
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 28 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (sqrt (+ x 1.0)))
(t_3 (sqrt (+ y 1.0)))
(t_4 (+ (+ (- t_2 (sqrt x)) (- t_3 (sqrt y))) t_1)))
(if (<= t_4 1.01)
(+
(+
(fma (sqrt (pow y -1.0)) 0.5 (pow (+ (sqrt (+ 1.0 x)) (sqrt x)) -1.0))
t_1)
(- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_4 2.05)
(+
t_3
(+
t_2
(-
(/ (fma -0.125 (sqrt (pow z -1.0)) (* 0.5 (sqrt z))) z)
(+ (sqrt y) (sqrt x)))))
(+
1.0
(-
(+
(+ (pow (+ (sqrt (+ 1.0 t)) (sqrt t)) -1.0) (sqrt (+ 1.0 z)))
(sqrt (+ 1.0 y)))
(+ (+ (sqrt z) (sqrt y)) (sqrt x))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((x + 1.0));
double t_3 = sqrt((y + 1.0));
double t_4 = ((t_2 - sqrt(x)) + (t_3 - sqrt(y))) + t_1;
double tmp;
if (t_4 <= 1.01) {
tmp = (fma(sqrt(pow(y, -1.0)), 0.5, pow((sqrt((1.0 + x)) + sqrt(x)), -1.0)) + t_1) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_4 <= 2.05) {
tmp = t_3 + (t_2 + ((fma(-0.125, sqrt(pow(z, -1.0)), (0.5 * sqrt(z))) / z) - (sqrt(y) + sqrt(x))));
} else {
tmp = 1.0 + (((pow((sqrt((1.0 + t)) + sqrt(t)), -1.0) + sqrt((1.0 + z))) + sqrt((1.0 + y))) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = sqrt(Float64(x + 1.0)) t_3 = sqrt(Float64(y + 1.0)) t_4 = Float64(Float64(Float64(t_2 - sqrt(x)) + Float64(t_3 - sqrt(y))) + t_1) tmp = 0.0 if (t_4 <= 1.01) tmp = Float64(Float64(fma(sqrt((y ^ -1.0)), 0.5, (Float64(sqrt(Float64(1.0 + x)) + sqrt(x)) ^ -1.0)) + t_1) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_4 <= 2.05) tmp = Float64(t_3 + Float64(t_2 + Float64(Float64(fma(-0.125, sqrt((z ^ -1.0)), Float64(0.5 * sqrt(z))) / z) - Float64(sqrt(y) + sqrt(x))))); else tmp = Float64(1.0 + Float64(Float64(Float64((Float64(sqrt(Float64(1.0 + t)) + sqrt(t)) ^ -1.0) + sqrt(Float64(1.0 + z))) + sqrt(Float64(1.0 + y))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(t$95$2 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[t$95$4, 1.01], N[(N[(N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Power[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.05], N[(t$95$3 + N[(t$95$2 + N[(N[(N[(-0.125 * N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(N[Power[N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{x + 1}\\
t_3 := \sqrt{y + 1}\\
t_4 := \left(\left(t\_2 - \sqrt{x}\right) + \left(t\_3 - \sqrt{y}\right)\right) + t\_1\\
\mathbf{if}\;t\_4 \leq 1.01:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{y}^{-1}}, 0.5, {\left(\sqrt{1 + x} + \sqrt{x}\right)}^{-1}\right) + t\_1\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_4 \leq 2.05:\\
\;\;\;\;t\_3 + \left(t\_2 + \left(\frac{\mathsf{fma}\left(-0.125, \sqrt{{z}^{-1}}, 0.5 \cdot \sqrt{z}\right)}{z} - \left(\sqrt{y} + \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\left({\left(\sqrt{1 + t} + \sqrt{t}\right)}^{-1} + \sqrt{1 + z}\right) + \sqrt{1 + y}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.01000000000000001Initial program 84.3%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6485.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6485.6
Applied rewrites85.6%
Taylor expanded in y around inf
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6467.9
Applied rewrites67.9%
if 1.01000000000000001 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.0499999999999998Initial program 97.1%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f648.1
Applied rewrites8.1%
Applied rewrites37.3%
Taylor expanded in z around inf
Applied rewrites28.6%
if 2.0499999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.4%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6498.4
Applied rewrites98.4%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites95.6%
Final simplification55.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (sqrt (+ 1.0 y)))
(t_4 (- (sqrt (+ x 1.0)) (sqrt x)))
(t_5 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_6 (+ (+ (+ t_4 (- t_1 (sqrt y))) t_2) t_5)))
(if (<= t_6 4e-5)
(+ (fma (sqrt (pow x -1.0)) 0.5 (pow (+ t_1 (sqrt y)) -1.0)) t_5)
(if (<= t_6 1.999999)
(+
(fma -1.0 (/ -1.0 (+ (sqrt y) t_1)) (- (sqrt (+ 1.0 x)) (sqrt x)))
t_5)
(if (<= t_6 2.0002)
(+
(- (fma (sqrt (pow z -1.0)) 0.5 (+ t_3 1.0)) (+ (sqrt y) (sqrt x)))
t_5)
(if (<= t_6 3.0001)
(+ (+ (+ t_4 (- 1.0 (sqrt y))) t_2) (* (sqrt (pow t -1.0)) 0.5))
(-
(-
(+ (+ (sqrt (+ 1.0 z)) t_3) (sqrt (+ 1.0 t)))
(+ (sqrt x) (sqrt t)))
(- (+ (sqrt z) (sqrt y)) 1.0))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((1.0 + y));
double t_4 = sqrt((x + 1.0)) - sqrt(x);
double t_5 = sqrt((t + 1.0)) - sqrt(t);
double t_6 = ((t_4 + (t_1 - sqrt(y))) + t_2) + t_5;
double tmp;
if (t_6 <= 4e-5) {
tmp = fma(sqrt(pow(x, -1.0)), 0.5, pow((t_1 + sqrt(y)), -1.0)) + t_5;
} else if (t_6 <= 1.999999) {
tmp = fma(-1.0, (-1.0 / (sqrt(y) + t_1)), (sqrt((1.0 + x)) - sqrt(x))) + t_5;
} else if (t_6 <= 2.0002) {
tmp = (fma(sqrt(pow(z, -1.0)), 0.5, (t_3 + 1.0)) - (sqrt(y) + sqrt(x))) + t_5;
} else if (t_6 <= 3.0001) {
tmp = ((t_4 + (1.0 - sqrt(y))) + t_2) + (sqrt(pow(t, -1.0)) * 0.5);
} else {
tmp = (((sqrt((1.0 + z)) + t_3) + sqrt((1.0 + t))) - (sqrt(x) + sqrt(t))) - ((sqrt(z) + sqrt(y)) - 1.0);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = sqrt(Float64(1.0 + y)) t_4 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) t_5 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_6 = Float64(Float64(Float64(t_4 + Float64(t_1 - sqrt(y))) + t_2) + t_5) tmp = 0.0 if (t_6 <= 4e-5) tmp = Float64(fma(sqrt((x ^ -1.0)), 0.5, (Float64(t_1 + sqrt(y)) ^ -1.0)) + t_5); elseif (t_6 <= 1.999999) tmp = Float64(fma(-1.0, Float64(-1.0 / Float64(sqrt(y) + t_1)), Float64(sqrt(Float64(1.0 + x)) - sqrt(x))) + t_5); elseif (t_6 <= 2.0002) tmp = Float64(Float64(fma(sqrt((z ^ -1.0)), 0.5, Float64(t_3 + 1.0)) - Float64(sqrt(y) + sqrt(x))) + t_5); elseif (t_6 <= 3.0001) tmp = Float64(Float64(Float64(t_4 + Float64(1.0 - sqrt(y))) + t_2) + Float64(sqrt((t ^ -1.0)) * 0.5)); else tmp = Float64(Float64(Float64(Float64(sqrt(Float64(1.0 + z)) + t_3) + sqrt(Float64(1.0 + t))) - Float64(sqrt(x) + sqrt(t))) - Float64(Float64(sqrt(z) + sqrt(y)) - 1.0)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$4 + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$5), $MachinePrecision]}, If[LessEqual[t$95$6, 4e-5], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Power[N[(t$95$1 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision], If[LessEqual[t$95$6, 1.999999], N[(N[(-1.0 * N[(-1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision], If[LessEqual[t$95$6, 2.0002], N[(N[(N[(N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[(t$95$3 + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision], If[LessEqual[t$95$6, 3.0001], N[(N[(N[(t$95$4 + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + N[(N[Sqrt[N[Power[t, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + t$95$3), $MachinePrecision] + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{1 + y}\\
t_4 := \sqrt{x + 1} - \sqrt{x}\\
t_5 := \sqrt{t + 1} - \sqrt{t}\\
t_6 := \left(\left(t\_4 + \left(t\_1 - \sqrt{y}\right)\right) + t\_2\right) + t\_5\\
\mathbf{if}\;t\_6 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{{x}^{-1}}, 0.5, {\left(t\_1 + \sqrt{y}\right)}^{-1}\right) + t\_5\\
\mathbf{elif}\;t\_6 \leq 1.999999:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{-1}{\sqrt{y} + t\_1}, \sqrt{1 + x} - \sqrt{x}\right) + t\_5\\
\mathbf{elif}\;t\_6 \leq 2.0002:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{z}^{-1}}, 0.5, t\_3 + 1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right) + t\_5\\
\mathbf{elif}\;t\_6 \leq 3.0001:\\
\;\;\;\;\left(\left(t\_4 + \left(1 - \sqrt{y}\right)\right) + t\_2\right) + \sqrt{{t}^{-1}} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\sqrt{1 + z} + t\_3\right) + \sqrt{1 + t}\right) - \left(\sqrt{x} + \sqrt{t}\right)\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) - 1\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 4.00000000000000033e-5Initial program 14.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6420.5
Applied rewrites20.5%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6412.1
Applied rewrites12.1%
Taylor expanded in x around inf
Applied rewrites52.2%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.99999900000000008Initial program 95.8%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.4
Applied rewrites96.4%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6446.8
Applied rewrites46.8%
Applied rewrites74.3%
if 1.99999900000000008 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00019999999999998Initial program 95.3%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6436.1
Applied rewrites36.1%
Taylor expanded in x around 0
Applied rewrites32.7%
if 2.00019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00010000000000021Initial program 98.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6475.8
Applied rewrites75.8%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6425.0
Applied rewrites25.0%
if 3.00010000000000021 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.2%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
associate-+r+N/A
associate--r+N/A
associate-+l-N/A
lower--.f64N/A
Applied rewrites91.8%
Final simplification46.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4 (+ (sqrt y) (sqrt x)))
(t_5 (sqrt (+ x 1.0)))
(t_6 (+ (+ (+ (- t_5 (sqrt x)) (- t_1 (sqrt y))) t_2) t_3))
(t_7 (sqrt (+ 1.0 y))))
(if (<= t_6 4e-5)
(+ (fma (sqrt (pow x -1.0)) 0.5 (pow (+ t_1 (sqrt y)) -1.0)) t_3)
(if (<= t_6 1.999999)
(+
(fma -1.0 (/ -1.0 (+ (sqrt y) t_1)) (- (sqrt (+ 1.0 x)) (sqrt x)))
t_3)
(if (<= t_6 2.0002)
(+ (- (fma (sqrt (pow z -1.0)) 0.5 (+ t_7 1.0)) t_4) t_3)
(if (<= t_6 3.0)
(+ t_1 (+ t_5 (- t_2 t_4)))
(-
(-
(+ (+ (sqrt (+ 1.0 z)) t_7) (sqrt (+ 1.0 t)))
(+ (sqrt x) (sqrt t)))
(- (+ (sqrt z) (sqrt y)) 1.0))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = sqrt(y) + sqrt(x);
double t_5 = sqrt((x + 1.0));
double t_6 = (((t_5 - sqrt(x)) + (t_1 - sqrt(y))) + t_2) + t_3;
double t_7 = sqrt((1.0 + y));
double tmp;
if (t_6 <= 4e-5) {
tmp = fma(sqrt(pow(x, -1.0)), 0.5, pow((t_1 + sqrt(y)), -1.0)) + t_3;
} else if (t_6 <= 1.999999) {
tmp = fma(-1.0, (-1.0 / (sqrt(y) + t_1)), (sqrt((1.0 + x)) - sqrt(x))) + t_3;
} else if (t_6 <= 2.0002) {
tmp = (fma(sqrt(pow(z, -1.0)), 0.5, (t_7 + 1.0)) - t_4) + t_3;
} else if (t_6 <= 3.0) {
tmp = t_1 + (t_5 + (t_2 - t_4));
} else {
tmp = (((sqrt((1.0 + z)) + t_7) + sqrt((1.0 + t))) - (sqrt(x) + sqrt(t))) - ((sqrt(z) + sqrt(y)) - 1.0);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(sqrt(y) + sqrt(x)) t_5 = sqrt(Float64(x + 1.0)) t_6 = Float64(Float64(Float64(Float64(t_5 - sqrt(x)) + Float64(t_1 - sqrt(y))) + t_2) + t_3) t_7 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (t_6 <= 4e-5) tmp = Float64(fma(sqrt((x ^ -1.0)), 0.5, (Float64(t_1 + sqrt(y)) ^ -1.0)) + t_3); elseif (t_6 <= 1.999999) tmp = Float64(fma(-1.0, Float64(-1.0 / Float64(sqrt(y) + t_1)), Float64(sqrt(Float64(1.0 + x)) - sqrt(x))) + t_3); elseif (t_6 <= 2.0002) tmp = Float64(Float64(fma(sqrt((z ^ -1.0)), 0.5, Float64(t_7 + 1.0)) - t_4) + t_3); elseif (t_6 <= 3.0) tmp = Float64(t_1 + Float64(t_5 + Float64(t_2 - t_4))); else tmp = Float64(Float64(Float64(Float64(sqrt(Float64(1.0 + z)) + t_7) + sqrt(Float64(1.0 + t))) - Float64(sqrt(x) + sqrt(t))) - Float64(Float64(sqrt(z) + sqrt(y)) - 1.0)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(N[(t$95$5 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]}, Block[{t$95$7 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$6, 4e-5], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Power[N[(t$95$1 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 1.999999], N[(N[(-1.0 * N[(-1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 2.0002], N[(N[(N[(N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[(t$95$7 + 1.0), $MachinePrecision]), $MachinePrecision] - t$95$4), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 3.0], N[(t$95$1 + N[(t$95$5 + N[(t$95$2 - t$95$4), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + t$95$7), $MachinePrecision] + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \sqrt{y} + \sqrt{x}\\
