
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a): return ((x * y) - (z * t)) / a
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(z * t)) / a) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - (z * t)) / a; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a): return ((x * y) - (z * t)) / a
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(z * t)) / a) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - (z * t)) / a; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* z t))))
(if (<= t_1 (- INFINITY))
(fma (/ y a) x (* (- t) (/ z a)))
(if (<= t_1 5e+197) (/ t_1 a) (fma (/ y a) x (/ (- t) (/ a z)))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - (z * t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma((y / a), x, (-t * (z / a)));
} else if (t_1 <= 5e+197) {
tmp = t_1 / a;
} else {
tmp = fma((y / a), x, (-t / (a / z)));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(z * t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(y / a), x, Float64(Float64(-t) * Float64(z / a))); elseif (t_1 <= 5e+197) tmp = Float64(t_1 / a); else tmp = fma(Float64(y / a), x, Float64(Float64(-t) / Float64(a / z))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / a), $MachinePrecision] * x + N[((-t) * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+197], N[(t$95$1 / a), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * x + N[((-t) / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - z \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+197}:\\
\;\;\;\;\frac{t\_1}{a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, x, \frac{-t}{\frac{a}{z}}\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 z t)) < -inf.0Initial program 70.0%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 z t)) < 5.00000000000000009e197Initial program 99.2%
if 5.00000000000000009e197 < (-.f64 (*.f64 x y) (*.f64 z t)) Initial program 77.9%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f6493.5
Applied rewrites93.5%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6493.4
Applied rewrites93.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* z t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 5e+197)))
(fma (/ y a) x (* (- t) (/ z a)))
(/ t_1 a))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - (z * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 5e+197)) {
tmp = fma((y / a), x, (-t * (z / a)));
} else {
tmp = t_1 / a;
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(z * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 5e+197)) tmp = fma(Float64(y / a), x, Float64(Float64(-t) * Float64(z / a))); else tmp = Float64(t_1 / a); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 5e+197]], $MachinePrecision]], N[(N[(y / a), $MachinePrecision] * x + N[((-t) * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / a), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - z \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 5 \cdot 10^{+197}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 z t)) < -inf.0 or 5.00000000000000009e197 < (-.f64 (*.f64 x y) (*.f64 z t)) Initial program 75.2%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 z t)) < 5.00000000000000009e197Initial program 99.2%
Final simplification98.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* z t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 5e+197)))
(fma (/ x a) y (* (- t) (/ z a)))
(/ t_1 a))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - (z * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 5e+197)) {
tmp = fma((x / a), y, (-t * (z / a)));
} else {
tmp = t_1 / a;
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(z * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 5e+197)) tmp = fma(Float64(x / a), y, Float64(Float64(-t) * Float64(z / a))); else tmp = Float64(t_1 / a); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 5e+197]], $MachinePrecision]], N[(N[(x / a), $MachinePrecision] * y + N[((-t) * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / a), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - z \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 5 \cdot 10^{+197}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a}, y, \left(-t\right) \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 z t)) < -inf.0 or 5.00000000000000009e197 < (-.f64 (*.f64 x y) (*.f64 z t)) Initial program 75.2%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 z t)) < 5.00000000000000009e197Initial program 99.2%
Final simplification98.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* z t) (- INFINITY)) (* (* (/ -1.0 a) z) t) (if (<= (* z t) 5e+297) (/ (- (* x y) (* z t)) a) (* (/ (- z) a) t))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = ((-1.0 / a) * z) * t;
} else if ((z * t) <= 5e+297) {
tmp = ((x * y) - (z * t)) / a;
} else {
tmp = (-z / a) * t;
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = ((-1.0 / a) * z) * t;
} else if ((z * t) <= 5e+297) {
tmp = ((x * y) - (z * t)) / a;
} else {
tmp = (-z / a) * t;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (z * t) <= -math.inf: tmp = ((-1.0 / a) * z) * t elif (z * t) <= 5e+297: tmp = ((x * y) - (z * t)) / a else: tmp = (-z / a) * t return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(Float64(-1.0 / a) * z) * t); elseif (Float64(z * t) <= 5e+297) tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a); else tmp = Float64(Float64(Float64(-z) / a) * t); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = ((-1.0 / a) * z) * t;
