
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ (- x z) y) 4.0 4.0))
double code(double x, double y, double z) {
return fma(((x - z) / y), 4.0, 4.0);
}
function code(x, y, z) return fma(Float64(Float64(x - z) / y), 4.0, 4.0) end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0 + 4.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)
\end{array}
Initial program 99.2%
Taylor expanded in x around 0
+-commutativeN/A
associate-+l+N/A
div-subN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
metadata-evalN/A
associate-+r+N/A
metadata-evalN/A
distribute-rgt1-inN/A
distribute-rgt-inN/A
associate-+l+N/A
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ x y) 4.0)) (t_1 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
(if (<= t_1 -20000.0)
t_0
(if (<= t_1 50000.0) 4.0 (if (<= t_1 4e+83) (/ (* -4.0 z) y) t_0)))))
double code(double x, double y, double z) {
double t_0 = (x / y) * 4.0;
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if (t_1 <= -20000.0) {
tmp = t_0;
} else if (t_1 <= 50000.0) {
tmp = 4.0;
} else if (t_1 <= 4e+83) {
tmp = (-4.0 * z) / y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x / y) * 4.0d0
t_1 = (4.0d0 * ((x + (y * 0.75d0)) - z)) / y
if (t_1 <= (-20000.0d0)) then
tmp = t_0
else if (t_1 <= 50000.0d0) then
tmp = 4.0d0
else if (t_1 <= 4d+83) then
tmp = ((-4.0d0) * z) / y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x / y) * 4.0;
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if (t_1 <= -20000.0) {
tmp = t_0;
} else if (t_1 <= 50000.0) {
tmp = 4.0;
} else if (t_1 <= 4e+83) {
tmp = (-4.0 * z) / y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x / y) * 4.0 t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y tmp = 0 if t_1 <= -20000.0: tmp = t_0 elif t_1 <= 50000.0: tmp = 4.0 elif t_1 <= 4e+83: tmp = (-4.0 * z) / y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x / y) * 4.0) t_1 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y) tmp = 0.0 if (t_1 <= -20000.0) tmp = t_0; elseif (t_1 <= 50000.0) tmp = 4.0; elseif (t_1 <= 4e+83) tmp = Float64(Float64(-4.0 * z) / y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x / y) * 4.0; t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y; tmp = 0.0; if (t_1 <= -20000.0) tmp = t_0; elseif (t_1 <= 50000.0) tmp = 4.0; elseif (t_1 <= 4e+83) tmp = (-4.0 * z) / y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -20000.0], t$95$0, If[LessEqual[t$95$1, 50000.0], 4.0, If[LessEqual[t$95$1, 4e+83], N[(N[(-4.0 * z), $MachinePrecision] / y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} \cdot 4\\
t_1 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
\mathbf{if}\;t\_1 \leq -20000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 50000:\\
\;\;\;\;4\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+83}:\\
\;\;\;\;\frac{-4 \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -2e4 or 4.00000000000000012e83 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) Initial program 98.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6459.0
Applied rewrites59.0%
if -2e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 5e4Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites96.5%
if 5e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 4.00000000000000012e83Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6467.2
Applied rewrites67.2%
Applied rewrites67.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ x y) 4.0)) (t_1 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
(if (<= t_1 -20000.0)
t_0
(if (<= t_1 50000.0) 4.0 (if (<= t_1 4e+83) (* (/ -4.0 y) z) t_0)))))
double code(double x, double y, double z) {
double t_0 = (x / y) * 4.0;
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if (t_1 <= -20000.0) {
tmp = t_0;
} else if (t_1 <= 50000.0) {
tmp = 4.0;
} else if (t_1 <= 4e+83) {
tmp = (-4.0 / y) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x / y) * 4.0d0
t_1 = (4.0d0 * ((x + (y * 0.75d0)) - z)) / y
if (t_1 <= (-20000.0d0)) then
tmp = t_0
else if (t_1 <= 50000.0d0) then
tmp = 4.0d0
else if (t_1 <= 4d+83) then
tmp = ((-4.0d0) / y) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x / y) * 4.0;
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if (t_1 <= -20000.0) {
tmp = t_0;
} else if (t_1 <= 50000.0) {
tmp = 4.0;
} else if (t_1 <= 4e+83) {