t_5 := \sqrt{x + 1}\\
t_6 := \left(\left(\left(t\_5 - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
t_7 := \sqrt{1 + y}\\
\mathbf{if}\;t\_6 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{{x}^{-1}}, 0.5, {\left(t\_1 + \sqrt{y}\right)}^{-1}\right) + t\_3\\
\mathbf{elif}\;t\_6 \leq 1.999999:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{-1}{\sqrt{y} + t\_1}, \sqrt{1 + x} - \sqrt{x}\right) + t\_3\\
\mathbf{elif}\;t\_6 \leq 2.0002:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{z}^{-1}}, 0.5, t\_7 + 1\right) - t\_4\right) + t\_3\\
\mathbf{elif}\;t\_6 \leq 3:\\
\;\;\;\;t\_1 + \left(t\_5 + \left(t\_2 - t\_4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\sqrt{1 + z} + t\_7\right) + \sqrt{1 + t}\right) - \left(\sqrt{x} + \sqrt{t}\right)\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) - 1\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 4.00000000000000033e-5Initial program 14.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6420.5
Applied rewrites20.5%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6412.1
Applied rewrites12.1%
Taylor expanded in x around inf
Applied rewrites52.2%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.99999900000000008Initial program 95.8%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.4
Applied rewrites96.4%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6446.8
Applied rewrites46.8%
Applied rewrites74.3%
if 1.99999900000000008 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00019999999999998Initial program 95.3%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6436.1
Applied rewrites36.1%
Taylor expanded in x around 0
Applied rewrites32.7%
if 2.00019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 98.3%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6422.5
Applied rewrites22.5%
Applied rewrites31.8%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.1%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
associate-+r+N/A
associate--r+N/A
associate-+l-N/A
lower--.f64N/A
Applied rewrites91.2%
Final simplification48.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4 (sqrt (+ x 1.0)))
(t_5 (+ (+ (+ (- t_4 (sqrt x)) (- t_1 (sqrt y))) t_2) t_3))
(t_6 (+ (sqrt y) (sqrt x)))
(t_7 (sqrt (+ 1.0 y))))
(if (<= t_5 4e-5)
(+ (fma (sqrt (pow x -1.0)) 0.5 (pow (+ t_1 (sqrt y)) -1.0)) t_3)
(if (<= t_5 1.999999)
(+ (- (+ (pow (+ t_7 (sqrt y)) -1.0) (sqrt (+ 1.0 x))) (sqrt x)) t_3)
(if (<= t_5 2.0002)
(+ (- (fma (sqrt (pow z -1.0)) 0.5 (+ t_7 1.0)) t_6) t_3)
(if (<= t_5 3.0)
(+ t_1 (+ t_4 (- t_2 t_6)))
(-
(-
(+ (+ (sqrt (+ 1.0 z)) t_7) (sqrt (+ 1.0 t)))
(+ (sqrt x) (sqrt t)))
(- (+ (sqrt z) (sqrt y)) 1.0))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = sqrt((x + 1.0));
double t_5 = (((t_4 - sqrt(x)) + (t_1 - sqrt(y))) + t_2) + t_3;
double t_6 = sqrt(y) + sqrt(x);
double t_7 = sqrt((1.0 + y));
double tmp;
if (t_5 <= 4e-5) {
tmp = fma(sqrt(pow(x, -1.0)), 0.5, pow((t_1 + sqrt(y)), -1.0)) + t_3;
} else if (t_5 <= 1.999999) {
tmp = ((pow((t_7 + sqrt(y)), -1.0) + sqrt((1.0 + x))) - sqrt(x)) + t_3;
} else if (t_5 <= 2.0002) {
tmp = (fma(sqrt(pow(z, -1.0)), 0.5, (t_7 + 1.0)) - t_6) + t_3;
} else if (t_5 <= 3.0) {
tmp = t_1 + (t_4 + (t_2 - t_6));
} else {
tmp = (((sqrt((1.0 + z)) + t_7) + sqrt((1.0 + t))) - (sqrt(x) + sqrt(t))) - ((sqrt(z) + sqrt(y)) - 1.0);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = sqrt(Float64(x + 1.0)) t_5 = Float64(Float64(Float64(Float64(t_4 - sqrt(x)) + Float64(t_1 - sqrt(y))) + t_2) + t_3) t_6 = Float64(sqrt(y) + sqrt(x)) t_7 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (t_5 <= 4e-5) tmp = Float64(fma(sqrt((x ^ -1.0)), 0.5, (Float64(t_1 + sqrt(y)) ^ -1.0)) + t_3); elseif (t_5 <= 1.999999) tmp = Float64(Float64(Float64((Float64(t_7 + sqrt(y)) ^ -1.0) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_3); elseif (t_5 <= 2.0002) tmp = Float64(Float64(fma(sqrt((z ^ -1.0)), 0.5, Float64(t_7 + 1.0)) - t_6) + t_3); elseif (t_5 <= 3.0) tmp = Float64(t_1 + Float64(t_4 + Float64(t_2 - t_6))); else tmp = Float64(Float64(Float64(Float64(sqrt(Float64(1.0 + z)) + t_7) + sqrt(Float64(1.0 + t))) - Float64(sqrt(x) + sqrt(t))) - Float64(Float64(sqrt(z) + sqrt(y)) - 1.0)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]}, Block[{t$95$6 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$7 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$5, 4e-5], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Power[N[(t$95$1 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$5, 1.999999], N[(N[(N[(N[Power[N[(t$95$7 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$5, 2.0002], N[(N[(N[(N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[(t$95$7 + 1.0), $MachinePrecision]), $MachinePrecision] - t$95$6), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$5, 3.0], N[(t$95$1 + N[(t$95$4 + N[(t$95$2 - t$95$6), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + t$95$7), $MachinePrecision] + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \sqrt{x + 1}\\
t_5 := \left(\left(\left(t\_4 - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
t_6 := \sqrt{y} + \sqrt{x}\\
t_7 := \sqrt{1 + y}\\
\mathbf{if}\;t\_5 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{{x}^{-1}}, 0.5, {\left(t\_1 + \sqrt{y}\right)}^{-1}\right) + t\_3\\
\mathbf{elif}\;t\_5 \leq 1.999999:\\
\;\;\;\;\left(\left({\left(t\_7 + \sqrt{y}\right)}^{-1} + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_3\\
\mathbf{elif}\;t\_5 \leq 2.0002:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{z}^{-1}}, 0.5, t\_7 + 1\right) - t\_6\right) + t\_3\\
\mathbf{elif}\;t\_5 \leq 3:\\
\;\;\;\;t\_1 + \left(t\_4 + \left(t\_2 - t\_6\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\sqrt{1 + z} + t\_7\right) + \sqrt{1 + t}\right) - \left(\sqrt{x} + \sqrt{t}\right)\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) - 1\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 4.00000000000000033e-5Initial program 14.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6420.5
Applied rewrites20.5%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6412.1
Applied rewrites12.1%
Taylor expanded in x around inf
Applied rewrites52.2%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.99999900000000008Initial program 95.8%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.4
Applied rewrites96.4%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6446.8
Applied rewrites46.8%
if 1.99999900000000008 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00019999999999998Initial program 95.3%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6436.1
Applied rewrites36.1%
Taylor expanded in x around 0
Applied rewrites32.7%
if 2.00019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 98.3%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6422.5
Applied rewrites22.5%
Applied rewrites31.8%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.1%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
associate-+r+N/A
associate--r+N/A
associate-+l-N/A
lower--.f64N/A
Applied rewrites91.2%
Final simplification40.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (+ (sqrt y) (sqrt x)))
(t_4 (sqrt (+ 1.0 y)))
(t_5 (sqrt (+ x 1.0)))
(t_6 (- t_5 (sqrt x)))
(t_7 (sqrt (+ t 1.0)))
(t_8 (- t_7 (sqrt t)))
(t_9 (+ (+ (+ t_6 (- t_1 (sqrt y))) t_2) t_8)))
(if (<= t_9 4e-5)
(+ (fma (sqrt (pow x -1.0)) 0.5 (pow (+ t_1 (sqrt y)) -1.0)) t_8)
(if (<= t_9 1.999999)
(+ (- (+ (pow (+ t_4 (sqrt y)) -1.0) (sqrt (+ 1.0 x))) (sqrt x)) t_8)
(if (<= t_9 2.0002)
(+ (- (fma (sqrt (pow z -1.0)) 0.5 (+ t_4 1.0)) t_3) t_8)
(if (<= t_9 3.0)
(+ t_1 (+ t_5 (- t_2 t_3)))
(-
(+ (+ (+ (- 1.0 (sqrt y)) t_6) (- 1.0 (sqrt z))) t_7)
(sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt(y) + sqrt(x);
double t_4 = sqrt((1.0 + y));
double t_5 = sqrt((x + 1.0));
double t_6 = t_5 - sqrt(x);
double t_7 = sqrt((t + 1.0));
double t_8 = t_7 - sqrt(t);
double t_9 = ((t_6 + (t_1 - sqrt(y))) + t_2) + t_8;
double tmp;
if (t_9 <= 4e-5) {
tmp = fma(sqrt(pow(x, -1.0)), 0.5, pow((t_1 + sqrt(y)), -1.0)) + t_8;
} else if (t_9 <= 1.999999) {
tmp = ((pow((t_4 + sqrt(y)), -1.0) + sqrt((1.0 + x))) - sqrt(x)) + t_8;
} else if (t_9 <= 2.0002) {
tmp = (fma(sqrt(pow(z, -1.0)), 0.5, (t_4 + 1.0)) - t_3) + t_8;
} else if (t_9 <= 3.0) {
tmp = t_1 + (t_5 + (t_2 - t_3));
} else {
tmp = ((((1.0 - sqrt(y)) + t_6) + (1.0 - sqrt(z))) + t_7) - sqrt(t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(y) + sqrt(x)) t_4 = sqrt(Float64(1.0 + y)) t_5 = sqrt(Float64(x + 1.0)) t_6 = Float64(t_5 - sqrt(x)) t_7 = sqrt(Float64(t + 1.0)) t_8 = Float64(t_7 - sqrt(t)) t_9 = Float64(Float64(Float64(t_6 + Float64(t_1 - sqrt(y))) + t_2) + t_8) tmp = 0.0 if (t_9 <= 4e-5) tmp = Float64(fma(sqrt((x ^ -1.0)), 0.5, (Float64(t_1 + sqrt(y)) ^ -1.0)) + t_8); elseif (t_9 <= 1.999999) tmp = Float64(Float64(Float64((Float64(t_4 + sqrt(y)) ^ -1.0) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_8); elseif (t_9 <= 2.0002) tmp = Float64(Float64(fma(sqrt((z ^ -1.0)), 0.5, Float64(t_4 + 1.0)) - t_3) + t_8); elseif (t_9 <= 3.0) tmp = Float64(t_1 + Float64(t_5 + Float64(t_2 - t_3))); else tmp = Float64(Float64(Float64(Float64(Float64(1.0 - sqrt(y)) + t_6) + Float64(1.0 - sqrt(z))) + t_7) - sqrt(t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(t$95$5 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$7 = N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$8 = N[(t$95$7 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$9 = N[(N[(N[(t$95$6 + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$8), $MachinePrecision]}, If[LessEqual[t$95$9, 4e-5], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Power[N[(t$95$1 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + t$95$8), $MachinePrecision], If[LessEqual[t$95$9, 1.999999], N[(N[(N[(N[Power[N[(t$95$4 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$8), $MachinePrecision], If[LessEqual[t$95$9, 2.0002], N[(N[(N[(N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[(t$95$4 + 1.0), $MachinePrecision]), $MachinePrecision] - t$95$3), $MachinePrecision] + t$95$8), $MachinePrecision], If[LessEqual[t$95$9, 3.0], N[(t$95$1 + N[(t$95$5 + N[(t$95$2 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + t$95$6), $MachinePrecision] + N[(1.0 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$7), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{y} + \sqrt{x}\\
t_4 := \sqrt{1 + y}\\
t_5 := \sqrt{x + 1}\\
t_6 := t\_5 - \sqrt{x}\\
t_7 := \sqrt{t + 1}\\
t_8 := t\_7 - \sqrt{t}\\
t_9 := \left(\left(t\_6 + \left(t\_1 - \sqrt{y}\right)\right) + t\_2\right) + t\_8\\
\mathbf{if}\;t\_9 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{{x}^{-1}}, 0.5, {\left(t\_1 + \sqrt{y}\right)}^{-1}\right) + t\_8\\
\mathbf{elif}\;t\_9 \leq 1.999999:\\
\;\;\;\;\left(\left({\left(t\_4 + \sqrt{y}\right)}^{-1} + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_8\\
\mathbf{elif}\;t\_9 \leq 2.0002:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{z}^{-1}}, 0.5, t\_4 + 1\right) - t\_3\right) + t\_8\\
\mathbf{elif}\;t\_9 \leq 3:\\
\;\;\;\;t\_1 + \left(t\_5 + \left(t\_2 - t\_3\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\left(1 - \sqrt{y}\right) + t\_6\right) + \left(1 - \sqrt{z}\right)\right) + t\_7\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 4.00000000000000033e-5Initial program 14.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6420.5
Applied rewrites20.5%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6412.1
Applied rewrites12.1%
Taylor expanded in x around inf
Applied rewrites52.2%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.99999900000000008Initial program 95.8%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.4
Applied rewrites96.4%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6446.8
Applied rewrites46.8%
if 1.99999900000000008 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00019999999999998Initial program 95.3%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6436.1
Applied rewrites36.1%
Taylor expanded in x around 0
Applied rewrites32.7%
if 2.00019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 98.3%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6422.5
