
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (* (fma 3.0 y (- (/ 0.3333333333333333 x) 3.0)) (sqrt x)))
double code(double x, double y) {
return fma(3.0, y, ((0.3333333333333333 / x) - 3.0)) * sqrt(x);
}
function code(x, y) return Float64(fma(3.0, y, Float64(Float64(0.3333333333333333 / x) - 3.0)) * sqrt(x)) end
code[x_, y_] := N[(N[(3.0 * y + N[(N[(0.3333333333333333 / x), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(3, y, \frac{0.3333333333333333}{x} - 3\right) \cdot \sqrt{x}
\end{array}
Initial program 99.4%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites99.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.5
Applied rewrites99.5%
Taylor expanded in y around 0
Applied rewrites99.5%
(FPCore (x y) :precision binary64 (if (<= x 1.5e-35) (* (sqrt (pow x -1.0)) 0.3333333333333333) (* (sqrt x) (fma 3.0 y -3.0))))
double code(double x, double y) {
double tmp;
if (x <= 1.5e-35) {
tmp = sqrt(pow(x, -1.0)) * 0.3333333333333333;
} else {
tmp = sqrt(x) * fma(3.0, y, -3.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1.5e-35) tmp = Float64(sqrt((x ^ -1.0)) * 0.3333333333333333); else tmp = Float64(sqrt(x) * fma(3.0, y, -3.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, 1.5e-35], N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.5 \cdot 10^{-35}:\\
\;\;\;\;\sqrt{{x}^{-1}} \cdot 0.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\\
\end{array}
\end{array}
if x < 1.49999999999999994e-35Initial program 99.1%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6485.6
Applied rewrites85.6%
if 1.49999999999999994e-35 < x Initial program 99.6%
lift-*.f64N/A
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites95.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6494.4
Applied rewrites94.4%
Taylor expanded in x around 0
Applied rewrites95.2%
Final simplification91.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 5.9e-7))) (* (* (sqrt x) 3.0) y) (* (sqrt x) -3.0)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 5.9e-7)) {
tmp = (sqrt(x) * 3.0) * y;
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 5.9d-7))) then
tmp = (sqrt(x) * 3.0d0) * y
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 5.9e-7)) {
tmp = (Math.sqrt(x) * 3.0) * y;
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 5.9e-7): tmp = (math.sqrt(x) * 3.0) * y else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 5.9e-7)) tmp = Float64(Float64(sqrt(x) * 3.0) * y); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 5.9e-7))) tmp = (sqrt(x) * 3.0) * y; else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 5.9e-7]], $MachinePrecision]], N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * y), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 5.9 \cdot 10^{-7}\right):\\
\;\;\;\;\left(\sqrt{x} \cdot 3\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if y < -1 or 5.89999999999999963e-7 < y Initial program 99.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f6469.8
Applied rewrites69.8%
Applied rewrites69.8%
if -1 < y < 5.89999999999999963e-7Initial program 99.4%
lift-*.f64N/A
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites57.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6457.1
Applied rewrites57.1%
Taylor expanded in y around 0
Applied rewrites56.4%
Final simplification62.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* (* (sqrt x) 3.0) y) (if (<= y 5.9e-7) (* (sqrt x) -3.0) (* (* 3.0 y) (sqrt x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = (sqrt(x) * 3.0) * y;
} else if (y <= 5.9e-7) {
tmp = sqrt(x) * -3.0;
} else {
tmp = (3.0 * y) * sqrt(x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = (sqrt(x) * 3.0d0) * y
else if (y <= 5.9d-7) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = (3.0d0 * y) * sqrt(x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = (Math.sqrt(x) * 3.0) * y;
} else if (y <= 5.9e-7) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = (3.0 * y) * Math.sqrt(x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = (math.sqrt(x) * 3.0) * y elif y <= 5.9e-7: tmp = math.sqrt(x) * -3.0 else: tmp = (3.0 * y) * math.sqrt(x) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(Float64(sqrt(x) * 3.0) * y); elseif (y <= 5.9e-7) tmp = Float64(sqrt(x) * -3.0); else tmp = Float64(Float64(3.0 * y) * sqrt(x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = (sqrt(x) * 3.0) * y; elseif (y <= 5.9e-7) tmp = sqrt(x) * -3.0; else tmp = (3.0 * y) * sqrt(x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 5.9e-7], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], N[(N[(3.0 * y), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;\left(\sqrt{x} \cdot 3\right) \cdot y\\
