
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
b_m = (fabs.f64 b) a_m = (fabs.f64 a) NOTE: a_m and b_m should be sorted in increasing order before calling this function. (FPCore (a_m b_m) :precision binary64 (* (/ (* (* (sqrt a_m) b_m) (- a_m)) (sqrt a_m)) (* b_m a_m)))
b_m = fabs(b);
a_m = fabs(a);
assert(a_m < b_m);
double code(double a_m, double b_m) {
return (((sqrt(a_m) * b_m) * -a_m) / sqrt(a_m)) * (b_m * a_m);
}
b_m = abs(b)
a_m = abs(a)
NOTE: a_m and b_m should be sorted in increasing order before calling this function.
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = (((sqrt(a_m) * b_m) * -a_m) / sqrt(a_m)) * (b_m * a_m)
end function
b_m = Math.abs(b);
a_m = Math.abs(a);
assert a_m < b_m;
public static double code(double a_m, double b_m) {
return (((Math.sqrt(a_m) * b_m) * -a_m) / Math.sqrt(a_m)) * (b_m * a_m);
}
b_m = math.fabs(b) a_m = math.fabs(a) [a_m, b_m] = sort([a_m, b_m]) def code(a_m, b_m): return (((math.sqrt(a_m) * b_m) * -a_m) / math.sqrt(a_m)) * (b_m * a_m)
b_m = abs(b) a_m = abs(a) a_m, b_m = sort([a_m, b_m]) function code(a_m, b_m) return Float64(Float64(Float64(Float64(sqrt(a_m) * b_m) * Float64(-a_m)) / sqrt(a_m)) * Float64(b_m * a_m)) end
b_m = abs(b);
a_m = abs(a);
a_m, b_m = num2cell(sort([a_m, b_m])){:}
function tmp = code(a_m, b_m)
tmp = (((sqrt(a_m) * b_m) * -a_m) / sqrt(a_m)) * (b_m * a_m);
end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] NOTE: a_m and b_m should be sorted in increasing order before calling this function. code[a$95$m_, b$95$m_] := N[(N[(N[(N[(N[Sqrt[a$95$m], $MachinePrecision] * b$95$m), $MachinePrecision] * (-a$95$m)), $MachinePrecision] / N[Sqrt[a$95$m], $MachinePrecision]), $MachinePrecision] * N[(b$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
[a_m, b_m] = \mathsf{sort}([a_m, b_m])\\
\\
\frac{\left(\sqrt{a\_m} \cdot b\_m\right) \cdot \left(-a\_m\right)}{\sqrt{a\_m}} \cdot \left(b\_m \cdot a\_m\right)
\end{array}
Initial program 82.9%
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
unswap-sqrN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
lift-*.f64N/A
*-commutativeN/A
lift-neg.f64N/A
neg-sub0N/A
flip--N/A
+-lft-identityN/A
associate-*r/N/A
metadata-evalN/A
lift-*.f64N/A
sub0-negN/A
lift-*.f64N/A
distribute-lft-neg-outN/A
lift-neg.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites44.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
div-invN/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
pow2N/A
inv-powN/A
pow-prod-upN/A
metadata-evalN/A
metadata-evalN/A
sqrt-pow1N/A
pow2N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-*.f64N/A
lift-neg.f64N/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
div-invN/A
Applied rewrites49.1%
Final simplification49.1%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) NOTE: a_m and b_m should be sorted in increasing order before calling this function. (FPCore (a_m b_m) :precision binary64 (* (/ a_m (/ -1.0 b_m)) (* b_m a_m)))
b_m = fabs(b);
a_m = fabs(a);
assert(a_m < b_m);
double code(double a_m, double b_m) {
return (a_m / (-1.0 / b_m)) * (b_m * a_m);
}
b_m = abs(b)
a_m = abs(a)
NOTE: a_m and b_m should be sorted in increasing order before calling this function.
