
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
(FPCore (x y z t) :precision binary64 (fma y x (* (- z) t)))
double code(double x, double y, double z, double t) {
return fma(y, x, (-z * t));
}
function code(x, y, z, t) return fma(y, x, Float64(Float64(-z) * t)) end
code[x_, y_, z_, t_] := N[(y * x + N[((-z) * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)
\end{array}
Initial program 99.2%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (* x y) -2e+51) (not (<= (* x y) 5e+30))) (* y x) (* (- z) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * y) <= -2e+51) || !((x * y) <= 5e+30)) {
tmp = y * x;
} else {
tmp = -z * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * y) <= (-2d+51)) .or. (.not. ((x * y) <= 5d+30))) then
tmp = y * x
else
tmp = -z * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * y) <= -2e+51) || !((x * y) <= 5e+30)) {
tmp = y * x;
} else {
tmp = -z * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * y) <= -2e+51) or not ((x * y) <= 5e+30): tmp = y * x else: tmp = -z * t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x * y) <= -2e+51) || !(Float64(x * y) <= 5e+30)) tmp = Float64(y * x); else tmp = Float64(Float64(-z) * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * y) <= -2e+51) || ~(((x * y) <= 5e+30))) tmp = y * x; else tmp = -z * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -2e+51], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+30]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[((-z) * t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+51} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+30}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) \cdot t\\
\end{array}
\end{array}
if (*.f64 x y) < -2e51 or 4.9999999999999998e30 < (*.f64 x y) Initial program 98.2%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6423.7
Applied rewrites23.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6480.3
Applied rewrites80.3%
if -2e51 < (*.f64 x y) < 4.9999999999999998e30Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6480.1
Applied rewrites80.1%
Final simplification80.2%
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
Initial program 99.2%
(FPCore (x y z t) :precision binary64 (* y x))
double code(double x, double y, double z, double t) {
return y * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * x
end function
public static double code(double x, double y, double z, double t) {
return y * x;
}
def code(x, y, z, t): return y * x
function code(x, y, z, t) return Float64(y * x) end
function tmp = code(x, y, z, t) tmp = y * x; end
code[x_, y_, z_, t_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 99.2%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6455.9
Applied rewrites55.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6449.9
Applied rewrites49.9%
herbie shell --seed 2024320
(FPCore (x y z t)
:name "Linear.V3:cross from linear-1.19.1.3"
:precision binary64
(- (* x y) (* z t)))