\mathbf{elif}\;y \leq 5.9 \cdot 10^{-7}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;\left(3 \cdot y\right) \cdot \sqrt{x}\\
\end{array}
\end{array}
if y < -1Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f6467.7
Applied rewrites67.7%
Applied rewrites67.8%
if -1 < y < 5.89999999999999963e-7Initial program 99.4%
lift-*.f64N/A
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites57.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6457.1
Applied rewrites57.1%
Taylor expanded in y around 0
Applied rewrites56.4%
if 5.89999999999999963e-7 < y Initial program 99.4%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites99.4%
Taylor expanded in y around inf
lower-*.f6472.1
Applied rewrites72.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* (* (sqrt x) 3.0) y) (if (<= y 5.9e-7) (* (sqrt x) -3.0) (* (* (sqrt x) y) 3.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = (sqrt(x) * 3.0) * y;
} else if (y <= 5.9e-7) {
tmp = sqrt(x) * -3.0;
} else {
tmp = (sqrt(x) * y) * 3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = (sqrt(x) * 3.0d0) * y
else if (y <= 5.9d-7) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = (sqrt(x) * y) * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = (Math.sqrt(x) * 3.0) * y;
} else if (y <= 5.9e-7) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = (Math.sqrt(x) * y) * 3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = (math.sqrt(x) * 3.0) * y elif y <= 5.9e-7: tmp = math.sqrt(x) * -3.0 else: tmp = (math.sqrt(x) * y) * 3.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(Float64(sqrt(x) * 3.0) * y); elseif (y <= 5.9e-7) tmp = Float64(sqrt(x) * -3.0); else tmp = Float64(Float64(sqrt(x) * y) * 3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = (sqrt(x) * 3.0) * y; elseif (y <= 5.9e-7) tmp = sqrt(x) * -3.0; else tmp = (sqrt(x) * y) * 3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 5.9e-7], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;\left(\sqrt{x} \cdot 3\right) \cdot y\\
\mathbf{elif}\;y \leq 5.9 \cdot 10^{-7}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{x} \cdot y\right) \cdot 3\\
\end{array}
\end{array}
if y < -1Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f6467.7
Applied rewrites67.7%
Applied rewrites67.8%
if -1 < y < 5.89999999999999963e-7Initial program 99.4%
lift-*.f64N/A
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites57.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6457.1
Applied rewrites57.1%
Taylor expanded in y around 0
Applied rewrites56.4%
if 5.89999999999999963e-7 < y Initial program 99.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f6472.1
Applied rewrites72.1%
(FPCore (x y) :precision binary64 (* (sqrt x) (fma 3.0 y -3.0)))
double code(double x, double y) {
return sqrt(x) * fma(3.0, y, -3.0);
}
function code(x, y) return Float64(sqrt(x) * fma(3.0, y, -3.0)) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)
\end{array}
Initial program 99.4%
lift-*.f64N/A
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites63.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6461.6
Applied rewrites61.6%
Taylor expanded in x around 0
Applied rewrites63.7%
(FPCore (x y) :precision binary64 (* (sqrt x) -3.0))
double code(double x, double y) {
return sqrt(x) * -3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt(x) * (-3.0d0)
end function
public static double code(double x, double y) {
return Math.sqrt(x) * -3.0;
}
def code(x, y): return math.sqrt(x) * -3.0
function code(x, y) return Float64(sqrt(x) * -3.0) end
function tmp = code(x, y) tmp = sqrt(x) * -3.0; end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot -3
\end{array}
Initial program 99.4%
lift-*.f64N/A
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites63.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6461.6
Applied rewrites61.6%
Taylor expanded in y around 0
Applied rewrites31.4%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024320
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (* 3 (+ (* y (sqrt x)) (* (- (/ 1 (* x 9)) 1) (sqrt x)))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))