Main:z from

Percentage Accurate: 91.3% → 91.3%
Time: 9.0s
Alternatives: 20
Speedup: 1.0×

Specification

?
\[\mathsf{TRUE}\left(\right)\]
\[\begin{array}{l} \\ \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+
  (+
   (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
   (- (sqrt (+ z 1.0)) (sqrt z)))
  (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
	return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
	return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t):
	return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t)
	return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t)))
end
function tmp = code(x, y, z, t)
	tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 20 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 91.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+
  (+
   (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
   (- (sqrt (+ z 1.0)) (sqrt z)))
  (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
	return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
	return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t):
	return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t)
	return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t)))
end
function tmp = code(x, y, z, t)
	tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}

Alternative 1: 91.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+
  (+
   (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
   (- (sqrt (+ z 1.0)) (sqrt z)))
  (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
	return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
	return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t):
	return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t)
	return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t)))
end
function tmp = code(x, y, z, t)
	tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Derivation
  1. Initial program 89.1%

    \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 56.3% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{z + 1} - \sqrt{z}\\ t_2 := \sqrt{t + 1} - \sqrt{t}\\ t_3 := \sqrt{y + 1}\\ t_4 := t\_3 - \sqrt{y}\\ t_5 := \left(\sqrt{x + 1} - \sqrt{x}\right) + t\_4\\ \mathbf{if}\;t\_5 \leq 0.5:\\ \;\;\;\;t\_1 + t\_2\\ \mathbf{elif}\;t\_5 \leq 1.0012:\\ \;\;\;\;\left(t\_2 + t\_2\right) + t\_1\\ \mathbf{else}:\\ \;\;\;\;\left(t\_3 + t\_4\right) + t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
        (t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
        (t_3 (sqrt (+ y 1.0)))
        (t_4 (- t_3 (sqrt y)))
        (t_5 (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_4)))
   (if (<= t_5 0.5)
     (+ t_1 t_2)
     (if (<= t_5 1.0012) (+ (+ t_2 t_2) t_1) (+ (+ t_3 t_4) t_1)))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((z + 1.0)) - sqrt(z);
	double t_2 = sqrt((t + 1.0)) - sqrt(t);
	double t_3 = sqrt((y + 1.0));
	double t_4 = t_3 - sqrt(y);
	double t_5 = (sqrt((x + 1.0)) - sqrt(x)) + t_4;
	double tmp;
	if (t_5 <= 0.5) {
		tmp = t_1 + t_2;
	} else if (t_5 <= 1.0012) {
		tmp = (t_2 + t_2) + t_1;
	} else {
		tmp = (t_3 + t_4) + t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: t_4
    real(8) :: t_5
    real(8) :: tmp
    t_1 = sqrt((z + 1.0d0)) - sqrt(z)
    t_2 = sqrt((t + 1.0d0)) - sqrt(t)
    t_3 = sqrt((y + 1.0d0))
    t_4 = t_3 - sqrt(y)
    t_5 = (sqrt((x + 1.0d0)) - sqrt(x)) + t_4
    if (t_5 <= 0.5d0) then
        tmp = t_1 + t_2
    else if (t_5 <= 1.0012d0) then
        tmp = (t_2 + t_2) + t_1
    else
        tmp = (t_3 + t_4) + t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
	double t_2 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
	double t_3 = Math.sqrt((y + 1.0));
	double t_4 = t_3 - Math.sqrt(y);
	double t_5 = (Math.sqrt((x + 1.0)) - Math.sqrt(x)) + t_4;
	double tmp;
	if (t_5 <= 0.5) {
		tmp = t_1 + t_2;
	} else if (t_5 <= 1.0012) {
		tmp = (t_2 + t_2) + t_1;
	} else {
		tmp = (t_3 + t_4) + t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((z + 1.0)) - math.sqrt(z)
	t_2 = math.sqrt((t + 1.0)) - math.sqrt(t)
	t_3 = math.sqrt((y + 1.0))
	t_4 = t_3 - math.sqrt(y)
	t_5 = (math.sqrt((x + 1.0)) - math.sqrt(x)) + t_4
	tmp = 0
	if t_5 <= 0.5:
		tmp = t_1 + t_2
	elif t_5 <= 1.0012:
		tmp = (t_2 + t_2) + t_1
	else:
		tmp = (t_3 + t_4) + t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z))
	t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t))
	t_3 = sqrt(Float64(y + 1.0))
	t_4 = Float64(t_3 - sqrt(y))
	t_5 = Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_4)
	tmp = 0.0
	if (t_5 <= 0.5)
		tmp = Float64(t_1 + t_2);
	elseif (t_5 <= 1.0012)
		tmp = Float64(Float64(t_2 + t_2) + t_1);
	else
		tmp = Float64(Float64(t_3 + t_4) + t_1);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((z + 1.0)) - sqrt(z);
	t_2 = sqrt((t + 1.0)) - sqrt(t);
	t_3 = sqrt((y + 1.0));
	t_4 = t_3 - sqrt(y);
	t_5 = (sqrt((x + 1.0)) - sqrt(x)) + t_4;
	tmp = 0.0;
	if (t_5 <= 0.5)
		tmp = t_1 + t_2;
	elseif (t_5 <= 1.0012)
		tmp = (t_2 + t_2) + t_1;
	else
		tmp = (t_3 + t_4) + t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(t$95$3 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$4), $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(t$95$1 + t$95$2), $MachinePrecision], If[LessEqual[t$95$5, 1.0012], N[(N[(t$95$2 + t$95$2), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(t$95$3 + t$95$4), $MachinePrecision] + t$95$1), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{y + 1}\\
t_4 := t\_3 - \sqrt{y}\\
t_5 := \left(\sqrt{x + 1} - \sqrt{x}\right) + t\_4\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;t\_1 + t\_2\\

\mathbf{elif}\;t\_5 \leq 1.0012:\\
\;\;\;\;\left(t\_2 + t\_2\right) + t\_1\\

\mathbf{else}:\\
\;\;\;\;\left(t\_3 + t\_4\right) + t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) < 0.5

    1. Initial program 71.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(\left(1 + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right) - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    4. Applied rewrites67.2%

      \[\leadsto \color{blue}{\left(\sqrt{z + 1} - \sqrt{z}\right)} + \left(\sqrt{t + 1} - \sqrt{t}\right) \]

    if 0.5 < (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) < 1.00120000000000009

    1. Initial program 95.2%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites60.9%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 + \sqrt{1 + y}\right) - \left(\sqrt{x} + \sqrt{y}\right)\right) + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites46.1%

      \[\leadsto \left(\left(\sqrt{t + 1} - \sqrt{t}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]

    if 1.00120000000000009 < (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)))

