
(FPCore (x y z) :precision binary64 (+ (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) + (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) + (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) + (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) + (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) + Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) + (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y + z \cdot \sin y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) + (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) + (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) + (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) + (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) + Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) + (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y + z \cdot \sin y
\end{array}
(FPCore (x y z) :precision binary64 (fma (cos y) x (* (sin y) z)))
double code(double x, double y, double z) {
return fma(cos(y), x, (sin(y) * z));
}
function code(x, y, z) return fma(cos(y), x, Float64(sin(y) * z)) end
code[x_, y_, z_] := N[(N[Cos[y], $MachinePrecision] * x + N[(N[Sin[y], $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\cos y, x, \sin y \cdot z\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.5e-43) (not (<= x 5.8e-20))) (* (cos y) x) (fma (sin y) z (* 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.5e-43) || !(x <= 5.8e-20)) {
tmp = cos(y) * x;
} else {
tmp = fma(sin(y), z, (1.0 * x));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -3.5e-43) || !(x <= 5.8e-20)) tmp = Float64(cos(y) * x); else tmp = fma(sin(y), z, Float64(1.0 * x)); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.5e-43], N[Not[LessEqual[x, 5.8e-20]], $MachinePrecision]], N[(N[Cos[y], $MachinePrecision] * x), $MachinePrecision], N[(N[Sin[y], $MachinePrecision] * z + N[(1.0 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{-43} \lor \neg \left(x \leq 5.8 \cdot 10^{-20}\right):\\
\;\;\;\;\cos y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\sin y, z, 1 \cdot x\right)\\
\end{array}
\end{array}
if x < -3.49999999999999997e-43 or 5.8e-20 < x Initial program 99.8%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
lift-fma.f64N/A
lift-*.f64N/A
unpow1N/A
sqr-powN/A
lower-fma.f64N/A
metadata-evalN/A
unpow1/2N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
unpow1/2N/A
lower-sqrt.f6457.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6457.4
lift-*.f64N/A
*-commutativeN/A
lift-*.f6457.4
Applied rewrites57.4%
Taylor expanded in x around -inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f6487.5
Applied rewrites87.5%
if -3.49999999999999997e-43 < x < 5.8e-20Initial program 99.8%
Taylor expanded in y around 0
Applied rewrites90.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6490.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.2
Applied rewrites90.2%
Final simplification88.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -8.2e-91) (not (<= x 1.2e-94))) (* (cos y) x) (* (sin y) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -8.2e-91) || !(x <= 1.2e-94)) {
tmp = cos(y) * x;
} else {
tmp = sin(y) * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-8.2d-91)) .or. (.not. (x <= 1.2d-94))) then
tmp = cos(y) * x
else
tmp = sin(y) * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -8.2e-91) || !(x <= 1.2e-94)) {
tmp = Math.cos(y) * x;
} else {
tmp = Math.sin(y) * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -8.2e-91) or not (x <= 1.2e-94): tmp = math.cos(y) * x else: tmp = math.sin(y) * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -8.2e-91) || !(x <= 1.2e-94)) tmp = Float64(cos(y) * x); else tmp = Float64(sin(y) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -8.2e-91) || ~((x <= 1.2e-94))) tmp = cos(y) * x; else tmp = sin(y) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -8.2e-91], N[Not[LessEqual[x, 1.2e-94]], $MachinePrecision]], N[(N[Cos[y], $MachinePrecision] * x), $MachinePrecision], N[(N[Sin[y], $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.2 \cdot 10^{-91} \lor \neg \left(x \leq 1.2 \cdot 10^{-94}\right):\\
\;\;\;\;\cos y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\sin y \cdot z\\
\end{array}
\end{array}
if x < -8.20000000000000048e-91 or 1.2e-94 < x Initial program 99.8%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
lift-fma.f64N/A
lift-*.f64N/A
unpow1N/A
sqr-powN/A
lower-fma.f64N/A
metadata-evalN/A
unpow1/2N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
unpow1/2N/A
lower-sqrt.f6456.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6456.8
lift-*.f64N/A
*-commutativeN/A
lift-*.f6456.8
Applied rewrites56.8%
Taylor expanded in x around -inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f6482.5
