
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (fma z t (fma b a (* y x))))
double code(double x, double y, double z, double t, double a, double b) {
return fma(z, t, fma(b, a, (y * x)));
}
function code(x, y, z, t, a, b) return fma(z, t, fma(b, a, Float64(y * x))) end
code[x_, y_, z_, t_, a_, b_] := N[(z * t + N[(b * a + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, t, \mathsf{fma}\left(b, a, y \cdot x\right)\right)
\end{array}
Initial program 97.2%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.0
Applied rewrites98.0%
(FPCore (x y z t a b) :precision binary64 (if (<= (* x y) -5e+58) (* y x) (if (<= (* x y) 5e-159) (* t z) (if (<= (* x y) 5e+97) (* b a) (* y x)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -5e+58) {
tmp = y * x;
} else if ((x * y) <= 5e-159) {
tmp = t * z;
} else if ((x * y) <= 5e+97) {
tmp = b * a;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x * y) <= (-5d+58)) then
tmp = y * x
else if ((x * y) <= 5d-159) then
tmp = t * z
else if ((x * y) <= 5d+97) then
tmp = b * a
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -5e+58) {
tmp = y * x;
} else if ((x * y) <= 5e-159) {
tmp = t * z;
} else if ((x * y) <= 5e+97) {
tmp = b * a;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x * y) <= -5e+58: tmp = y * x elif (x * y) <= 5e-159: tmp = t * z elif (x * y) <= 5e+97: tmp = b * a else: tmp = y * x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x * y) <= -5e+58) tmp = Float64(y * x); elseif (Float64(x * y) <= 5e-159) tmp = Float64(t * z); elseif (Float64(x * y) <= 5e+97) tmp = Float64(b * a); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x * y) <= -5e+58) tmp = y * x; elseif ((x * y) <= 5e-159) tmp = t * z; elseif ((x * y) <= 5e+97) tmp = b * a; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+58], N[(y * x), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-159], N[(t * z), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+97], N[(b * a), $MachinePrecision], N[(y * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+58}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-159}:\\
\;\;\;\;t \cdot z\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+97}:\\
\;\;\;\;b \cdot a\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999986e58 or 4.99999999999999999e97 < (*.f64 x y) Initial program 94.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6432.4
Applied rewrites32.4%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6486.9
Applied rewrites86.9%
Taylor expanded in x around 0
Applied rewrites22.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6469.4
Applied rewrites69.4%
if -4.99999999999999986e58 < (*.f64 x y) < 5.00000000000000032e-159Initial program 98.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6496.0
Applied rewrites96.0%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6465.0
Applied rewrites65.0%
Taylor expanded in x around 0
Applied rewrites61.3%
if 5.00000000000000032e-159 < (*.f64 x y) < 4.99999999999999999e97Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6475.4
Applied rewrites75.4%
Taylor expanded in x around 0
Applied rewrites50.0%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (* x y) -5e+58) (not (<= (* x y) 5e-17))) (fma b a (* y x)) (fma b a (* t z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * y) <= -5e+58) || !((x * y) <= 5e-17)) {
tmp = fma(b, a, (y * x));
} else {
tmp = fma(b, a, (t * z));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(x * y) <= -5e+58) || !(Float64(x * y) <= 5e-17)) tmp = fma(b, a, Float64(y * x)); else tmp = fma(b, a, Float64(t * z)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e+58], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e-17]], $MachinePrecision]], N[(b * a + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+58} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{-17}\right):\\
\;\;\;\;\mathsf{fma}\left(b, a, y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999986e58 or 4.9999999999999999e-17 < (*.f64 x y) Initial program 95.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6478.5
Applied rewrites78.5%
if -4.99999999999999986e58 < (*.f64 x y) < 4.9999999999999999e-17Initial program 99.1%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6495.3
Applied rewrites95.3%
Final simplification85.9%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (* x y) -5e+86) (not (<= (* x y) 1e+165))) (* y x) (fma b a (* t z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * y) <= -5e+86) || !((x * y) <= 1e+165)) {
tmp = y * x;
} else {
tmp = fma(b, a, (t * z));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(x * y) <= -5e+86) || !(Float64(x * y) <= 1e+165)) tmp = Float64(y * x); else tmp = fma(b, a, Float64(t * z)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e+86], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1e+165]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+86} \lor \neg \left(x \cdot y \leq 10^{+165}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999998e86 or 9.99999999999999899e164 < (*.f64 x y) Initial program 93.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6428.2