    1. Initial program 97.0%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites58.9%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(\left(1 + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right) - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites53.6%

      \[\leadsto \left(\sqrt{y + 1} + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 3: 49.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{z + 1} - \sqrt{z}\\ t_2 := \sqrt{y + 1}\\ t_3 := t\_2 - \sqrt{y}\\ t_4 := \left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\\ \mathbf{if}\;t\_4 \leq 0.95:\\ \;\;\;\;t\_1 + \left(\sqrt{t + 1} - \sqrt{t}\right)\\ \mathbf{elif}\;t\_4 \leq 1.98:\\ \;\;\;\;t\_4\\ \mathbf{else}:\\ \;\;\;\;\left(t\_2 + t\_3\right) + t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
        (t_2 (sqrt (+ y 1.0)))
        (t_3 (- t_2 (sqrt y)))
        (t_4 (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_3)))
   (if (<= t_4 0.95)
     (+ t_1 (- (sqrt (+ t 1.0)) (sqrt t)))
     (if (<= t_4 1.98) t_4 (+ (+ t_2 t_3) t_1)))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((z + 1.0)) - sqrt(z);
	double t_2 = sqrt((y + 1.0));
	double t_3 = t_2 - sqrt(y);
	double t_4 = (sqrt((x + 1.0)) - sqrt(x)) + t_3;
	double tmp;
	if (t_4 <= 0.95) {
		tmp = t_1 + (sqrt((t + 1.0)) - sqrt(t));
	} else if (t_4 <= 1.98) {
		tmp = t_4;
	} else {
		tmp = (t_2 + t_3) + t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: t_4
    real(8) :: tmp
    t_1 = sqrt((z + 1.0d0)) - sqrt(z)
    t_2 = sqrt((y + 1.0d0))
    t_3 = t_2 - sqrt(y)
    t_4 = (sqrt((x + 1.0d0)) - sqrt(x)) + t_3
    if (t_4 <= 0.95d0) then
        tmp = t_1 + (sqrt((t + 1.0d0)) - sqrt(t))
    else if (t_4 <= 1.98d0) then
        tmp = t_4
    else
        tmp = (t_2 + t_3) + t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
	double t_2 = Math.sqrt((y + 1.0));
	double t_3 = t_2 - Math.sqrt(y);
	double t_4 = (Math.sqrt((x + 1.0)) - Math.sqrt(x)) + t_3;
	double tmp;
	if (t_4 <= 0.95) {
		tmp = t_1 + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
	} else if (t_4 <= 1.98) {
		tmp = t_4;
	} else {
		tmp = (t_2 + t_3) + t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((z + 1.0)) - math.sqrt(z)
	t_2 = math.sqrt((y + 1.0))
	t_3 = t_2 - math.sqrt(y)
	t_4 = (math.sqrt((x + 1.0)) - math.sqrt(x)) + t_3
	tmp = 0
	if t_4 <= 0.95:
		tmp = t_1 + (math.sqrt((t + 1.0)) - math.sqrt(t))
	elif t_4 <= 1.98:
		tmp = t_4
	else:
		tmp = (t_2 + t_3) + t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z))
	t_2 = sqrt(Float64(y + 1.0))
	t_3 = Float64(t_2 - sqrt(y))
	t_4 = Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_3)
	tmp = 0.0
	if (t_4 <= 0.95)
		tmp = Float64(t_1 + Float64(sqrt(Float64(t + 1.0)) - sqrt(t)));
	elseif (t_4 <= 1.98)
		tmp = t_4;
	else
		tmp = Float64(Float64(t_2 + t_3) + t_1);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((z + 1.0)) - sqrt(z);
	t_2 = sqrt((y + 1.0));
	t_3 = t_2 - sqrt(y);
	t_4 = (sqrt((x + 1.0)) - sqrt(x)) + t_3;
	tmp = 0.0;
	if (t_4 <= 0.95)
		tmp = t_1 + (sqrt((t + 1.0)) - sqrt(t));
	elseif (t_4 <= 1.98)
		tmp = t_4;
	else
		tmp = (t_2 + t_3) + t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]}, If[LessEqual[t$95$4, 0.95], N[(t$95$1 + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 1.98], t$95$4, N[(N[(t$95$2 + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{y + 1}\\
t_3 := t\_2 - \sqrt{y}\\
t_4 := \left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\\
\mathbf{if}\;t\_4 \leq 0.95:\\
\;\;\;\;t\_1 + \left(\sqrt{t + 1} - \sqrt{t}\right)\\

\mathbf{elif}\;t\_4 \leq 1.98:\\
\;\;\;\;t\_4\\

\mathbf{else}:\\
\;\;\;\;\left(t\_2 + t\_3\right) + t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) < 0.94999999999999996

    1. Initial program 71.4%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(\left(1 + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right) - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    4. Applied rewrites66.6%

      \[\leadsto \color{blue}{\left(\sqrt{z + 1} - \sqrt{z}\right)} + \left(\sqrt{t + 1} - \sqrt{t}\right) \]

    if 0.94999999999999996 < (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) < 1.98

    1. Initial program 95.0%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites39.3%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]

    if 1.98 < (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)))

    1. Initial program 97.3%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites57.1%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(\left(1 + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right) - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites55.8%

      \[\leadsto \left(\sqrt{y + 1} + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 4: 69.5% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{y + 1} - \sqrt{y}\\ t_2 := \sqrt{t + 1} - \sqrt{t}\\ t_3 := \sqrt{z + 1} - \sqrt{z}\\ \mathbf{if}\;t\_2 \leq 10^{-6}:\\ \;\;\;\;\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_1\right) + t\_3\\ \mathbf{else}:\\ \;\;\;\;\left(\left(t\_1 + t\_2\right) + t\_1\right) + t\_3\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (sqrt (+ y 1.0)) (sqrt y)))
        (t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
        (t_3 (- (sqrt (+ z 1.0)) (sqrt z))))
   (if (<= t_2 1e-6)
     (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_1) t_3)
     (+ (+ (+ t_1 t_2) t_1) t_3))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((y + 1.0)) - sqrt(y);
	double t_2 = sqrt((t + 1.0)) - sqrt(t);
	double t_3 = sqrt((z + 1.0)) - sqrt(z);
	double tmp;
	if (t_2 <= 1e-6) {
		tmp = ((sqrt((x + 1.0)) - sqrt(x)) + t_1) + t_3;
	} else {
		tmp = ((t_1 + t_2) + t_1) + t_3;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = sqrt((y + 1.0d0)) - sqrt(y)
    t_2 = sqrt((t + 1.0d0)) - sqrt(t)
    t_3 = sqrt((z + 1.0d0)) - sqrt(z)
    if (t_2 <= 1d-6) then
        tmp = ((sqrt((x + 1.0d0)) - sqrt(x)) + t_1) + t_3
    else
        tmp = ((t_1 + t_2) + t_1) + t_3
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
	double t_2 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
	double t_3 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
	double tmp;
	if (t_2 <= 1e-6) {
		tmp = ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + t_1) + t_3;
	} else {
		tmp = ((t_1 + t_2) + t_1) + t_3;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((y + 1.0)) - math.sqrt(y)
	t_2 = math.sqrt((t + 1.0)) - math.sqrt(t)
	t_3 = math.sqrt((z + 1.0)) - math.sqrt(z)
	tmp = 0
	if t_2 <= 1e-6:
		tmp = ((math.sqrt((x + 1.0)) - math.sqrt(x)) + t_1) + t_3
	else:
		tmp = ((t_1 + t_2) + t_1) + t_3
	return tmp
function code(x, y, z, t)
	t_1 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y))
	t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t))
	t_3 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z))
	tmp = 0.0
	if (t_2 <= 1e-6)
		tmp = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_1) + t_3);
	else
		tmp = Float64(Float64(Float64(t_1 + t_2) + t_1) + t_3);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((y + 1.0)) - sqrt(y);
	t_2 = sqrt((t + 1.0)) - sqrt(t);
	t_3 = sqrt((z + 1.0)) - sqrt(z);
	tmp = 0.0;
	if (t_2 <= 1e-6)
		tmp = ((sqrt((x + 1.0)) - sqrt(x)) + t_1) + t_3;
	else
		tmp = ((t_1 + t_2) + t_1) + t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1e-6], N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(t$95$1 + t$95$2), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{y + 1} - \sqrt{y}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{z + 1} - \sqrt{z}\\
\mathbf{if}\;t\_2 \leq 10^{-6}:\\
\;\;\;\;\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_1\right) + t\_3\\