Applied rewrites22.5%
Applied rewrites31.8%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.1%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6491.3
Applied rewrites91.3%
lift-+.f64N/A
lift--.f64N/A
associate-+r-N/A
lower--.f64N/A
Applied rewrites91.4%
Taylor expanded in z around 0
lower--.f64N/A
lower-sqrt.f6484.9
Applied rewrites84.9%
Final simplification40.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (+ (sqrt y) (sqrt x)))
(t_4 (sqrt (+ x 1.0)))
(t_5 (- t_4 (sqrt x)))
(t_6 (sqrt (+ t 1.0)))
(t_7 (- t_6 (sqrt t)))
(t_8 (+ (+ (+ t_5 (- t_1 (sqrt y))) t_2) t_7)))
(if (<= t_8 4e-5)
(+ (fma (sqrt (pow x -1.0)) 0.5 (pow (+ t_1 (sqrt y)) -1.0)) t_7)
(if (<= t_8 1.01)
(+ (- (fma (sqrt (pow y -1.0)) 0.5 (sqrt (+ 1.0 x))) (sqrt x)) t_7)
(if (<= t_8 2.0002)
(+ 1.0 (- (fma 0.5 (sqrt (pow z -1.0)) t_1) t_3))
(if (<= t_8 3.0)
(+ t_1 (+ t_4 (- t_2 t_3)))
(-
(+ (+ (+ (- 1.0 (sqrt y)) t_5) (- 1.0 (sqrt z))) t_6)
(sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt(y) + sqrt(x);
double t_4 = sqrt((x + 1.0));
double t_5 = t_4 - sqrt(x);
double t_6 = sqrt((t + 1.0));
double t_7 = t_6 - sqrt(t);
double t_8 = ((t_5 + (t_1 - sqrt(y))) + t_2) + t_7;
double tmp;
if (t_8 <= 4e-5) {
tmp = fma(sqrt(pow(x, -1.0)), 0.5, pow((t_1 + sqrt(y)), -1.0)) + t_7;
} else if (t_8 <= 1.01) {
tmp = (fma(sqrt(pow(y, -1.0)), 0.5, sqrt((1.0 + x))) - sqrt(x)) + t_7;
} else if (t_8 <= 2.0002) {
tmp = 1.0 + (fma(0.5, sqrt(pow(z, -1.0)), t_1) - t_3);
} else if (t_8 <= 3.0) {
tmp = t_1 + (t_4 + (t_2 - t_3));
} else {
tmp = ((((1.0 - sqrt(y)) + t_5) + (1.0 - sqrt(z))) + t_6) - sqrt(t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(y) + sqrt(x)) t_4 = sqrt(Float64(x + 1.0)) t_5 = Float64(t_4 - sqrt(x)) t_6 = sqrt(Float64(t + 1.0)) t_7 = Float64(t_6 - sqrt(t)) t_8 = Float64(Float64(Float64(t_5 + Float64(t_1 - sqrt(y))) + t_2) + t_7) tmp = 0.0 if (t_8 <= 4e-5) tmp = Float64(fma(sqrt((x ^ -1.0)), 0.5, (Float64(t_1 + sqrt(y)) ^ -1.0)) + t_7); elseif (t_8 <= 1.01) tmp = Float64(Float64(fma(sqrt((y ^ -1.0)), 0.5, sqrt(Float64(1.0 + x))) - sqrt(x)) + t_7); elseif (t_8 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, sqrt((z ^ -1.0)), t_1) - t_3)); elseif (t_8 <= 3.0) tmp = Float64(t_1 + Float64(t_4 + Float64(t_2 - t_3))); else tmp = Float64(Float64(Float64(Float64(Float64(1.0 - sqrt(y)) + t_5) + Float64(1.0 - sqrt(z))) + t_6) - sqrt(t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$7 = N[(t$95$6 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$8 = N[(N[(N[(t$95$5 + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$7), $MachinePrecision]}, If[LessEqual[t$95$8, 4e-5], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Power[N[(t$95$1 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + t$95$7), $MachinePrecision], If[LessEqual[t$95$8, 1.01], N[(N[(N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$7), $MachinePrecision], If[LessEqual[t$95$8, 2.0002], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$8, 3.0], N[(t$95$1 + N[(t$95$4 + N[(t$95$2 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision] + N[(1.0 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$6), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{y} + \sqrt{x}\\
t_4 := \sqrt{x + 1}\\
t_5 := t\_4 - \sqrt{x}\\
t_6 := \sqrt{t + 1}\\
t_7 := t\_6 - \sqrt{t}\\
t_8 := \left(\left(t\_5 + \left(t\_1 - \sqrt{y}\right)\right) + t\_2\right) + t\_7\\
\mathbf{if}\;t\_8 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{{x}^{-1}}, 0.5, {\left(t\_1 + \sqrt{y}\right)}^{-1}\right) + t\_7\\
\mathbf{elif}\;t\_8 \leq 1.01:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{y}^{-1}}, 0.5, \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_7\\
\mathbf{elif}\;t\_8 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{{z}^{-1}}, t\_1\right) - t\_3\right)\\
\mathbf{elif}\;t\_8 \leq 3:\\
\;\;\;\;t\_1 + \left(t\_4 + \left(t\_2 - t\_3\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\left(1 - \sqrt{y}\right) + t\_5\right) + \left(1 - \sqrt{z}\right)\right) + t\_6\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 4.00000000000000033e-5Initial program 14.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6420.5
Applied rewrites20.5%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6412.1
Applied rewrites12.1%
Taylor expanded in x around inf
Applied rewrites52.2%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.01000000000000001Initial program 95.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.1
Applied rewrites96.1%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6443.3
Applied rewrites43.3%
Taylor expanded in y around inf
Applied rewrites42.6%
if 1.01000000000000001 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00019999999999998Initial program 95.6%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f647.1
Applied rewrites7.1%
Taylor expanded in x around 0
Applied rewrites16.0%
Taylor expanded in z around inf
Applied rewrites30.3%
if 2.00019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 98.3%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6422.5
Applied rewrites22.5%
Applied rewrites31.8%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.1%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6491.3
Applied rewrites91.3%
lift-+.f64N/A
lift--.f64N/A
associate-+r-N/A
lower--.f64N/A
Applied rewrites91.4%
Taylor expanded in z around 0
lower--.f64N/A
lower-sqrt.f6484.9
Applied rewrites84.9%
Final simplification38.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (sqrt (pow z -1.0)))
(t_4 (+ (sqrt y) (sqrt x)))
(t_5 (sqrt (+ x 1.0)))
(t_6 (- t_5 (sqrt x)))
(t_7 (sqrt (+ t 1.0)))
(t_8 (- t_7 (sqrt t)))
(t_9 (+ (+ (+ t_6 (- t_1 (sqrt y))) t_2) t_8)))
(if (<= t_9 4e-5)
(+ (* (+ (sqrt (pow x -1.0)) t_3) 0.5) t_8)
(if (<= t_9 1.01)
(+ (- (fma (sqrt (pow y -1.0)) 0.5 (sqrt (+ 1.0 x))) (sqrt x)) t_8)
(if (<= t_9 2.0002)
(+ 1.0 (- (fma 0.5 t_3 t_1) t_4))
(if (<= t_9 3.0)
(+ t_1 (+ t_5 (- t_2 t_4)))
(-
(+ (+ (+ (- 1.0 (sqrt y)) t_6) (- 1.0 (sqrt z))) t_7)
(sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt(pow(z, -1.0));
double t_4 = sqrt(y) + sqrt(x);
double t_5 = sqrt((x + 1.0));
double t_6 = t_5 - sqrt(x);
double t_7 = sqrt((t + 1.0));
double t_8 = t_7 - sqrt(t);
double t_9 = ((t_6 + (t_1 - sqrt(y))) + t_2) + t_8;
double tmp;
if (t_9 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + t_3) * 0.5) + t_8;
} else if (t_9 <= 1.01) {
tmp = (fma(sqrt(pow(y, -1.0)), 0.5, sqrt((1.0 + x))) - sqrt(x)) + t_8;
} else if (t_9 <= 2.0002) {
tmp = 1.0 + (fma(0.5, t_3, t_1) - t_4);
} else if (t_9 <= 3.0) {
tmp = t_1 + (t_5 + (t_2 - t_4));
} else {
tmp = ((((1.0 - sqrt(y)) + t_6) + (1.0 - sqrt(z))) + t_7) - sqrt(t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = sqrt((z ^ -1.0)) t_4 = Float64(sqrt(y) + sqrt(x)) t_5 = sqrt(Float64(x + 1.0)) t_6 = Float64(t_5 - sqrt(x)) t_7 = sqrt(Float64(t + 1.0)) t_8 = Float64(t_7 - sqrt(t)) t_9 = Float64(Float64(Float64(t_6 + Float64(t_1 - sqrt(y))) + t_2) + t_8) tmp = 0.0 if (t_9 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + t_3) * 0.5) + t_8); elseif (t_9 <= 1.01) tmp = Float64(Float64(fma(sqrt((y ^ -1.0)), 0.5, sqrt(Float64(1.0 + x))) - sqrt(x)) + t_8); elseif (t_9 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, t_3, t_1) - t_4)); elseif (t_9 <= 3.0) tmp = Float64(t_1 + Float64(t_5 + Float64(t_2 - t_4))); else tmp = Float64(Float64(Float64(Float64(Float64(1.0 - sqrt(y)) + t_6) + Float64(1.0 - sqrt(z))) + t_7) - sqrt(t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(t$95$5 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$7 = N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$8 = N[(t$95$7 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$9 = N[(N[(N[(t$95$6 + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$8), $MachinePrecision]}, If[LessEqual[t$95$9, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$3), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$8), $MachinePrecision], If[LessEqual[t$95$9, 1.01], N[(N[(N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$8), $MachinePrecision], If[LessEqual[t$95$9, 2.0002], N[(1.0 + N[(N[(0.5 * t$95$3 + t$95$1), $MachinePrecision] - t$95$4), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$9, 3.0], N[(t$95$1 + N[(t$95$5 + N[(t$95$2 - t$95$4), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + t$95$6), $MachinePrecision] + N[(1.0 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$7), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{{z}^{-1}}\\
t_4 := \sqrt{y} + \sqrt{x}\\
t_5 := \sqrt{x + 1}\\
t_6 := t\_5 - \sqrt{x}\\
t_7 := \sqrt{t + 1}\\
t_8 := t\_7 - \sqrt{t}\\
t_9 := \left(\left(t\_6 + \left(t\_1 - \sqrt{y}\right)\right) + t\_2\right) + t\_8\\
\mathbf{if}\;t\_9 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + t\_3\right) \cdot 0.5 + t\_8\\
\mathbf{elif}\;t\_9 \leq 1.01:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{y}^{-1}}, 0.5, \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_8\\
\mathbf{elif}\;t\_9 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, t\_3, t\_1\right) - t\_4\right)\\
\mathbf{elif}\;t\_9 \leq 3:\\
\;\;\;\;t\_1 + \left(t\_5 + \left(t\_2 - t\_4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\left(1 - \sqrt{y}\right) + t\_6\right) + \left(1 - \sqrt{z}\right)\right) + t\_7\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 4.00000000000000033e-5Initial program 14.6%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f645.9
Applied rewrites5.9%
Taylor expanded in y around inf
Applied rewrites12.1%
Taylor expanded in x around inf
Applied rewrites49.0%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.01000000000000001Initial program 95.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.1
Applied rewrites96.1%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6443.3
Applied rewrites43.3%
Taylor expanded in y around inf
Applied rewrites42.6%
if 1.01000000000000001 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00019999999999998Initial program 95.6%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f647.1
Applied rewrites7.1%
Taylor expanded in x around 0
Applied rewrites16.0%
Taylor expanded in z around inf
Applied rewrites30.3%
if 2.00019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 98.3%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6422.5
Applied rewrites22.5%
Applied rewrites31.8%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.1%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6491.3
Applied rewrites91.3%
lift-+.f64N/A
lift--.f64N/A
associate-+r-N/A
lower--.f64N/A
Applied rewrites91.4%
Taylor expanded in z around 0
lower--.f64N/A
lower-sqrt.f6484.9
Applied rewrites84.9%
Final simplification37.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (pow z -1.0)))
(t_2 (sqrt (+ 1.0 y)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))))
(if (<= t_4 4e-5)
(+ (* (+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) t_1)) 0.5) t_3)
(if (<= t_4 2.0002)
(+
(-
(+ (fma 0.5 t_1 (pow (+ t_2 (sqrt y)) -1.0)) (sqrt (+ 1.0 x)))
(sqrt x))
t_3)
(+
1.0
(-
(+ (+ (pow (+ (sqrt (+ 1.0 t)) (sqrt t)) -1.0) (sqrt (+ 1.0 z))) t_2)
(+ (+ (sqrt z) (sqrt y)) (sqrt x))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(pow(z, -1.0));
double t_2 = sqrt((1.0 + y));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z));
double tmp;
if (t_4 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + t_1)) * 0.5) + t_3;
} else if (t_4 <= 2.0002) {
tmp = ((fma(0.5, t_1, pow((t_2 + sqrt(y)), -1.0)) + sqrt((1.0 + x))) - sqrt(x)) + t_3;
} else {
tmp = 1.0 + (((pow((sqrt((1.0 + t)) + sqrt(t)), -1.0) + sqrt((1.0 + z))) + t_2) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt((z ^ -1.0)) t_2 = sqrt(Float64(1.0 + y)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) tmp = 0.0 if (t_4 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + t_1)) * 0.5) + t_3); elseif (t_4 <= 2.0002) tmp = Float64(Float64(Float64(fma(0.5, t_1, (Float64(t_2 + sqrt(y)) ^ -1.0)) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_3); else tmp = Float64(1.0 + Float64(Float64(Float64((Float64(sqrt(Float64(1.0 + t)) + sqrt(t)) ^ -1.0) + sqrt(Float64(1.0 + z))) + t_2) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$4, 2.0002], N[(N[(N[(N[(0.5 * t$95$1 + N[Power[N[(t$95$2 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], N[(1.0 + N[(N[(N[(N[Power[N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{{z}^{-1}}\\
