sqrt D (should all be same)

Percentage Accurate: 54.8% → 99.4%
Time: 13.5s
Alternatives: 5
Speedup: 4.9×

Specification

?
\[\begin{array}{l} \\ \sqrt{2 \cdot {x}^{2}} \end{array} \]
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
	return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
	return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x):
	return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x)
	return sqrt(Float64(2.0 * (x ^ 2.0)))
end
function tmp = code(x)
	tmp = sqrt((2.0 * (x ^ 2.0)));
end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{2 \cdot {x}^{2}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 5 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 54.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \sqrt{2 \cdot {x}^{2}} \end{array} \]
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
	return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
	return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x):
	return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x)
	return sqrt(Float64(2.0 * (x ^ 2.0)))
end
function tmp = code(x)
	tmp = sqrt((2.0 * (x ^ 2.0)));
end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{2 \cdot {x}^{2}}
\end{array}

Alternative 1: 99.4% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -5 \cdot 10^{-311}:\\ \;\;\;\;{16}^{0.03125} \cdot \left({64}^{0.0625} \cdot \left(-x\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{2} \cdot x\\ \end{array} \end{array} \]
(FPCore (x)
 :precision binary64
 (if (<= x -5e-311)
   (* (pow 16.0 0.03125) (* (pow 64.0 0.0625) (- x)))
   (* (sqrt 2.0) x)))
double code(double x) {
	double tmp;
	if (x <= -5e-311) {
		tmp = pow(16.0, 0.03125) * (pow(64.0, 0.0625) * -x);
	} else {
		tmp = sqrt(2.0) * x;
	}
	return tmp;
}
real(8) function code(x)
    real(8), intent (in) :: x
    real(8) :: tmp
    if (x <= (-5d-311)) then
        tmp = (16.0d0 ** 0.03125d0) * ((64.0d0 ** 0.0625d0) * -x)
    else
        tmp = sqrt(2.0d0) * x
    end if
    code = tmp
end function
public static double code(double x) {
	double tmp;
	if (x <= -5e-311) {
		tmp = Math.pow(16.0, 0.03125) * (Math.pow(64.0, 0.0625) * -x);
	} else {
		tmp = Math.sqrt(2.0) * x;
	}
	return tmp;
}
def code(x):
	tmp = 0
	if x <= -5e-311:
		tmp = math.pow(16.0, 0.03125) * (math.pow(64.0, 0.0625) * -x)
	else:
		tmp = math.sqrt(2.0) * x
	return tmp
function code(x)
	tmp = 0.0
	if (x <= -5e-311)
		tmp = Float64((16.0 ^ 0.03125) * Float64((64.0 ^ 0.0625) * Float64(-x)));
	else
		tmp = Float64(sqrt(2.0) * x);
	end
	return tmp
end
function tmp_2 = code(x)
	tmp = 0.0;
	if (x <= -5e-311)
		tmp = (16.0 ^ 0.03125) * ((64.0 ^ 0.0625) * -x);
	else
		tmp = sqrt(2.0) * x;
	end
	tmp_2 = tmp;
end
code[x_] := If[LessEqual[x, -5e-311], N[(N[Power[16.0, 0.03125], $MachinePrecision] * N[(N[Power[64.0, 0.0625], $MachinePrecision] * (-x)), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-311}:\\
\;\;\;\;{16}^{0.03125} \cdot \left({64}^{0.0625} \cdot \left(-x\right)\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -5.00000000000023e-311

    1. Initial program 52.2%

      \[\sqrt{2 \cdot {x}^{2}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around -inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
    4. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      3. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
      4. lower-neg.f64N/A

        \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
      5. lower-sqrt.f6499.3

        \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
    5. Applied rewrites99.3%

      \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]
    6. Applied rewrites99.1%

      \[\leadsto \frac{-1}{{x}^{-1}} \cdot \sqrt{\color{blue}{2}} \]
    7. Step-by-step derivation
      1. Applied rewrites99.6%

        \[\leadsto {16}^{0.03125} \cdot \color{blue}{\left({64}^{0.0625} \cdot \left(-x\right)\right)} \]

      if -5.00000000000023e-311 < x

      1. Initial program 53.5%

        \[\sqrt{2 \cdot {x}^{2}} \]
      2. Add Preprocessing
      3. Applied rewrites99.4%

        \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
    8. Recombined 2 regimes into one program.
    9. Add Preprocessing

