
(FPCore (x y) :precision binary64 (+ x (/ (- y x) 2.0)))
double code(double x, double y) {
return x + ((y - x) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((y - x) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((y - x) / 2.0);
}
def code(x, y): return x + ((y - x) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(y - x) / 2.0)) end
function tmp = code(x, y) tmp = x + ((y - x) / 2.0); end
code[x_, y_] := N[(x + N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- y x) 2.0)))
double code(double x, double y) {
return x + ((y - x) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((y - x) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((y - x) / 2.0);
}
def code(x, y): return x + ((y - x) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(y - x) / 2.0)) end
function tmp = code(x, y) tmp = x + ((y - x) / 2.0); end
code[x_, y_] := N[(x + N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{2}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ (- y x) 2.0)))
double code(double x, double y) {
return x + ((y - x) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((y - x) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((y - x) / 2.0);
}
def code(x, y): return x + ((y - x) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(y - x) / 2.0)) end
function tmp = code(x, y) tmp = x + ((y - x) / 2.0); end
code[x_, y_] := N[(x + N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{2}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.9e+182) (+ x (+ x (- y x))) (/ (- y x) 2.0)))
double code(double x, double y) {
double tmp;
if (x <= -2.9e+182) {
tmp = x + (x + (y - x));
} else {
tmp = (y - x) / 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.9d+182)) then
tmp = x + (x + (y - x))
else
tmp = (y - x) / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.9e+182) {
tmp = x + (x + (y - x));
} else {
tmp = (y - x) / 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.9e+182: tmp = x + (x + (y - x)) else: tmp = (y - x) / 2.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.9e+182) tmp = Float64(x + Float64(x + Float64(y - x))); else tmp = Float64(Float64(y - x) / 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.9e+182) tmp = x + (x + (y - x)); else tmp = (y - x) / 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.9e+182], N[(x + N[(x + N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{+182}:\\
\;\;\;\;x + \left(x + \left(y - x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y - x}{2}\\
\end{array}
\end{array}
if x < -2.8999999999999998e182Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites2.0%
Taylor expanded in x around 0
Applied rewrites18.8%
if -2.8999999999999998e182 < x Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites58.5%
(FPCore (x y) :precision binary64 (+ x (+ x (- y x))))
double code(double x, double y) {
return x + (x + (y - x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (x + (y - x))
end function
public static double code(double x, double y) {
return x + (x + (y - x));
}
def code(x, y): return x + (x + (y - x))
function code(x, y) return Float64(x + Float64(x + Float64(y - x))) end
function tmp = code(x, y) tmp = x + (x + (y - x)); end
code[x_, y_] := N[(x + N[(x + N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(x + \left(y - x\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites11.1%
Taylor expanded in x around 0
Applied rewrites18.8%
(FPCore (x y) :precision binary64 (+ x (- y x)))
double code(double x, double y) {
return x + (y - x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y - x)
end function
public static double code(double x, double y) {
return x + (y - x);
}
def code(x, y): return x + (y - x)
function code(x, y) return Float64(x + Float64(y - x)) end
function tmp = code(x, y) tmp = x + (y - x); end
code[x_, y_] := N[(x + N[(y - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites11.1%
(FPCore (x y) :precision binary64 (- y x))
double code(double x, double y) {
return y - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y - x
end function
public static double code(double x, double y) {
return y - x;
}
def code(x, y): return y - x
function code(x, y) return Float64(y - x) end
function tmp = code(x, y) tmp = y - x; end
code[x_, y_] := N[(y - x), $MachinePrecision]
\begin{array}{l}
\\
y - x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites51.3%
Taylor expanded in x around 0
Applied rewrites10.2%
(FPCore (x y) :precision binary64 (* 0.5 (+ x y)))
double code(double x, double y) {
return 0.5 * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (x + y)
end function
public static double code(double x, double y) {
return 0.5 * (x + y);
}
def code(x, y): return 0.5 * (x + y)
function code(x, y) return Float64(0.5 * Float64(x + y)) end
function tmp = code(x, y) tmp = 0.5 * (x + y); end
code[x_, y_] := N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x + y\right)
\end{array}
herbie shell --seed 2024321
(FPCore (x y)
:name "Numeric.Interval.Internal:bisect from intervals-0.7.1, A"
:precision binary64
:pre (TRUE)
:alt
(! :herbie-platform default (* 1/2 (+ x y)))
(+ x (/ (- y x) 2.0)))