elseif ((z * t) <= 5e+297)
tmp = ((x * y) - (z * t)) / a;
else
tmp = (-z / a) * t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[(N[(-1.0 / a), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+297], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[((-z) / a), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\left(\frac{-1}{a} \cdot z\right) \cdot t\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+297}:\\
\;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{a} \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 70.8%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
div-invN/A
distribute-rgt-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f6470.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6470.8
Applied rewrites70.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6499.8
Applied rewrites99.8%
Applied rewrites99.9%
if -inf.0 < (*.f64 z t) < 4.9999999999999998e297Initial program 96.8%
if 4.9999999999999998e297 < (*.f64 z t) Initial program 58.1%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
div-invN/A
distribute-rgt-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f6458.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6458.1
Applied rewrites58.1%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6494.4
Applied rewrites94.4%
Final simplification96.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (/ (- (* x y) (* z t)) a) 5e+91) (/ (* y x) a) (* (/ x a) y)))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((x * y) - (z * t)) / a) <= 5e+91) {
tmp = (y * x) / a;
} else {
tmp = (x / a) * y;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((((x * y) - (z * t)) / a) <= 5d+91) then
tmp = (y * x) / a
else
tmp = (x / a) * y
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((x * y) - (z * t)) / a) <= 5e+91) {
tmp = (y * x) / a;
} else {
tmp = (x / a) * y;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (((x * y) - (z * t)) / a) <= 5e+91: tmp = (y * x) / a else: tmp = (x / a) * y return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(Float64(x * y) - Float64(z * t)) / a) <= 5e+91) tmp = Float64(Float64(y * x) / a); else tmp = Float64(Float64(x / a) * y); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((((x * y) - (z * t)) / a) <= 5e+91)
tmp = (y * x) / a;
else
tmp = (x / a) * y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], 5e+91], N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision], N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot y - z \cdot t}{a} \leq 5 \cdot 10^{+91}:\\
\;\;\;\;\frac{y \cdot x}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a} \cdot y\\
\end{array}
\end{array}
if (/.f64 (-.f64 (*.f64 x y) (*.f64 z t)) a) < 5.0000000000000002e91Initial program 94.0%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6449.9
Applied rewrites49.9%
if 5.0000000000000002e91 < (/.f64 (-.f64 (*.f64 x y) (*.f64 z t)) a) Initial program 88.7%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6451.7
Applied rewrites51.7%
Applied rewrites56.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= (* z t) -2e+55) (not (<= (* z t) 4e+56))) (* (- z) (/ t a)) (/ (* y x) a)))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * t) <= -2e+55) || !((z * t) <= 4e+56)) {
tmp = -z * (t / a);
} else {
tmp = (y * x) / a;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z * t) <= (-2d+55)) .or. (.not. ((z * t) <= 4d+56))) then
tmp = -z * (t / a)
else
tmp = (y * x) / a
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * t) <= -2e+55) || !((z * t) <= 4e+56)) {
tmp = -z * (t / a);
} else {
tmp = (y * x) / a;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if ((z * t) <= -2e+55) or not ((z * t) <= 4e+56): tmp = -z * (t / a) else: tmp = (y * x) / a return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((Float64(z * t) <= -2e+55) || !(Float64(z * t) <= 4e+56)) tmp = Float64(Float64(-z) * Float64(t / a)); else tmp = Float64(Float64(y * x) / a); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (((z * t) <= -2e+55) || ~(((z * t) <= 4e+56)))
tmp = -z * (t / a);
else
tmp = (y * x) / a;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+55], N[Not[LessEqual[N[(z * t), $MachinePrecision], 4e+56]], $MachinePrecision]], N[((-z) * N[(t / a), $MachinePrecision]), $MachinePrecision], N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+55} \lor \neg \left(z \cdot t \leq 4 \cdot 10^{+56}\right):\\
\;\;\;\;\left(-z\right) \cdot \frac{t}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x}{a}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.00000000000000002e55 or 4.00000000000000037e56 < (*.f64 z t) Initial program 86.1%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6484.0
Applied rewrites84.0%
if -2.00000000000000002e55 < (*.f64 z t) < 4.00000000000000037e56Initial program 97.7%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6474.2
Applied rewrites74.2%
Final simplification78.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= (* z t) -2e+55) (not (<= (* z t) 4e+56))) (* (/ (- z) a) t) (/ (* y x) a)))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * t) <= -2e+55) || !((z * t) <= 4e+56)) {
tmp = (-z / a) * t;
} else {
tmp = (y * x) / a;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z * t) <= (-2d+55)) .or. (.not. ((z * t) <= 4d+56))) then
tmp = (-z / a) * t
else
tmp = (y * x) / a
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * t) <= -2e+55) || !((z * t) <= 4e+56)) {
tmp = (-z / a) * t;
