmp = (1.0d0 - a) * x
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t, double a, double b) {
                	double tmp;
                	if (((a + 1.0) <= -2e+14) || !((a + 1.0) <= 1e+36)) {
                		tmp = x / a;
                	} else {
                		tmp = (1.0 - a) * x;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t, a, b):
                	tmp = 0
                	if ((a + 1.0) <= -2e+14) or not ((a + 1.0) <= 1e+36):
                		tmp = x / a
                	else:
                		tmp = (1.0 - a) * x
                	return tmp
                
                function code(x, y, z, t, a, b)
                	tmp = 0.0
                	if ((Float64(a + 1.0) <= -2e+14) || !(Float64(a + 1.0) <= 1e+36))
                		tmp = Float64(x / a);
                	else
                		tmp = Float64(Float64(1.0 - a) * x);
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t, a, b)
                	tmp = 0.0;
                	if (((a + 1.0) <= -2e+14) || ~(((a + 1.0) <= 1e+36)))
                		tmp = x / a;
                	else
                		tmp = (1.0 - a) * x;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(a + 1.0), $MachinePrecision], -2e+14], N[Not[LessEqual[N[(a + 1.0), $MachinePrecision], 1e+36]], $MachinePrecision]], N[(x / a), $MachinePrecision], N[(N[(1.0 - a), $MachinePrecision] * x), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;a + 1 \leq -2 \cdot 10^{+14} \lor \neg \left(a + 1 \leq 10^{+36}\right):\\
                \;\;\;\;\frac{x}{a}\\
                
                \mathbf{else}:\\
                \;\;\;\;\left(1 - a\right) \cdot x\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (+.f64 a #s(literal 1 binary64)) < -2e14 or 1.00000000000000004e36 < (+.f64 a #s(literal 1 binary64))

                  1. Initial program 78.6%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                    2. lower-+.f6454.8

                      \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                  5. Applied rewrites54.8%

                    \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                  6. Taylor expanded in a around inf

                    \[\leadsto \frac{x}{\color{blue}{a}} \]
                  7. Step-by-step derivation
                    1. Applied rewrites54.7%

                      \[\leadsto \frac{x}{\color{blue}{a}} \]

                    if -2e14 < (+.f64 a #s(literal 1 binary64)) < 1.00000000000000004e36

                    1. Initial program 82.8%

                      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                      2. lower-+.f6437.9

                        \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                    5. Applied rewrites37.9%

                      \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                    6. Taylor expanded in a around 0

                      \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
                    7. Step-by-step derivation
                      1. Applied rewrites37.6%

                        \[\leadsto \mathsf{fma}\left(-x, \color{blue}{a}, x\right) \]
                      2. Taylor expanded in a around 0

                        \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
                      3. Step-by-step derivation
                        1. Applied rewrites37.6%

                          \[\leadsto \left(1 - a\right) \cdot \color{blue}{x} \]
                      4. Recombined 2 regimes into one program.
                      5. Final simplification46.4%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;a + 1 \leq -2 \cdot 10^{+14} \lor \neg \left(a + 1 \leq 10^{+36}\right):\\ \;\;\;\;\frac{x}{a}\\ \mathbf{else}:\\ \;\;\;\;\left(1 - a\right) \cdot x\\ \end{array} \]
                      6. Add Preprocessing

                      Alternative 12: 57.2% accurate, 2.0× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -860000 \lor \neg \left(t \leq 3.5 \cdot 10^{-40}\right):\\ \;\;\;\;\frac{x}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
                      (FPCore (x y z t a b)
                       :precision binary64
                       (if (or (<= t -860000.0) (not (<= t 3.5e-40))) (/ x (+ 1.0 a)) (/ z b)))
                      double code(double x, double y, double z, double t, double a, double b) {
                      	double tmp;
                      	if ((t <= -860000.0) || !(t <= 3.5e-40)) {
                      		tmp = x / (1.0 + a);
                      	} else {
                      		tmp = z / b;
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y, z, t, a, b)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8), intent (in) :: t
                          real(8), intent (in) :: a
                          real(8), intent (in) :: b
                          real(8) :: tmp
                          if ((t <= (-860000.0d0)) .or. (.not. (t <= 3.5d-40))) then
                              tmp = x / (1.0d0 + a)
                          else
                              tmp = z / b
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y, double z, double t, double a, double b) {
                      	double tmp;
                      	if ((t <= -860000.0) || !(t <= 3.5e-40)) {
                      		tmp = x / (1.0 + a);
                      	} else {
                      		tmp = z / b;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z, t, a, b):
                      	tmp = 0
                      	if (t <= -860000.0) or not (t <= 3.5e-40):
                      		tmp = x / (1.0 + a)
                      	else:
                      		tmp = z / b
                      	return tmp
                      