\mathbf{else}:\\
\;\;\;\;\left(\left(t\_1 + t\_2\right) + t\_1\right) + t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t)) < 9.99999999999999955e-7

    1. Initial program 82.0%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites81.4%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]

    if 9.99999999999999955e-7 < (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))

    1. Initial program 96.7%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites18.1%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites65.2%

      \[\leadsto \left(\left(\left(\sqrt{y + 1} - \sqrt{y}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 5: 69.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{y + 1} - \sqrt{y}\\ t_2 := \sqrt{t + 1}\\ t_3 := \sqrt{z + 1} - \sqrt{z}\\ \mathbf{if}\;t\_2 - \sqrt{t} \leq 0.005:\\ \;\;\;\;\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_1\right) + t\_3\\ \mathbf{else}:\\ \;\;\;\;\left(t\_2 + t\_1\right) + t\_3\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (sqrt (+ y 1.0)) (sqrt y)))
        (t_2 (sqrt (+ t 1.0)))
        (t_3 (- (sqrt (+ z 1.0)) (sqrt z))))
   (if (<= (- t_2 (sqrt t)) 0.005)
     (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_1) t_3)
     (+ (+ t_2 t_1) t_3))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((y + 1.0)) - sqrt(y);
	double t_2 = sqrt((t + 1.0));
	double t_3 = sqrt((z + 1.0)) - sqrt(z);
	double tmp;
	if ((t_2 - sqrt(t)) <= 0.005) {
		tmp = ((sqrt((x + 1.0)) - sqrt(x)) + t_1) + t_3;
	} else {
		tmp = (t_2 + t_1) + t_3;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = sqrt((y + 1.0d0)) - sqrt(y)
    t_2 = sqrt((t + 1.0d0))
    t_3 = sqrt((z + 1.0d0)) - sqrt(z)
    if ((t_2 - sqrt(t)) <= 0.005d0) then
        tmp = ((sqrt((x + 1.0d0)) - sqrt(x)) + t_1) + t_3
    else
        tmp = (t_2 + t_1) + t_3
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
	double t_2 = Math.sqrt((t + 1.0));
	double t_3 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
	double tmp;
	if ((t_2 - Math.sqrt(t)) <= 0.005) {
		tmp = ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + t_1) + t_3;
	} else {
		tmp = (t_2 + t_1) + t_3;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((y + 1.0)) - math.sqrt(y)
	t_2 = math.sqrt((t + 1.0))
	t_3 = math.sqrt((z + 1.0)) - math.sqrt(z)
	tmp = 0
	if (t_2 - math.sqrt(t)) <= 0.005:
		tmp = ((math.sqrt((x + 1.0)) - math.sqrt(x)) + t_1) + t_3
	else:
		tmp = (t_2 + t_1) + t_3
	return tmp
function code(x, y, z, t)
	t_1 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y))
	t_2 = sqrt(Float64(t + 1.0))
	t_3 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z))
	tmp = 0.0
	if (Float64(t_2 - sqrt(t)) <= 0.005)
		tmp = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_1) + t_3);
	else
		tmp = Float64(Float64(t_2 + t_1) + t_3);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((y + 1.0)) - sqrt(y);
	t_2 = sqrt((t + 1.0));
	t_3 = sqrt((z + 1.0)) - sqrt(z);
	tmp = 0.0;
	if ((t_2 - sqrt(t)) <= 0.005)
		tmp = ((sqrt((x + 1.0)) - sqrt(x)) + t_1) + t_3;
	else
		tmp = (t_2 + t_1) + t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision], 0.005], N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(t$95$2 + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{y + 1} - \sqrt{y}\\
t_2 := \sqrt{t + 1}\\
t_3 := \sqrt{z + 1} - \sqrt{z}\\
\mathbf{if}\;t\_2 - \sqrt{t} \leq 0.005:\\
\;\;\;\;\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_1\right) + t\_3\\

\mathbf{else}:\\
\;\;\;\;\left(t\_2 + t\_1\right) + t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t)) < 0.0050000000000000001

    1. Initial program 82.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites80.5%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]

    if 0.0050000000000000001 < (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))

    1. Initial program 96.9%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites17.6%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites64.6%

      \[\leadsto \left(\left(\left(\sqrt{y + 1} - \sqrt{y}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    7. Taylor expanded in x around 0

      \[\leadsto \left(\left(\left(1 + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right) - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    8. Applied rewrites55.3%

      \[\leadsto \left(\sqrt{t + 1} + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 44.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\ \mathbf{if}\;t\_1 \leq 0.95:\\ \;\;\;\;\left(\sqrt{z + 1} - \sqrt{z}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))))
   (if (<= t_1 0.95)
     (+ (- (sqrt (+ z 1.0)) (sqrt z)) (- (sqrt (+ t 1.0)) (sqrt t)))
     t_1)))
double code(double x, double y, double z, double t) {
	double t_1 = (sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y));
	double tmp;
	if (t_1 <= 0.95) {
		tmp = (sqrt((z + 1.0)) - sqrt(z)) + (sqrt((t + 1.0)) - sqrt(t));
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))
    if (t_1 <= 0.95d0) then
        tmp = (sqrt((z + 1.0d0)) - sqrt(z)) + (sqrt((t + 1.0d0)) - sqrt(t))
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y));
	double tmp;
	if (t_1 <= 0.95) {
		tmp = (Math.sqrt((z + 1.0)) - Math.sqrt(z)) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))
	tmp = 0
	if t_1 <= 0.95:
		tmp = (math.sqrt((z + 1.0)) - math.sqrt(z)) + (math.sqrt((t + 1.0)) - math.sqrt(t))
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y)))
	tmp = 0.0
	if (t_1 <= 0.95)
		tmp = Float64(Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t)));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y));
	tmp = 0.0;
	if (t_1 <= 0.95)
		tmp = (sqrt((z + 1.0)) - sqrt(z)) + (sqrt((t + 1.0)) - sqrt(t));
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.95], N[(N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\
\mathbf{if}\;t\_1 \leq 0.95:\\
\;\;\;\;\left(\sqrt{z + 1} - \sqrt{z}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) < 0.94999999999999996

