
(FPCore (x y) :precision binary64 (* (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x - y)
end function
public static double code(double x, double y) {
return (x + y) * (x - y);
}
def code(x, y): return (x + y) * (x - y)
function code(x, y) return Float64(Float64(x + y) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) * (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x - y)
end function
public static double code(double x, double y) {
return (x + y) * (x - y);
}
def code(x, y): return (x + y) * (x - y)
function code(x, y) return Float64(Float64(x + y) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) * (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x - y)
end function
public static double code(double x, double y) {
return (x + y) * (x - y);
}
def code(x, y): return (x + y) * (x - y)
function code(x, y) return Float64(Float64(x + y) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) * (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (- x y))
double code(double x, double y) {
return x - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - y
end function
public static double code(double x, double y) {
return x - y;
}
def code(x, y): return x - y
function code(x, y) return Float64(x - y) end
function tmp = code(x, y) tmp = x - y; end
code[x_, y_] := N[(x - y), $MachinePrecision]
\begin{array}{l}
\\
x - y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites3.9%
(FPCore (x y) :precision binary64 (+ x y))
double code(double x, double y) {
return x + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + y
end function
public static double code(double x, double y) {
return x + y;
}
def code(x, y): return x + y
function code(x, y) return Float64(x + y) end
function tmp = code(x, y) tmp = x + y; end
code[x_, y_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites3.7%
herbie shell --seed 2024321
(FPCore (x y)
:name "Examples.Basics.BasicTests:f1 from sbv-4.4"
:precision binary64
:pre (TRUE)
(* (+ x y) (- x y)))