
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) y) z))
double code(double x, double y, double z) {
return ((x * log(y)) - y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - y) - z
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - y) - z;
}
def code(x, y, z): return ((x * math.log(y)) - y) - z
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - y) - z) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - y) - z; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - y\right) - z
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites70.0%
Taylor expanded in x around 0
Applied rewrites56.1%
Taylor expanded in x around 0
Applied rewrites99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (log y))))
(if (<= z -6.5e+20)
(- (- (log y) y) z)
(if (<= z 3.4e+64) (- t_0 y) (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (z <= -6.5e+20) {
tmp = (log(y) - y) - z;
} else if (z <= 3.4e+64) {
tmp = t_0 - y;
} else {
tmp = t_0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (z <= (-6.5d+20)) then
tmp = (log(y) - y) - z
else if (z <= 3.4d+64) then
tmp = t_0 - y
else
tmp = t_0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (z <= -6.5e+20) {
tmp = (Math.log(y) - y) - z;
} else if (z <= 3.4e+64) {
tmp = t_0 - y;
} else {
tmp = t_0 - z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if z <= -6.5e+20: tmp = (math.log(y) - y) - z elif z <= 3.4e+64: tmp = t_0 - y else: tmp = t_0 - z return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (z <= -6.5e+20) tmp = Float64(Float64(log(y) - y) - z); elseif (z <= 3.4e+64) tmp = Float64(t_0 - y); else tmp = Float64(t_0 - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (z <= -6.5e+20) tmp = (log(y) - y) - z; elseif (z <= 3.4e+64) tmp = t_0 - y; else tmp = t_0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6.5e+20], N[(N[(N[Log[y], $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[z, 3.4e+64], N[(t$95$0 - y), $MachinePrecision], N[(t$95$0 - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;z \leq -6.5 \cdot 10^{+20}:\\
\;\;\;\;\left(\log y - y\right) - z\\
\mathbf{elif}\;z \leq 3.4 \cdot 10^{+64}:\\
\;\;\;\;t\_0 - y\\
\mathbf{else}:\\
\;\;\;\;t\_0 - z\\
\end{array}
\end{array}
if z < -6.5e20Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites79.0%
Taylor expanded in x around 0
Applied rewrites88.2%
if -6.5e20 < z < 3.4000000000000002e64Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites92.9%
if 3.4000000000000002e64 < z Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites86.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= x -2.1e+160) t_0 (if (<= x 6.5e+176) (- (- (log y) y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (x <= -2.1e+160) {
tmp = t_0;
} else if (x <= 6.5e+176) {
tmp = (log(y) - y) - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (x <= (-2.1d+160)) then
tmp = t_0
else if (x <= 6.5d+176) then
tmp = (log(y) - y) - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (x <= -2.1e+160) {
tmp = t_0;
} else if (x <= 6.5e+176) {
tmp = (Math.log(y) - y) - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if x <= -2.1e+160: tmp = t_0 elif x <= 6.5e+176: tmp = (math.log(y) - y) - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (x <= -2.1e+160) tmp = t_0; elseif (x <= 6.5e+176) tmp = Float64(Float64(log(y) - y) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (x <= -2.1e+160) tmp = t_0; elseif (x <= 6.5e+176) tmp = (log(y) - y) - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.1e+160], t$95$0, If[LessEqual[x, 6.5e+176], N[(N[(N[Log[y], $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;x \leq -2.1 \cdot 10^{+160}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{+176}:\\
\;\;\;\;\left(\log y - y\right) - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.09999999999999997e160 or 6.49999999999999949e176 < x Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites91.2%
Taylor expanded in x around 0
Applied rewrites84.5%
if -2.09999999999999997e160 < x < 6.49999999999999949e176Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites61.6%
Taylor expanded in x around 0
Applied rewrites72.3%
(FPCore (x y z) :precision binary64 (if (<= y 2.9e+190) (- (* x (log y)) z) (- (- (log y) y) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.9e+190) {
tmp = (x * log(y)) - z;
} else {
tmp = (log(y) - y) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.9d+190) then
tmp = (x * log(y)) - z
else
tmp = (log(y) - y) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.9e+190) {
tmp = (x * Math.log(y)) - z;
} else {
tmp = (Math.log(y) - y) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.9e+190: tmp = (x * math.log(y)) - z else: tmp = (math.log(y) - y) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.9e+190) tmp = Float64(Float64(x * log(y)) - z); else tmp = Float64(Float64(log(y) - y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.9e+190) tmp = (x * log(y)) - z; else tmp = (log(y) - y) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.9e+190], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(N[Log[y], $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.9 \cdot 10^{+190}:\\
\;\;\;\;x \cdot \log y - z\\
\mathbf{else}:\\
\;\;\;\;\left(\log y - y\right) - z\\
\end{array}
\end{array}
if y < 2.89999999999999989e190Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites83.4%
if 2.89999999999999989e190 < y Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites18.7%
Taylor expanded in x around 0
Applied rewrites90.4%
(FPCore (x y z) :precision binary64 (if (<= y 2.9e+190) (* x (log y)) (- (log y) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.9e+190) {
tmp = x * log(y);
} else {
tmp = log(y) - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.9d+190) then
tmp = x * log(y)
else
tmp = log(y) - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.9e+190) {
tmp = x * Math.log(y);
} else {
tmp = Math.log(y) - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.9e+190: tmp = x * math.log(y) else: tmp = math.log(y) - y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.9e+190) tmp = Float64(x * log(y)); else tmp = Float64(log(y) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.9e+190) tmp = x * log(y); else tmp = log(y) - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.9e+190], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[Log[y], $MachinePrecision] - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.9 \cdot 10^{+190}:\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\log y - y\\
\end{array}
\end{array}
if y < 2.89999999999999989e190Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites83.4%
Taylor expanded in x around 0
Applied rewrites46.5%
if 2.89999999999999989e190 < y Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites79.6%
(FPCore (x y z) :precision binary64 (- (log y) y))
double code(double x, double y, double z) {
return log(y) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = log(y) - y
end function
public static double code(double x, double y, double z) {
return Math.log(y) - y;
}
def code(x, y, z): return math.log(y) - y
function code(x, y, z) return Float64(log(y) - y) end
function tmp = code(x, y, z) tmp = log(y) - y; end
code[x_, y_, z_] := N[(N[Log[y], $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\log y - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites28.1%
(FPCore (x y z) :precision binary64 (log y))
double code(double x, double y, double z) {
return log(y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = log(y)
end function
public static double code(double x, double y, double z) {
return Math.log(y);
}
def code(x, y, z): return math.log(y)
function code(x, y, z) return log(y) end
function tmp = code(x, y, z) tmp = log(y); end
code[x_, y_, z_] := N[Log[y], $MachinePrecision]
\begin{array}{l}
\\
\log y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites70.0%
Taylor expanded in x around 0
Applied rewrites2.5%
herbie shell --seed 2024321
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
:pre (TRUE)
(- (- (* x (log y)) z) y))