    1. Initial program 71.4%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(\left(1 + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right) - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    4. Applied rewrites66.6%

      \[\leadsto \color{blue}{\left(\sqrt{z + 1} - \sqrt{z}\right)} + \left(\sqrt{t + 1} - \sqrt{t}\right) \]

    if 0.94999999999999996 < (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)))

    1. Initial program 96.0%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites37.4%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 7: 39.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\ \mathbf{if}\;t\_1 \leq 0.95:\\ \;\;\;\;\sqrt{t + 1} + \left(\sqrt{z + 1} - \sqrt{z}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))))
   (if (<= t_1 0.95) (+ (sqrt (+ t 1.0)) (- (sqrt (+ z 1.0)) (sqrt z))) t_1)))
double code(double x, double y, double z, double t) {
	double t_1 = (sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y));
	double tmp;
	if (t_1 <= 0.95) {
		tmp = sqrt((t + 1.0)) + (sqrt((z + 1.0)) - sqrt(z));
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))
    if (t_1 <= 0.95d0) then
        tmp = sqrt((t + 1.0d0)) + (sqrt((z + 1.0d0)) - sqrt(z))
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y));
	double tmp;
	if (t_1 <= 0.95) {
		tmp = Math.sqrt((t + 1.0)) + (Math.sqrt((z + 1.0)) - Math.sqrt(z));
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))
	tmp = 0
	if t_1 <= 0.95:
		tmp = math.sqrt((t + 1.0)) + (math.sqrt((z + 1.0)) - math.sqrt(z))
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y)))
	tmp = 0.0
	if (t_1 <= 0.95)
		tmp = Float64(sqrt(Float64(t + 1.0)) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z)));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y));
	tmp = 0.0;
	if (t_1 <= 0.95)
		tmp = sqrt((t + 1.0)) + (sqrt((z + 1.0)) - sqrt(z));
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.95], N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\
\mathbf{if}\;t\_1 \leq 0.95:\\
\;\;\;\;\sqrt{t + 1} + \left(\sqrt{z + 1} - \sqrt{z}\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) < 0.94999999999999996

    1. Initial program 71.4%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites27.4%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 + \left(\sqrt{1 + y} + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\right) + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites48.9%

      \[\leadsto \sqrt{t + 1} + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]

    if 0.94999999999999996 < (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)))

    1. Initial program 96.0%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites37.4%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 8: 68.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{z + 1} - \sqrt{z}\\ t_2 := \sqrt{t + 1}\\ t_3 := \sqrt{y + 1} - \sqrt{y}\\ \mathbf{if}\;t \leq 5 \cdot 10^{-230}:\\ \;\;\;\;\left(t\_2 + t\_3\right) + t\_1\\ \mathbf{elif}\;t \leq 1.46:\\ \;\;\;\;\left(\left(t\_2 + t\_1\right) + t\_3\right) + t\_1\\ \mathbf{else}:\\ \;\;\;\;\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\right) + t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
        (t_2 (sqrt (+ t 1.0)))
        (t_3 (- (sqrt (+ y 1.0)) (sqrt y))))
   (if (<= t 5e-230)
     (+ (+ t_2 t_3) t_1)
     (if (<= t 1.46)
       (+ (+ (+ t_2 t_1) t_3) t_1)
       (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_3) t_1)))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((z + 1.0)) - sqrt(z);
	double t_2 = sqrt((t + 1.0));
	double t_3 = sqrt((y + 1.0)) - sqrt(y);
	double tmp;
	if (t <= 5e-230) {
		tmp = (t_2 + t_3) + t_1;
	} else if (t <= 1.46) {
		tmp = ((t_2 + t_1) + t_3) + t_1;
	} else {
		tmp = ((sqrt((x + 1.0)) - sqrt(x)) + t_3) + t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = sqrt((z + 1.0d0)) - sqrt(z)
    t_2 = sqrt((t + 1.0d0))
    t_3 = sqrt((y + 1.0d0)) - sqrt(y)
    if (t <= 5d-230) then
        tmp = (t_2 + t_3) + t_1
    else if (t <= 1.46d0) then
        tmp = ((t_2 + t_1) + t_3) + t_1
    else
        tmp = ((sqrt((x + 1.0d0)) - sqrt(x)) + t_3) + t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
	double t_2 = Math.sqrt((t + 1.0));
	double t_3 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
	double tmp;
	if (t <= 5e-230) {
		tmp = (t_2 + t_3) + t_1;
	} else if (t <= 1.46) {
		tmp = ((t_2 + t_1) + t_3) + t_1;
	} else {
		tmp = ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + t_3) + t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((z + 1.0)) - math.sqrt(z)
	t_2 = math.sqrt((t + 1.0))
	t_3 = math.sqrt((y + 1.0)) - math.sqrt(y)
	tmp = 0
	if t <= 5e-230:
		tmp = (t_2 + t_3) + t_1
	elif t <= 1.46:
		tmp = ((t_2 + t_1) + t_3) + t_1
	else:
		tmp = ((math.sqrt((x + 1.0)) - math.sqrt(x)) + t_3) + t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z))
	t_2 = sqrt(Float64(t + 1.0))
	t_3 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y))
	tmp = 0.0
	if (t <= 5e-230)
		tmp = Float64(Float64(t_2 + t_3) + t_1);
	elseif (t <= 1.46)
		tmp = Float64(Float64(Float64(t_2 + t_1) + t_3) + t_1);
	else
		tmp = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_3) + t_1);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((z + 1.0)) - sqrt(z);
	t_2 = sqrt((t + 1.0));
	t_3 = sqrt((y + 1.0)) - sqrt(y);
	tmp = 0.0;
	if (t <= 5e-230)
		tmp = (t_2 + t_3) + t_1;
	elseif (t <= 1.46)
		tmp = ((t_2 + t_1) + t_3) + t_1;
	else
		tmp = ((sqrt((x + 1.0)) - sqrt(x)) + t_3) + t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, 5e-230], N[(N[(t$95$2 + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t, 1.46], N[(N[(N[(t$95$2 + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1}\\
t_3 := \sqrt{y + 1} - \sqrt{y}\\
\mathbf{if}\;t \leq 5 \cdot 10^{-230}:\\
\;\;\;\;\left(t\_2 + t\_3\right) + t\_1\\

\mathbf{elif}\;t \leq 1.46:\\
\;\;\;\;\left(\left(t\_2 + t\_1\right) + t\_3\right) + t\_1\\

\mathbf{else}:\\
\;\;\;\;\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\right) + t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if t < 5.00000000000000035e-230