t_2 := \sqrt{1 + y}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\\
\mathbf{if}\;t\_4 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + t\_1\right)\right) \cdot 0.5 + t\_3\\
\mathbf{elif}\;t\_4 \leq 2.0002:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, t\_1, {\left(t\_2 + \sqrt{y}\right)}^{-1}\right) + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\left({\left(\sqrt{1 + t} + \sqrt{t}\right)}^{-1} + \sqrt{1 + z}\right) + t\_2\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites81.3%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 96.1%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.7
Applied rewrites96.7%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites46.9%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.2%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6498.2
Applied rewrites98.2%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites95.4%
Final simplification55.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (pow z -1.0)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (sqrt (+ x 1.0)))
(t_4 (sqrt (+ y 1.0)))
(t_5
(+
(+ (- t_3 (sqrt x)) (- t_4 (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))))
(if (<= t_5 4e-5)
(+ (* (+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) t_1)) 0.5) t_2)
(if (<= t_5 1.01)
(+
(fma -1.0 (/ -1.0 (+ (sqrt y) t_4)) (- (sqrt (+ 1.0 x)) (sqrt x)))
t_2)
(if (<= t_5 2.05)
(+
t_4
(+
t_3
(- (/ (fma -0.125 t_1 (* 0.5 (sqrt z))) z) (+ (sqrt y) (sqrt x)))))
(+
1.0
(-
(+
(+ (pow (+ (sqrt (+ 1.0 t)) (sqrt t)) -1.0) (sqrt (+ 1.0 z)))
(sqrt (+ 1.0 y)))
(+ (+ (sqrt z) (sqrt y)) (sqrt x)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(pow(z, -1.0));
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((x + 1.0));
double t_4 = sqrt((y + 1.0));
double t_5 = ((t_3 - sqrt(x)) + (t_4 - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z));
double tmp;
if (t_5 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + t_1)) * 0.5) + t_2;
} else if (t_5 <= 1.01) {
tmp = fma(-1.0, (-1.0 / (sqrt(y) + t_4)), (sqrt((1.0 + x)) - sqrt(x))) + t_2;
} else if (t_5 <= 2.05) {
tmp = t_4 + (t_3 + ((fma(-0.125, t_1, (0.5 * sqrt(z))) / z) - (sqrt(y) + sqrt(x))));
} else {
tmp = 1.0 + (((pow((sqrt((1.0 + t)) + sqrt(t)), -1.0) + sqrt((1.0 + z))) + sqrt((1.0 + y))) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt((z ^ -1.0)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = sqrt(Float64(x + 1.0)) t_4 = sqrt(Float64(y + 1.0)) t_5 = Float64(Float64(Float64(t_3 - sqrt(x)) + Float64(t_4 - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) tmp = 0.0 if (t_5 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + t_1)) * 0.5) + t_2); elseif (t_5 <= 1.01) tmp = Float64(fma(-1.0, Float64(-1.0 / Float64(sqrt(y) + t_4)), Float64(sqrt(Float64(1.0 + x)) - sqrt(x))) + t_2); elseif (t_5 <= 2.05) tmp = Float64(t_4 + Float64(t_3 + Float64(Float64(fma(-0.125, t_1, Float64(0.5 * sqrt(z))) / z) - Float64(sqrt(y) + sqrt(x))))); else tmp = Float64(1.0 + Float64(Float64(Float64((Float64(sqrt(Float64(1.0 + t)) + sqrt(t)) ^ -1.0) + sqrt(Float64(1.0 + z))) + sqrt(Float64(1.0 + y))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$4 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$5, 1.01], N[(N[(-1.0 * N[(-1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$4), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$5, 2.05], N[(t$95$4 + N[(t$95$3 + N[(N[(N[(-0.125 * t$95$1 + N[(0.5 * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(N[Power[N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{{z}^{-1}}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{x + 1}\\
t_4 := \sqrt{y + 1}\\
t_5 := \left(\left(t\_3 - \sqrt{x}\right) + \left(t\_4 - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\\
\mathbf{if}\;t\_5 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + t\_1\right)\right) \cdot 0.5 + t\_2\\
\mathbf{elif}\;t\_5 \leq 1.01:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{-1}{\sqrt{y} + t\_4}, \sqrt{1 + x} - \sqrt{x}\right) + t\_2\\
\mathbf{elif}\;t\_5 \leq 2.05:\\
\;\;\;\;t\_4 + \left(t\_3 + \left(\frac{\mathsf{fma}\left(-0.125, t\_1, 0.5 \cdot \sqrt{z}\right)}{z} - \left(\sqrt{y} + \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\left({\left(\sqrt{1 + t} + \sqrt{t}\right)}^{-1} + \sqrt{1 + z}\right) + \sqrt{1 + y}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites81.3%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.01000000000000001Initial program 95.1%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.2
Applied rewrites96.2%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.4
Applied rewrites47.4%
Applied rewrites74.6%
if 1.01000000000000001 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.0499999999999998Initial program 97.1%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f648.1
Applied rewrites8.1%
Applied rewrites37.3%
Taylor expanded in z around inf
Applied rewrites28.6%
if 2.0499999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.4%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6498.4
Applied rewrites98.4%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites95.6%
Final simplification59.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (pow z -1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4 (sqrt (+ x 1.0)))
(t_5 (sqrt (+ y 1.0)))
(t_6 (+ (+ (- t_4 (sqrt x)) (- t_5 (sqrt y))) t_2)))
(if (<= t_6 4e-5)
(+ (* (+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) t_1)) 0.5) t_3)
(if (<= t_6 1.01)
(+
(fma -1.0 (/ -1.0 (+ (sqrt y) t_5)) (- (sqrt (+ 1.0 x)) (sqrt x)))
t_3)
(if (<= t_6 2.05)
(+
t_5
(+
t_4
(- (/ (fma -0.125 t_1 (* 0.5 (sqrt z))) z) (+ (sqrt y) (sqrt x)))))
(+
(+
(- (- (+ (fma 0.5 x 1.0) (sqrt (+ 1.0 y))) (sqrt y)) (sqrt x))
t_2)
t_3))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(pow(z, -1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = sqrt((x + 1.0));
double t_5 = sqrt((y + 1.0));
double t_6 = ((t_4 - sqrt(x)) + (t_5 - sqrt(y))) + t_2;
double tmp;
if (t_6 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + t_1)) * 0.5) + t_3;
} else if (t_6 <= 1.01) {
tmp = fma(-1.0, (-1.0 / (sqrt(y) + t_5)), (sqrt((1.0 + x)) - sqrt(x))) + t_3;
} else if (t_6 <= 2.05) {
tmp = t_5 + (t_4 + ((fma(-0.125, t_1, (0.5 * sqrt(z))) / z) - (sqrt(y) + sqrt(x))));
} else {
tmp = ((((fma(0.5, x, 1.0) + sqrt((1.0 + y))) - sqrt(y)) - sqrt(x)) + t_2) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt((z ^ -1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = sqrt(Float64(x + 1.0)) t_5 = sqrt(Float64(y + 1.0)) t_6 = Float64(Float64(Float64(t_4 - sqrt(x)) + Float64(t_5 - sqrt(y))) + t_2) tmp = 0.0 if (t_6 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + t_1)) * 0.5) + t_3); elseif (t_6 <= 1.01) tmp = Float64(fma(-1.0, Float64(-1.0 / Float64(sqrt(y) + t_5)), Float64(sqrt(Float64(1.0 + x)) - sqrt(x))) + t_3); elseif (t_6 <= 2.05) tmp = Float64(t_5 + Float64(t_4 + Float64(Float64(fma(-0.125, t_1, Float64(0.5 * sqrt(z))) / z) - Float64(sqrt(y) + sqrt(x))))); else tmp = Float64(Float64(Float64(Float64(Float64(fma(0.5, x, 1.0) + sqrt(Float64(1.0 + y))) - sqrt(y)) - sqrt(x)) + t_2) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$5 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$6, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 1.01], N[(N[(-1.0 * N[(-1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 2.05], N[(t$95$5 + N[(t$95$4 + N[(N[(N[(-0.125 * t$95$1 + N[(0.5 * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(N[(0.5 * x + 1.0), $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{{z}^{-1}}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \sqrt{x + 1}\\
t_5 := \sqrt{y + 1}\\
t_6 := \left(\left(t\_4 - \sqrt{x}\right) + \left(t\_5 - \sqrt{y}\right)\right) + t\_2\\
\mathbf{if}\;t\_6 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + t\_1\right)\right) \cdot 0.5 + t\_3\\
\mathbf{elif}\;t\_6 \leq 1.01:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{-1}{\sqrt{y} + t\_5}, \sqrt{1 + x} - \sqrt{x}\right) + t\_3\\
\mathbf{elif}\;t\_6 \leq 2.05:\\
\;\;\;\;t\_5 + \left(t\_4 + \left(\frac{\mathsf{fma}\left(-0.125, t\_1, 0.5 \cdot \sqrt{z}\right)}{z} - \left(\sqrt{y} + \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\left(\mathsf{fma}\left(0.5, x, 1\right) + \sqrt{1 + y}\right) - \sqrt{y}\right) - \sqrt{x}\right) + t\_2\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites81.3%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.01000000000000001Initial program 95.1%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.2
Applied rewrites96.2%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.4
Applied rewrites47.4%
Applied rewrites74.6%
if 1.01000000000000001 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.0499999999999998Initial program 97.1%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f648.1
Applied rewrites8.1%
Applied rewrites37.3%
Taylor expanded in z around inf
Applied rewrites28.6%
if 2.0499999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.4%
Taylor expanded in x around 0
+-commutativeN/A
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
+-commutativeN/A
associate-+r+N/A
lower-+.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6494.8
Applied rewrites94.8%
Final simplification59.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (- (sqrt (+ x 1.0)) (sqrt x)))
(t_4 (sqrt (+ y 1.0)))
(t_5 (+ (+ t_3 (- t_4 (sqrt y))) (- t_1 (sqrt z)))))
(if (<= t_5 4e-5)
(+
(*
(+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) (sqrt (pow z -1.0))))
0.5)
t_2)
(if (<= t_5 1.9999999999)
(+
(fma -1.0 (/ -1.0 (+ (sqrt y) t_4)) (- (sqrt (+ 1.0 x)) (sqrt x)))
t_2)
(+
(+ (+ t_3 (- 1.0 (sqrt y))) (/ (- (+ z 1.0) z) (+ (sqrt z) t_1)))
t_2)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((x + 1.0)) - sqrt(x);
double t_4 = sqrt((y + 1.0));
double t_5 = (t_3 + (t_4 - sqrt(y))) + (t_1 - sqrt(z));
double tmp;
if (t_5 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + sqrt(pow(z, -1.0)))) * 0.5) + t_2;
} else if (t_5 <= 1.9999999999) {
tmp = fma(-1.0, (-1.0 / (sqrt(y) + t_4)), (sqrt((1.0 + x)) - sqrt(x))) + t_2;
} else {
tmp = ((t_3 + (1.0 - sqrt(y))) + (((z + 1.0) - z) / (sqrt(z) + t_1))) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) t_4 = sqrt(Float64(y + 1.0)) t_5 = Float64(Float64(t_3 + Float64(t_4 - sqrt(y))) + Float64(t_1 - sqrt(z))) tmp = 0.0 if (t_5 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + sqrt((z ^ -1.0)))) * 0.5) + t_2); elseif (t_5 <= 1.9999999999) tmp = Float64(fma(-1.0, Float64(-1.0 / Float64(sqrt(y) + t_4)), Float64(sqrt(Float64(1.0 + x)) - sqrt(x))) + t_2); else tmp = Float64(Float64(Float64(t_3 + Float64(1.0 - sqrt(y))) + Float64(Float64(Float64(z + 1.0) - z) / Float64(sqrt(z) + t_1))) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$3 + N[(t$95$4 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$5, 1.9999999999], N[(N[(-1.0 * N[(-1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$4), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(t$95$3 + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z + 1.0), $MachinePrecision] - z), $MachinePrecision] / N[(N[Sqrt[z], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{x + 1} - \sqrt{x}\\
t_4 := \sqrt{y + 1}\\
t_5 := \left(t\_3 + \left(t\_4 - \sqrt{y}\right)\right) + \left(t\_1 - \sqrt{z}\right)\\
\mathbf{if}\;t\_5 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + \sqrt{{z}^{-1}}\right)\right) \cdot 0.5 + t\_2\\
\mathbf{elif}\;t\_5 \leq 1.9999999999:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{-1}{\sqrt{y} + t\_4}, \sqrt{1 + x} - \sqrt{x}\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_3 + \left(1 - \sqrt{y}\right)\right) + \frac{\left(z + 1\right) - z}{\sqrt{z} + t\_1}\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites81.3%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.9999999999Initial program 95.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.4