Applied rewrites28.2%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.2
Applied rewrites89.2%
Taylor expanded in x around 0
Applied rewrites19.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6474.7
Applied rewrites74.7%
if -4.9999999999999998e86 < (*.f64 x y) < 9.99999999999999899e164Initial program 99.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6484.4
Applied rewrites84.4%
Final simplification81.0%
(FPCore (x y z t a b) :precision binary64 (if (<= (* a b) -4e+69) (fma b a (* t z)) (if (<= (* a b) 1e+125) (fma t z (* y x)) (fma b a (* y x)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -4e+69) {
tmp = fma(b, a, (t * z));
} else if ((a * b) <= 1e+125) {
tmp = fma(t, z, (y * x));
} else {
tmp = fma(b, a, (y * x));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(a * b) <= -4e+69) tmp = fma(b, a, Float64(t * z)); elseif (Float64(a * b) <= 1e+125) tmp = fma(t, z, Float64(y * x)); else tmp = fma(b, a, Float64(y * x)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(a * b), $MachinePrecision], -4e+69], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1e+125], N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(b * a + N[(y * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -4 \cdot 10^{+69}:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\mathbf{elif}\;a \cdot b \leq 10^{+125}:\\
\;\;\;\;\mathsf{fma}\left(t, z, y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -4.0000000000000003e69Initial program 95.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6490.5
Applied rewrites90.5%
if -4.0000000000000003e69 < (*.f64 a b) < 9.9999999999999992e124Initial program 99.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6452.9
Applied rewrites52.9%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.5
Applied rewrites93.5%
if 9.9999999999999992e124 < (*.f64 a b) Initial program 90.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.2
Applied rewrites85.2%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (* a b) -5e+116) (not (<= (* a b) 1e+125))) (* b a) (* t z)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a * b) <= -5e+116) || !((a * b) <= 1e+125)) {
tmp = b * a;
} else {
tmp = t * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((a * b) <= (-5d+116)) .or. (.not. ((a * b) <= 1d+125))) then
tmp = b * a
else
tmp = t * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a * b) <= -5e+116) || !((a * b) <= 1e+125)) {
tmp = b * a;
} else {
tmp = t * z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((a * b) <= -5e+116) or not ((a * b) <= 1e+125): tmp = b * a else: tmp = t * z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(a * b) <= -5e+116) || !(Float64(a * b) <= 1e+125)) tmp = Float64(b * a); else tmp = Float64(t * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((a * b) <= -5e+116) || ~(((a * b) <= 1e+125))) tmp = b * a; else tmp = t * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -5e+116], N[Not[LessEqual[N[(a * b), $MachinePrecision], 1e+125]], $MachinePrecision]], N[(b * a), $MachinePrecision], N[(t * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -5 \cdot 10^{+116} \lor \neg \left(a \cdot b \leq 10^{+125}\right):\\
\;\;\;\;b \cdot a\\
\mathbf{else}:\\
\;\;\;\;t \cdot z\\
\end{array}
\end{array}
if (*.f64 a b) < -5.00000000000000025e116 or 9.9999999999999992e124 < (*.f64 a b) Initial program 92.4%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6487.1
Applied rewrites87.1%
Taylor expanded in x around 0
Applied rewrites77.8%
if -5.00000000000000025e116 < (*.f64 a b) < 9.9999999999999992e124Initial program 99.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6454.3
Applied rewrites54.3%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6492.6
Applied rewrites92.6%
Taylor expanded in x around 0
Applied rewrites47.8%
Final simplification57.2%
(FPCore (x y z t a b) :precision binary64 (* b a))
double code(double x, double y, double z, double t, double a, double b) {
return b * a;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * a
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return b * a;
}
def code(x, y, z, t, a, b): return b * a
function code(x, y, z, t, a, b) return Float64(b * a) end
function tmp = code(x, y, z, t, a, b) tmp = b * a; end
code[x_, y_, z_, t_, a_, b_] := N[(b * a), $MachinePrecision]
\begin{array}{l}
\\
b \cdot a
\end{array}
Initial program 97.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6464.5
Applied rewrites64.5%
Taylor expanded in x around 0
Applied rewrites30.4%
herbie shell --seed 2024322
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))