    1. Initial program 98.0%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites16.2%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites73.1%

      \[\leadsto \left(\left(\left(\sqrt{y + 1} - \sqrt{y}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    7. Taylor expanded in x around 0

      \[\leadsto \left(\left(\left(1 + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right) - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    8. Applied rewrites73.4%

      \[\leadsto \left(\sqrt{t + 1} + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]

    if 5.00000000000000035e-230 < t < 1.46

    1. Initial program 96.6%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites18.0%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites61.9%

      \[\leadsto \left(\left(\left(\sqrt{y + 1} - \sqrt{y}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    7. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    8. Applied rewrites57.2%

      \[\leadsto \left(\left(\sqrt{t + 1} + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]

    if 1.46 < t

    1. Initial program 82.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites80.5%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 9: 49.2% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{y + 1} - \sqrt{y}\\ \mathbf{if}\;t \leq 57:\\ \;\;\;\;\left(\sqrt{t + 1} + t\_1\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (sqrt (+ y 1.0)) (sqrt y))))
   (if (<= t 57.0)
     (+ (+ (sqrt (+ t 1.0)) t_1) (- (sqrt (+ z 1.0)) (sqrt z)))
     (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((y + 1.0)) - sqrt(y);
	double tmp;
	if (t <= 57.0) {
		tmp = (sqrt((t + 1.0)) + t_1) + (sqrt((z + 1.0)) - sqrt(z));
	} else {
		tmp = (sqrt((x + 1.0)) - sqrt(x)) + t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = sqrt((y + 1.0d0)) - sqrt(y)
    if (t <= 57.0d0) then
        tmp = (sqrt((t + 1.0d0)) + t_1) + (sqrt((z + 1.0d0)) - sqrt(z))
    else
        tmp = (sqrt((x + 1.0d0)) - sqrt(x)) + t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
	double tmp;
	if (t <= 57.0) {
		tmp = (Math.sqrt((t + 1.0)) + t_1) + (Math.sqrt((z + 1.0)) - Math.sqrt(z));
	} else {
		tmp = (Math.sqrt((x + 1.0)) - Math.sqrt(x)) + t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((y + 1.0)) - math.sqrt(y)
	tmp = 0
	if t <= 57.0:
		tmp = (math.sqrt((t + 1.0)) + t_1) + (math.sqrt((z + 1.0)) - math.sqrt(z))
	else:
		tmp = (math.sqrt((x + 1.0)) - math.sqrt(x)) + t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y))
	tmp = 0.0
	if (t <= 57.0)
		tmp = Float64(Float64(sqrt(Float64(t + 1.0)) + t_1) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z)));
	else
		tmp = Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_1);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((y + 1.0)) - sqrt(y);
	tmp = 0.0;
	if (t <= 57.0)
		tmp = (sqrt((t + 1.0)) + t_1) + (sqrt((z + 1.0)) - sqrt(z));
	else
		tmp = (sqrt((x + 1.0)) - sqrt(x)) + t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, 57.0], N[(N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{y + 1} - \sqrt{y}\\
\mathbf{if}\;t \leq 57:\\
\;\;\;\;\left(\sqrt{t + 1} + t\_1\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\\

\mathbf{else}:\\
\;\;\;\;\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < 57

    1. Initial program 96.9%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites17.6%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites64.6%

      \[\leadsto \left(\left(\left(\sqrt{y + 1} - \sqrt{y}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    7. Taylor expanded in x around 0

      \[\leadsto \left(\left(\left(1 + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right) - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    8. Applied rewrites55.3%

      \[\leadsto \left(\sqrt{t + 1} + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]

    if 57 < t

    1. Initial program 82.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites40.4%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 10: 33.0% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{y + 1} - \sqrt{y}\\ \mathbf{if}\;t\_1 \leq 0.95:\\ \;\;\;\;\sqrt{t + 1} + t\_1\\ \mathbf{else}:\\ \;\;\;\;\left(y + 1\right) + t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (sqrt (+ y 1.0)) (sqrt y))))
   (if (<= t_1 0.95) (+ (sqrt (+ t 1.0)) t_1) (+ (+ y 1.0) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((y + 1.0)) - sqrt(y);
	double tmp;
	if (t_1 <= 0.95) {
		tmp = sqrt((t + 1.0)) + t_1;
	} else {
		tmp = (y + 1.0) + t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = sqrt((y + 1.0d0)) - sqrt(y)
    if (t_1 <= 0.95d0) then
        tmp = sqrt((t + 1.0d0)) + t_1
    else
        tmp = (y + 1.0d0) + t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
	double tmp;
	if (t_1 <= 0.95) {
		tmp = Math.sqrt((t + 1.0)) + t_1;
	} else {
		tmp = (y + 1.0) + t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((y + 1.0)) - math.sqrt(y)
	tmp = 0
	if t_1 <= 0.95:
		tmp = math.sqrt((t + 1.0)) + t_1
	else:
		tmp = (y + 1.0) + t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y))
	tmp = 0.0
	if (t_1 <= 0.95)
		tmp = Float64(sqrt(Float64(t + 1.0)) + t_1);
	else
		tmp = Float64(Float64(y + 1.0) + t_1);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((y + 1.0)) - sqrt(y);
	tmp = 0.0;
	if (t_1 <= 0.95)
		tmp = sqrt((t + 1.0)) + t_1;
	else
		tmp = (y + 1.0) + t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.95], N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(y + 1.0), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{y + 1} - \sqrt{y}\\
\mathbf{if}\;t\_1 \leq 0.95:\\
\;\;\;\;\sqrt{t + 1} + t\_1\\

\mathbf{else}:\\
\;\;\;\;\left(y + 1\right) + t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) < 0.94999999999999996

    1. Initial program 82.5%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites45.0%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)} \]
    6. Applied rewrites20.7%

      \[\leadsto \sqrt{x + 1} \]
    7. Taylor expanded in x around 0

      \[\leadsto 1 + \frac{1}{2} \cdot \color{blue}{x} \]
    8. Applied rewrites21.9%

      \[\leadsto \sqrt{t + 1} + \left(\sqrt{y + 1} - \color{blue}{\sqrt{y}}\right) \]

    if 0.94999999999999996 < (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))

    1. Initial program 96.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites35.4%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 - \sqrt{x}\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    6. Applied rewrites52.9%

      \[\leadsto \left(\left(\sqrt{y + 1} - \sqrt{y}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    7. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right) - \sqrt{x}\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    8. Applied rewrites42.5%

      \[\leadsto \left(y + 1\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 11: 43.4% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{t + 1} - \sqrt{t}\\ \mathbf{if}\;t \leq 3.8 \cdot 10^{-11}:\\ \;\;\;\;t\_1 + t\_1\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t))))
   (if (<= t 3.8e-11)
     (+ t_1 t_1)
     (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((t + 1.0)) - sqrt(t);
	double tmp;
	if (t <= 3.8e-11) {
		tmp = t_1 + t_1;
	} else {
		tmp = (sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = sqrt((t + 1.0d0)) - sqrt(t)
    if (t <= 3.8d-11) then
        tmp = t_1 + t_1
    else
        tmp = (sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
	double tmp;
	if (t <= 3.8e-11) {
		tmp = t_1 + t_1;
	} else {
		tmp = (Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y));
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((t + 1.0)) - math.sqrt(t)
	tmp = 0
	if t <= 3.8e-11:
		tmp = t_1 + t_1
	else:
		tmp = (math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))
	return tmp
function code(x, y, z, t)
	t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t))
	tmp = 0.0
	if (t <= 3.8e-11)
		tmp = Float64(t_1 + t_1);
	else
		tmp = Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((t + 1.0)) - sqrt(t);
	tmp = 0.0;
	if (t <= 3.8e-11)
		tmp = t_1 + t_1;
	else
		tmp = (sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, 3.8e-11], N[(t$95$1 + t$95$1), $MachinePrecision], N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;t \leq 3.8 \cdot 10^{-11}:\\
\;\;\;\;t\_1 + t\_1\\