Applied rewrites96.4%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.1
Applied rewrites47.1%
Applied rewrites71.4%
if 1.9999999999 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 97.2%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6478.0
Applied rewrites78.0%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6478.1
Applied rewrites78.1%
Final simplification75.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_2
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))))
(if (<= t_2 4e-5)
(+
(*
(+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) (sqrt (pow z -1.0))))
0.5)
t_1)
(+ t_2 t_1))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z));
double tmp;
if (t_2 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + sqrt(pow(z, -1.0)))) * 0.5) + t_1;
} else {
tmp = t_2 + t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((t + 1.0d0)) - sqrt(t)
t_2 = ((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))
if (t_2 <= 4d-5) then
tmp = ((sqrt((x ** (-1.0d0))) + (sqrt((y ** (-1.0d0))) + sqrt((z ** (-1.0d0))))) * 0.5d0) + t_1
else
tmp = t_2 + t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_2 = ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z));
double tmp;
if (t_2 <= 4e-5) {
tmp = ((Math.sqrt(Math.pow(x, -1.0)) + (Math.sqrt(Math.pow(y, -1.0)) + Math.sqrt(Math.pow(z, -1.0)))) * 0.5) + t_1;
} else {
tmp = t_2 + t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((t + 1.0)) - math.sqrt(t) t_2 = ((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z)) tmp = 0 if t_2 <= 4e-5: tmp = ((math.sqrt(math.pow(x, -1.0)) + (math.sqrt(math.pow(y, -1.0)) + math.sqrt(math.pow(z, -1.0)))) * 0.5) + t_1 else: tmp = t_2 + t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_2 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) tmp = 0.0 if (t_2 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + sqrt((z ^ -1.0)))) * 0.5) + t_1); else tmp = Float64(t_2 + t_1); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((t + 1.0)) - sqrt(t);
t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z));
tmp = 0.0;
if (t_2 <= 4e-5)
tmp = ((sqrt((x ^ -1.0)) + (sqrt((y ^ -1.0)) + sqrt((z ^ -1.0)))) * 0.5) + t_1;
else
tmp = t_2 + t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$1), $MachinePrecision], N[(t$95$2 + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
t_2 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\\
\mathbf{if}\;t\_2 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + \sqrt{{z}^{-1}}\right)\right) \cdot 0.5 + t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2 + t\_1\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites81.3%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 96.3%
Final simplification94.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (pow z -1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4 (sqrt (+ 1.0 y)))
(t_5 (sqrt (+ y 1.0)))
(t_6 (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_5 (sqrt y))) t_2)))
(if (<= t_6 4e-5)
(+ (* (+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) t_1)) 0.5) t_3)
(if (<= t_6 1.999999)
(+
(fma -1.0 (/ -1.0 (+ (sqrt y) t_5)) (- (sqrt (+ 1.0 x)) (sqrt x)))
t_3)
(if (<= t_6 2.0002)
(+ (- (fma t_1 0.5 (+ t_4 1.0)) (+ (sqrt y) (sqrt x))) t_3)
(+ (+ (- (- (+ (fma 0.5 x 1.0) t_4) (sqrt y)) (sqrt x)) t_2) t_3))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(pow(z, -1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = sqrt((1.0 + y));
double t_5 = sqrt((y + 1.0));
double t_6 = ((sqrt((x + 1.0)) - sqrt(x)) + (t_5 - sqrt(y))) + t_2;
double tmp;
if (t_6 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + t_1)) * 0.5) + t_3;
} else if (t_6 <= 1.999999) {
tmp = fma(-1.0, (-1.0 / (sqrt(y) + t_5)), (sqrt((1.0 + x)) - sqrt(x))) + t_3;
} else if (t_6 <= 2.0002) {
tmp = (fma(t_1, 0.5, (t_4 + 1.0)) - (sqrt(y) + sqrt(x))) + t_3;
} else {
tmp = ((((fma(0.5, x, 1.0) + t_4) - sqrt(y)) - sqrt(x)) + t_2) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt((z ^ -1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = sqrt(Float64(1.0 + y)) t_5 = sqrt(Float64(y + 1.0)) t_6 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_5 - sqrt(y))) + t_2) tmp = 0.0 if (t_6 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + t_1)) * 0.5) + t_3); elseif (t_6 <= 1.999999) tmp = Float64(fma(-1.0, Float64(-1.0 / Float64(sqrt(y) + t_5)), Float64(sqrt(Float64(1.0 + x)) - sqrt(x))) + t_3); elseif (t_6 <= 2.0002) tmp = Float64(Float64(fma(t_1, 0.5, Float64(t_4 + 1.0)) - Float64(sqrt(y) + sqrt(x))) + t_3); else tmp = Float64(Float64(Float64(Float64(Float64(fma(0.5, x, 1.0) + t_4) - sqrt(y)) - sqrt(x)) + t_2) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$5 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$6, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 1.999999], N[(N[(-1.0 * N[(-1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 2.0002], N[(N[(N[(t$95$1 * 0.5 + N[(t$95$4 + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(N[(N[(N[(0.5 * x + 1.0), $MachinePrecision] + t$95$4), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{{z}^{-1}}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \sqrt{1 + y}\\
t_5 := \sqrt{y + 1}\\
t_6 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_5 - \sqrt{y}\right)\right) + t\_2\\
\mathbf{if}\;t\_6 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + t\_1\right)\right) \cdot 0.5 + t\_3\\
\mathbf{elif}\;t\_6 \leq 1.999999:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{-1}{\sqrt{y} + t\_5}, \sqrt{1 + x} - \sqrt{x}\right) + t\_3\\
\mathbf{elif}\;t\_6 \leq 2.0002:\\
\;\;\;\;\left(\mathsf{fma}\left(t\_1, 0.5, t\_4 + 1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\left(\mathsf{fma}\left(0.5, x, 1\right) + t\_4\right) - \sqrt{y}\right) - \sqrt{x}\right) + t\_2\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites81.3%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.99999900000000008Initial program 95.3%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.3
Applied rewrites96.3%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6446.7
Applied rewrites46.7%
Applied rewrites71.8%
if 1.99999900000000008 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 97.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6447.4
Applied rewrites47.4%
Taylor expanded in x around 0
Applied rewrites45.9%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.2%
Taylor expanded in x around 0
+-commutativeN/A
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
+-commutativeN/A
associate-+r+N/A
lower-+.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6494.7
Applied rewrites94.7%
Final simplification66.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (pow z -1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4 (- (sqrt (+ x 1.0)) (sqrt x)))
(t_5 (sqrt (+ y 1.0)))
(t_6 (+ (+ t_4 (- t_5 (sqrt y))) t_2)))
(if (<= t_6 4e-5)
(+ (* (+ (sqrt (pow x -1.0)) (+ (sqrt (pow y -1.0)) t_1)) 0.5) t_3)
(if (<= t_6 1.999999)
(+
(fma -1.0 (/ -1.0 (+ (sqrt y) t_5)) (- (sqrt (+ 1.0 x)) (sqrt x)))
t_3)
(if (<= t_6 2.0002)
(+
(- (fma t_1 0.5 (+ (sqrt (+ 1.0 y)) 1.0)) (+ (sqrt y) (sqrt x)))
t_3)
(+ (+ (+ t_4 (- 1.0 (sqrt y))) t_2) t_3))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(pow(z, -1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = sqrt((x + 1.0)) - sqrt(x);
double t_5 = sqrt((y + 1.0));
double t_6 = (t_4 + (t_5 - sqrt(y))) + t_2;
double tmp;
if (t_6 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + (sqrt(pow(y, -1.0)) + t_1)) * 0.5) + t_3;
} else if (t_6 <= 1.999999) {
tmp = fma(-1.0, (-1.0 / (sqrt(y) + t_5)), (sqrt((1.0 + x)) - sqrt(x))) + t_3;
} else if (t_6 <= 2.0002) {
tmp = (fma(t_1, 0.5, (sqrt((1.0 + y)) + 1.0)) - (sqrt(y) + sqrt(x))) + t_3;
} else {
tmp = ((t_4 + (1.0 - sqrt(y))) + t_2) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt((z ^ -1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) t_5 = sqrt(Float64(y + 1.0)) t_6 = Float64(Float64(t_4 + Float64(t_5 - sqrt(y))) + t_2) tmp = 0.0 if (t_6 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + Float64(sqrt((y ^ -1.0)) + t_1)) * 0.5) + t_3); elseif (t_6 <= 1.999999) tmp = Float64(fma(-1.0, Float64(-1.0 / Float64(sqrt(y) + t_5)), Float64(sqrt(Float64(1.0 + x)) - sqrt(x))) + t_3); elseif (t_6 <= 2.0002) tmp = Float64(Float64(fma(t_1, 0.5, Float64(sqrt(Float64(1.0 + y)) + 1.0)) - Float64(sqrt(y) + sqrt(x))) + t_3); else tmp = Float64(Float64(Float64(t_4 + Float64(1.0 - sqrt(y))) + t_2) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(N[(t$95$4 + N[(t$95$5 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$6, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 1.999999], N[(N[(-1.0 * N[(-1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 2.0002], N[(N[(N[(t$95$1 * 0.5 + N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(t$95$4 + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{{z}^{-1}}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \sqrt{x + 1} - \sqrt{x}\\
t_5 := \sqrt{y + 1}\\
t_6 := \left(t\_4 + \left(t\_5 - \sqrt{y}\right)\right) + t\_2\\
\mathbf{if}\;t\_6 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + \left(\sqrt{{y}^{-1}} + t\_1\right)\right) \cdot 0.5 + t\_3\\
\mathbf{elif}\;t\_6 \leq 1.999999:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{-1}{\sqrt{y} + t\_5}, \sqrt{1 + x} - \sqrt{x}\right) + t\_3\\
\mathbf{elif}\;t\_6 \leq 2.0002:\\
\;\;\;\;\left(\mathsf{fma}\left(t\_1, 0.5, \sqrt{1 + y} + 1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_4 + \left(1 - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites81.3%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.99999900000000008Initial program 95.3%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.3
Applied rewrites96.3%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6446.7
Applied rewrites46.7%
Applied rewrites71.8%
if 1.99999900000000008 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 97.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6447.4
Applied rewrites47.4%
Taylor expanded in x around 0
Applied rewrites45.9%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.2%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6498.2
Applied rewrites98.2%
Final simplification66.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ x 1.0)) (sqrt x)))
(t_4 (sqrt (+ y 1.0)))
(t_5 (+ (+ t_3 (- t_4 (sqrt y))) t_2)))
(if (<= t_5 4e-5)
(+ (fma (sqrt (pow x -1.0)) 0.5 (pow (+ t_4 (sqrt y)) -1.0)) t_1)
(if (<= t_5 1.999999)
(+
(fma -1.0 (/ -1.0 (+ (sqrt y) t_4)) (- (sqrt (+ 1.0 x)) (sqrt x)))
t_1)
(if (<= t_5 2.0002)
(+
(-
(fma (sqrt (pow z -1.0)) 0.5 (+ (sqrt (+ 1.0 y)) 1.0))
(+ (sqrt y) (sqrt x)))
t_1)
(+ (+ (+ t_3 (- 1.0 (sqrt y))) t_2) t_1))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((x + 1.0)) - sqrt(x);
double t_4 = sqrt((y + 1.0));
double t_5 = (t_3 + (t_4 - sqrt(y))) + t_2;
double tmp;
if (t_5 <= 4e-5) {
tmp = fma(sqrt(pow(x, -1.0)), 0.5, pow((t_4 + sqrt(y)), -1.0)) + t_1;
} else if (t_5 <= 1.999999) {
tmp = fma(-1.0, (-1.0 / (sqrt(y) + t_4)), (sqrt((1.0 + x)) - sqrt(x))) + t_1;
} else if (t_5 <= 2.0002) {
tmp = (fma(sqrt(pow(z, -1.0)), 0.5, (sqrt((1.0 + y)) + 1.0)) - (sqrt(y) + sqrt(x))) + t_1;
} else {
tmp = ((t_3 + (1.0 - sqrt(y))) + t_2) + t_1;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) t_4 = sqrt(Float64(y + 1.0)) t_5 = Float64(Float64(t_3 + Float64(t_4 - sqrt(y))) + t_2) tmp = 0.0 if (t_5 <= 4e-5) tmp = Float64(fma(sqrt((x ^ -1.0)), 0.5, (Float64(t_4 + sqrt(y)) ^ -1.0)) + t_1); elseif (t_5 <= 1.999999) tmp = Float64(fma(-1.0, Float64(-1.0 / Float64(sqrt(y) + t_4)), Float64(sqrt(Float64(1.0 + x)) - sqrt(x))) + t_1); elseif (t_5 <= 2.0002) tmp = Float64(Float64(fma(sqrt((z ^ -1.0)), 0.5, Float64(sqrt(Float64(1.0 + y)) + 1.0)) - Float64(sqrt(y) + sqrt(x))) + t_1); else tmp = Float64(Float64(Float64(t_3 + Float64(1.0 - sqrt(y))) + t_2) + t_1); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$3 + N[(t$95$4 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$5, 4e-5], N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Power[N[(t$95$4 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$5, 1.999999], N[(N[(-1.0 * N[(-1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$4), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$5, 2.0002], N[(N[(N[(N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(t$95$3 + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$1), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{x + 1} - \sqrt{x}\\