                      function code(x, y, z, t, a, b)
                      	tmp = 0.0
                      	if ((t <= -860000.0) || !(t <= 3.5e-40))
                      		tmp = Float64(x / Float64(1.0 + a));
                      	else
                      		tmp = Float64(z / b);
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z, t, a, b)
                      	tmp = 0.0;
                      	if ((t <= -860000.0) || ~((t <= 3.5e-40)))
                      		tmp = x / (1.0 + a);
                      	else
                      		tmp = z / b;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[t, -860000.0], N[Not[LessEqual[t, 3.5e-40]], $MachinePrecision]], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;t \leq -860000 \lor \neg \left(t \leq 3.5 \cdot 10^{-40}\right):\\
                      \;\;\;\;\frac{x}{1 + a}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\frac{z}{b}\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if t < -8.6e5 or 3.5000000000000002e-40 < t

                        1. Initial program 86.4%

                          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                          2. lower-+.f6468.3

                            \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                        5. Applied rewrites68.3%

                          \[\leadsto \color{blue}{\frac{x}{1 + a}} \]

                        if -8.6e5 < t < 3.5000000000000002e-40

                        1. Initial program 73.5%

                          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{\frac{z}{b}} \]
                        4. Step-by-step derivation
                          1. lower-/.f6453.8

                            \[\leadsto \color{blue}{\frac{z}{b}} \]
                        5. Applied rewrites53.8%

                          \[\leadsto \color{blue}{\frac{z}{b}} \]
                      3. Recombined 2 regimes into one program.
                      4. Final simplification61.9%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -860000 \lor \neg \left(t \leq 3.5 \cdot 10^{-40}\right):\\ \;\;\;\;\frac{x}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                      5. Add Preprocessing

                      Alternative 13: 19.2% accurate, 5.9× speedup?

                      \[\begin{array}{l} \\ \left(1 - a\right) \cdot x \end{array} \]
                      (FPCore (x y z t a b) :precision binary64 (* (- 1.0 a) x))
                      double code(double x, double y, double z, double t, double a, double b) {
                      	return (1.0 - a) * x;
                      }
                      
                      real(8) function code(x, y, z, t, a, b)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8), intent (in) :: t
                          real(8), intent (in) :: a
                          real(8), intent (in) :: b
                          code = (1.0d0 - a) * x
                      end function
                      
                      public static double code(double x, double y, double z, double t, double a, double b) {
                      	return (1.0 - a) * x;
                      }
                      
                      def code(x, y, z, t, a, b):
                      	return (1.0 - a) * x
                      
                      function code(x, y, z, t, a, b)
                      	return Float64(Float64(1.0 - a) * x)
                      end
                      
                      function tmp = code(x, y, z, t, a, b)
                      	tmp = (1.0 - a) * x;
                      end
                      
                      code[x_, y_, z_, t_, a_, b_] := N[(N[(1.0 - a), $MachinePrecision] * x), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      \left(1 - a\right) \cdot x
                      \end{array}
                      
                      Derivation
                      1. Initial program 80.6%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                        2. lower-+.f6446.6

                          \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                      5. Applied rewrites46.6%

                        \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                      6. Taylor expanded in a around 0

                        \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
                      7. Step-by-step derivation
                        1. Applied rewrites19.7%

                          \[\leadsto \mathsf{fma}\left(-x, \color{blue}{a}, x\right) \]
                        2. Taylor expanded in a around 0

                          \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
                        3. Step-by-step derivation
                          1. Applied rewrites19.7%

                            \[\leadsto \left(1 - a\right) \cdot \color{blue}{x} \]
                          2. Final simplification19.7%

                            \[\leadsto \left(1 - a\right) \cdot x \]
                          3. Add Preprocessing

                          Alternative 14: 4.0% accurate, 6.6× speedup?