\mathbf{else}:\\
\;\;\;\;\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < 3.7999999999999998e-11

    1. Initial program 97.2%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(\left(1 + \left(\sqrt{1 + y} + \sqrt{1 + z}\right)\right) - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    4. Applied rewrites44.1%

      \[\leadsto \color{blue}{\left(\sqrt{t + 1} - \sqrt{t}\right)} + \left(\sqrt{t + 1} - \sqrt{t}\right) \]

    if 3.7999999999999998e-11 < t

    1. Initial program 82.3%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites39.9%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 12: 37.2% accurate, 2.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{y + 1}\\ \mathbf{if}\;y \leq 3.1 \cdot 10^{+23}:\\ \;\;\;\;t\_1 + \left(t\_1 - \sqrt{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{t + 1} + \left(\sqrt{z + 1} - \sqrt{z}\right)\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (sqrt (+ y 1.0))))
   (if (<= y 3.1e+23)
     (+ t_1 (- t_1 (sqrt y)))
     (+ (sqrt (+ t 1.0)) (- (sqrt (+ z 1.0)) (sqrt z))))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((y + 1.0));
	double tmp;
	if (y <= 3.1e+23) {
		tmp = t_1 + (t_1 - sqrt(y));
	} else {
		tmp = sqrt((t + 1.0)) + (sqrt((z + 1.0)) - sqrt(z));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = sqrt((y + 1.0d0))
    if (y <= 3.1d+23) then
        tmp = t_1 + (t_1 - sqrt(y))
    else
        tmp = sqrt((t + 1.0d0)) + (sqrt((z + 1.0d0)) - sqrt(z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((y + 1.0));
	double tmp;
	if (y <= 3.1e+23) {
		tmp = t_1 + (t_1 - Math.sqrt(y));
	} else {
		tmp = Math.sqrt((t + 1.0)) + (Math.sqrt((z + 1.0)) - Math.sqrt(z));
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((y + 1.0))
	tmp = 0
	if y <= 3.1e+23:
		tmp = t_1 + (t_1 - math.sqrt(y))
	else:
		tmp = math.sqrt((t + 1.0)) + (math.sqrt((z + 1.0)) - math.sqrt(z))
	return tmp
function code(x, y, z, t)
	t_1 = sqrt(Float64(y + 1.0))
	tmp = 0.0
	if (y <= 3.1e+23)
		tmp = Float64(t_1 + Float64(t_1 - sqrt(y)));
	else
		tmp = Float64(sqrt(Float64(t + 1.0)) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((y + 1.0));
	tmp = 0.0;
	if (y <= 3.1e+23)
		tmp = t_1 + (t_1 - sqrt(y));
	else
		tmp = sqrt((t + 1.0)) + (sqrt((z + 1.0)) - sqrt(z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, 3.1e+23], N[(t$95$1 + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
\mathbf{if}\;y \leq 3.1 \cdot 10^{+23}:\\
\;\;\;\;t\_1 + \left(t\_1 - \sqrt{y}\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{t + 1} + \left(\sqrt{z + 1} - \sqrt{z}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 3.09999999999999971e23

    1. Initial program 94.4%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites36.0%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right) - \sqrt{x}\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    6. Applied rewrites39.9%

      \[\leadsto \sqrt{y + 1} + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]

    if 3.09999999999999971e23 < y

    1. Initial program 83.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites44.1%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 + \left(\sqrt{1 + y} + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\right) + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites34.0%

      \[\leadsto \sqrt{t + 1} + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 13: 37.1% accurate, 2.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 3.1 \cdot 10^{+23}:\\ \;\;\;\;\left(y + 1\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{t + 1} + \left(\sqrt{z + 1} - \sqrt{z}\right)\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= y 3.1e+23)
   (+ (+ y 1.0) (- (sqrt (+ y 1.0)) (sqrt y)))
   (+ (sqrt (+ t 1.0)) (- (sqrt (+ z 1.0)) (sqrt z)))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (y <= 3.1e+23) {
		tmp = (y + 1.0) + (sqrt((y + 1.0)) - sqrt(y));
	} else {
		tmp = sqrt((t + 1.0)) + (sqrt((z + 1.0)) - sqrt(z));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (y <= 3.1d+23) then
        tmp = (y + 1.0d0) + (sqrt((y + 1.0d0)) - sqrt(y))
    else
        tmp = sqrt((t + 1.0d0)) + (sqrt((z + 1.0d0)) - sqrt(z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (y <= 3.1e+23) {
		tmp = (y + 1.0) + (Math.sqrt((y + 1.0)) - Math.sqrt(y));
	} else {
		tmp = Math.sqrt((t + 1.0)) + (Math.sqrt((z + 1.0)) - Math.sqrt(z));
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if y <= 3.1e+23:
		tmp = (y + 1.0) + (math.sqrt((y + 1.0)) - math.sqrt(y))
	else:
		tmp = math.sqrt((t + 1.0)) + (math.sqrt((z + 1.0)) - math.sqrt(z))
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (y <= 3.1e+23)
		tmp = Float64(Float64(y + 1.0) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y)));
	else
		tmp = Float64(sqrt(Float64(t + 1.0)) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (y <= 3.1e+23)
		tmp = (y + 1.0) + (sqrt((y + 1.0)) - sqrt(y));
	else
		tmp = sqrt((t + 1.0)) + (sqrt((z + 1.0)) - sqrt(z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[y, 3.1e+23], N[(N[(y + 1.0), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.1 \cdot 10^{+23}:\\
\;\;\;\;\left(y + 1\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{t + 1} + \left(\sqrt{z + 1} - \sqrt{z}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 3.09999999999999971e23