t_4 := \sqrt{y + 1}\\
t_5 := \left(t\_3 + \left(t\_4 - \sqrt{y}\right)\right) + t\_2\\
\mathbf{if}\;t\_5 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{{x}^{-1}}, 0.5, {\left(t\_4 + \sqrt{y}\right)}^{-1}\right) + t\_1\\
\mathbf{elif}\;t\_5 \leq 1.999999:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{-1}{\sqrt{y} + t\_4}, \sqrt{1 + x} - \sqrt{x}\right) + t\_1\\
\mathbf{elif}\;t\_5 \leq 2.0002:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{z}^{-1}}, 0.5, \sqrt{1 + y} + 1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right) + t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_3 + \left(1 - \sqrt{y}\right)\right) + t\_2\right) + t\_1\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6450.7
Applied rewrites50.7%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6445.6
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites71.3%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.99999900000000008Initial program 95.3%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.3
Applied rewrites96.3%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6446.7
Applied rewrites46.7%
Applied rewrites71.8%
if 1.99999900000000008 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 97.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6447.4
Applied rewrites47.4%
Taylor expanded in x around 0
Applied rewrites45.9%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.2%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6498.2
Applied rewrites98.2%
Final simplification65.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (+ (sqrt y) (sqrt x)))
(t_4 (sqrt (+ x 1.0)))
(t_5 (- t_4 (sqrt x)))
(t_6 (sqrt (+ y 1.0)))
(t_7 (+ (+ t_5 (- t_6 (sqrt y))) t_2))
(t_8 (sqrt (pow z -1.0))))
(if (<= t_7 4e-5)
(+ (* (+ (sqrt (pow x -1.0)) t_8) 0.5) t_1)
(if (<= t_7 1.01)
(+ (- (fma (sqrt (pow y -1.0)) 0.5 (sqrt (+ 1.0 x))) (sqrt x)) t_1)
(if (<= t_7 2.0002)
(+ 1.0 (- (fma 0.5 t_8 t_6) t_3))
(if (<= t_7 2.9999)
(+ t_6 (+ t_4 (- t_2 t_3)))
(+ (+ (+ t_5 (- 1.0 (sqrt y))) (- 1.0 (sqrt z))) t_1)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt(y) + sqrt(x);
double t_4 = sqrt((x + 1.0));
double t_5 = t_4 - sqrt(x);
double t_6 = sqrt((y + 1.0));
double t_7 = (t_5 + (t_6 - sqrt(y))) + t_2;
double t_8 = sqrt(pow(z, -1.0));
double tmp;
if (t_7 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + t_8) * 0.5) + t_1;
} else if (t_7 <= 1.01) {
tmp = (fma(sqrt(pow(y, -1.0)), 0.5, sqrt((1.0 + x))) - sqrt(x)) + t_1;
} else if (t_7 <= 2.0002) {
tmp = 1.0 + (fma(0.5, t_8, t_6) - t_3);
} else if (t_7 <= 2.9999) {
tmp = t_6 + (t_4 + (t_2 - t_3));
} else {
tmp = ((t_5 + (1.0 - sqrt(y))) + (1.0 - sqrt(z))) + t_1;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(y) + sqrt(x)) t_4 = sqrt(Float64(x + 1.0)) t_5 = Float64(t_4 - sqrt(x)) t_6 = sqrt(Float64(y + 1.0)) t_7 = Float64(Float64(t_5 + Float64(t_6 - sqrt(y))) + t_2) t_8 = sqrt((z ^ -1.0)) tmp = 0.0 if (t_7 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + t_8) * 0.5) + t_1); elseif (t_7 <= 1.01) tmp = Float64(Float64(fma(sqrt((y ^ -1.0)), 0.5, sqrt(Float64(1.0 + x))) - sqrt(x)) + t_1); elseif (t_7 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, t_8, t_6) - t_3)); elseif (t_7 <= 2.9999) tmp = Float64(t_6 + Float64(t_4 + Float64(t_2 - t_3))); else tmp = Float64(Float64(Float64(t_5 + Float64(1.0 - sqrt(y))) + Float64(1.0 - sqrt(z))) + t_1); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$7 = N[(N[(t$95$5 + N[(t$95$6 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, Block[{t$95$8 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$7, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$8), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$7, 1.01], N[(N[(N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$7, 2.0002], N[(1.0 + N[(N[(0.5 * t$95$8 + t$95$6), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$7, 2.9999], N[(t$95$6 + N[(t$95$4 + N[(t$95$2 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t$95$5 + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]]]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{y} + \sqrt{x}\\
t_4 := \sqrt{x + 1}\\
t_5 := t\_4 - \sqrt{x}\\
t_6 := \sqrt{y + 1}\\
t_7 := \left(t\_5 + \left(t\_6 - \sqrt{y}\right)\right) + t\_2\\
t_8 := \sqrt{{z}^{-1}}\\
\mathbf{if}\;t\_7 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + t\_8\right) \cdot 0.5 + t\_1\\
\mathbf{elif}\;t\_7 \leq 1.01:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{y}^{-1}}, 0.5, \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_1\\
\mathbf{elif}\;t\_7 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, t\_8, t\_6\right) - t\_3\right)\\
\mathbf{elif}\;t\_7 \leq 2.9999:\\
\;\;\;\;t\_6 + \left(t\_4 + \left(t\_2 - t\_3\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_5 + \left(1 - \sqrt{y}\right)\right) + \left(1 - \sqrt{z}\right)\right) + t\_1\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites68.8%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.01000000000000001Initial program 95.1%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.2
Applied rewrites96.2%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.4
Applied rewrites47.4%
Taylor expanded in y around inf
Applied rewrites44.7%
if 1.01000000000000001 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 97.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f648.0
Applied rewrites8.0%
Taylor expanded in x around 0
Applied rewrites15.3%
Taylor expanded in z around inf
Applied rewrites31.2%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.99989999999999979Initial program 96.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6460.2
Applied rewrites60.2%
Applied rewrites60.2%
if 2.99989999999999979 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.4%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6498.4
Applied rewrites98.4%
Taylor expanded in z around 0
lower--.f64N/A
lower-sqrt.f6498.4
Applied rewrites98.4%
Final simplification47.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (+ (sqrt y) (sqrt x)))
(t_4 (sqrt (+ x 1.0)))
(t_5 (sqrt (+ y 1.0)))
(t_6 (+ (+ (- t_4 (sqrt x)) (- t_5 (sqrt y))) t_2))
(t_7 (sqrt (pow z -1.0))))
(if (<= t_6 4e-5)
(+ (* (+ (sqrt (pow x -1.0)) t_7) 0.5) t_1)
(if (<= t_6 1.01)
(+ (- (fma (sqrt (pow y -1.0)) 0.5 (sqrt (+ 1.0 x))) (sqrt x)) t_1)
(if (<= t_6 2.0002)
(+ 1.0 (- (fma 0.5 t_7 t_5) t_3))
(+ t_5 (+ t_4 (- t_2 t_3))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt(y) + sqrt(x);
double t_4 = sqrt((x + 1.0));
double t_5 = sqrt((y + 1.0));
double t_6 = ((t_4 - sqrt(x)) + (t_5 - sqrt(y))) + t_2;
double t_7 = sqrt(pow(z, -1.0));
double tmp;
if (t_6 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + t_7) * 0.5) + t_1;
} else if (t_6 <= 1.01) {
tmp = (fma(sqrt(pow(y, -1.0)), 0.5, sqrt((1.0 + x))) - sqrt(x)) + t_1;
} else if (t_6 <= 2.0002) {
tmp = 1.0 + (fma(0.5, t_7, t_5) - t_3);
} else {
tmp = t_5 + (t_4 + (t_2 - t_3));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(y) + sqrt(x)) t_4 = sqrt(Float64(x + 1.0)) t_5 = sqrt(Float64(y + 1.0)) t_6 = Float64(Float64(Float64(t_4 - sqrt(x)) + Float64(t_5 - sqrt(y))) + t_2) t_7 = sqrt((z ^ -1.0)) tmp = 0.0 if (t_6 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + t_7) * 0.5) + t_1); elseif (t_6 <= 1.01) tmp = Float64(Float64(fma(sqrt((y ^ -1.0)), 0.5, sqrt(Float64(1.0 + x))) - sqrt(x)) + t_1); elseif (t_6 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, t_7, t_5) - t_3)); else tmp = Float64(t_5 + Float64(t_4 + Float64(t_2 - t_3))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$5 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, Block[{t$95$7 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$6, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$7), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$6, 1.01], N[(N[(N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$6, 2.0002], N[(1.0 + N[(N[(0.5 * t$95$7 + t$95$5), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision], N[(t$95$5 + N[(t$95$4 + N[(t$95$2 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{y} + \sqrt{x}\\
t_4 := \sqrt{x + 1}\\
t_5 := \sqrt{y + 1}\\
t_6 := \left(\left(t\_4 - \sqrt{x}\right) + \left(t\_5 - \sqrt{y}\right)\right) + t\_2\\
t_7 := \sqrt{{z}^{-1}}\\
\mathbf{if}\;t\_6 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + t\_7\right) \cdot 0.5 + t\_1\\
\mathbf{elif}\;t\_6 \leq 1.01:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{y}^{-1}}, 0.5, \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_1\\
\mathbf{elif}\;t\_6 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, t\_7, t\_5\right) - t\_3\right)\\
\mathbf{else}:\\
\;\;\;\;t\_5 + \left(t\_4 + \left(t\_2 - t\_3\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites68.8%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.01000000000000001Initial program 95.1%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.2
Applied rewrites96.2%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.4
Applied rewrites47.4%
Taylor expanded in y around inf
Applied rewrites44.7%
if 1.01000000000000001 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 97.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f648.0
Applied rewrites8.0%
Taylor expanded in x around 0
Applied rewrites15.3%
Taylor expanded in z around inf
Applied rewrites31.2%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6458.7
Applied rewrites58.7%
Applied rewrites58.7%
Final simplification43.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (+ (sqrt y) (sqrt x)))
(t_4 (sqrt (+ x 1.0)))
(t_5 (sqrt (+ y 1.0)))
(t_6 (+ (+ (- t_4 (sqrt x)) (- t_5 (sqrt y))) t_2))
(t_7 (sqrt (pow z -1.0))))
(if (<= t_6 4e-5)
(+ (* (+ (sqrt (pow x -1.0)) t_7) 0.5) t_1)
(if (<= t_6 1.01)
(+ (- (fma (sqrt (pow y -1.0)) 0.5 (sqrt (+ 1.0 x))) (sqrt x)) t_1)
(if (<= t_6 2.0002)
(+ 1.0 (- (fma 0.5 t_7 t_5) t_3))
(+ 1.0 (+ t_4 (- t_2 t_3))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt(y) + sqrt(x);
double t_4 = sqrt((x + 1.0));
double t_5 = sqrt((y + 1.0));
double t_6 = ((t_4 - sqrt(x)) + (t_5 - sqrt(y))) + t_2;
double t_7 = sqrt(pow(z, -1.0));
double tmp;
if (t_6 <= 4e-5) {
tmp = ((sqrt(pow(x, -1.0)) + t_7) * 0.5) + t_1;
} else if (t_6 <= 1.01) {
tmp = (fma(sqrt(pow(y, -1.0)), 0.5, sqrt((1.0 + x))) - sqrt(x)) + t_1;
} else if (t_6 <= 2.0002) {
tmp = 1.0 + (fma(0.5, t_7, t_5) - t_3);
} else {
tmp = 1.0 + (t_4 + (t_2 - t_3));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(y) + sqrt(x)) t_4 = sqrt(Float64(x + 1.0)) t_5 = sqrt(Float64(y + 1.0)) t_6 = Float64(Float64(Float64(t_4 - sqrt(x)) + Float64(t_5 - sqrt(y))) + t_2) t_7 = sqrt((z ^ -1.0)) tmp = 0.0 if (t_6 <= 4e-5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + t_7) * 0.5) + t_1); elseif (t_6 <= 1.01) tmp = Float64(Float64(fma(sqrt((y ^ -1.0)), 0.5, sqrt(Float64(1.0 + x))) - sqrt(x)) + t_1); elseif (t_6 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, t_7, t_5) - t_3)); else tmp = Float64(1.0 + Float64(t_4 + Float64(t_2 - t_3))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$5 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, Block[{t$95$7 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$6, 4e-5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$7), $MachinePrecision] * 0.5), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$6, 1.01], N[(N[(N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$6, 2.0002], N[(1.0 + N[(N[(0.5 * t$95$7 + t$95$5), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(t$95$4 + N[(t$95$2 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{y} + \sqrt{x}\\
t_4 := \sqrt{x + 1}\\
t_5 := \sqrt{y + 1}\\
t_6 := \left(\left(t\_4 - \sqrt{x}\right) + \left(t\_5 - \sqrt{y}\right)\right) + t\_2\\
t_7 := \sqrt{{z}^{-1}}\\
