
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (/ (/ (fma (* -3.0 c) a 0.0) a) (+ (sqrt (fma (* -3.0 c) a (* b b))) b)) 3.0))
double code(double a, double b, double c) {
return ((fma((-3.0 * c), a, 0.0) / a) / (sqrt(fma((-3.0 * c), a, (b * b))) + b)) / 3.0;
}
function code(a, b, c) return Float64(Float64(Float64(fma(Float64(-3.0 * c), a, 0.0) / a) / Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) + b)) / 3.0) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(-3.0 * c), $MachinePrecision] * a + 0.0), $MachinePrecision] / a), $MachinePrecision] / N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\frac{\mathsf{fma}\left(-3 \cdot c, a, 0\right)}{a}}{\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} + b}}{3}
\end{array}
Initial program 19.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites19.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-*.f64N/A
lower--.f64N/A
lower-+.f6420.1
Applied rewrites20.1%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6420.1
lift--.f64N/A
lift-fma.f64N/A
associate--l+N/A
+-inversesN/A
lower-fma.f6499.3
Applied rewrites99.3%
(FPCore (a b c) :precision binary64 (/ (/ (/ (* (* -3.0 a) c) (+ (sqrt (fma (* -3.0 c) a (* b b))) b)) a) 3.0))
double code(double a, double b, double c) {
return ((((-3.0 * a) * c) / (sqrt(fma((-3.0 * c), a, (b * b))) + b)) / a) / 3.0;
}
function code(a, b, c) return Float64(Float64(Float64(Float64(Float64(-3.0 * a) * c) / Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) + b)) / a) / 3.0) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(-3.0 * a), $MachinePrecision] * c), $MachinePrecision] / N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\frac{\left(-3 \cdot a\right) \cdot c}{\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} + b}}{a}}{3}
\end{array}
Initial program 19.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites19.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-*.f64N/A
lower--.f64N/A
lower-+.f6420.1
Applied rewrites20.1%
Taylor expanded in a around 0
associate-*r*N/A
lower-*.f64N/A
lower-*.f6499.3
Applied rewrites99.3%
(FPCore (a b c) :precision binary64 (/ (fma (* -3.0 c) a 0.0) (* 3.0 (* (+ (sqrt (fma (* -3.0 c) a (* b b))) b) a))))
double code(double a, double b, double c) {
return fma((-3.0 * c), a, 0.0) / (3.0 * ((sqrt(fma((-3.0 * c), a, (b * b))) + b) * a));
}
function code(a, b, c) return Float64(fma(Float64(-3.0 * c), a, 0.0) / Float64(3.0 * Float64(Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) + b) * a))) end
code[a_, b_, c_] := N[(N[(N[(-3.0 * c), $MachinePrecision] * a + 0.0), $MachinePrecision] / N[(3.0 * N[(N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-3 \cdot c, a, 0\right)}{3 \cdot \left(\left(\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} + b\right) \cdot a\right)}
\end{array}
Initial program 19.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites19.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-*.f64N/A
lower--.f64N/A
lower-+.f6420.1
Applied rewrites20.1%
lift-/.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/l/N/A
lower-/.f64N/A
lift--.f64N/A
lift-fma.f64N/A
associate--l+N/A
+-inversesN/A
lower-fma.f64N/A
lower-*.f64N/A
Applied rewrites99.2%
(FPCore (a b c) :precision binary64 (/ (* (fma (* -3.0 c) a 0.0) 0.3333333333333333) (* (+ (sqrt (fma (* -3.0 c) a (* b b))) b) a)))
double code(double a, double b, double c) {
return (fma((-3.0 * c), a, 0.0) * 0.3333333333333333) / ((sqrt(fma((-3.0 * c), a, (b * b))) + b) * a);
}
function code(a, b, c) return Float64(Float64(fma(Float64(-3.0 * c), a, 0.0) * 0.3333333333333333) / Float64(Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) + b) * a)) end
code[a_, b_, c_] := N[(N[(N[(N[(-3.0 * c), $MachinePrecision] * a + 0.0), $MachinePrecision] * 0.3333333333333333), $MachinePrecision] / N[(N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-3 \cdot c, a, 0\right) \cdot 0.3333333333333333}{\left(\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} + b\right) \cdot a}
\end{array}
Initial program 19.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites19.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-*.f64N/A
lower--.f64N/A
lower-+.f6420.1
Applied rewrites20.1%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-*l/N/A
lower-/.f64N/A
Applied rewrites99.0%
(FPCore (a b c) :precision binary64 (fma (* -0.375 a) (/ (/ (* c c) (* b b)) b) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
return fma((-0.375 * a), (((c * c) / (b * b)) / b), (-0.5 * (c / b)));
}
function code(a, b, c) return fma(Float64(-0.375 * a), Float64(Float64(Float64(c * c) / Float64(b * b)) / b), Float64(-0.5 * Float64(c / b))) end
code[a_, b_, c_] := N[(N[(-0.375 * a), $MachinePrecision] * N[(N[(N[(c * c), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.375 \cdot a, \frac{\frac{c \cdot c}{b \cdot b}}{b}, -0.5 \cdot \frac{c}{b}\right)
\end{array}
Initial program 19.5%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-pow.f64N/A
lower-*.f64N/A
lower-/.f6495.2
Applied rewrites95.2%
Applied rewrites95.2%
(FPCore (a b c) :precision binary64 (/ (fma (/ (* -0.375 a) b) (/ (* c c) b) (* -0.5 c)) b))
double code(double a, double b, double c) {
return fma(((-0.375 * a) / b), ((c * c) / b), (-0.5 * c)) / b;
}
function code(a, b, c) return Float64(fma(Float64(Float64(-0.375 * a) / b), Float64(Float64(c * c) / b), Float64(-0.5 * c)) / b) end
code[a_, b_, c_] := N[(N[(N[(N[(-0.375 * a), $MachinePrecision] / b), $MachinePrecision] * N[(N[(c * c), $MachinePrecision] / b), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\frac{-0.375 \cdot a}{b}, \frac{c \cdot c}{b}, -0.5 \cdot c\right)}{b}
\end{array}
Initial program 19.5%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
unpow2N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f6495.2
Applied rewrites95.2%
(FPCore (a b c) :precision binary64 (/ (* (fma (* -0.375 a) (/ c (* b b)) -0.5) c) b))
double code(double a, double b, double c) {
return (fma((-0.375 * a), (c / (b * b)), -0.5) * c) / b;
}
function code(a, b, c) return Float64(Float64(fma(Float64(-0.375 * a), Float64(c / Float64(b * b)), -0.5) * c) / b) end
code[a_, b_, c_] := N[(N[(N[(N[(-0.375 * a), $MachinePrecision] * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] + -0.5), $MachinePrecision] * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-0.375 \cdot a, \frac{c}{b \cdot b}, -0.5\right) \cdot c}{b}
\end{array}
Initial program 19.5%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites97.3%
Taylor expanded in c around 0
Applied rewrites95.2%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 19.5%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6489.2
Applied rewrites89.2%
herbie shell --seed 2024321
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))