    1. Initial program 94.4%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites36.0%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 - \sqrt{x}\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    6. Applied rewrites49.2%

      \[\leadsto \left(\left(\sqrt{y + 1} - \sqrt{y}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    7. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right) - \sqrt{x}\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    8. Applied rewrites39.8%

      \[\leadsto \left(y + 1\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]

    if 3.09999999999999971e23 < y

    1. Initial program 83.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites44.1%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 + \left(\sqrt{1 + y} + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\right) + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites34.0%

      \[\leadsto \sqrt{t + 1} + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 14: 32.6% accurate, 2.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 3.1 \cdot 10^{+23}:\\ \;\;\;\;\left(y + 1\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{t + 1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= y 3.1e+23)
   (+ (+ y 1.0) (- (sqrt (+ y 1.0)) (sqrt y)))
   (sqrt (+ t 1.0))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (y <= 3.1e+23) {
		tmp = (y + 1.0) + (sqrt((y + 1.0)) - sqrt(y));
	} else {
		tmp = sqrt((t + 1.0));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (y <= 3.1d+23) then
        tmp = (y + 1.0d0) + (sqrt((y + 1.0d0)) - sqrt(y))
    else
        tmp = sqrt((t + 1.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (y <= 3.1e+23) {
		tmp = (y + 1.0) + (Math.sqrt((y + 1.0)) - Math.sqrt(y));
	} else {
		tmp = Math.sqrt((t + 1.0));
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if y <= 3.1e+23:
		tmp = (y + 1.0) + (math.sqrt((y + 1.0)) - math.sqrt(y))
	else:
		tmp = math.sqrt((t + 1.0))
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (y <= 3.1e+23)
		tmp = Float64(Float64(y + 1.0) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y)));
	else
		tmp = sqrt(Float64(t + 1.0));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (y <= 3.1e+23)
		tmp = (y + 1.0) + (sqrt((y + 1.0)) - sqrt(y));
	else
		tmp = sqrt((t + 1.0));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[y, 3.1e+23], N[(N[(y + 1.0), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.1 \cdot 10^{+23}:\\
\;\;\;\;\left(y + 1\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{t + 1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 3.09999999999999971e23

    1. Initial program 94.4%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites36.0%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 - \sqrt{x}\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    6. Applied rewrites49.2%

      \[\leadsto \left(\left(\sqrt{y + 1} - \sqrt{y}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    7. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right) - \sqrt{x}\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]
    8. Applied rewrites39.8%

      \[\leadsto \left(y + 1\right) + \left(\color{blue}{\sqrt{y + 1}} - \sqrt{y}\right) \]

    if 3.09999999999999971e23 < y

    1. Initial program 83.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites19.4%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 + \left(\sqrt{1 + y} + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \sqrt{y}\right)} \]
    6. Applied rewrites22.0%

      \[\leadsto \sqrt{t + 1} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 15: 27.9% accurate, 2.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 3.1 \cdot 10^{+23}:\\ \;\;\;\;\left(y + 1\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{t + 1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= y 3.1e+23)
   (+ (+ y 1.0) (- (sqrt (+ z 1.0)) (sqrt z)))
   (sqrt (+ t 1.0))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (y <= 3.1e+23) {
		tmp = (y + 1.0) + (sqrt((z + 1.0)) - sqrt(z));
	} else {
		tmp = sqrt((t + 1.0));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (y <= 3.1d+23) then
        tmp = (y + 1.0d0) + (sqrt((z + 1.0d0)) - sqrt(z))
    else
        tmp = sqrt((t + 1.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (y <= 3.1e+23) {
		tmp = (y + 1.0) + (Math.sqrt((z + 1.0)) - Math.sqrt(z));
	} else {
		tmp = Math.sqrt((t + 1.0));
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if y <= 3.1e+23:
		tmp = (y + 1.0) + (math.sqrt((z + 1.0)) - math.sqrt(z))
	else:
		tmp = math.sqrt((t + 1.0))
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (y <= 3.1e+23)
		tmp = Float64(Float64(y + 1.0) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z)));
	else
		tmp = sqrt(Float64(t + 1.0));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (y <= 3.1e+23)
		tmp = (y + 1.0) + (sqrt((z + 1.0)) - sqrt(z));
	else
		tmp = sqrt((t + 1.0));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[y, 3.1e+23], N[(N[(y + 1.0), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.1 \cdot 10^{+23}:\\
\;\;\;\;\left(y + 1\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{t + 1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 3.09999999999999971e23

    1. Initial program 94.4%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites57.0%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    6. Applied rewrites61.3%

      \[\leadsto \left(\left(\left(\sqrt{y + 1} - \sqrt{y}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{\color{blue}{z + 1}} - \sqrt{z}\right) \]
    7. Taylor expanded in x around 0

      \[\leadsto \left(\left(1 + \left(\sqrt{1 + y} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\right) + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]
    8. Applied rewrites29.9%

      \[\leadsto \left(y + 1\right) + \left(\color{blue}{\sqrt{z + 1}} - \sqrt{z}\right) \]

    if 3.09999999999999971e23 < y

    1. Initial program 83.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites19.4%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 + \left(\sqrt{1 + y} + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \sqrt{y}\right)} \]
    6. Applied rewrites22.0%

      \[\leadsto \sqrt{t + 1} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 16: 24.0% accurate, 3.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 180000:\\ \;\;\;\;\sqrt{x + 1} - \sqrt{x}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{t + 1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= x 180000.0) (- (sqrt (+ x 1.0)) (sqrt x)) (sqrt (+ t 1.0))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (x <= 180000.0) {
		tmp = sqrt((x + 1.0)) - sqrt(x);
	} else {
		tmp = sqrt((t + 1.0));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (x <= 180000.0d0) then
        tmp = sqrt((x + 1.0d0)) - sqrt(x)
    else
        tmp = sqrt((t + 1.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (x <= 180000.0) {
		tmp = Math.sqrt((x + 1.0)) - Math.sqrt(x);
	} else {
		tmp = Math.sqrt((t + 1.0));
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if x <= 180000.0:
		tmp = math.sqrt((x + 1.0)) - math.sqrt(x)
	else:
		tmp = math.sqrt((t + 1.0))
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (x <= 180000.0)
		tmp = Float64(sqrt(Float64(x + 1.0)) - sqrt(x));
	else
		tmp = sqrt(Float64(t + 1.0));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (x <= 180000.0)
		tmp = sqrt((x + 1.0)) - sqrt(x);
	else
		tmp = sqrt((t + 1.0));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[x, 180000.0], N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq 180000:\\
\;\;\;\;\sqrt{x + 1} - \sqrt{x}\\

\mathbf{else}:\\
\;\;\;\;\sqrt{t + 1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.8e5

    1. Initial program 96.6%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites26.6%

      \[\leadsto \color{blue}{\sqrt{x + 1} - \sqrt{x}} \]

    if 1.8e5 < x

    1. Initial program 79.9%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites16.3%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 + \left(\sqrt{1 + y} + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \sqrt{y}\right)} \]
    6. Applied rewrites23.0%

      \[\leadsto \sqrt{t + 1} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 17: 23.7% accurate, 3.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq 3.8 \cdot 10^{-11}:\\ \;\;\;\;\sqrt{t + 1} - \sqrt{t}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x + 1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= t 3.8e-11) (- (sqrt (+ t 1.0)) (sqrt t)) (sqrt (+ x 1.0))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (t <= 3.8e-11) {
		tmp = sqrt((t + 1.0)) - sqrt(t);
	} else {
		tmp = sqrt((x + 1.0));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (t <= 3.8d-11) then
        tmp = sqrt((t + 1.0d0)) - sqrt(t)
    else
        tmp = sqrt((x + 1.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (t <= 3.8e-11) {
		tmp = Math.sqrt((t + 1.0)) - Math.sqrt(t);
	} else {
		tmp = Math.sqrt((x + 1.0));
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if t <= 3.8e-11:
		tmp = math.sqrt((t + 1.0)) - math.sqrt(t)
	else:
		tmp = math.sqrt((x + 1.0))
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (t <= 3.8e-11)
		tmp = Float64(sqrt(Float64(t + 1.0)) - sqrt(t));
	else
		tmp = sqrt(Float64(x + 1.0));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (t <= 3.8e-11)
		tmp = sqrt((t + 1.0)) - sqrt(t);
	else
		tmp = sqrt((x + 1.0));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[t, 3.8e-11], N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;t \leq 3.8 \cdot 10^{-11}:\\
\;\;\;\;\sqrt{t + 1} - \sqrt{t}\\