\mathbf{if}\;t\_6 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + t\_7\right) \cdot 0.5 + t\_1\\
\mathbf{elif}\;t\_6 \leq 1.01:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{y}^{-1}}, 0.5, \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_1\\
\mathbf{elif}\;t\_6 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, t\_7, t\_5\right) - t\_3\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(t\_4 + \left(t\_2 - t\_3\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 4.00000000000000033e-5Initial program 47.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.3
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites45.6%
Taylor expanded in x around inf
Applied rewrites68.8%
if 4.00000000000000033e-5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.01000000000000001Initial program 95.1%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.2
Applied rewrites96.2%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.4
Applied rewrites47.4%
Taylor expanded in y around inf
Applied rewrites44.7%
if 1.01000000000000001 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 97.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f648.0
Applied rewrites8.0%
Taylor expanded in x around 0
Applied rewrites15.3%
Taylor expanded in z around inf
Applied rewrites31.2%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6458.7
Applied rewrites58.7%
Applied rewrites58.7%
Taylor expanded in y around 0
Applied rewrites58.7%
Final simplification43.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (sqrt (+ x 1.0)))
(t_3 (+ (sqrt y) (sqrt x)))
(t_4 (sqrt (+ y 1.0)))
(t_5 (+ (+ (- t_2 (sqrt x)) (- t_4 (sqrt y))) t_1))
(t_6 (sqrt (pow z -1.0))))
(if (<= t_5 0.5)
(+ (* (+ (sqrt (pow x -1.0)) t_6) 0.5) (- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_5 2.0002)
(+ 1.0 (- (fma 0.5 t_6 t_4) t_3))
(+ 1.0 (+ t_2 (- t_1 t_3)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((x + 1.0));
double t_3 = sqrt(y) + sqrt(x);
double t_4 = sqrt((y + 1.0));
double t_5 = ((t_2 - sqrt(x)) + (t_4 - sqrt(y))) + t_1;
double t_6 = sqrt(pow(z, -1.0));
double tmp;
if (t_5 <= 0.5) {
tmp = ((sqrt(pow(x, -1.0)) + t_6) * 0.5) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_5 <= 2.0002) {
tmp = 1.0 + (fma(0.5, t_6, t_4) - t_3);
} else {
tmp = 1.0 + (t_2 + (t_1 - t_3));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = sqrt(Float64(x + 1.0)) t_3 = Float64(sqrt(y) + sqrt(x)) t_4 = sqrt(Float64(y + 1.0)) t_5 = Float64(Float64(Float64(t_2 - sqrt(x)) + Float64(t_4 - sqrt(y))) + t_1) t_6 = sqrt((z ^ -1.0)) tmp = 0.0 if (t_5 <= 0.5) tmp = Float64(Float64(Float64(sqrt((x ^ -1.0)) + t_6) * 0.5) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_5 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, t_6, t_4) - t_3)); else tmp = Float64(1.0 + Float64(t_2 + Float64(t_1 - t_3))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(t$95$2 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$4 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, Block[{t$95$6 = N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(N[(N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$6), $MachinePrecision] * 0.5), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.0002], N[(1.0 + N[(N[(0.5 * t$95$6 + t$95$4), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(t$95$2 + N[(t$95$1 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{x + 1}\\
t_3 := \sqrt{y} + \sqrt{x}\\
t_4 := \sqrt{y + 1}\\
t_5 := \left(\left(t\_2 - \sqrt{x}\right) + \left(t\_4 - \sqrt{y}\right)\right) + t\_1\\
t_6 := \sqrt{{z}^{-1}}\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;\left(\sqrt{{x}^{-1}} + t\_6\right) \cdot 0.5 + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_5 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, t\_6, t\_4\right) - t\_3\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(t\_2 + \left(t\_1 - t\_3\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 0.5Initial program 50.1%
Taylor expanded in z around inf
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6437.9
Applied rewrites37.9%
Taylor expanded in y around inf
Applied rewrites41.7%
Taylor expanded in x around inf
Applied rewrites64.8%
if 0.5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 96.4%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f645.5
Applied rewrites5.5%
Taylor expanded in x around 0
Applied rewrites21.2%
Taylor expanded in z around inf
Applied rewrites25.5%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6458.7
Applied rewrites58.7%
Applied rewrites58.7%
Taylor expanded in y around 0
Applied rewrites58.7%
Final simplification33.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (sqrt (+ x 1.0)))
(t_3 (+ (sqrt y) (sqrt x)))
(t_4 (sqrt (+ y 1.0)))
(t_5 (+ (+ (- t_2 (sqrt x)) (- t_4 (sqrt y))) t_1)))
(if (<= t_5 0.9999999993911544)
(+ (- (sqrt (+ 1.0 x)) (sqrt x)) (- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_5 2.0002)
(+ 1.0 (- (fma 0.5 (sqrt (pow z -1.0)) t_4) t_3))
(+ 1.0 (+ t_2 (- t_1 t_3)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((x + 1.0));
double t_3 = sqrt(y) + sqrt(x);
double t_4 = sqrt((y + 1.0));
double t_5 = ((t_2 - sqrt(x)) + (t_4 - sqrt(y))) + t_1;
double tmp;
if (t_5 <= 0.9999999993911544) {
tmp = (sqrt((1.0 + x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_5 <= 2.0002) {
tmp = 1.0 + (fma(0.5, sqrt(pow(z, -1.0)), t_4) - t_3);
} else {
tmp = 1.0 + (t_2 + (t_1 - t_3));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = sqrt(Float64(x + 1.0)) t_3 = Float64(sqrt(y) + sqrt(x)) t_4 = sqrt(Float64(y + 1.0)) t_5 = Float64(Float64(Float64(t_2 - sqrt(x)) + Float64(t_4 - sqrt(y))) + t_1) tmp = 0.0 if (t_5 <= 0.9999999993911544) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_5 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, sqrt((z ^ -1.0)), t_4) - t_3)); else tmp = Float64(1.0 + Float64(t_2 + Float64(t_1 - t_3))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(t$95$2 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$4 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[t$95$5, 0.9999999993911544], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.0002], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$4), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(t$95$2 + N[(t$95$1 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{x + 1}\\
t_3 := \sqrt{y} + \sqrt{x}\\
t_4 := \sqrt{y + 1}\\
t_5 := \left(\left(t\_2 - \sqrt{x}\right) + \left(t\_4 - \sqrt{y}\right)\right) + t\_1\\
\mathbf{if}\;t\_5 \leq 0.9999999993911544:\\
\;\;\;\;\left(\sqrt{1 + x} - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_5 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{{z}^{-1}}, t\_4\right) - t\_3\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(t\_2 + \left(t\_1 - t\_3\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 0.99999999939115436Initial program 57.7%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6460.8
Applied rewrites60.8%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6445.7
Applied rewrites45.7%
Taylor expanded in y around inf
Applied rewrites45.7%
if 0.99999999939115436 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 96.3%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f645.6
Applied rewrites5.6%
Taylor expanded in x around 0
Applied rewrites21.0%
Taylor expanded in z around inf
Applied rewrites25.5%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6458.7
Applied rewrites58.7%
Applied rewrites58.7%
Taylor expanded in y around 0
Applied rewrites58.7%
Final simplification31.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2 (sqrt (+ y 1.0)))
(t_3
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_2 (sqrt y)))
(- t_1 (sqrt z)))))
(if (<= t_3 0.9999999993911544)
(+ (- (sqrt (+ 1.0 x)) (sqrt x)) (- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_3 2.0002)
(+ 1.0 (- (fma 0.5 (sqrt (pow z -1.0)) t_2) (+ (sqrt y) (sqrt x))))
(- (+ 2.0 t_1) (+ (+ (sqrt z) (sqrt y)) (sqrt x)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = sqrt((y + 1.0));
double t_3 = ((sqrt((x + 1.0)) - sqrt(x)) + (t_2 - sqrt(y))) + (t_1 - sqrt(z));
double tmp;
if (t_3 <= 0.9999999993911544) {
tmp = (sqrt((1.0 + x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_3 <= 2.0002) {
tmp = 1.0 + (fma(0.5, sqrt(pow(z, -1.0)), t_2) - (sqrt(y) + sqrt(x)));
} else {
tmp = (2.0 + t_1) - ((sqrt(z) + sqrt(y)) + sqrt(x));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = sqrt(Float64(y + 1.0)) t_3 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_2 - sqrt(y))) + Float64(t_1 - sqrt(z))) tmp = 0.0 if (t_3 <= 0.9999999993911544) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_3 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, sqrt((z ^ -1.0)), t_2) - Float64(sqrt(y) + sqrt(x)))); else tmp = Float64(Float64(2.0 + t_1) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$2 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.9999999993911544], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0002], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[Power[z, -1.0], $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + t$95$1), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := \sqrt{y + 1}\\
t_3 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_2 - \sqrt{y}\right)\right) + \left(t\_1 - \sqrt{z}\right)\\
\mathbf{if}\;t\_3 \leq 0.9999999993911544:\\
\;\;\;\;\left(\sqrt{1 + x} - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_3 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{{z}^{-1}}, t\_2\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(2 + t\_1\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 0.99999999939115436Initial program 57.7%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6460.8
Applied rewrites60.8%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6445.7
Applied rewrites45.7%
Taylor expanded in y around inf
Applied rewrites45.7%
if 0.99999999939115436 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.00019999999999998Initial program 96.3%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f645.6
Applied rewrites5.6%
Taylor expanded in x around 0
Applied rewrites21.0%
Taylor expanded in z around inf
Applied rewrites25.5%
if 2.00019999999999998 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6458.7
Applied rewrites58.7%
Taylor expanded in x around 0
Applied rewrites54.5%
Taylor expanded in y around 0
Applied rewrites54.6%
Final simplification31.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= t_1 4e-6)
(+
(+
(fma (sqrt (pow y -1.0)) 0.5 (pow (+ (sqrt (+ 1.0 x)) (sqrt x)) -1.0))
(- t_2 (sqrt z)))
t_3)
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) t_1)
(/ (- (+ z 1.0) z) (+ (sqrt z) t_2)))
t_3))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0)) - sqrt(y);
double t_2 = sqrt((z + 1.0));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (t_1 <= 4e-6) {
tmp = (fma(sqrt(pow(y, -1.0)), 0.5, pow((sqrt((1.0 + x)) + sqrt(x)), -1.0)) + (t_2 - sqrt(z))) + t_3;
} else {
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + t_1) + (((z + 1.0) - z) / (sqrt(z) + t_2))) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_2 = sqrt(Float64(z + 1.0)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (t_1 <= 4e-6) tmp = Float64(Float64(fma(sqrt((y ^ -1.0)), 0.5, (Float64(sqrt(Float64(1.0 + x)) + sqrt(x)) ^ -1.0)) + Float64(t_2 - sqrt(z))) + t_3); else tmp = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_1) + Float64(Float64(Float64(z + 1.0) - z) / Float64(sqrt(z) + t_2))) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-6], N[(N[(N[(N[Sqrt[N[Power[y, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5 + N[Power[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[(N[(z + 1.0), $MachinePrecision] - z), $MachinePrecision] / N[(N[Sqrt[z], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1} - \sqrt{y}\\
t_2 := \sqrt{z + 1}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-6}:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{{y}^{-1}}, 0.5, {\left(\sqrt{1 + x} + \sqrt{x}\right)}^{-1}\right) + \left(t\_2 - \sqrt{z}\right)\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_1\right) + \frac{\left(z + 1\right) - z}{\sqrt{z} + t\_2}\right) + t\_3\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) < 3.99999999999999982e-6Initial program 83.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6484.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6484.5