tmp = (-4.0 / y) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x / y) * 4.0 t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y tmp = 0 if t_1 <= -20000.0: tmp = t_0 elif t_1 <= 50000.0: tmp = 4.0 elif t_1 <= 4e+83: tmp = (-4.0 / y) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x / y) * 4.0) t_1 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y) tmp = 0.0 if (t_1 <= -20000.0) tmp = t_0; elseif (t_1 <= 50000.0) tmp = 4.0; elseif (t_1 <= 4e+83) tmp = Float64(Float64(-4.0 / y) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x / y) * 4.0; t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y; tmp = 0.0; if (t_1 <= -20000.0) tmp = t_0; elseif (t_1 <= 50000.0) tmp = 4.0; elseif (t_1 <= 4e+83) tmp = (-4.0 / y) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -20000.0], t$95$0, If[LessEqual[t$95$1, 50000.0], 4.0, If[LessEqual[t$95$1, 4e+83], N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} \cdot 4\\
t_1 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
\mathbf{if}\;t\_1 \leq -20000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 50000:\\
\;\;\;\;4\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+83}:\\
\;\;\;\;\frac{-4}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -2e4 or 4.00000000000000012e83 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) Initial program 98.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6459.0
Applied rewrites59.0%
if -2e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 5e4Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites96.5%
if 5e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 4.00000000000000012e83Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6467.2
Applied rewrites67.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
(if (or (<= t_0 -5e+16) (not (<= t_0 50000.0)))
(* (/ (- x z) y) 4.0)
(fma (/ 4.0 y) x 4.0))))
double code(double x, double y, double z) {
double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if ((t_0 <= -5e+16) || !(t_0 <= 50000.0)) {
tmp = ((x - z) / y) * 4.0;
} else {
tmp = fma((4.0 / y), x, 4.0);
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y) tmp = 0.0 if ((t_0 <= -5e+16) || !(t_0 <= 50000.0)) tmp = Float64(Float64(Float64(x - z) / y) * 4.0); else tmp = fma(Float64(4.0 / y), x, 4.0); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e+16], N[Not[LessEqual[t$95$0, 50000.0]], $MachinePrecision]], N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(4.0 / y), $MachinePrecision] * x + 4.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+16} \lor \neg \left(t\_0 \leq 50000\right):\\
\;\;\;\;\frac{x - z}{y} \cdot 4\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 4\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -5e16 or 5e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) Initial program 98.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6498.5
Applied rewrites98.5%
if -5e16 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 5e4Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate-+l+N/A
div-subN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
metadata-evalN/A
associate-+r+N/A
metadata-evalN/A
distribute-rgt1-inN/A
distribute-rgt-inN/A
associate-+l+N/A
Applied rewrites100.0%
Taylor expanded in z around 0
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*r/N/A
*-inversesN/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
unsub-negN/A
distribute-lft-neg-inN/A
remove-double-negN/A
associate-*l/N/A
*-lft-identityN/A
distribute-lft-inN/A
associate-+r+N/A
Applied rewrites99.0%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))) (if (or (<= t_0 -20000.0) (not (<= t_0 50000.0))) (* (/ -4.0 y) z) 4.0)))
double code(double x, double y, double z) {
double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if ((t_0 <= -20000.0) || !(t_0 <= 50000.0)) {
tmp = (-4.0 / y) * z;
} else {
tmp = 4.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (4.0d0 * ((x + (y * 0.75d0)) - z)) / y
if ((t_0 <= (-20000.0d0)) .or. (.not. (t_0 <= 50000.0d0))) then
tmp = ((-4.0d0) / y) * z
else
tmp = 4.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if ((t_0 <= -20000.0) || !(t_0 <= 50000.0)) {
tmp = (-4.0 / y) * z;
} else {
tmp = 4.0;
}
return tmp;
}
def code(x, y, z): t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y tmp = 0 if (t_0 <= -20000.0) or not (t_0 <= 50000.0): tmp = (-4.0 / y) * z else: tmp = 4.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y) tmp = 0.0 if ((t_0 <= -20000.0) || !(t_0 <= 50000.0)) tmp = Float64(Float64(-4.0 / y) * z); else tmp = 4.0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y; tmp = 0.0; if ((t_0 <= -20000.0) || ~((t_0 <= 50000.0))) tmp = (-4.0 / y) * z; else tmp = 4.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -20000.0], N[Not[LessEqual[t$95$0, 50000.0]], $MachinePrecision]], N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision], 4.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
