
(FPCore (x y) :precision binary64 (/ (fabs (- x y)) (fabs y)))
double code(double x, double y) {
return fabs((x - y)) / fabs(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((x - y)) / abs(y)
end function
public static double code(double x, double y) {
return Math.abs((x - y)) / Math.abs(y);
}
def code(x, y): return math.fabs((x - y)) / math.fabs(y)
function code(x, y) return Float64(abs(Float64(x - y)) / abs(y)) end
function tmp = code(x, y) tmp = abs((x - y)) / abs(y); end
code[x_, y_] := N[(N[Abs[N[(x - y), $MachinePrecision]], $MachinePrecision] / N[Abs[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left|x - y\right|}{\left|y\right|}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (fabs (- x y)) (fabs y)))
double code(double x, double y) {
return fabs((x - y)) / fabs(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((x - y)) / abs(y)
end function
public static double code(double x, double y) {
return Math.abs((x - y)) / Math.abs(y);
}
def code(x, y): return math.fabs((x - y)) / math.fabs(y)
function code(x, y) return Float64(abs(Float64(x - y)) / abs(y)) end
function tmp = code(x, y) tmp = abs((x - y)) / abs(y); end
code[x_, y_] := N[(N[Abs[N[(x - y), $MachinePrecision]], $MachinePrecision] / N[Abs[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left|x - y\right|}{\left|y\right|}
\end{array}
(FPCore (x y) :precision binary64 (fabs (/ (- y x) y)))
double code(double x, double y) {
return fabs(((y - x) / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs(((y - x) / y))
end function
public static double code(double x, double y) {
return Math.abs(((y - x) / y));
}
def code(x, y): return math.fabs(((y - x) / y))
function code(x, y) return abs(Float64(Float64(y - x) / y)) end
function tmp = code(x, y) tmp = abs(((y - x) / y)); end
code[x_, y_] := N[Abs[N[(N[(y - x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{y - x}{y}\right|
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ (- y x) y))))
(if (<= t_0 200000000.0)
1.0
(if (or (<= t_0 2e+43) (not (<= t_0 1e+272))) (/ x y) (/ (- x) y)))))
double code(double x, double y) {
double t_0 = fabs(((y - x) / y));
double tmp;
if (t_0 <= 200000000.0) {
tmp = 1.0;
} else if ((t_0 <= 2e+43) || !(t_0 <= 1e+272)) {
tmp = x / y;
} else {
tmp = -x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs(((y - x) / y))
if (t_0 <= 200000000.0d0) then
tmp = 1.0d0
else if ((t_0 <= 2d+43) .or. (.not. (t_0 <= 1d+272))) then
tmp = x / y
else
tmp = -x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs(((y - x) / y));
double tmp;
if (t_0 <= 200000000.0) {
tmp = 1.0;
} else if ((t_0 <= 2e+43) || !(t_0 <= 1e+272)) {
tmp = x / y;
} else {
tmp = -x / y;
}
return tmp;
}
def code(x, y): t_0 = math.fabs(((y - x) / y)) tmp = 0 if t_0 <= 200000000.0: tmp = 1.0 elif (t_0 <= 2e+43) or not (t_0 <= 1e+272): tmp = x / y else: tmp = -x / y return tmp
function code(x, y) t_0 = abs(Float64(Float64(y - x) / y)) tmp = 0.0 if (t_0 <= 200000000.0) tmp = 1.0; elseif ((t_0 <= 2e+43) || !(t_0 <= 1e+272)) tmp = Float64(x / y); else tmp = Float64(Float64(-x) / y); end return tmp end
function tmp_2 = code(x, y) t_0 = abs(((y - x) / y)); tmp = 0.0; if (t_0 <= 200000000.0) tmp = 1.0; elseif ((t_0 <= 2e+43) || ~((t_0 <= 1e+272))) tmp = x / y; else tmp = -x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(N[(y - x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$0, 200000000.0], 1.0, If[Or[LessEqual[t$95$0, 2e+43], N[Not[LessEqual[t$95$0, 1e+272]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[((-x) / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{y - x}{y}\right|\\
\mathbf{if}\;t\_0 \leq 200000000:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+43} \lor \neg \left(t\_0 \leq 10^{+272}\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{y}\\
\end{array}
\end{array}
if (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) < 2e8Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
rem-sqrt-square-revN/A
rem-sqrt-square-revN/A
sqrt-prodN/A
rem-square-sqrtN/A
sqrt-prodN/A
rem-square-sqrtN/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in x around 0
Applied rewrites94.9%
if 2e8 < (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) < 2.00000000000000003e43 or 1.0000000000000001e272 < (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) Initial program 99.9%
lift-/.f64N/A
lift-fabs.f64N/A
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
rem-sqrt-square-revN/A
rem-sqrt-square-revN/A
sqrt-prodN/A