Applied rewrites84.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6492.0
Applied rewrites92.0%
if 3.99999999999999982e-6 < (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) Initial program 96.8%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6497.2
Applied rewrites97.2%
Final simplification94.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2 (sqrt (+ y 1.0)))
(t_3
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_2 (sqrt y)))
(- t_1 (sqrt z)))))
(if (<= t_3 1.0)
(+ (- (sqrt (+ 1.0 x)) (sqrt x)) (- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_3 2.0)
(+ 1.0 (- t_2 (+ (sqrt y) (sqrt x))))
(- (+ 2.0 t_1) (+ (+ (sqrt z) (sqrt y)) (sqrt x)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = sqrt((y + 1.0));
double t_3 = ((sqrt((x + 1.0)) - sqrt(x)) + (t_2 - sqrt(y))) + (t_1 - sqrt(z));
double tmp;
if (t_3 <= 1.0) {
tmp = (sqrt((1.0 + x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_3 <= 2.0) {
tmp = 1.0 + (t_2 - (sqrt(y) + sqrt(x)));
} else {
tmp = (2.0 + t_1) - ((sqrt(z) + sqrt(y)) + sqrt(x));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((z + 1.0d0))
t_2 = sqrt((y + 1.0d0))
t_3 = ((sqrt((x + 1.0d0)) - sqrt(x)) + (t_2 - sqrt(y))) + (t_1 - sqrt(z))
if (t_3 <= 1.0d0) then
tmp = (sqrt((1.0d0 + x)) - sqrt(x)) + (sqrt((t + 1.0d0)) - sqrt(t))
else if (t_3 <= 2.0d0) then
tmp = 1.0d0 + (t_2 - (sqrt(y) + sqrt(x)))
else
tmp = (2.0d0 + t_1) - ((sqrt(z) + sqrt(y)) + sqrt(x))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0));
double t_2 = Math.sqrt((y + 1.0));
double t_3 = ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (t_2 - Math.sqrt(y))) + (t_1 - Math.sqrt(z));
double tmp;
if (t_3 <= 1.0) {
tmp = (Math.sqrt((1.0 + x)) - Math.sqrt(x)) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
} else if (t_3 <= 2.0) {
tmp = 1.0 + (t_2 - (Math.sqrt(y) + Math.sqrt(x)));
} else {
tmp = (2.0 + t_1) - ((Math.sqrt(z) + Math.sqrt(y)) + Math.sqrt(x));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) t_2 = math.sqrt((y + 1.0)) t_3 = ((math.sqrt((x + 1.0)) - math.sqrt(x)) + (t_2 - math.sqrt(y))) + (t_1 - math.sqrt(z)) tmp = 0 if t_3 <= 1.0: tmp = (math.sqrt((1.0 + x)) - math.sqrt(x)) + (math.sqrt((t + 1.0)) - math.sqrt(t)) elif t_3 <= 2.0: tmp = 1.0 + (t_2 - (math.sqrt(y) + math.sqrt(x))) else: tmp = (2.0 + t_1) - ((math.sqrt(z) + math.sqrt(y)) + math.sqrt(x)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = sqrt(Float64(y + 1.0)) t_3 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_2 - sqrt(y))) + Float64(t_1 - sqrt(z))) tmp = 0.0 if (t_3 <= 1.0) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_3 <= 2.0) tmp = Float64(1.0 + Float64(t_2 - Float64(sqrt(y) + sqrt(x)))); else tmp = Float64(Float64(2.0 + t_1) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0));
t_2 = sqrt((y + 1.0));
t_3 = ((sqrt((x + 1.0)) - sqrt(x)) + (t_2 - sqrt(y))) + (t_1 - sqrt(z));
tmp = 0.0;
if (t_3 <= 1.0)
tmp = (sqrt((1.0 + x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
elseif (t_3 <= 2.0)
tmp = 1.0 + (t_2 - (sqrt(y) + sqrt(x)));
else
tmp = (2.0 + t_1) - ((sqrt(z) + sqrt(y)) + sqrt(x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$2 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 1.0], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(1.0 + N[(t$95$2 - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + t$95$1), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := \sqrt{y + 1}\\
t_3 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_2 - \sqrt{y}\right)\right) + \left(t\_1 - \sqrt{z}\right)\\
\mathbf{if}\;t\_3 \leq 1:\\
\;\;\;\;\left(\sqrt{1 + x} - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;1 + \left(t\_2 - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(2 + t\_1\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1Initial program 84.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6485.6
Applied rewrites85.6%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6446.9
Applied rewrites46.9%
Taylor expanded in y around inf
Applied rewrites45.9%
if 1 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2Initial program 95.9%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f647.3
Applied rewrites7.3%
Taylor expanded in x around 0
Applied rewrites15.6%
Taylor expanded in z around inf
Applied rewrites31.5%
if 2 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 97.1%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6455.8
Applied rewrites55.8%
Taylor expanded in x around 0
Applied rewrites51.2%
Taylor expanded in y around 0
Applied rewrites50.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 1.9e+15) (- (+ 2.0 (sqrt (+ z 1.0))) (+ (+ (sqrt z) (sqrt y)) (sqrt x))) (+ 1.0 (- (sqrt (+ y 1.0)) (+ (sqrt y) (sqrt x))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.9e+15) {
tmp = (2.0 + sqrt((z + 1.0))) - ((sqrt(z) + sqrt(y)) + sqrt(x));
} else {
tmp = 1.0 + (sqrt((y + 1.0)) - (sqrt(y) + sqrt(x)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 1.9d+15) then
tmp = (2.0d0 + sqrt((z + 1.0d0))) - ((sqrt(z) + sqrt(y)) + sqrt(x))
else
tmp = 1.0d0 + (sqrt((y + 1.0d0)) - (sqrt(y) + sqrt(x)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.9e+15) {
tmp = (2.0 + Math.sqrt((z + 1.0))) - ((Math.sqrt(z) + Math.sqrt(y)) + Math.sqrt(x));
} else {
tmp = 1.0 + (Math.sqrt((y + 1.0)) - (Math.sqrt(y) + Math.sqrt(x)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= 1.9e+15: tmp = (2.0 + math.sqrt((z + 1.0))) - ((math.sqrt(z) + math.sqrt(y)) + math.sqrt(x)) else: tmp = 1.0 + (math.sqrt((y + 1.0)) - (math.sqrt(y) + math.sqrt(x))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 1.9e+15) tmp = Float64(Float64(2.0 + sqrt(Float64(z + 1.0))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); else tmp = Float64(1.0 + Float64(sqrt(Float64(y + 1.0)) - Float64(sqrt(y) + sqrt(x)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= 1.9e+15)
tmp = (2.0 + sqrt((z + 1.0))) - ((sqrt(z) + sqrt(y)) + sqrt(x));
else
tmp = 1.0 + (sqrt((y + 1.0)) - (sqrt(y) + sqrt(x)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 1.9e+15], N[(N[(2.0 + N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.9 \cdot 10^{+15}:\\
\;\;\;\;\left(2 + \sqrt{z + 1}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\sqrt{y + 1} - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if z < 1.9e15Initial program 96.2%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6418.6
Applied rewrites18.6%
Taylor expanded in x around 0
Applied rewrites23.6%
Taylor expanded in y around 0
Applied rewrites12.9%
if 1.9e15 < z Initial program 86.3%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f643.9
Applied rewrites3.9%
Taylor expanded in x around 0
Applied rewrites27.5%
Taylor expanded in z around inf
Applied rewrites34.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ 1.0 (- (sqrt (+ y 1.0)) (+ (sqrt y) (sqrt x)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0 + (sqrt((y + 1.0)) - (sqrt(y) + sqrt(x)));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 + (sqrt((y + 1.0d0)) - (sqrt(y) + sqrt(x)))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 1.0 + (Math.sqrt((y + 1.0)) - (Math.sqrt(y) + Math.sqrt(x)));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 1.0 + (math.sqrt((y + 1.0)) - (math.sqrt(y) + math.sqrt(x)))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(1.0 + Float64(sqrt(Float64(y + 1.0)) - Float64(sqrt(y) + sqrt(x)))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 1.0 + (sqrt((y + 1.0)) - (sqrt(y) + sqrt(x)));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(1.0 + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 + \left(\sqrt{y + 1} - \left(\sqrt{y} + \sqrt{x}\right)\right)
\end{array}
Initial program 90.6%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6410.2
Applied rewrites10.2%
Taylor expanded in x around 0
Applied rewrites25.8%
Taylor expanded in z around inf
Applied rewrites25.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (+ (sqrt (+ y 1.0)) 1.0) (+ (sqrt y) (sqrt x))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt((y + 1.0)) + 1.0) - (sqrt(y) + sqrt(x));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt((y + 1.0d0)) + 1.0d0) - (sqrt(y) + sqrt(x))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt((y + 1.0)) + 1.0) - (Math.sqrt(y) + Math.sqrt(x));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt((y + 1.0)) + 1.0) - (math.sqrt(y) + math.sqrt(x))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(Float64(y + 1.0)) + 1.0) - Float64(sqrt(y) + sqrt(x))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt((y + 1.0)) + 1.0) - (sqrt(y) + sqrt(x));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\sqrt{y + 1} + 1\right) - \left(\sqrt{y} + \sqrt{x}\right)
\end{array}
Initial program 90.6%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6410.2
Applied rewrites10.2%
Taylor expanded in x around 0
Applied rewrites25.8%
Taylor expanded in z around inf
Applied rewrites14.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt t) (sqrt t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return sqrt(t) - sqrt(t);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt(t) - sqrt(t)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.sqrt(t) - Math.sqrt(t);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.sqrt(t) - math.sqrt(t)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(sqrt(t) - sqrt(t)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = sqrt(t) - sqrt(t);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Sqrt[t], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\sqrt{t} - \sqrt{t}
\end{array}
Initial program 90.6%
Taylor expanded in y around 0
lower--.f64N/A
lower-sqrt.f6449.3
Applied rewrites49.3%
lift-+.f64N/A
lift--.f64N/A
associate-+r-N/A
lower--.f64N/A
Applied rewrites27.1%
Taylor expanded in t around inf
lower-sqrt.f643.1
Applied rewrites3.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return -sqrt(x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -sqrt(x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return -Math.sqrt(x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return -math.sqrt(x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(-sqrt(x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = -sqrt(x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := (-N[Sqrt[x], $MachinePrecision])
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
-\sqrt{x}
\end{array}
Initial program 90.6%
Taylor expanded in t around inf
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6410.2
Applied rewrites10.2%
Taylor expanded in x around 0
Applied rewrites25.8%
Taylor expanded in x around inf
Applied rewrites1.6%
(FPCore (x y z t)
:precision binary64
(+
(+
(+
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(/ 1.0 (+ (sqrt (+ y 1.0)) (sqrt y))))
(/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z))))
(- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))) + (1.0d0 / (sqrt((y + 1.0d0)) + sqrt(y)))) + (1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z)))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x))) + (1.0 / (Math.sqrt((y + 1.0)) + Math.sqrt(y)))) + (1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z)))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))) + (1.0 / (math.sqrt((y + 1.0)) + math.sqrt(y)))) + (1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) + Float64(1.0 / Float64(sqrt(Float64(y + 1.0)) + sqrt(y)))) + Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z)))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\frac{1}{\sqrt{x + 1} + \sqrt{x}} + \frac{1}{\sqrt{y + 1} + \sqrt{y}}\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
herbie shell --seed 2024322
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ (/ 1 (+ (sqrt (+ x 1)) (sqrt x))) (/ 1 (+ (sqrt (+ y 1)) (sqrt y)))) (/ 1 (+ (sqrt (+ z 1)) (sqrt z)))) (- (sqrt (+ t 1)) (sqrt t))))
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))