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = (a_m / ((-1.0d0) / b_m)) * (b_m * a_m)
end function
b_m = Math.abs(b);
a_m = Math.abs(a);
assert a_m < b_m;
public static double code(double a_m, double b_m) {
return (a_m / (-1.0 / b_m)) * (b_m * a_m);
}
b_m = math.fabs(b) a_m = math.fabs(a) [a_m, b_m] = sort([a_m, b_m]) def code(a_m, b_m): return (a_m / (-1.0 / b_m)) * (b_m * a_m)
b_m = abs(b) a_m = abs(a) a_m, b_m = sort([a_m, b_m]) function code(a_m, b_m) return Float64(Float64(a_m / Float64(-1.0 / b_m)) * Float64(b_m * a_m)) end
b_m = abs(b);
a_m = abs(a);
a_m, b_m = num2cell(sort([a_m, b_m])){:}
function tmp = code(a_m, b_m)
tmp = (a_m / (-1.0 / b_m)) * (b_m * a_m);
end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] NOTE: a_m and b_m should be sorted in increasing order before calling this function. code[a$95$m_, b$95$m_] := N[(N[(a$95$m / N[(-1.0 / b$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
[a_m, b_m] = \mathsf{sort}([a_m, b_m])\\
\\
\frac{a\_m}{\frac{-1}{b\_m}} \cdot \left(b\_m \cdot a\_m\right)
\end{array}
Initial program 82.9%
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
unswap-sqrN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
lift-*.f64N/A
lift-neg.f64N/A
distribute-lft-neg-outN/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-*.f64N/A
lower-neg.f6449.1
Applied rewrites49.1%
lift-*.f64N/A
*-commutativeN/A
lift-neg.f64N/A
distribute-lft-neg-outN/A
lift-*.f64N/A
associate-*r*N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
unpow1N/A
unpow1N/A
unpow-prod-downN/A
*-commutativeN/A
lift-*.f64N/A
unpow1N/A
lift-*.f64N/A
*-commutativeN/A
/-rgt-identityN/A
clear-numN/A
un-div-invN/A
distribute-neg-frac2N/A
neg-mul-1N/A
neg-mul-1N/A
distribute-frac-neg2N/A
lift-neg.f64N/A
lower-/.f64N/A
Applied rewrites99.7%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) NOTE: a_m and b_m should be sorted in increasing order before calling this function. (FPCore (a_m b_m) :precision binary64 (* (* a_m b_m) (* (- b_m) a_m)))
b_m = fabs(b);
a_m = fabs(a);
assert(a_m < b_m);
double code(double a_m, double b_m) {
return (a_m * b_m) * (-b_m * a_m);
}
b_m = abs(b)
a_m = abs(a)
NOTE: a_m and b_m should be sorted in increasing order before calling this function.
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = (a_m * b_m) * (-b_m * a_m)
end function
b_m = Math.abs(b);
a_m = Math.abs(a);
assert a_m < b_m;
public static double code(double a_m, double b_m) {
return (a_m * b_m) * (-b_m * a_m);
}
b_m = math.fabs(b) a_m = math.fabs(a) [a_m, b_m] = sort([a_m, b_m]) def code(a_m, b_m): return (a_m * b_m) * (-b_m * a_m)
b_m = abs(b) a_m = abs(a) a_m, b_m = sort([a_m, b_m]) function code(a_m, b_m) return Float64(Float64(a_m * b_m) * Float64(Float64(-b_m) * a_m)) end
b_m = abs(b);
a_m = abs(a);
a_m, b_m = num2cell(sort([a_m, b_m])){:}
function tmp = code(a_m, b_m)
tmp = (a_m * b_m) * (-b_m * a_m);
end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] NOTE: a_m and b_m should be sorted in increasing order before calling this function. code[a$95$m_, b$95$m_] := N[(N[(a$95$m * b$95$m), $MachinePrecision] * N[((-b$95$m) * a$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
[a_m, b_m] = \mathsf{sort}([a_m, b_m])\\
\\
\left(a\_m \cdot b\_m\right) \cdot \left(\left(-b\_m\right) \cdot a\_m\right)
\end{array}
Initial program 82.9%
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
unswap-sqrN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
Final simplification99.6%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) NOTE: a_m and b_m should be sorted in increasing order before calling this function. (FPCore (a_m b_m) :precision binary64 (* (* (* a_m a_m) b_m) (- b_m)))
b_m = fabs(b);
a_m = fabs(a);
assert(a_m < b_m);
double code(double a_m, double b_m) {
return ((a_m * a_m) * b_m) * -b_m;
}
b_m = abs(b)
a_m = abs(a)
NOTE: a_m and b_m should be sorted in increasing order before calling this function.
