
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Initial program 93.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (* z 9.0) t)) (t_2 (/ (- (* a 2.0) t_1) (* a 2.0)))) (if (<= t_1 -1e+64) t_2 (if (<= t_1 2e+34) (/ (* x y) (* a 2.0)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double t_2 = ((a * 2.0) - t_1) / (a * 2.0);
double tmp;
if (t_1 <= -1e+64) {
tmp = t_2;
} else if (t_1 <= 2e+34) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z * 9.0d0) * t
t_2 = ((a * 2.0d0) - t_1) / (a * 2.0d0)
if (t_1 <= (-1d+64)) then
tmp = t_2
else if (t_1 <= 2d+34) then
tmp = (x * y) / (a * 2.0d0)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double t_2 = ((a * 2.0) - t_1) / (a * 2.0);
double tmp;
if (t_1 <= -1e+64) {
tmp = t_2;
} else if (t_1 <= 2e+34) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * 9.0) * t t_2 = ((a * 2.0) - t_1) / (a * 2.0) tmp = 0 if t_1 <= -1e+64: tmp = t_2 elif t_1 <= 2e+34: tmp = (x * y) / (a * 2.0) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) t_2 = Float64(Float64(Float64(a * 2.0) - t_1) / Float64(a * 2.0)) tmp = 0.0 if (t_1 <= -1e+64) tmp = t_2; elseif (t_1 <= 2e+34) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * 9.0) * t; t_2 = ((a * 2.0) - t_1) / (a * 2.0); tmp = 0.0; if (t_1 <= -1e+64) tmp = t_2; elseif (t_1 <= 2e+34) tmp = (x * y) / (a * 2.0); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(a * 2.0), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+64], t$95$2, If[LessEqual[t$95$1, 2e+34], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
t_2 := \frac{a \cdot 2 - t\_1}{a \cdot 2}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+64}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+34}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -1.00000000000000002e64 or 1.99999999999999989e34 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 88.3%
Taylor expanded in x around 0
Applied rewrites62.5%
if -1.00000000000000002e64 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1.99999999999999989e34Initial program 97.4%
Taylor expanded in x around 0
Applied rewrites78.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -1e+293)
t_1
(if (<= t_1 2e+303) (/ (* x y) (* a 2.0)) (- (* a 2.0) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+293) {
tmp = t_1;
} else if (t_1 <= 2e+303) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = (a * 2.0) - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-1d+293)) then
tmp = t_1
else if (t_1 <= 2d+303) then
tmp = (x * y) / (a * 2.0d0)
else
tmp = (a * 2.0d0) - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+293) {
tmp = t_1;
} else if (t_1 <= 2e+303) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = (a * 2.0) - t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -1e+293: tmp = t_1 elif t_1 <= 2e+303: tmp = (x * y) / (a * 2.0) else: tmp = (a * 2.0) - t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -1e+293) tmp = t_1; elseif (t_1 <= 2e+303) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); else tmp = Float64(Float64(a * 2.0) - t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * 9.0) * t; tmp = 0.0; if (t_1 <= -1e+293) tmp = t_1; elseif (t_1 <= 2e+303) tmp = (x * y) / (a * 2.0); else tmp = (a * 2.0) - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+293], t$95$1, If[LessEqual[t$95$1, 2e+303], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * 2.0), $MachinePrecision] - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+293}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;a \cdot 2 - t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -9.9999999999999992e292Initial program 72.5%
Taylor expanded in x around 0
Applied rewrites25.6%
Taylor expanded in x around 0
Applied rewrites34.4%
if -9.9999999999999992e292 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e303Initial program 96.2%
Taylor expanded in x around 0
Applied rewrites58.3%
if 2e303 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 74.7%
Taylor expanded in x around 0
Applied rewrites46.7%
Taylor expanded in y around inf
Applied rewrites46.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (* z 9.0) t))) (if (<= (* a 2.0) -5e-311) t_1 (- (* x y) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if ((a * 2.0) <= -5e-311) {
tmp = t_1;
} else {
tmp = (x * y) - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if ((a * 2.0d0) <= (-5d-311)) then
tmp = t_1
else
tmp = (x * y) - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if ((a * 2.0) <= -5e-311) {
tmp = t_1;
} else {
tmp = (x * y) - t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if (a * 2.0) <= -5e-311: tmp = t_1 else: tmp = (x * y) - t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (Float64(a * 2.0) <= -5e-311) tmp = t_1; else tmp = Float64(Float64(x * y) - t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * 9.0) * t; tmp = 0.0; if ((a * 2.0) <= -5e-311) tmp = t_1; else tmp = (x * y) - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[N[(a * 2.0), $MachinePrecision], -5e-311], t$95$1, N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;a \cdot 2 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot y - t\_1\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < -5.00000000000023e-311Initial program 89.4%
Taylor expanded in x around 0
Applied rewrites2.0%
Taylor expanded in x around 0
Applied rewrites16.4%
if -5.00000000000023e-311 < (*.f64 a #s(literal 2 binary64)) Initial program 95.7%
Taylor expanded in x around 0
Applied rewrites22.0%
(FPCore (x y z t a) :precision binary64 (if (<= (* a 2.0) -5e-311) (* (* z 9.0) t) (* x y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a * 2.0) <= -5e-311) {
tmp = (z * 9.0) * t;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a * 2.0d0) <= (-5d-311)) then
tmp = (z * 9.0d0) * t
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a * 2.0) <= -5e-311) {
tmp = (z * 9.0) * t;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a * 2.0) <= -5e-311: tmp = (z * 9.0) * t else: tmp = x * y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(a * 2.0) <= -5e-311) tmp = Float64(Float64(z * 9.0) * t); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a * 2.0) <= -5e-311) tmp = (z * 9.0) * t; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(a * 2.0), $MachinePrecision], -5e-311], N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision], N[(x * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot 2 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;\left(z \cdot 9\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < -5.00000000000023e-311Initial program 89.4%
Taylor expanded in x around 0
Applied rewrites2.0%
Taylor expanded in x around 0
Applied rewrites16.4%
if -5.00000000000023e-311 < (*.f64 a #s(literal 2 binary64)) Initial program 95.7%
Taylor expanded in x around 0
Applied rewrites22.0%
Taylor expanded in x around 0
Applied rewrites16.2%
(FPCore (x y z t a) :precision binary64 (* x y))
double code(double x, double y, double z, double t, double a) {
return x * y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x * y
end function
public static double code(double x, double y, double z, double t, double a) {
return x * y;
}
def code(x, y, z, t, a): return x * y
function code(x, y, z, t, a) return Float64(x * y) end
function tmp = code(x, y, z, t, a) tmp = x * y; end
code[x_, y_, z_, t_, a_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 93.0%
Taylor expanded in x around 0
Applied rewrites13.3%
Taylor expanded in x around 0
Applied rewrites11.9%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024321
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:pre (TRUE)
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))