} else {
tmp = (y * x) / a;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if ((z * t) <= -2e+55) or not ((z * t) <= 4e+56): tmp = (-z / a) * t else: tmp = (y * x) / a return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((Float64(z * t) <= -2e+55) || !(Float64(z * t) <= 4e+56)) tmp = Float64(Float64(Float64(-z) / a) * t); else tmp = Float64(Float64(y * x) / a); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (((z * t) <= -2e+55) || ~(((z * t) <= 4e+56)))
tmp = (-z / a) * t;
else
tmp = (y * x) / a;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+55], N[Not[LessEqual[N[(z * t), $MachinePrecision], 4e+56]], $MachinePrecision]], N[(N[((-z) / a), $MachinePrecision] * t), $MachinePrecision], N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+55} \lor \neg \left(z \cdot t \leq 4 \cdot 10^{+56}\right):\\
\;\;\;\;\frac{-z}{a} \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x}{a}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.00000000000000002e55 or 4.00000000000000037e56 < (*.f64 z t) Initial program 86.1%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
div-invN/A
distribute-rgt-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f6486.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6486.1
Applied rewrites86.1%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6484.6
Applied rewrites84.6%
if -2.00000000000000002e55 < (*.f64 z t) < 4.00000000000000037e56Initial program 97.7%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6474.2
Applied rewrites74.2%
Final simplification78.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= y 1.3e-52) (* (/ x a) y) (* (/ y a) x)))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 1.3e-52) {
tmp = (x / a) * y;
} else {
tmp = (y / a) * x;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= 1.3d-52) then
tmp = (x / a) * y
else
tmp = (y / a) * x
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 1.3e-52) {
tmp = (x / a) * y;
} else {
tmp = (y / a) * x;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if y <= 1.3e-52: tmp = (x / a) * y else: tmp = (y / a) * x return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (y <= 1.3e-52) tmp = Float64(Float64(x / a) * y); else tmp = Float64(Float64(y / a) * x); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (y <= 1.3e-52)
tmp = (x / a) * y;
else
tmp = (y / a) * x;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[y, 1.3e-52], N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.3 \cdot 10^{-52}:\\
\;\;\;\;\frac{x}{a} \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot x\\
\end{array}
\end{array}
if y < 1.2999999999999999e-52Initial program 92.6%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6446.4
Applied rewrites46.4%
Applied rewrites45.3%
if 1.2999999999999999e-52 < y Initial program 92.0%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6460.7
Applied rewrites60.7%
Applied rewrites63.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* (/ x a) y))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return (x / a) * y;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x / a) * y
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return (x / a) * y;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return (x / a) * y
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(Float64(x / a) * y) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = (x / a) * y;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\frac{x}{a} \cdot y
\end{array}
Initial program 92.4%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6450.4
Applied rewrites50.4%
Applied rewrites48.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* (/ y a) x) (* (/ t a) z))))
(if (< z -2.468684968699548e+170)
t_1
(if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * x) - ((t / a) * z);
double tmp;
if (z < -2.468684968699548e+170) {
tmp = t_1;
} else if (z < 6.309831121978371e-71) {
tmp = ((x * y) - (z * t)) / a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((y / a) * x) - ((t / a) * z)
if (z < (-2.468684968699548d+170)) then
tmp = t_1
else if (z < 6.309831121978371d-71) then
tmp = ((x * y) - (z * t)) / a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * x) - ((t / a) * z);
double tmp;
if (z < -2.468684968699548e+170) {
tmp = t_1;
} else if (z < 6.309831121978371e-71) {
tmp = ((x * y) - (z * t)) / a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y / a) * x) - ((t / a) * z) tmp = 0 if z < -2.468684968699548e+170: tmp = t_1 elif z < 6.309831121978371e-71: tmp = ((x * y) - (z * t)) / a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y / a) * x) - Float64(Float64(t / a) * z)) tmp = 0.0 if (z < -2.468684968699548e+170) tmp = t_1; elseif (z < 6.309831121978371e-71) tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y / a) * x) - ((t / a) * z); tmp = 0.0; if (z < -2.468684968699548e+170) tmp = t_1; elseif (z < 6.309831121978371e-71) tmp = ((x * y) - (z * t)) / a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -2.468684968699548e+170], t$95$1, If[Less[z, 6.309831121978371e-71], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\
\mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\
\;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024322
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< z -246868496869954800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6309831121978371/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z)))))
(/ (- (* x y) (* z t)) a))