    Alternative 2: 99.3% accurate, 1.0× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -5 \cdot 10^{-311}:\\ \;\;\;\;\frac{-x}{{2}^{-0.5}}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{2} \cdot x\\ \end{array} \end{array} \]
    (FPCore (x)
     :precision binary64
     (if (<= x -5e-311) (/ (- x) (pow 2.0 -0.5)) (* (sqrt 2.0) x)))
    double code(double x) {
    	double tmp;
    	if (x <= -5e-311) {
    		tmp = -x / pow(2.0, -0.5);
    	} else {
    		tmp = sqrt(2.0) * x;
    	}
    	return tmp;
    }
    
    real(8) function code(x)
        real(8), intent (in) :: x
        real(8) :: tmp
        if (x <= (-5d-311)) then
            tmp = -x / (2.0d0 ** (-0.5d0))
        else
            tmp = sqrt(2.0d0) * x
        end if
        code = tmp
    end function
    
    public static double code(double x) {
    	double tmp;
    	if (x <= -5e-311) {
    		tmp = -x / Math.pow(2.0, -0.5);
    	} else {
    		tmp = Math.sqrt(2.0) * x;
    	}
    	return tmp;
    }
    
    def code(x):
    	tmp = 0
    	if x <= -5e-311:
    		tmp = -x / math.pow(2.0, -0.5)
    	else:
    		tmp = math.sqrt(2.0) * x
    	return tmp
    
    function code(x)
    	tmp = 0.0
    	if (x <= -5e-311)
    		tmp = Float64(Float64(-x) / (2.0 ^ -0.5));
    	else
    		tmp = Float64(sqrt(2.0) * x);
    	end
    	return tmp
    end
    
    function tmp_2 = code(x)
    	tmp = 0.0;
    	if (x <= -5e-311)
    		tmp = -x / (2.0 ^ -0.5);
    	else
    		tmp = sqrt(2.0) * x;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_] := If[LessEqual[x, -5e-311], N[((-x) / N[Power[2.0, -0.5], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;x \leq -5 \cdot 10^{-311}:\\
    \;\;\;\;\frac{-x}{{2}^{-0.5}}\\
    
    \mathbf{else}:\\
    \;\;\;\;\sqrt{2} \cdot x\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if x < -5.00000000000023e-311

      1. Initial program 52.2%

        \[\sqrt{2 \cdot {x}^{2}} \]
      2. Add Preprocessing
      3. Taylor expanded in x around -inf

        \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
      4. Step-by-step derivation
        1. associate-*r*N/A

          \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
        3. mul-1-negN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
        4. lower-neg.f64N/A

          \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
        5. lower-sqrt.f6499.3

          \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
      5. Applied rewrites99.3%

        \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]
      6. Applied rewrites99.1%

        \[\leadsto \frac{-1}{{x}^{-1}} \cdot \sqrt{\color{blue}{2}} \]
      7. Step-by-step derivation
        1. Applied rewrites99.2%

          \[\leadsto \frac{\sqrt{2}}{\color{blue}{\frac{-1}{x}}} \]
        2. Step-by-step derivation
          1. Applied rewrites99.4%

            \[\leadsto \frac{-x}{\color{blue}{{2}^{-0.5}}} \]

          if -5.00000000000023e-311 < x

          1. Initial program 53.5%

            \[\sqrt{2 \cdot {x}^{2}} \]
          2. Add Preprocessing
          3. Applied rewrites99.4%

            \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
        3. Recombined 2 regimes into one program.
        4. Add Preprocessing

        Alternative 3: 99.3% accurate, 4.9× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -5 \cdot 10^{-311}:\\ \;\;\;\;\left(-x\right) \cdot \sqrt{2}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{2} \cdot x\\ \end{array} \end{array} \]
        (FPCore (x)
         :precision binary64
         (if (<= x -5e-311) (* (- x) (sqrt 2.0)) (* (sqrt 2.0) x)))
        double code(double x) {
        	double tmp;
        	if (x <= -5e-311) {
        		tmp = -x * sqrt(2.0);
        	} else {
        		tmp = sqrt(2.0) * x;
        	}
        	return tmp;
        }
        
        real(8) function code(x)
            real(8), intent (in) :: x
            real(8) :: tmp
            if (x <= (-5d-311)) then
                tmp = -x * sqrt(2.0d0)
            else
                tmp = sqrt(2.0d0) * x
            end if
            code = tmp
        end function
        
        public static double code(double x) {
        	double tmp;
        	if (x <= -5e-311) {
        		tmp = -x * Math.sqrt(2.0);
        	} else {
        		tmp = Math.sqrt(2.0) * x;
        	}
        	return tmp;
        }
        
        def code(x):
        	tmp = 0
        	if x <= -5e-311:
        		tmp = -x * math.sqrt(2.0)
        	else:
        		tmp = math.sqrt(2.0) * x
        	return tmp
        
        function code(x)
        	tmp = 0.0
        	if (x <= -5e-311)
        		tmp = Float64(Float64(-x) * sqrt(2.0));
        	else
        		tmp = Float64(sqrt(2.0) * x);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x)
        	tmp = 0.0;
        	if (x <= -5e-311)
        		tmp = -x * sqrt(2.0);
        	else
        		tmp = sqrt(2.0) * x;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_] := If[LessEqual[x, -5e-311], N[((-x) * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;x \leq -5 \cdot 10^{-311}:\\
        \;\;\;\;\left(-x\right) \cdot \sqrt{2}\\
        