\mathbf{if}\;t\_0 \leq -20000 \lor \neg \left(t\_0 \leq 50000\right):\\
\;\;\;\;\frac{-4}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;4\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -2e4 or 5e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) Initial program 98.8%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6447.6
Applied rewrites47.6%
if -2e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 5e4Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites96.5%
Final simplification65.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.8e+86) (not (<= x 1.35e+31))) (fma (/ 4.0 y) x 4.0) (fma -4.0 (/ z y) 4.0)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e+86) || !(x <= 1.35e+31)) {
tmp = fma((4.0 / y), x, 4.0);
} else {
tmp = fma(-4.0, (z / y), 4.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -2.8e+86) || !(x <= 1.35e+31)) tmp = fma(Float64(4.0 / y), x, 4.0); else tmp = fma(-4.0, Float64(z / y), 4.0); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.8e+86], N[Not[LessEqual[x, 1.35e+31]], $MachinePrecision]], N[(N[(4.0 / y), $MachinePrecision] * x + 4.0), $MachinePrecision], N[(-4.0 * N[(z / y), $MachinePrecision] + 4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{+86} \lor \neg \left(x \leq 1.35 \cdot 10^{+31}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 4\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-4, \frac{z}{y}, 4\right)\\
\end{array}
\end{array}
if x < -2.80000000000000004e86 or 1.34999999999999993e31 < x Initial program 99.1%
Taylor expanded in x around 0
+-commutativeN/A
associate-+l+N/A
div-subN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
metadata-evalN/A
associate-+r+N/A
metadata-evalN/A
distribute-rgt1-inN/A
distribute-rgt-inN/A
associate-+l+N/A
Applied rewrites100.0%
Taylor expanded in z around 0
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*r/N/A
*-inversesN/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
unsub-negN/A
distribute-lft-neg-inN/A
remove-double-negN/A
associate-*l/N/A
*-lft-identityN/A
distribute-lft-inN/A
associate-+r+N/A
Applied rewrites90.5%
if -2.80000000000000004e86 < x < 1.34999999999999993e31Initial program 99.2%
Taylor expanded in x around 0
+-commutativeN/A
div-subN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
metadata-evalN/A
associate-+l+N/A
metadata-evalN/A
Applied rewrites90.4%
Final simplification90.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.12e+108) (not (<= x 4e+199))) (* (/ x y) 4.0) (fma -4.0 (/ z y) 4.0)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.12e+108) || !(x <= 4e+199)) {
tmp = (x / y) * 4.0;
} else {
tmp = fma(-4.0, (z / y), 4.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -1.12e+108) || !(x <= 4e+199)) tmp = Float64(Float64(x / y) * 4.0); else tmp = fma(-4.0, Float64(z / y), 4.0); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.12e+108], N[Not[LessEqual[x, 4e+199]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(-4.0 * N[(z / y), $MachinePrecision] + 4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.12 \cdot 10^{+108} \lor \neg \left(x \leq 4 \cdot 10^{+199}\right):\\
\;\;\;\;\frac{x}{y} \cdot 4\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-4, \frac{z}{y}, 4\right)\\
\end{array}
\end{array}
if x < -1.11999999999999994e108 or 4.00000000000000039e199 < x Initial program 98.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6477.9
Applied rewrites77.9%
if -1.11999999999999994e108 < x < 4.00000000000000039e199Initial program 99.4%
Taylor expanded in x around 0
+-commutativeN/A
div-subN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
metadata-evalN/A
associate-+l+N/A
metadata-evalN/A
Applied rewrites85.7%
Final simplification83.2%
(FPCore (x y z) :precision binary64 4.0)
double code(double x, double y, double z) {
return 4.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 4.0d0
end function
public static double code(double x, double y, double z) {
return 4.0;
}
def code(x, y, z): return 4.0
function code(x, y, z) return 4.0 end
function tmp = code(x, y, z) tmp = 4.0; end
code[x_, y_, z_] := 4.0
\begin{array}{l}
\\
4
\end{array}
Initial program 99.2%
Taylor expanded in y around inf
Applied rewrites38.0%
herbie shell --seed 2024322
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
:precision binary64
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))