
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x)
:precision binary64
(if (<= (- (sqrt (+ x 1.0)) (sqrt x)) 0.0)
(* (sqrt (pow x -1.0)) 0.5)
(*
(/ (- (+ 1.0 x) x) (fma (sqrt x) x (pow (+ 1.0 x) 1.5)))
(- (+ (+ 1.0 x) x) (sqrt (* (+ 1.0 x) x))))))
double code(double x) {
double tmp;
if ((sqrt((x + 1.0)) - sqrt(x)) <= 0.0) {
tmp = sqrt(pow(x, -1.0)) * 0.5;
} else {
tmp = (((1.0 + x) - x) / fma(sqrt(x), x, pow((1.0 + x), 1.5))) * (((1.0 + x) + x) - sqrt(((1.0 + x) * x)));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) <= 0.0) tmp = Float64(sqrt((x ^ -1.0)) * 0.5); else tmp = Float64(Float64(Float64(Float64(1.0 + x) - x) / fma(sqrt(x), x, (Float64(1.0 + x) ^ 1.5))) * Float64(Float64(Float64(1.0 + x) + x) - sqrt(Float64(Float64(1.0 + x) * x)))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(N[(1.0 + x), $MachinePrecision] - x), $MachinePrecision] / N[(N[Sqrt[x], $MachinePrecision] * x + N[Power[N[(1.0 + x), $MachinePrecision], 1.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(1.0 + x), $MachinePrecision] + x), $MachinePrecision] - N[Sqrt[N[(N[(1.0 + x), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x + 1} - \sqrt{x} \leq 0:\\
\;\;\;\;\sqrt{{x}^{-1}} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + x\right) - x}{\mathsf{fma}\left(\sqrt{x}, x, {\left(1 + x\right)}^{1.5}\right)} \cdot \left(\left(\left(1 + x\right) + x\right) - \sqrt{\left(1 + x\right) \cdot x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0Initial program 3.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 98.9%
lift-sqrt.f64N/A
pow1/2N/A
sqr-powN/A
pow-prod-downN/A
pow2N/A
pow-to-expN/A
pow-expN/A
lower-exp.f64N/A
lower-*.f64N/A
rem-log-expN/A
pow-to-expN/A
log-powN/A
lower-*.f64N/A
lower-log.f64N/A
metadata-eval98.9
Applied rewrites98.9%
lift--.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-exp.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift-log.f64N/A
metadata-evalN/A
pow-to-expN/A
pow1/2N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites99.9%
lift-/.f64N/A
lift-+.f64N/A
flip3-+N/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x)
:precision binary64
(let* ((t_0 (sqrt (+ x 1.0))))
(if (<= (- t_0 (sqrt x)) 0.0)
(* (sqrt (pow x -1.0)) 0.5)
(/ (- (+ x 1.0) x) (+ (sqrt x) t_0)))))
double code(double x) {
double t_0 = sqrt((x + 1.0));
double tmp;
if ((t_0 - sqrt(x)) <= 0.0) {
tmp = sqrt(pow(x, -1.0)) * 0.5;
} else {
tmp = ((x + 1.0) - x) / (sqrt(x) + t_0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x + 1.0d0))
if ((t_0 - sqrt(x)) <= 0.0d0) then
tmp = sqrt((x ** (-1.0d0))) * 0.5d0
else
tmp = ((x + 1.0d0) - x) / (sqrt(x) + t_0)
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x + 1.0));
double tmp;
if ((t_0 - Math.sqrt(x)) <= 0.0) {
tmp = Math.sqrt(Math.pow(x, -1.0)) * 0.5;
} else {
tmp = ((x + 1.0) - x) / (Math.sqrt(x) + t_0);
}
return tmp;
}
def code(x): t_0 = math.sqrt((x + 1.0)) tmp = 0 if (t_0 - math.sqrt(x)) <= 0.0: tmp = math.sqrt(math.pow(x, -1.0)) * 0.5 else: tmp = ((x + 1.0) - x) / (math.sqrt(x) + t_0) return tmp
function code(x) t_0 = sqrt(Float64(x + 1.0)) tmp = 0.0 if (Float64(t_0 - sqrt(x)) <= 0.0) tmp = Float64(sqrt((x ^ -1.0)) * 0.5); else tmp = Float64(Float64(Float64(x + 1.0) - x) / Float64(sqrt(x) + t_0)); end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x + 1.0)); tmp = 0.0; if ((t_0 - sqrt(x)) <= 0.0) tmp = sqrt((x ^ -1.0)) * 0.5; else tmp = ((x + 1.0) - x) / (sqrt(x) + t_0); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(t$95$0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(x + 1.0), $MachinePrecision] - x), $MachinePrecision] / N[(N[Sqrt[x], $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x + 1}\\
\mathbf{if}\;t\_0 - \sqrt{x} \leq 0:\\
\;\;\;\;\sqrt{{x}^{-1}} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x + 1\right) - x}{\sqrt{x} + t\_0}\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0Initial program 3.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 98.9%
lift-sqrt.f64N/A
pow1/2N/A
sqr-powN/A
pow-prod-downN/A
pow2N/A
pow-to-expN/A
pow-expN/A
lower-exp.f64N/A
lower-*.f64N/A
rem-log-expN/A
pow-to-expN/A
log-powN/A
lower-*.f64N/A
lower-log.f64N/A
metadata-eval98.9
Applied rewrites98.9%
lift--.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-exp.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift-log.f64N/A
metadata-evalN/A
pow-to-expN/A
pow1/2N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites99.9%
Final simplification99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ x 1.0)) (sqrt x)))) (if (<= t_0 2e-6) (* (sqrt (pow x -1.0)) 0.5) t_0)))
double code(double x) {
double t_0 = sqrt((x + 1.0)) - sqrt(x);
double tmp;
if (t_0 <= 2e-6) {
tmp = sqrt(pow(x, -1.0)) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x + 1.0d0)) - sqrt(x)
if (t_0 <= 2d-6) then
tmp = sqrt((x ** (-1.0d0))) * 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double tmp;
if (t_0 <= 2e-6) {