Applied rewrites82.5%
if -8.20000000000000048e-91 < x < 1.2e-94Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6476.6
Applied rewrites76.6%
Final simplification80.4%
(FPCore (x y z)
:precision binary64
(if (or (<= y -0.02) (not (<= y 0.145)))
(* (sin y) z)
(fma
(fma (* y y) -0.5 1.0)
x
(*
(fma
(* z (fma 0.008333333333333333 (* y y) -0.16666666666666666))
(* y y)
z)
y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.02) || !(y <= 0.145)) {
tmp = sin(y) * z;
} else {
tmp = fma(fma((y * y), -0.5, 1.0), x, (fma((z * fma(0.008333333333333333, (y * y), -0.16666666666666666)), (y * y), z) * y));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((y <= -0.02) || !(y <= 0.145)) tmp = Float64(sin(y) * z); else tmp = fma(fma(Float64(y * y), -0.5, 1.0), x, Float64(fma(Float64(z * fma(0.008333333333333333, Float64(y * y), -0.16666666666666666)), Float64(y * y), z) * y)); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.02], N[Not[LessEqual[y, 0.145]], $MachinePrecision]], N[(N[Sin[y], $MachinePrecision] * z), $MachinePrecision], N[(N[(N[(y * y), $MachinePrecision] * -0.5 + 1.0), $MachinePrecision] * x + N[(N[(N[(z * N[(0.008333333333333333 * N[(y * y), $MachinePrecision] + -0.16666666666666666), $MachinePrecision]), $MachinePrecision] * N[(y * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.02 \lor \neg \left(y \leq 0.145\right):\\
\;\;\;\;\sin y \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(y \cdot y, -0.5, 1\right), x, \mathsf{fma}\left(z \cdot \mathsf{fma}\left(0.008333333333333333, y \cdot y, -0.16666666666666666\right), y \cdot y, z\right) \cdot y\right)\\
\end{array}
\end{array}
if y < -0.0200000000000000004 or 0.14499999999999999 < y Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6448.2
Applied rewrites48.2%
if -0.0200000000000000004 < y < 0.14499999999999999Initial program 100.0%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.7
Applied rewrites99.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.7%
Final simplification73.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.15e-73) (not (<= x 1.2e-197))) (* 1.0 x) (* z y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.15e-73) || !(x <= 1.2e-197)) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.15d-73)) .or. (.not. (x <= 1.2d-197))) then
tmp = 1.0d0 * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.15e-73) || !(x <= 1.2e-197)) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.15e-73) or not (x <= 1.2e-197): tmp = 1.0 * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.15e-73) || !(x <= 1.2e-197)) tmp = Float64(1.0 * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.15e-73) || ~((x <= 1.2e-197))) tmp = 1.0 * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.15e-73], N[Not[LessEqual[x, 1.2e-197]], $MachinePrecision]], N[(1.0 * x), $MachinePrecision], N[(z * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{-73} \lor \neg \left(x \leq 1.2 \cdot 10^{-197}\right):\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if x < -1.14999999999999994e-73 or 1.2e-197 < x Initial program 99.8%
lift-+.f64N/A
flip3-+N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-pow.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-pow.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
Applied rewrites40.5%
Taylor expanded in x around inf
*-commutativeN/A
Applied rewrites98.7%
Taylor expanded in y around 0
Applied rewrites47.0%
if -1.14999999999999994e-73 < x < 1.2e-197Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6449.7
Applied rewrites49.7%
Taylor expanded in x around 0
Applied rewrites35.1%
Final simplification43.6%
(FPCore (x y z) :precision binary64 (fma z y x))
double code(double x, double y, double z) {
return fma(z, y, x);
}
function code(x, y, z) return fma(z, y, x) end
code[x_, y_, z_] := N[(z * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, y, x\right)
\end{array}
Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6451.2
Applied rewrites51.2%
Final simplification51.2%
(FPCore (x y z) :precision binary64 (* z y))
double code(double x, double y, double z) {
return z * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * y
end function
public static double code(double x, double y, double z) {
return z * y;
}
def code(x, y, z): return z * y
function code(x, y, z) return Float64(z * y) end
function tmp = code(x, y, z) tmp = z * y; end
code[x_, y_, z_] := N[(z * y), $MachinePrecision]
\begin{array}{l}
\\
z \cdot y
\end{array}
Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6451.2
Applied rewrites51.2%
Taylor expanded in x around 0
Applied rewrites16.5%
Final simplification16.5%
herbie shell --seed 2024323
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))