        \mathbf{else}:\\
        \;\;\;\;\sqrt{2} \cdot x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if x < -5.00000000000023e-311

          1. Initial program 52.2%

            \[\sqrt{2 \cdot {x}^{2}} \]
          2. Add Preprocessing
          3. Taylor expanded in x around -inf

            \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
          4. Step-by-step derivation
            1. associate-*r*N/A

              \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
            3. mul-1-negN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
            4. lower-neg.f64N/A

              \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
            5. lower-sqrt.f6499.3

              \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
          5. Applied rewrites99.3%

            \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]

          if -5.00000000000023e-311 < x

          1. Initial program 53.5%

            \[\sqrt{2 \cdot {x}^{2}} \]
          2. Add Preprocessing
          3. Applied rewrites99.4%

            \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
        3. Recombined 2 regimes into one program.
        4. Add Preprocessing

        Alternative 4: 53.0% accurate, 5.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-206}:\\ \;\;\;\;\sqrt{2}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{2} \cdot x\\ \end{array} \end{array} \]
        (FPCore (x)
         :precision binary64
         (if (<= x -4e-206) (sqrt 2.0) (* (sqrt 2.0) x)))
        double code(double x) {
        	double tmp;
        	if (x <= -4e-206) {
        		tmp = sqrt(2.0);
        	} else {
        		tmp = sqrt(2.0) * x;
        	}
        	return tmp;
        }
        
        real(8) function code(x)
            real(8), intent (in) :: x
            real(8) :: tmp
            if (x <= (-4d-206)) then
                tmp = sqrt(2.0d0)
            else
                tmp = sqrt(2.0d0) * x
            end if
            code = tmp
        end function
        
        public static double code(double x) {
        	double tmp;
        	if (x <= -4e-206) {
        		tmp = Math.sqrt(2.0);
        	} else {
        		tmp = Math.sqrt(2.0) * x;
        	}
        	return tmp;
        }
        
        def code(x):
        	tmp = 0
        	if x <= -4e-206:
        		tmp = math.sqrt(2.0)
        	else:
        		tmp = math.sqrt(2.0) * x
        	return tmp
        
        function code(x)
        	tmp = 0.0
        	if (x <= -4e-206)
        		tmp = sqrt(2.0);
        	else
        		tmp = Float64(sqrt(2.0) * x);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x)
        	tmp = 0.0;
        	if (x <= -4e-206)
        		tmp = sqrt(2.0);
        	else
        		tmp = sqrt(2.0) * x;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_] := If[LessEqual[x, -4e-206], N[Sqrt[2.0], $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;x \leq -4 \cdot 10^{-206}:\\
        \;\;\;\;\sqrt{2}\\
        
        \mathbf{else}:\\
        \;\;\;\;\sqrt{2} \cdot x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if x < -4.00000000000000011e-206

          1. Initial program 62.0%

            \[\sqrt{2 \cdot {x}^{2}} \]
          2. Add Preprocessing
          3. Applied rewrites5.5%

            \[\leadsto \color{blue}{\sqrt{2}} \]

          if -4.00000000000000011e-206 < x

          1. Initial program 46.9%

            \[\sqrt{2 \cdot {x}^{2}} \]
          2. Add Preprocessing
          3. Applied rewrites86.1%

            \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
        3. Recombined 2 regimes into one program.
        4. Add Preprocessing

        Alternative 5: 5.4% accurate, 10.6× speedup?

        \[\begin{array}{l} \\ \sqrt{2} \end{array} \]
        (FPCore (x) :precision binary64 (sqrt 2.0))
        double code(double x) {
        	return sqrt(2.0);
        }
        
        real(8) function code(x)
            real(8), intent (in) :: x
            code = sqrt(2.0d0)
        end function
        
        public static double code(double x) {
        	return Math.sqrt(2.0);
        }
        
        def code(x):
        	return math.sqrt(2.0)
        
        function code(x)
        	return sqrt(2.0)
        end
        
        function tmp = code(x)
        	tmp = sqrt(2.0);
        end
        
        code[x_] := N[Sqrt[2.0], $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        \sqrt{2}
        \end{array}
        
        Derivation
        1. Initial program 52.9%

          \[\sqrt{2 \cdot {x}^{2}} \]
        2. Add Preprocessing
        3. Applied rewrites5.3%

          \[\leadsto \color{blue}{\sqrt{2}} \]
        4. Add Preprocessing

        Reproduce

        ?
        herbie shell --seed 2024322 
        (FPCore (x)
          :name "sqrt D (should all be same)"
          :precision binary64
          (sqrt (* 2.0 (pow x 2.0))))