
(FPCore (x) :precision binary64 (+ (* (/ 841.0 108.0) x) (/ 4.0 29.0)))
double code(double x) {
return ((841.0 / 108.0) * x) + (4.0 / 29.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((841.0d0 / 108.0d0) * x) + (4.0d0 / 29.0d0)
end function
public static double code(double x) {
return ((841.0 / 108.0) * x) + (4.0 / 29.0);
}
def code(x): return ((841.0 / 108.0) * x) + (4.0 / 29.0)
function code(x) return Float64(Float64(Float64(841.0 / 108.0) * x) + Float64(4.0 / 29.0)) end
function tmp = code(x) tmp = ((841.0 / 108.0) * x) + (4.0 / 29.0); end
code[x_] := N[(N[(N[(841.0 / 108.0), $MachinePrecision] * x), $MachinePrecision] + N[(4.0 / 29.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{841}{108} \cdot x + \frac{4}{29}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (* (/ 841.0 108.0) x) (/ 4.0 29.0)))
double code(double x) {
return ((841.0 / 108.0) * x) + (4.0 / 29.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((841.0d0 / 108.0d0) * x) + (4.0d0 / 29.0d0)
end function
public static double code(double x) {
return ((841.0 / 108.0) * x) + (4.0 / 29.0);
}
def code(x): return ((841.0 / 108.0) * x) + (4.0 / 29.0)
function code(x) return Float64(Float64(Float64(841.0 / 108.0) * x) + Float64(4.0 / 29.0)) end
function tmp = code(x) tmp = ((841.0 / 108.0) * x) + (4.0 / 29.0); end
code[x_] := N[(N[(N[(841.0 / 108.0), $MachinePrecision] * x), $MachinePrecision] + N[(4.0 / 29.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{841}{108} \cdot x + \frac{4}{29}
\end{array}
(FPCore (x) :precision binary64 (+ (* (/ 841.0 108.0) x) (/ 4.0 29.0)))
double code(double x) {
return ((841.0 / 108.0) * x) + (4.0 / 29.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((841.0d0 / 108.0d0) * x) + (4.0d0 / 29.0d0)
end function
public static double code(double x) {
return ((841.0 / 108.0) * x) + (4.0 / 29.0);
}
def code(x): return ((841.0 / 108.0) * x) + (4.0 / 29.0)
function code(x) return Float64(Float64(Float64(841.0 / 108.0) * x) + Float64(4.0 / 29.0)) end
function tmp = code(x) tmp = ((841.0 / 108.0) * x) + (4.0 / 29.0); end
code[x_] := N[(N[(N[(841.0 / 108.0), $MachinePrecision] * x), $MachinePrecision] + N[(4.0 / 29.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{841}{108} \cdot x + \frac{4}{29}
\end{array}
Initial program 99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (* (/ 841.0 108.0) x))) (if (<= t_0 -0.135) t_0 (if (<= t_0 0.14) (/ 4.0 29.0) t_0))))
double code(double x) {
double t_0 = (841.0 / 108.0) * x;
double tmp;
if (t_0 <= -0.135) {
tmp = t_0;
} else if (t_0 <= 0.14) {
tmp = 4.0 / 29.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (841.0d0 / 108.0d0) * x
if (t_0 <= (-0.135d0)) then
tmp = t_0
else if (t_0 <= 0.14d0) then
tmp = 4.0d0 / 29.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (841.0 / 108.0) * x;
double tmp;
if (t_0 <= -0.135) {
tmp = t_0;
} else if (t_0 <= 0.14) {
tmp = 4.0 / 29.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (841.0 / 108.0) * x tmp = 0 if t_0 <= -0.135: tmp = t_0 elif t_0 <= 0.14: tmp = 4.0 / 29.0 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(841.0 / 108.0) * x) tmp = 0.0 if (t_0 <= -0.135) tmp = t_0; elseif (t_0 <= 0.14) tmp = Float64(4.0 / 29.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (841.0 / 108.0) * x; tmp = 0.0; if (t_0 <= -0.135) tmp = t_0; elseif (t_0 <= 0.14) tmp = 4.0 / 29.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(841.0 / 108.0), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$0, -0.135], t$95$0, If[LessEqual[t$95$0, 0.14], N[(4.0 / 29.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{841}{108} \cdot x\\
\mathbf{if}\;t\_0 \leq -0.135:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0.14:\\
\;\;\;\;\frac{4}{29}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 (/.f64 #s(literal 841 binary64) #s(literal 108 binary64)) x) < -0.13500000000000001 or 0.14000000000000001 < (*.f64 (/.f64 #s(literal 841 binary64) #s(literal 108 binary64)) x) Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites97.3%
if -0.13500000000000001 < (*.f64 (/.f64 #s(literal 841 binary64) #s(literal 108 binary64)) x) < 0.14000000000000001Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.0%
(FPCore (x) :precision binary64 (/ 4.0 29.0))
double code(double x) {
return 4.0 / 29.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 4.0d0 / 29.0d0
end function
public static double code(double x) {
return 4.0 / 29.0;
}
def code(x): return 4.0 / 29.0
function code(x) return Float64(4.0 / 29.0) end
function tmp = code(x) tmp = 4.0 / 29.0; end
code[x_] := N[(4.0 / 29.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{29}
\end{array}
Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites47.7%
(FPCore (x) :precision binary64 (/ 841.0 108.0))
double code(double x) {
return 841.0 / 108.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 841.0d0 / 108.0d0
end function
public static double code(double x) {
return 841.0 / 108.0;
}
def code(x): return 841.0 / 108.0
function code(x) return Float64(841.0 / 108.0) end
function tmp = code(x) tmp = 841.0 / 108.0; end
code[x_] := N[(841.0 / 108.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{841}{108}
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites53.8%
Taylor expanded in x around 0
Applied rewrites8.6%
herbie shell --seed 2024321
(FPCore (x)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, A"
:precision binary64
:pre (TRUE)
(+ (* (/ 841.0 108.0) x) (/ 4.0 29.0)))