
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Initial program 84.6%
(FPCore (x y z t) :precision binary64 (if (<= (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t) -2e-190) (log y) (- 1.0 y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((((x * log(y)) + (z * log((1.0 - y)))) - t) <= -2e-190) {
tmp = log(y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((((x * log(y)) + (z * log((1.0d0 - y)))) - t) <= (-2d-190)) then
tmp = log(y)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t) <= -2e-190) {
tmp = Math.log(y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (((x * math.log(y)) + (z * math.log((1.0 - y)))) - t) <= -2e-190: tmp = math.log(y) else: tmp = 1.0 - y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) <= -2e-190) tmp = log(y); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((((x * log(y)) + (z * log((1.0 - y)))) - t) <= -2e-190) tmp = log(y); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], -2e-190], N[Log[y], $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t \leq -2 \cdot 10^{-190}:\\
\;\;\;\;\log y\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if (-.f64 (+.f64 (*.f64 x (log.f64 y)) (*.f64 z (log.f64 (-.f64 #s(literal 1 binary64) y)))) t) < -2e-190Initial program 88.3%
Taylor expanded in x around 0
Applied rewrites87.1%
Taylor expanded in x around inf
Applied rewrites5.0%
if -2e-190 < (-.f64 (+.f64 (*.f64 x (log.f64 y)) (*.f64 z (log.f64 (-.f64 #s(literal 1 binary64) y)))) t) Initial program 80.6%
Taylor expanded in x around 0
Applied rewrites78.8%
Taylor expanded in y around 0
Applied rewrites5.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (log y)))) (if (<= x -64000000.0) t_1 (if (<= x 6.7e+125) (- (log (- 1.0 y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if (x <= -64000000.0) {
tmp = t_1;
} else if (x <= 6.7e+125) {
tmp = log((1.0 - y)) - t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if (x <= (-64000000.0d0)) then
tmp = t_1
else if (x <= 6.7d+125) then
tmp = log((1.0d0 - y)) - t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if (x <= -64000000.0) {
tmp = t_1;
} else if (x <= 6.7e+125) {
tmp = Math.log((1.0 - y)) - t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if x <= -64000000.0: tmp = t_1 elif x <= 6.7e+125: tmp = math.log((1.0 - y)) - t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if (x <= -64000000.0) tmp = t_1; elseif (x <= 6.7e+125) tmp = Float64(log(Float64(1.0 - y)) - t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if (x <= -64000000.0) tmp = t_1; elseif (x <= 6.7e+125) tmp = log((1.0 - y)) - t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -64000000.0], t$95$1, If[LessEqual[x, 6.7e+125], N[(N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision] - t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;x \leq -64000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 6.7 \cdot 10^{+125}:\\
\;\;\;\;\log \left(1 - y\right) - t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.4e7 or 6.7000000000000003e125 < x Initial program 97.8%
Taylor expanded in x around 0
Applied rewrites97.8%
Taylor expanded in x around 0
Applied rewrites79.6%
if -6.4e7 < x < 6.7000000000000003e125Initial program 75.9%
Taylor expanded in x around 0
Applied rewrites73.5%
Taylor expanded in x around -inf
Applied rewrites57.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (log y) t))) (if (<= t -1.36e+63) t_1 (if (<= t 9e+68) (* x (log y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = log(y) - t;
double tmp;
if (t <= -1.36e+63) {
tmp = t_1;
} else if (t <= 9e+68) {
tmp = x * log(y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = log(y) - t
if (t <= (-1.36d+63)) then
tmp = t_1
else if (t <= 9d+68) then
tmp = x * log(y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.log(y) - t;
double tmp;
if (t <= -1.36e+63) {
tmp = t_1;
} else if (t <= 9e+68) {
tmp = x * Math.log(y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = math.log(y) - t tmp = 0 if t <= -1.36e+63: tmp = t_1 elif t <= 9e+68: tmp = x * math.log(y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(log(y) - t) tmp = 0.0 if (t <= -1.36e+63) tmp = t_1; elseif (t <= 9e+68) tmp = Float64(x * log(y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = log(y) - t; tmp = 0.0; if (t <= -1.36e+63) tmp = t_1; elseif (t <= 9e+68) tmp = x * log(y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Log[y], $MachinePrecision] - t), $MachinePrecision]}, If[LessEqual[t, -1.36e+63], t$95$1, If[LessEqual[t, 9e+68], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log y - t\\
\mathbf{if}\;t \leq -1.36 \cdot 10^{+63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 9 \cdot 10^{+68}:\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.36000000000000006e63 or 9.0000000000000007e68 < t Initial program 98.0%
Taylor expanded in x around 0
Applied rewrites78.2%
if -1.36000000000000006e63 < t < 9.0000000000000007e68Initial program 75.5%
Taylor expanded in x around 0
Applied rewrites73.7%
Taylor expanded in x around 0
Applied rewrites57.5%
(FPCore (x y z t) :precision binary64 (- (* x (log y)) t))
double code(double x, double y, double z, double t) {
return (x * log(y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * log(y)) - t
end function
public static double code(double x, double y, double z, double t) {
return (x * Math.log(y)) - t;
}
def code(x, y, z, t): return (x * math.log(y)) - t
function code(x, y, z, t) return Float64(Float64(x * log(y)) - t) end
function tmp = code(x, y, z, t) tmp = (x * log(y)) - t; end
code[x_, y_, z_, t_] := N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log y - t
\end{array}
Initial program 84.6%
Taylor expanded in x around 0
Applied rewrites83.1%
(FPCore (x y z t) :precision binary64 (- (log y) t))
double code(double x, double y, double z, double t) {
return log(y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(y) - t
end function
public static double code(double x, double y, double z, double t) {
return Math.log(y) - t;
}
def code(x, y, z, t): return math.log(y) - t
function code(x, y, z, t) return Float64(log(y) - t) end
function tmp = code(x, y, z, t) tmp = log(y) - t; end
code[x_, y_, z_, t_] := N[(N[Log[y], $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\log y - t
\end{array}
Initial program 84.6%
Taylor expanded in x around 0
Applied rewrites35.6%
(FPCore (x y z t) :precision binary64 (- 1.0 y))
double code(double x, double y, double z, double t) {
return 1.0 - y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - y
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - y;
}
def code(x, y, z, t): return 1.0 - y
function code(x, y, z, t) return Float64(1.0 - y) end
function tmp = code(x, y, z, t) tmp = 1.0 - y; end
code[x_, y_, z_, t_] := N[(1.0 - y), $MachinePrecision]
\begin{array}{l}
\\
1 - y
\end{array}
Initial program 84.6%
Taylor expanded in x around 0
Applied rewrites83.1%
Taylor expanded in y around 0
Applied rewrites3.1%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024321
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:pre (TRUE)
:alt
(! :herbie-platform default (- (* (- z) (+ (+ (* 1/2 (* y y)) y) (* (/ 1/3 (* 1 (* 1 1))) (* y (* y y))))) (- t (* x (log y)))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))