rem-square-sqrtN/A
sqrt-prodN/A
rem-square-sqrtN/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6438.9
Applied rewrites38.9%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6438.9
Applied rewrites38.9%
Applied rewrites60.1%
if 2.00000000000000003e43 < (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) < 1.0000000000000001e272Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
rem-sqrt-square-revN/A
rem-sqrt-square-revN/A
sqrt-prodN/A
rem-square-sqrtN/A
sqrt-prodN/A
rem-square-sqrtN/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6459.4
Applied rewrites59.4%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6459.4
Applied rewrites59.4%
Final simplification78.0%
(FPCore (x y) :precision binary64 (if (<= (fabs (/ (- y x) y)) 1e+272) (- 1.0 (/ x y)) (/ x y)))
double code(double x, double y) {
double tmp;
if (fabs(((y - x) / y)) <= 1e+272) {
tmp = 1.0 - (x / y);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (abs(((y - x) / y)) <= 1d+272) then
tmp = 1.0d0 - (x / y)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (Math.abs(((y - x) / y)) <= 1e+272) {
tmp = 1.0 - (x / y);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if math.fabs(((y - x) / y)) <= 1e+272: tmp = 1.0 - (x / y) else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (abs(Float64(Float64(y - x) / y)) <= 1e+272) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (abs(((y - x) / y)) <= 1e+272) tmp = 1.0 - (x / y); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Abs[N[(N[(y - x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision], 1e+272], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|\frac{y - x}{y}\right| \leq 10^{+272}:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) < 1.0000000000000001e272Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
rem-sqrt-square-revN/A
rem-sqrt-square-revN/A
sqrt-prodN/A
rem-square-sqrtN/A
sqrt-prodN/A
rem-square-sqrtN/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6481.7
Applied rewrites81.7%
if 1.0000000000000001e272 < (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
rem-sqrt-square-revN/A
rem-sqrt-square-revN/A
sqrt-prodN/A
rem-square-sqrtN/A
sqrt-prodN/A
rem-square-sqrtN/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6441.0
Applied rewrites41.0%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6441.0
Applied rewrites41.0%
Applied rewrites59.0%
Final simplification78.3%
(FPCore (x y) :precision binary64 (if (<= (fabs (/ (- y x) y)) 200000000.0) 1.0 (/ x y)))
double code(double x, double y) {
double tmp;
if (fabs(((y - x) / y)) <= 200000000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (abs(((y - x) / y)) <= 200000000.0d0) then
tmp = 1.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (Math.abs(((y - x) / y)) <= 200000000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if math.fabs(((y - x) / y)) <= 200000000.0: tmp = 1.0 else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (abs(Float64(Float64(y - x) / y)) <= 200000000.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (abs(((y - x) / y)) <= 200000000.0) tmp = 1.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Abs[N[(N[(y - x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision], 200000000.0], 1.0, N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|\frac{y - x}{y}\right| \leq 200000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) < 2e8Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
rem-sqrt-square-revN/A
rem-sqrt-square-revN/A
sqrt-prodN/A
rem-square-sqrtN/A
sqrt-prodN/A
rem-square-sqrtN/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in x around 0
Applied rewrites94.9%
if 2e8 < (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
rem-sqrt-square-revN/A
rem-sqrt-square-revN/A
sqrt-prodN/A
rem-square-sqrtN/A
sqrt-prodN/A
rem-square-sqrtN/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6449.9
Applied rewrites49.9%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6449.9
Applied rewrites49.9%
Applied rewrites50.0%
Final simplification73.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
rem-sqrt-square-revN/A
rem-sqrt-square-revN/A
sqrt-prodN/A
rem-square-sqrtN/A
sqrt-prodN/A
rem-square-sqrtN/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6475.5
Applied rewrites75.5%
Taylor expanded in x around 0
Applied rewrites51.7%
herbie shell --seed 2024320
(FPCore (x y)
:name "Numeric.LinearAlgebra.Util:formatSparse from hmatrix-0.16.1.5"
:precision binary64
(/ (fabs (- x y)) (fabs y)))