                          \[\begin{array}{l} \\ \left(-x\right) \cdot a \end{array} \]
                          (FPCore (x y z t a b) :precision binary64 (* (- x) a))
                          double code(double x, double y, double z, double t, double a, double b) {
                          	return -x * a;
                          }
                          
                          real(8) function code(x, y, z, t, a, b)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              real(8), intent (in) :: a
                              real(8), intent (in) :: b
                              code = -x * a
                          end function
                          
                          public static double code(double x, double y, double z, double t, double a, double b) {
                          	return -x * a;
                          }
                          
                          def code(x, y, z, t, a, b):
                          	return -x * a
                          
                          function code(x, y, z, t, a, b)
                          	return Float64(Float64(-x) * a)
                          end
                          
                          function tmp = code(x, y, z, t, a, b)
                          	tmp = -x * a;
                          end
                          
                          code[x_, y_, z_, t_, a_, b_] := N[((-x) * a), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \left(-x\right) \cdot a
                          \end{array}
                          
                          Derivation
                          1. Initial program 80.6%

                            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                            2. lower-+.f6446.6

                              \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                          5. Applied rewrites46.6%

                            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                          6. Taylor expanded in a around 0

                            \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
                          7. Step-by-step derivation
                            1. Applied rewrites19.7%

                              \[\leadsto \mathsf{fma}\left(-x, \color{blue}{a}, x\right) \]
                            2. Taylor expanded in a around inf

                              \[\leadsto -1 \cdot \left(a \cdot \color{blue}{x}\right) \]
                            3. Step-by-step derivation
                              1. Applied rewrites4.4%

                                \[\leadsto \left(-x\right) \cdot a \]
                              2. Final simplification4.4%

                                \[\leadsto \left(-x\right) \cdot a \]
                              3. Add Preprocessing

                              Developer Target 1: 79.6% accurate, 0.7× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\ \mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                              (FPCore (x y z t a b)
                               :precision binary64
                               (let* ((t_1
                                       (* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
                                 (if (< t -1.3659085366310088e-271)
                                   t_1
                                   (if (< t 3.036967103737246e-130) (/ z b) t_1))))
                              double code(double x, double y, double z, double t, double a, double b) {
                              	double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
                              	double tmp;
                              	if (t < -1.3659085366310088e-271) {
                              		tmp = t_1;
                              	} else if (t < 3.036967103737246e-130) {
                              		tmp = z / b;
                              	} else {
                              		tmp = t_1;
                              	}
                              	return tmp;
                              }
                              
                              real(8) function code(x, y, z, t, a, b)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  real(8), intent (in) :: a
                                  real(8), intent (in) :: b
                                  real(8) :: t_1
                                  real(8) :: tmp
                                  t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
                                  if (t < (-1.3659085366310088d-271)) then
                                      tmp = t_1
                                  else if (t < 3.036967103737246d-130) then
                                      tmp = z / b
                                  else
                                      tmp = t_1
                                  end if
                                  code = tmp
                              end function
                              
                              public static double code(double x, double y, double z, double t, double a, double b) {
                              	double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
                              	double tmp;
                              	if (t < -1.3659085366310088e-271) {
                              		tmp = t_1;
                              	} else if (t < 3.036967103737246e-130) {
                              		tmp = z / b;
                              	} else {
                              		tmp = t_1;
                              	}
                              	return tmp;
                              }
                              
                              def code(x, y, z, t, a, b):
                              	t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))))
                              	tmp = 0
                              	if t < -1.3659085366310088e-271:
                              		tmp = t_1
                              	elif t < 3.036967103737246e-130:
                              		tmp = z / b
                              	else:
                              		tmp = t_1
                              	return tmp
                              
                              function code(x, y, z, t, a, b)
                              	t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b)))))
                              	tmp = 0.0
                              	if (t < -1.3659085366310088e-271)
                              		tmp = t_1;
                              	elseif (t < 3.036967103737246e-130)
                              		tmp = Float64(z / b);
                              	else
                              		tmp = t_1;
                              	end
                              	return tmp
                              end
                              
                              function tmp_2 = code(x, y, z, t, a, b)
                              	t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
                              	tmp = 0.0;
                              	if (t < -1.3659085366310088e-271)
                              		tmp = t_1;
                              	elseif (t < 3.036967103737246e-130)
                              		tmp = z / b;
                              	else
                              		tmp = t_1;
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
                              \mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
                              \;\;\;\;t\_1\\
                              
                              \mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
                              \;\;\;\;\frac{z}{b}\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;t\_1\\
                              
                              
                              \end{array}
                              \end{array}
                              

                              Reproduce

                              ?
                              herbie shell --seed 2024323 
                              (FPCore (x y z t a b)
                                :name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
                                :precision binary64
                              
                                :alt
                                (! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
                              
                                (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))