tmp = Math.sqrt(Math.pow(x, -1.0)) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((x + 1.0)) - math.sqrt(x) tmp = 0 if t_0 <= 2e-6: tmp = math.sqrt(math.pow(x, -1.0)) * 0.5 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) tmp = 0.0 if (t_0 <= 2e-6) tmp = Float64(sqrt((x ^ -1.0)) * 0.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x + 1.0)) - sqrt(x); tmp = 0.0; if (t_0 <= 2e-6) tmp = sqrt((x ^ -1.0)) * 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-6], N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x + 1} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\sqrt{{x}^{-1}} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 1.99999999999999991e-6Initial program 4.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
if 1.99999999999999991e-6 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 100.0%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ x 1.0)) (sqrt x)) 2e-6) (* (sqrt (pow x -1.0)) 0.5) (fma (fma -0.125 x 0.5) x (- 1.0 (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((x + 1.0)) - sqrt(x)) <= 2e-6) {
tmp = sqrt(pow(x, -1.0)) * 0.5;
} else {
tmp = fma(fma(-0.125, x, 0.5), x, (1.0 - sqrt(x)));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) <= 2e-6) tmp = Float64(sqrt((x ^ -1.0)) * 0.5); else tmp = fma(fma(-0.125, x, 0.5), x, Float64(1.0 - sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 2e-6], N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(-0.125 * x + 0.5), $MachinePrecision] * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x + 1} - \sqrt{x} \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\sqrt{{x}^{-1}} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-0.125, x, 0.5\right), x, 1 - \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 1.99999999999999991e-6Initial program 4.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
if 1.99999999999999991e-6 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ x 1.0)) (sqrt x)) 2e-6) (/ 0.5 (sqrt x)) (fma (fma -0.125 x 0.5) x (- 1.0 (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((x + 1.0)) - sqrt(x)) <= 2e-6) {
tmp = 0.5 / sqrt(x);
} else {
tmp = fma(fma(-0.125, x, 0.5), x, (1.0 - sqrt(x)));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) <= 2e-6) tmp = Float64(0.5 / sqrt(x)); else tmp = fma(fma(-0.125, x, 0.5), x, Float64(1.0 - sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 2e-6], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(-0.125 * x + 0.5), $MachinePrecision] * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x + 1} - \sqrt{x} \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-0.125, x, 0.5\right), x, 1 - \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 1.99999999999999991e-6Initial program 4.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
Applied rewrites99.4%
if 1.99999999999999991e-6 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ x 1.0)) (sqrt x)) 2e-6) (/ 0.5 (sqrt x)) (fma 0.5 x (- 1.0 (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((x + 1.0)) - sqrt(x)) <= 2e-6) {
tmp = 0.5 / sqrt(x);
} else {
tmp = fma(0.5, x, (1.0 - sqrt(x)));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) <= 2e-6) tmp = Float64(0.5 / sqrt(x)); else tmp = fma(0.5, x, Float64(1.0 - sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 2e-6], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x + 1} - \sqrt{x} \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 1.99999999999999991e-6Initial program 4.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
Applied rewrites99.4%
if 1.99999999999999991e-6 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6498.9
Applied rewrites98.9%
(FPCore (x) :precision binary64 (fma 0.5 x (- 1.0 (sqrt x))))
double code(double x) {
return fma(0.5, x, (1.0 - sqrt(x)));
}
function code(x) return fma(0.5, x, Float64(1.0 - sqrt(x))) end
code[x_] := N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right)
\end{array}
Initial program 52.1%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6451.5
Applied rewrites51.5%
(FPCore (x) :precision binary64 (- 1.0 (sqrt x)))
double code(double x) {
return 1.0 - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - sqrt(x)
end function
public static double code(double x) {
return 1.0 - Math.sqrt(x);
}
def code(x): return 1.0 - math.sqrt(x)
function code(x) return Float64(1.0 - sqrt(x)) end
function tmp = code(x) tmp = 1.0 - sqrt(x); end
code[x_] := N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{x}
\end{array}
Initial program 52.1%
Taylor expanded in x around 0
Applied rewrites49.8%
(FPCore (x) :precision binary64 (* (* x x) -0.125))
double code(double x) {
return (x * x) * -0.125;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * (-0.125d0)
end function
public static double code(double x) {
return (x * x) * -0.125;
}
def code(x): return (x * x) * -0.125
function code(x) return Float64(Float64(x * x) * -0.125) end
function tmp = code(x) tmp = (x * x) * -0.125; end
code[x_] := N[(N[(x * x), $MachinePrecision] * -0.125), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot -0.125
\end{array}
Initial program 52.1%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6450.2
Applied rewrites50.2%
Taylor expanded in x around inf
Applied rewrites1.9%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024320
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))