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = ((a_m * a_m) * b_m) * -b_m
end function
b_m = Math.abs(b);
a_m = Math.abs(a);
assert a_m < b_m;
public static double code(double a_m, double b_m) {
return ((a_m * a_m) * b_m) * -b_m;
}
b_m = math.fabs(b) a_m = math.fabs(a) [a_m, b_m] = sort([a_m, b_m]) def code(a_m, b_m): return ((a_m * a_m) * b_m) * -b_m
b_m = abs(b) a_m = abs(a) a_m, b_m = sort([a_m, b_m]) function code(a_m, b_m) return Float64(Float64(Float64(a_m * a_m) * b_m) * Float64(-b_m)) end
b_m = abs(b);
a_m = abs(a);
a_m, b_m = num2cell(sort([a_m, b_m])){:}
function tmp = code(a_m, b_m)
tmp = ((a_m * a_m) * b_m) * -b_m;
end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] NOTE: a_m and b_m should be sorted in increasing order before calling this function. code[a$95$m_, b$95$m_] := N[(N[(N[(a$95$m * a$95$m), $MachinePrecision] * b$95$m), $MachinePrecision] * (-b$95$m)), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
[a_m, b_m] = \mathsf{sort}([a_m, b_m])\\
\\
\left(\left(a\_m \cdot a\_m\right) \cdot b\_m\right) \cdot \left(-b\_m\right)
\end{array}
Initial program 82.9%
Final simplification82.9%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) NOTE: a_m and b_m should be sorted in increasing order before calling this function. (FPCore (a_m b_m) :precision binary64 (* (* b_m (* a_m a_m)) b_m))
b_m = fabs(b);
a_m = fabs(a);
assert(a_m < b_m);
double code(double a_m, double b_m) {
return (b_m * (a_m * a_m)) * b_m;
}
b_m = abs(b)
a_m = abs(a)
NOTE: a_m and b_m should be sorted in increasing order before calling this function.
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = (b_m * (a_m * a_m)) * b_m
end function
b_m = Math.abs(b);
a_m = Math.abs(a);
assert a_m < b_m;
public static double code(double a_m, double b_m) {
return (b_m * (a_m * a_m)) * b_m;
}
b_m = math.fabs(b) a_m = math.fabs(a) [a_m, b_m] = sort([a_m, b_m]) def code(a_m, b_m): return (b_m * (a_m * a_m)) * b_m
b_m = abs(b) a_m = abs(a) a_m, b_m = sort([a_m, b_m]) function code(a_m, b_m) return Float64(Float64(b_m * Float64(a_m * a_m)) * b_m) end
b_m = abs(b);
a_m = abs(a);
a_m, b_m = num2cell(sort([a_m, b_m])){:}
function tmp = code(a_m, b_m)
tmp = (b_m * (a_m * a_m)) * b_m;
end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] NOTE: a_m and b_m should be sorted in increasing order before calling this function. code[a$95$m_, b$95$m_] := N[(N[(b$95$m * N[(a$95$m * a$95$m), $MachinePrecision]), $MachinePrecision] * b$95$m), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
[a_m, b_m] = \mathsf{sort}([a_m, b_m])\\
\\
\left(b\_m \cdot \left(a\_m \cdot a\_m\right)\right) \cdot b\_m
\end{array}
Initial program 82.9%
lift-neg.f64N/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
Applied rewrites27.5%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) NOTE: a_m and b_m should be sorted in increasing order before calling this function. (FPCore (a_m b_m) :precision binary64 (* (* b_m a_m) (* b_m a_m)))
b_m = fabs(b);
a_m = fabs(a);
assert(a_m < b_m);
double code(double a_m, double b_m) {
return (b_m * a_m) * (b_m * a_m);
}
b_m = abs(b)
a_m = abs(a)
NOTE: a_m and b_m should be sorted in increasing order before calling this function.
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = (b_m * a_m) * (b_m * a_m)
end function
b_m = Math.abs(b);
a_m = Math.abs(a);
assert a_m < b_m;
public static double code(double a_m, double b_m) {
return (b_m * a_m) * (b_m * a_m);
}
b_m = math.fabs(b) a_m = math.fabs(a) [a_m, b_m] = sort([a_m, b_m]) def code(a_m, b_m): return (b_m * a_m) * (b_m * a_m)
b_m = abs(b) a_m = abs(a) a_m, b_m = sort([a_m, b_m]) function code(a_m, b_m) return Float64(Float64(b_m * a_m) * Float64(b_m * a_m)) end
b_m = abs(b);
a_m = abs(a);
a_m, b_m = num2cell(sort([a_m, b_m])){:}
function tmp = code(a_m, b_m)
tmp = (b_m * a_m) * (b_m * a_m);
end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] NOTE: a_m and b_m should be sorted in increasing order before calling this function. code[a$95$m_, b$95$m_] := N[(N[(b$95$m * a$95$m), $MachinePrecision] * N[(b$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
[a_m, b_m] = \mathsf{sort}([a_m, b_m])\\
\\
\left(b\_m \cdot a\_m\right) \cdot \left(b\_m \cdot a\_m\right)
\end{array}
Initial program 82.9%
lift-neg.f64N/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
Applied rewrites27.4%
herbie shell --seed 2024322
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))