\mathbf{else}:\\
\;\;\;\;\sqrt{x + 1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < 3.7999999999999998e-11

    1. Initial program 97.2%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites14.3%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 + \left(\sqrt{1 + y} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \sqrt{y}\right)} \]
    6. Applied rewrites28.5%

      \[\leadsto \sqrt{t + 1} - \color{blue}{\sqrt{t}} \]

    if 3.7999999999999998e-11 < t

    1. Initial program 82.3%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites79.2%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)} \]
    6. Applied rewrites21.8%

      \[\leadsto \sqrt{x + 1} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 18: 23.8% accurate, 5.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq 5000:\\ \;\;\;\;\sqrt{t + 1}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x + 1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= t 5000.0) (sqrt (+ t 1.0)) (sqrt (+ x 1.0))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (t <= 5000.0) {
		tmp = sqrt((t + 1.0));
	} else {
		tmp = sqrt((x + 1.0));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (t <= 5000.0d0) then
        tmp = sqrt((t + 1.0d0))
    else
        tmp = sqrt((x + 1.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (t <= 5000.0) {
		tmp = Math.sqrt((t + 1.0));
	} else {
		tmp = Math.sqrt((x + 1.0));
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if t <= 5000.0:
		tmp = math.sqrt((t + 1.0))
	else:
		tmp = math.sqrt((x + 1.0))
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (t <= 5000.0)
		tmp = sqrt(Float64(t + 1.0));
	else
		tmp = sqrt(Float64(x + 1.0));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (t <= 5000.0)
		tmp = sqrt((t + 1.0));
	else
		tmp = sqrt((x + 1.0));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[t, 5000.0], N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision], N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;t \leq 5000:\\
\;\;\;\;\sqrt{t + 1}\\

\mathbf{else}:\\
\;\;\;\;\sqrt{x + 1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < 5e3

    1. Initial program 96.9%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites14.5%

      \[\leadsto \color{blue}{\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 + \left(\sqrt{1 + y} + x \cdot \left(\frac{1}{2} + x \cdot \left(\frac{1}{16} \cdot x - \frac{1}{8}\right)\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \sqrt{y}\right)} \]
    6. Applied rewrites28.2%

      \[\leadsto \sqrt{t + 1} \]

    if 5e3 < t

    1. Initial program 82.1%

      \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
    4. Applied rewrites80.5%

      \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto \left(1 + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)} \]
    6. Applied rewrites21.9%

      \[\leadsto \sqrt{x + 1} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 19: 16.6% accurate, 8.1× speedup?

\[\begin{array}{l} \\ \sqrt{x + 1} \end{array} \]
(FPCore (x y z t) :precision binary64 (sqrt (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return sqrt((x + 1.0));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = sqrt((x + 1.0d0))
end function
public static double code(double x, double y, double z, double t) {
	return Math.sqrt((x + 1.0));
}
def code(x, y, z, t):
	return math.sqrt((x + 1.0))
function code(x, y, z, t)
	return sqrt(Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = sqrt((x + 1.0));
end
code[x_, y_, z_, t_] := N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{x + 1}
\end{array}
Derivation
  1. Initial program 89.1%

    \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
  4. Applied rewrites51.0%

    \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
  5. Taylor expanded in x around 0

    \[\leadsto \left(1 + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)} \]
  6. Applied rewrites17.6%

    \[\leadsto \sqrt{x + 1} \]
  7. Add Preprocessing

Alternative 20: 15.9% accurate, 28.5× speedup?

\[\begin{array}{l} \\ x + 1 \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x 1.0))
double code(double x, double y, double z, double t) {
	return x + 1.0;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + 1.0d0
end function
public static double code(double x, double y, double z, double t) {
	return x + 1.0;
}
def code(x, y, z, t):
	return x + 1.0
function code(x, y, z, t)
	return Float64(x + 1.0)
end
function tmp = code(x, y, z, t)
	tmp = x + 1.0;
end
code[x_, y_, z_, t_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}

\\
x + 1
\end{array}
Derivation
  1. Initial program 89.1%

    \[\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + \frac{1}{2} \cdot x\right)\right)\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)} \]
  4. Applied rewrites51.0%

    \[\leadsto \color{blue}{\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)} \]
  5. Taylor expanded in x around 0

    \[\leadsto \left(1 + \left(\sqrt{1 + y} + \left(\sqrt{1 + z} + x \cdot \left(\frac{1}{2} + \frac{-1}{8} \cdot x\right)\right)\right)\right) - \color{blue}{\left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)} \]
  6. Applied rewrites16.9%

    \[\leadsto x + \color{blue}{1} \]
  7. Add Preprocessing

Developer Target 1: 97.6% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \left(\left(\frac{1}{\sqrt{x + 1} + \sqrt{x}} + \frac{1}{\sqrt{y + 1} + \sqrt{y}}\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+
  (+
   (+
    (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
    (/ 1.0 (+ (sqrt (+ y 1.0)) (sqrt y))))
   (/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z))))
  (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
	return (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (((1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))) + (1.0d0 / (sqrt((y + 1.0d0)) + sqrt(y)))) + (1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z)))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
	return (((1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x))) + (1.0 / (Math.sqrt((y + 1.0)) + Math.sqrt(y)))) + (1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z)))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t):
	return (((1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))) + (1.0 / (math.sqrt((y + 1.0)) + math.sqrt(y)))) + (1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t)
	return Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) + Float64(1.0 / Float64(sqrt(Float64(y + 1.0)) + sqrt(y)))) + Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z)))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t)))
end
function tmp = code(x, y, z, t)
	tmp = (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(\frac{1}{\sqrt{x + 1} + \sqrt{x}} + \frac{1}{\sqrt{y + 1} + \sqrt{y}}\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}

Reproduce

?
herbie shell --seed 2024321 
(FPCore (x y z t)
  :name "Main:z from "
  :precision binary64
  :pre (TRUE)

  :alt
  (! :herbie-platform default (+ (+ (+ (/ 1 (+ (sqrt (+ x 1)) (sqrt x))) (/ 1 (+ (sqrt (+ y 1)) (sqrt y)))) (/ 1 (+ (sqrt (+ z 1)) (sqrt z)))) (- (sqrt (+ t 1)) (sqrt t))))

  (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))